joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "Benchmark.h" |
| 9 | #include "SkCanvas.h" |
| 10 | #include "SkImageEncoder.h" |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 11 | |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 12 | #if SK_SUPPORT_GPU |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 13 | #include "GLBench.h" |
egdaniel | f529439 | 2015-10-21 07:14:17 -0700 | [diff] [blame] | 14 | #include "gl/GrGLContext.h" |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 15 | #include "gl/GrGLInterface.h" |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 16 | #include "gl/GrGLUtil.h" |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 17 | #include "glsl/GrGLSL.h" |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 18 | #include "glsl/GrGLSLCaps.h" |
egdaniel | 0d3f061 | 2015-10-21 10:45:48 -0700 | [diff] [blame] | 19 | #include "glsl/GrGLSLShaderVar.h" |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 20 | |
| 21 | /* |
| 22 | * This is a native GL benchmark for instanced arrays vs vertex buffer objects. To benchmark this |
| 23 | * functionality, we draw n * kDrawMultipier triangles per run. If this number is less than |
| 24 | * kNumTri then we do a single draw, either with instances, or drawArrays. Otherwise we do |
| 25 | * multiple draws. |
| 26 | * |
| 27 | * Additionally, there is a divisor, which if > 0 will act as a multiplier for the number of draws |
| 28 | * issued. |
| 29 | */ |
joshualitt | e784db4 | 2015-06-29 06:58:06 -0700 | [diff] [blame] | 30 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 31 | class GLCpuPosInstancedArraysBench : public GLBench { |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 32 | public: |
| 33 | /* |
| 34 | * Clients can decide to use either: |
| 35 | * kUseOne_VboSetup - one vertex buffer with colors and positions interleaved |
| 36 | * kUseTwo_VboSetup - two vertex buffers, one for colors, one for positions |
| 37 | * kUseInstance_VboSetup - two vertex buffers, one with per vertex indices, one with per |
| 38 | * instance colors |
| 39 | */ |
| 40 | enum VboSetup { |
| 41 | kUseOne_VboSetup, |
| 42 | kUseTwo_VboSetup, |
| 43 | kUseInstance_VboSetup, |
| 44 | }; |
| 45 | |
| 46 | /* |
| 47 | * drawDiv will act as a multiplier for the number of draws we issue if > 0. ie, 2 will issue |
| 48 | * 2x as many draws, 4 will issue 4x as many draws etc. There is a limit however, which is |
| 49 | * kDrawMultipier. |
| 50 | */ |
| 51 | GLCpuPosInstancedArraysBench(VboSetup vboSetup, int32_t drawDiv) |
| 52 | : fVboSetup(vboSetup) |
joshualitt | e784db4 | 2015-06-29 06:58:06 -0700 | [diff] [blame] | 53 | , fDrawDiv(drawDiv) |
| 54 | , fProgram(0) |
| 55 | , fVAO(0) { |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 56 | fName = VboSetupToStr(vboSetup, fDrawDiv); |
| 57 | } |
| 58 | |
| 59 | protected: |
| 60 | const char* onGetName() override { |
| 61 | return fName.c_str(); |
| 62 | } |
| 63 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 64 | const GrGLContext* onGetGLContext(const GrGLContext*) override; |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 65 | void setup(const GrGLContext*) override; |
mtklein | a1ebeb2 | 2015-10-01 09:43:39 -0700 | [diff] [blame] | 66 | void glDraw(int loops, const GrGLContext*) override; |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 67 | void teardown(const GrGLInterface*) override; |
| 68 | |
| 69 | private: |
| 70 | void setupInstanceVbo(const GrGLInterface*, const SkMatrix*); |
| 71 | void setupDoubleVbo(const GrGLInterface*, const SkMatrix*); |
