blob: 6fdfa0b446195ee6792900e688ac608a75976126 [file] [log] [blame]
bsalomon86100022016-02-01 12:09:07 -08001/*
2 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkColorMatrixFilterRowMajor255.h"
9#include "SkColorPriv.h"
10#include "SkNx.h"
11#include "SkReadBuffer.h"
12#include "SkWriteBuffer.h"
13#include "SkUnPreMultiply.h"
14#include "SkString.h"
15
16#define SK_PMORDER_INDEX_A (SK_A32_SHIFT / 8)
17#define SK_PMORDER_INDEX_R (SK_R32_SHIFT / 8)
18#define SK_PMORDER_INDEX_G (SK_G32_SHIFT / 8)
19#define SK_PMORDER_INDEX_B (SK_B32_SHIFT / 8)
20
21static void transpose_to_pmorder(float dst[20], const float src[20]) {
22 const float* srcR = src + 0;
23 const float* srcG = src + 5;
24 const float* srcB = src + 10;
25 const float* srcA = src + 15;
26
27 for (int i = 0; i < 20; i += 4) {
28 dst[i + SK_PMORDER_INDEX_A] = *srcA++;
29 dst[i + SK_PMORDER_INDEX_R] = *srcR++;
30 dst[i + SK_PMORDER_INDEX_G] = *srcG++;
31 dst[i + SK_PMORDER_INDEX_B] = *srcB++;
32 }
33}
34
35// src is [20] but some compilers won't accept __restrict__ on anything
36// but an raw pointer or reference
37void SkColorMatrixFilterRowMajor255::initState(const SkScalar* SK_RESTRICT src) {
38 transpose_to_pmorder(fTranspose, src);
39
40 const float* array = fMatrix;
41
42 // check if we have to munge Alpha
43 bool changesAlpha = (array[15] || array[16] || array[17] || (array[18] - 1) || array[19]);
44 bool usesAlpha = (array[3] || array[8] || array[13]);
45
46 if (changesAlpha || usesAlpha) {
47 fFlags = changesAlpha ? 0 : kAlphaUnchanged_Flag;
48 } else {
49 fFlags = kAlphaUnchanged_Flag;
50 }
51 fFlags |= kSupports4f_Flag;
52}
53
54///////////////////////////////////////////////////////////////////////////////
55
56SkColorMatrixFilterRowMajor255::SkColorMatrixFilterRowMajor255(const SkScalar array[20]) {
57 memcpy(fMatrix, array, 20 * sizeof(SkScalar));
58 this->initState(array);
59}
60
61uint32_t SkColorMatrixFilterRowMajor255::getFlags() const {
62 return this->INHERITED::getFlags() | fFlags;
63}
64
65static Sk4f scale_rgb(float scale) {
66 static_assert(SkPM4f::A == 3, "Alpha is lane 3");
67 return Sk4f(scale, scale, scale, 1);
68}
69
70static Sk4f premul(const Sk4f& x) {
71 return x * scale_rgb(x.kth<SkPM4f::A>());
72}
73
74static Sk4f unpremul(const Sk4f& x) {
75 return x * scale_rgb(1 / x.kth<SkPM4f::A>()); // TODO: fast/approx invert?
76}
77
78static Sk4f clamp_0_1(const Sk4f& x) {
79 return Sk4f::Max(Sk4f::Min(x, Sk4f(1)), Sk4f(0));
80}
81
82static SkPMColor round(const Sk4f& x) {
83 SkPMColor c;
84 SkNx_cast<uint8_t>(x * Sk4f(255) + Sk4f(0.5f)).store(&c);
85 return c;
86}
87
88template <typename Adaptor, typename T>
89void filter_span(const float array[], const T src[], int count, T dst[]) {
90 // c0-c3 are already in [0,1].
91 const Sk4f c0 = Sk4f::Load(array + 0);
92 const Sk4f c1 = Sk4f::Load(array + 4);
93 const Sk4f c2 = Sk4f::Load(array + 8);
94 const Sk4f c3 = Sk4f::Load(array + 12);
95 // c4 (the translate vector) is in [0, 255]. Bring it back to [0,1].
96 const Sk4f c4 = Sk4f::Load(array + 16)*Sk4f(1.0f/255);
97
98 // todo: we could cache this in the constructor...
