reed@android.com | 8a1c16f | 2008-12-17 15:59:43 +0000 | [diff] [blame^] | 1 | #include "SkFontHost.h" |
| 2 | #include <math.h> |
| 3 | |
| 4 | // define this to use pre-compiled tables for gamma. This is slightly faster, |
| 5 | // and doesn't create any RW global memory, but means we cannot change the |
| 6 | // gamma at runtime. |
| 7 | #define USE_PREDEFINED_GAMMA_TABLES |
| 8 | |
| 9 | #ifndef USE_PREDEFINED_GAMMA_TABLES |
| 10 | // define this if you want to spew out the "C" code for the tables, given |
| 11 | // the current values for SK_BLACK_GAMMA and SK_WHITE_GAMMA. |
| 12 | #define DUMP_GAMMA_TABLESx |
| 13 | #endif |
| 14 | |
| 15 | /////////////////////////////////////////////////////////////////////////////// |
| 16 | |
| 17 | #ifdef USE_PREDEFINED_GAMMA_TABLES |
| 18 | |
| 19 | #include "sk_predefined_gamma.h" |
| 20 | |
| 21 | #else // use writable globals for gamma tables |
| 22 | |
| 23 | static bool gGammaIsBuilt; |
| 24 | static uint8_t gBlackGamma[256], gWhiteGamma[256]; |
| 25 | |
| 26 | #define SK_BLACK_GAMMA (1.4f) |
| 27 | #define SK_WHITE_GAMMA (1/1.4f) |
| 28 | |
| 29 | static void build_power_table(uint8_t table[], float ee) |
| 30 | { |
| 31 | // printf("------ build_power_table %g\n", ee); |
| 32 | for (int i = 0; i < 256; i++) |
| 33 | { |
| 34 | float x = i / 255.f; |
| 35 | // printf(" %d %g", i, x); |
| 36 | x = powf(x, ee); |
| 37 | // printf(" %g", x); |
| 38 | int xx = SkScalarRound(SkFloatToScalar(x * 255)); |
| 39 | // printf(" %d\n", xx); |
| 40 | table[i] = SkToU8(xx); |
| 41 | } |
| 42 | } |
| 43 | |
| 44 | #ifdef DUMP_GAMMA_TABLES |
| 45 | |
| 46 | #include "SkString.h" |
| 47 | |
| 48 | static void dump_a_table(const char name[], const uint8_t table[], |
| 49 | float gamma) { |
| 50 | SkDebugf("\n"); |
| 51 | SkDebugf("\/\/ Gamma table for %g\n", gamma); |
| 52 | SkDebugf("static const uint8_t %s[] = {\n", name); |
| 53 | for (int y = 0; y < 16; y++) { |
| 54 | SkString line, tmp; |
| 55 | for (int x = 0; x < 16; x++) { |
| 56 | tmp.printf("0x%02X, ", *table++); |
| 57 | line.append(tmp); |
| 58 | } |
| 59 | SkDebugf(" %s\n", line.c_str()); |
| 60 | } |
| 61 | SkDebugf("};\n"); |
| 62 | } |
| 63 | |
| 64 | #endif |
| 65 | |
| 66 | #endif |
| 67 | |
| 68 | /////////////////////////////////////////////////////////////////////////////// |
| 69 | |
| 70 | void SkFontHost::GetGammaTables(const uint8_t* tables[2]) |
| 71 | { |
| 72 | #ifndef USE_PREDEFINED_GAMMA_TABLES |
| 73 | if (!gGammaIsBuilt) |
| 74 | { |
| 75 | build_power_table(gBlackGamma, SK_BLACK_GAMMA); |
| 76 | build_power_table(gWhiteGamma, SK_WHITE_GAMMA); |
| 77 | gGammaIsBuilt = true; |
| 78 | |
| 79 | #ifdef DUMP_GAMMA_TABLES |
| 80 | dump_a_table("gBlackGamma", gBlackGamma, SK_BLACK_GAMMA); |
| 81 | dump_a_table("gWhiteGamma", gWhiteGamma, SK_WHITE_GAMMA); |
| 82 | #endif |
| 83 | } |
| 84 | #endif |
| 85 | tables[0] = gBlackGamma; |
| 86 | tables[1] = gWhiteGamma; |
| 87 | } |
| 88 | |
| 89 | // If the luminance is <= this value, then apply the black gamma table |
| 90 | #define BLACK_GAMMA_THRESHOLD 0x40 |
| 91 | |
| 92 | // If the luminance is >= this value, then apply the white gamma table |
| 93 | #define WHITE_GAMMA_THRESHOLD 0xC0 |
| 94 | |
| 95 | int SkFontHost::ComputeGammaFlag(const SkPaint& paint) |
| 96 | { |
| 97 | if (paint.getShader() == NULL) |
| 98 | { |
| 99 | SkColor c = paint.getColor(); |
| 100 | int r = SkColorGetR(c); |
| 101 | int g = SkColorGetG(c); |
| 102 | int b = SkColorGetB(c); |
| 103 | int luminance = (r * 2 + g * 5 + b) >> 3; |
| 104 | |
| 105 | if (luminance <= BLACK_GAMMA_THRESHOLD) |
| 106 | { |
| 107 | // printf("------ black gamma for [%d %d %d]\n", r, g, b); |
| 108 | return SkScalerContext::kGammaForBlack_Flag; |
| 109 | } |
| 110 | if (luminance >= WHITE_GAMMA_THRESHOLD) |
| 111 | { |
| 112 | // printf("------ white gamma for [%d %d %d]\n", r, g, b); |
| 113 | return SkScalerContext::kGammaForWhite_Flag; |
| 114 | } |
| 115 | } |
| 116 | return 0; |
| 117 | } |
| 118 | |