| 72 | void setupSingleVbo(const GrGLInterface*, const SkMatrix*); |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 73 | GrGLuint setupShader(const GrGLContext*); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 74 | |
| 75 | static SkString VboSetupToStr(VboSetup vboSetup, uint32_t drawDiv) { |
| 76 | SkString name("GLInstancedArraysBench"); |
| 77 | switch (vboSetup) { |
| 78 | default: |
| 79 | case kUseOne_VboSetup: |
| 80 | name.appendf("_one_%u", drawDiv); |
| 81 | break; |
| 82 | case kUseTwo_VboSetup: |
| 83 | name.appendf("_two_%u", drawDiv); |
| 84 | break; |
| 85 | case kUseInstance_VboSetup: |
| 86 | name.append("_instance"); |
| 87 | break; |
| 88 | } |
| 89 | return name; |
| 90 | } |
| 91 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 92 | static const GrGLuint kScreenWidth = 800; |
| 93 | static const GrGLuint kScreenHeight = 600; |
| 94 | static const uint32_t kNumTri = 10000; |
| 95 | static const uint32_t kVerticesPerTri = 3; |
| 96 | static const uint32_t kDrawMultiplier = 512; |
| 97 | |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 98 | SkString fName; |
| 99 | VboSetup fVboSetup; |
| 100 | uint32_t fDrawDiv; |
| 101 | SkTArray<GrGLuint> fBuffers; |
| 102 | GrGLuint fProgram; |
| 103 | GrGLuint fVAO; |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 104 | GrGLuint fTexture; |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 105 | }; |
| 106 | |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 107 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 108 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 109 | GrGLuint GLCpuPosInstancedArraysBench::setupShader(const GrGLContext* ctx) { |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 110 | const GrGLSLCaps* glslCaps = ctx->caps()->glslCaps(); |
| 111 | const char* version = glslCaps->versionDeclString(); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 112 | |
| 113 | // setup vertex shader |
egdaniel | 0d3f061 | 2015-10-21 10:45:48 -0700 | [diff] [blame] | 114 | GrGLSLShaderVar aPosition("a_position", kVec2f_GrSLType, GrShaderVar::kAttribute_TypeModifier); |
| 115 | GrGLSLShaderVar aColor("a_color", kVec3f_GrSLType, GrShaderVar::kAttribute_TypeModifier); |
| 116 | GrGLSLShaderVar oColor("o_color", kVec3f_GrSLType, GrShaderVar::kVaryingOut_TypeModifier); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 117 | |
| 118 | SkString vshaderTxt(version); |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 119 | aPosition.appendDecl(glslCaps, &vshaderTxt); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 120 | vshaderTxt.append(";\n"); |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 121 | aColor.appendDecl(glslCaps, &vshaderTxt); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 122 | vshaderTxt.append(";\n"); |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 123 | oColor.appendDecl(glslCaps, &vshaderTxt); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 124 | vshaderTxt.append(";\n"); |
| 125 | |
| 126 | vshaderTxt.append( |
| 127 | "void main()\n" |
| 128 | "{\n" |
| 129 | "gl_Position = vec4(a_position, 0.f, 1.f);\n" |
| 130 | "o_color = a_color;\n" |
| 131 | "}\n"); |
| 132 | |
| 133 | const GrGLInterface* gl = ctx->interface(); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 134 | |
| 135 | // setup fragment shader |
egdaniel | 0d3f061 | 2015-10-21 10:45:48 -0700 | [diff] [blame] | 136 | GrGLSLShaderVar oFragColor("o_FragColor", kVec4f_GrSLType, GrShaderVar::kOut_TypeModifier); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 137 | SkString fshaderTxt(version); |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 138 | GrGLSLAppendDefaultFloatPrecisionDeclaration(kDefault_GrSLPrecision, *glslCaps, &fshaderTxt); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 139 | oColor.setTypeModifier(GrShaderVar::kVaryingIn_TypeModifier); |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 140 | oColor.appendDecl(glslCaps, &fshaderTxt); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 141 | fshaderTxt.append(";\n"); |