99 T matrix_translate_pmcolor = Adaptor::From4f(premul(clamp_0_1(c4)));
100
101 for (int i = 0; i < count; i++) {
102 Sk4f srcf = Adaptor::To4f(src[i]);
103 float srcA = srcf.kth<SkPM4f::A>();
104
105 if (0 == srcA) {
106 dst[i] = matrix_translate_pmcolor;
107 continue;
108 }
109 if (1 != srcA) {
110 srcf = unpremul(srcf);
111 }
112
113 Sk4f r4 = SkNx_dup<SK_R32_SHIFT/8>(srcf);
114 Sk4f g4 = SkNx_dup<SK_G32_SHIFT/8>(srcf);
115 Sk4f b4 = SkNx_dup<SK_B32_SHIFT/8>(srcf);
116 Sk4f a4 = SkNx_dup<SK_A32_SHIFT/8>(srcf);
117
118 // apply matrix
119 Sk4f dst4 = c0 * r4 + c1 * g4 + c2 * b4 + c3 * a4 + c4;
120
121 dst[i] = Adaptor::From4f(premul(clamp_0_1(dst4)));
122 }
123}
124
125struct SkPMColorAdaptor {
126 static SkPMColor From4f(const Sk4f& c4) {
127 return round(c4);
128 }
129 static Sk4f To4f(SkPMColor c) {
130 return SkNx_cast<float>(Sk4b::Load(&c)) * Sk4f(1.0f/255);
131 }
132};
133void SkColorMatrixFilterRowMajor255::filterSpan(const SkPMColor src[], int count, SkPMColor dst[]) const {
134 filter_span<SkPMColorAdaptor>(fTranspose, src, count, dst);
135}
136
137struct SkPM4fAdaptor {
138 static SkPM4f From4f(const Sk4f& c4) {
139 SkPM4f c;
140 c4.store(&c);
141 return c;
142 }
143 static Sk4f To4f(const SkPM4f& c) {
144 return Sk4f::Load(&c);
145 }
146};
147void SkColorMatrixFilterRowMajor255::filterSpan4f(const SkPM4f src[], int count, SkPM4f dst[]) const {
148 filter_span<SkPM4fAdaptor>(fTranspose, src, count, dst);
149}
150
151///////////////////////////////////////////////////////////////////////////////
152
153void SkColorMatrixFilterRowMajor255::flatten(SkWriteBuffer& buffer) const {
154 SkASSERT(sizeof(fMatrix)/sizeof(SkScalar) == 20);
155 buffer.writeScalarArray(fMatrix, 20);
156}
157
158SkFlattenable* SkColorMatrixFilterRowMajor255::CreateProc(SkReadBuffer& buffer) {
159 SkScalar matrix[20];
160 if (buffer.readScalarArray(matrix, 20)) {
161 return new SkColorMatrixFilterRowMajor255(matrix);
162 }
163 return nullptr;
164}
165
166bool SkColorMatrixFilterRowMajor255::asColorMatrix(SkScalar matrix[20]) const {
167 if (matrix) {
168 memcpy(matrix, fMatrix, 20 * sizeof(SkScalar));
169 }
170 return true;
171}
172
173///////////////////////////////////////////////////////////////////////////////
174// This code was duplicated from src/effects/SkColorMatrixc.cpp in order to be used in core.
175//////
176
177// To detect if we need to apply clamping after applying a matrix, we check if
178// any output component might go outside of [0, 255] for any combination of
179// input components in [0..255].
180// Each output component is an affine transformation of the input component, so
181// the minimum and maximum values are for any combination of minimum or maximum
182// values of input components (i.e. 0 or 255).
183// E.g. if R' = x*R + y*G + z*B + w*A + t
184// Then the maximum value will be for R=255 if x>0 or R=0 if x<0, and the
185// minimum value will be for R=0 if x>0 or R=255 if x<0.
186// Same goes for all components.
187static bool component_needs_clamping(const SkScalar row[5]) {
188 SkScalar maxValue = row[4] / 255;
189 SkScalar minValue = row[4] / 255;
190 for (int i = 0; i < 4; ++i) {
191 if (row[i] > 0)
192 maxValue += row[i];
193 else
194 minValue += row[i];
195 }
196 return (maxValue > 1) || (minValue < 0);
197}
198
199static bool needs_clamping(const SkScalar matrix[20]) {
200 return component_needs_clamping(matrix)
201 || component_needs_clamping(matrix+5)
202 || component_needs_clamping(matrix+10)
203 || component_needs_clamping(matrix+15);
204}
205
206static void set_concat(SkScalar result[20], const SkScalar outer[20], const SkScalar inner[20]) {
207 int index = 0;
208 for (int j = 0; j < 20; j += 5) {
209 for (int i = 0; i < 4; i++) {
210 result[index++] = outer[j + 0] * inner[i + 0] +
211 outer[j + 1] * inner[i + 5] +
212 outer[j + 2] * inner[i + 10] +
213 outer[j + 3] * inner[i + 15];
214 }
215 result[index++] = outer[j + 0] * inner[4] +
216 outer[j + 1] * inner[9] +
217 outer[j + 2] * inner[14] +
218 outer[j + 3] * inner[19] +
219 outer[j + 4];
220 }
221}
222
223///////////////////////////////////////////////////////////////////////////////
224// End duplication
225//////
226
227SkColorFilter* SkColorMatrixFilterRowMajor255::newComposed(const SkColorFilter* innerFilter) const {
228 SkScalar innerMatrix[20];
229 if (innerFilter->asColorMatrix(innerMatrix) && !needs_clamping(innerMatrix)) {
230 SkScalar concat[20];
231 set_concat(concat, fMatrix, innerMatrix);
232 return new SkColorMatrixFilterRowMajor255(concat);
233 }
234 return nullptr;
235}
236
237#if SK_SUPPORT_GPU
238#include "GrFragmentProcessor.h"
239#include "GrInvariantOutput.h"
240#include "glsl/GrGLSLFragmentProcessor.h"
241#include "glsl/GrGLSLFragmentShaderBuilder.h"
242#include "glsl/GrGLSLProgramDataManager.h"
243#include "glsl/GrGLSLUniformHandler.h"
244
245class ColorMatrixEffect : public GrFragmentProcessor {
246public:
247 static const GrFragmentProcessor* Create(const SkScalar matrix[20]) {
248 return new ColorMatrixEffect(matrix);
249 }
250
251 const char* name() const override { return "Color Matrix"; }
252
253 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
254
255 class GLSLProcessor : public GrGLSLFragmentProcessor {
256 public:
257 // this class always generates the same code.
258 static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder* b) {}
259
260 GLSLProcessor(const GrProcessor&) {}
261
262 virtual void emitCode(EmitArgs& args) override {
263 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
264 fMatrixHandle = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
265 kMat44f_GrSLType, kDefault_GrSLPrecision,
266 "ColorMatrix");
267 fVectorHandle = uniformHandler->addUniform(GrGLSLUniformHandler::kFragment_Visibility,
268 kVec4f_GrSLType, kDefault_GrSLPrecision,
269 "ColorMatrixVector");
270
271 if (nullptr == args.fInputColor) {
272 // could optimize this case, but we aren't for now.
273 args.fInputColor = "vec4(1)";
274 }
275 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
276 // The max() is to guard against 0 / 0 during unpremul when the incoming color is
277 // transparent black.
278 fragBuilder->codeAppendf("\tfloat nonZeroAlpha = max(%s.a, 0.00001);\n",
279 args.fInputColor);
280 fragBuilder->codeAppendf("\t%s = %s * vec4(%s.rgb / nonZeroAlpha, nonZeroAlpha) + %s;\n",
281 args.fOutputColor,
282 uniformHandler->getUniformCStr(fMatrixHandle),
283 args.fInputColor,
284 uniformHandler->getUniformCStr(fVectorHandle));
285 fragBuilder->codeAppendf("\t%s = clamp(%s, 0.0, 1.0);\n",
286 args.fOutputColor, args.fOutputColor);
287 fragBuilder->codeAppendf("\t%s.rgb *= %s.a;\n", args.fOutputColor, args.fOutputColor);
288 }
289
290 protected:
291 virtual void onSetData(const GrGLSLProgramDataManager& uniManager,
292 const GrProcessor& proc) override {
293 const ColorMatrixEffect& cme = proc.cast<ColorMatrixEffect>();
294 const float* m = cme.fMatrix;
295 // The GL matrix is transposed from SkColorMatrix.