| 142 | |
| 143 | const char* fsOutName; |
egdaniel | cb7ba1e | 2015-10-26 08:38:25 -0700 | [diff] [blame] | 144 | if (glslCaps->mustDeclareFragmentShaderOutput()) { |
| 145 | oFragColor.appendDecl(glslCaps, &fshaderTxt); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 146 | fshaderTxt.append(";\n"); |
| 147 | fsOutName = oFragColor.c_str(); |
| 148 | } else { |
| 149 | fsOutName = "gl_FragColor"; |
| 150 | } |
| 151 | |
| 152 | fshaderTxt.appendf( |
| 153 | "void main()\n" |
| 154 | "{\n" |
| 155 | "%s = vec4(o_color, 1.0f);\n" |
| 156 | "}\n", fsOutName); |
| 157 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 158 | return CreateProgram(gl, vshaderTxt.c_str(), fshaderTxt.c_str()); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 159 | } |
| 160 | |
| 161 | template<typename Func> |
| 162 | static void setup_matrices(int numQuads, Func f) { |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 163 | // We draw a really small triangle so we are not fill rate limited |
| 164 | for (int i = 0 ; i < numQuads; i++) { |
| 165 | SkMatrix m = SkMatrix::I(); |
| 166 | m.setScale(0.0001f, 0.0001f); |
| 167 | f(m); |
| 168 | } |
| 169 | } |
| 170 | |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 171 | /////////////////////////////////////////////////////////////////////////////////////////////////// |
| 172 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 173 | const GrGLContext* GLCpuPosInstancedArraysBench::onGetGLContext(const GrGLContext* ctx) { |
| 174 | // We only care about gpus with drawArraysInstanced support |
| 175 | if (!ctx->interface()->fFunctions.fDrawArraysInstanced) { |
halcanary | 96fcdcc | 2015-08-27 07:41:13 -0700 | [diff] [blame] | 176 | return nullptr; |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 177 | } |
| 178 | return ctx; |
| 179 | } |
| 180 | |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 181 | void GLCpuPosInstancedArraysBench::setupInstanceVbo(const GrGLInterface* gl, |
| 182 | const SkMatrix* viewMatrices) { |
| 183 | // We draw all of the instances at a single place because we aren't allowed to have per vertex |
| 184 | // per instance attributes |
| 185 | SkPoint positions[kVerticesPerTri]; |
| 186 | positions[0].set(-1.0f, -1.0f); |
| 187 | positions[1].set( 1.0f, -1.0f); |
| 188 | positions[2].set( 1.0f, 1.0f); |
| 189 | viewMatrices[0].mapPointsWithStride(positions, sizeof(SkPoint), kVerticesPerTri); |
| 190 | |
| 191 | // setup colors so we can detect we are actually drawing instances(the last triangle will be |
| 192 | // a different color) |
| 193 | GrGLfloat colors[kVerticesPerTri * kNumTri]; |
| 194 | for (uint32_t i = 0; i < kNumTri; i++) { |
| 195 | // set colors |
| 196 | uint32_t offset = i * kVerticesPerTri; |
| 197 | float color = i == kNumTri - 1 ? 1.0f : 0.0f; |
| 198 | colors[offset++] = color; colors[offset++] = 0.0f; colors[offset++] = 0.0f; |
| 199 | } |
| 200 | |
| 201 | GrGLuint posVBO; |
| 202 | // setup position VBO |
| 203 | GR_GL_CALL(gl, GenBuffers(1, &posVBO)); |
| 204 | GR_GL_CALL(gl, BindBuffer(GR_GL_ARRAY_BUFFER, posVBO)); |
| 205 | GR_GL_CALL(gl, BufferData(GR_GL_ARRAY_BUFFER, sizeof(positions), positions, GR_GL_STATIC_DRAW)); |
| 206 | GR_GL_CALL(gl, EnableVertexAttribArray(0)); |
| 207 | GR_GL_CALL(gl, VertexAttribPointer(0, 2, GR_GL_FLOAT, GR_GL_FALSE, 2 * sizeof(GrGLfloat), |
| 208 | (GrGLvoid*)0)); |
| 209 | |
| 210 | // setup color VBO |