296 float mt[] = {
297 m[0], m[5], m[10], m[15],
298 m[1], m[6], m[11], m[16],
299 m[2], m[7], m[12], m[17],
300 m[3], m[8], m[13], m[18],
301 };
302 static const float kScale = 1.0f / 255.0f;
303 float vec[] = {
304 m[4] * kScale, m[9] * kScale, m[14] * kScale, m[19] * kScale,
305 };
306 uniManager.setMatrix4fv(fMatrixHandle, 1, mt);
307 uniManager.set4fv(fVectorHandle, 1, vec);
308 }
309
310 private:
311 GrGLSLProgramDataManager::UniformHandle fMatrixHandle;
312 GrGLSLProgramDataManager::UniformHandle fVectorHandle;
313
314 typedef GrGLSLFragmentProcessor INHERITED;
315 };
316
317private:
318 ColorMatrixEffect(const SkScalar matrix[20]) {
319 memcpy(fMatrix, matrix, sizeof(SkScalar) * 20);
320 this->initClassID<ColorMatrixEffect>();
321 }
322
323 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
324 return new GLSLProcessor(*this);
325 }
326
327 virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps,
328 GrProcessorKeyBuilder* b) const override {
329 GLSLProcessor::GenKey(*this, caps, b);
330 }
331
332 bool onIsEqual(const GrFragmentProcessor& s) const override {
333 const ColorMatrixEffect& cme = s.cast<ColorMatrixEffect>();
334 return 0 == memcmp(fMatrix, cme.fMatrix, sizeof(fMatrix));
335 }
336
337 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
338 // We only bother to check whether the alpha channel will be constant. If SkColorMatrix had
339 // type flags it might be worth checking the other components.
340
341 // The matrix is defined such the 4th row determines the output alpha. The first four
342 // columns of that row multiply the input r, g, b, and a, respectively, and the last column
343 // is the "translation".
344 static const uint32_t kRGBAFlags[] = {
345 kR_GrColorComponentFlag,
346 kG_GrColorComponentFlag,
347 kB_GrColorComponentFlag,
348 kA_GrColorComponentFlag
349 };
350 static const int kShifts[] = {
351 GrColor_SHIFT_R, GrColor_SHIFT_G, GrColor_SHIFT_B, GrColor_SHIFT_A,
352 };
353 enum {
354 kAlphaRowStartIdx = 15,
355 kAlphaRowTranslateIdx = 19,
356 };
357
358 SkScalar outputA = 0;
359 for (int i = 0; i < 4; ++i) {
360 // If any relevant component of the color to be passed through the matrix is non-const
361 // then we can't know the final result.
362 if (0 != fMatrix[kAlphaRowStartIdx + i]) {
363 if (!(inout->validFlags() & kRGBAFlags[i])) {
364 inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
365 return;
366 } else {
367 uint32_t component = (inout->color() >> kShifts[i]) & 0xFF;
368 outputA += fMatrix[kAlphaRowStartIdx + i] * component;
369 }
370 }
371 }
372 outputA += fMatrix[kAlphaRowTranslateIdx];
373 // We pin the color to [0,1]. This would happen to the *final* color output from the frag
374 // shader but currently the effect does not pin its own output. So in the case of over/
375 // underflow this may deviate from the actual result. Maybe the effect should pin its
376 // result if the matrix could over/underflow for any component?
377 inout->setToOther(kA_GrColorComponentFlag,
378 static_cast<uint8_t>(SkScalarPin(outputA, 0, 255)) << GrColor_SHIFT_A,
379 GrInvariantOutput::kWill_ReadInput);
380 }
381
382 SkScalar fMatrix[20];
383
384 typedef GrFragmentProcessor INHERITED;
385};
386
387GR_DEFINE_FRAGMENT_PROCESSOR_TEST(ColorMatrixEffect);
388
389const GrFragmentProcessor* ColorMatrixEffect::TestCreate(GrProcessorTestData* d) {
390 SkScalar colorMatrix[20];
391 for (size_t i = 0; i < SK_ARRAY_COUNT(colorMatrix); ++i) {
392 colorMatrix[i] = d->fRandom->nextSScalar1();
393 }
394 return ColorMatrixEffect::Create(colorMatrix);
395}
396
397const GrFragmentProcessor* SkColorMatrixFilterRowMajor255::asFragmentProcessor(GrContext*) const {
398 return ColorMatrixEffect::Create(fMatrix);
399}
400
401#endif
402
403#ifndef SK_IGNORE_TO_STRING
404void SkColorMatrixFilterRowMajor255::toString(SkString* str) const {
405 str->append("SkColorMatrixFilterRowMajor255: ");
406
407 str->append("matrix: (");
408 for (int i = 0; i < 20; ++i) {
409 str->appendScalar(fMatrix[i]);
410 if (i < 19) {
411 str->append(", ");
412 }
413 }
414 str->append(")");
415}
416#endif
417
418///////////////////////////////////////////////////////////////////////////////
419
420SkColorFilter* SkColorFilter::CreateMatrixFilterRowMajor255(const SkScalar array[20]) {
421 return new SkColorMatrixFilterRowMajor255(array);
422}