| 211 | GrGLuint instanceVBO; |
| 212 | GR_GL_CALL(gl, GenBuffers(1, &instanceVBO)); |
| 213 | GR_GL_CALL(gl, BindBuffer(GR_GL_ARRAY_BUFFER, instanceVBO)); |
| 214 | GR_GL_CALL(gl, BufferData(GR_GL_ARRAY_BUFFER, sizeof(colors), colors, GR_GL_STATIC_DRAW)); |
| 215 | GR_GL_CALL(gl, EnableVertexAttribArray(1)); |
| 216 | GR_GL_CALL(gl, VertexAttribPointer(1, 3, GR_GL_FLOAT, GR_GL_FALSE, 3 * sizeof(GrGLfloat), |
| 217 | (GrGLvoid*)0)); |
| 218 | GR_GL_CALL(gl, VertexAttribDivisor(1, 1)); |
| 219 | fBuffers.push_back(posVBO); |
| 220 | fBuffers.push_back(instanceVBO); |
| 221 | } |
| 222 | |
| 223 | void GLCpuPosInstancedArraysBench::setupDoubleVbo(const GrGLInterface* gl, |
| 224 | const SkMatrix* viewMatrices) { |
| 225 | // Constants for our various shader programs |
| 226 | SkPoint positions[kVerticesPerTri * kNumTri]; |
| 227 | GrGLfloat colors[kVerticesPerTri * kNumTri * 3]; |
| 228 | for (uint32_t i = 0; i < kNumTri; i++) { |
| 229 | SkPoint* position = &positions[i * kVerticesPerTri]; |
| 230 | position[0].set(-1.0f, -1.0f); |
| 231 | position[1].set( 1.0f, -1.0f); |
| 232 | position[2].set( 1.0f, 1.0f); |
| 233 | viewMatrices[i].mapPointsWithStride(position, sizeof(SkPoint), kVerticesPerTri); |
| 234 | |
| 235 | // set colors |
| 236 | float color = i == kNumTri - 1 ? 1.0f : 0.0f; |
| 237 | uint32_t offset = i * kVerticesPerTri * 3; |
| 238 | for (uint32_t j = 0; j < kVerticesPerTri; j++) { |
| 239 | colors[offset++] = color; colors[offset++] = 0.0f; colors[offset++] = 0.0f; |
| 240 | } |
| 241 | } |
| 242 | |
| 243 | GrGLuint posVBO, colorVBO; |
| 244 | // setup position VBO |
| 245 | GR_GL_CALL(gl, GenBuffers(1, &posVBO)); |
| 246 | GR_GL_CALL(gl, BindBuffer(GR_GL_ARRAY_BUFFER, posVBO)); |
| 247 | GR_GL_CALL(gl, EnableVertexAttribArray(0)); |
| 248 | GR_GL_CALL(gl, VertexAttribPointer(0, 2, GR_GL_FLOAT, GR_GL_FALSE, 2 * sizeof(GrGLfloat), |
| 249 | (GrGLvoid*)0)); |
| 250 | GR_GL_CALL(gl, BufferData(GR_GL_ARRAY_BUFFER, sizeof(positions), positions, GR_GL_STATIC_DRAW)); |
| 251 | |
| 252 | // setup color VBO |
| 253 | GR_GL_CALL(gl, GenBuffers(1, &colorVBO)); |
| 254 | GR_GL_CALL(gl, BindBuffer(GR_GL_ARRAY_BUFFER, colorVBO)); |
| 255 | GR_GL_CALL(gl, EnableVertexAttribArray(1)); |
| 256 | GR_GL_CALL(gl, VertexAttribPointer(1, 3, GR_GL_FLOAT, GR_GL_FALSE, 3 * sizeof(GrGLfloat), |
| 257 | (GrGLvoid*)0)); |
| 258 | GR_GL_CALL(gl, BufferData(GR_GL_ARRAY_BUFFER, sizeof(colors), colors, GR_GL_STATIC_DRAW)); |
| 259 | |
| 260 | fBuffers.push_back(posVBO); |
| 261 | fBuffers.push_back(colorVBO); |
| 262 | } |
| 263 | |
| 264 | struct Vertex { |
| 265 | SkPoint fPositions; |
| 266 | GrGLfloat fColors[3]; |
| 267 | }; |
| 268 | |
| 269 | void GLCpuPosInstancedArraysBench::setupSingleVbo(const GrGLInterface* gl, |
| 270 | const SkMatrix* viewMatrices) { |
| 271 | // Constants for our various shader programs |
| 272 | Vertex vertices[kVerticesPerTri * kNumTri]; |
| 273 | for (uint32_t i = 0; i < kNumTri; i++) { |
| 274 | Vertex* v = &vertices[i * kVerticesPerTri]; |
| 275 | v[0].fPositions.set(-1.0f, -1.0f); |
| 276 | v[1].fPositions.set( 1.0f, -1.0f); |
| 277 | v[2].fPositions.set( 1.0f, 1.0f); |
| 278 | |
| 279 | SkPoint* position = reinterpret_cast<SkPoint*>(v); |
| 280 | viewMatrices[i].mapPointsWithStride(position, sizeof(Vertex), kVerticesPerTri); |
| 281 | |
| 282 | // set colors |
| 283 | float color = i == kNumTri - 1 ? 1.0f : 0.0f; |
| 284 | for (uint32_t j = 0; j < kVerticesPerTri; j++) { |
| 285 | uint32_t offset = 0; |
| 286 | v->fColors[offset++] = color; v->fColors[offset++] = 0.0f; v->fColors[offset++] = 0.0f; |
| 287 | v++; |
| 288 | } |
| 289 | } |
| 290 | |
| 291 | GrGLuint vbo; |
| 292 | // setup VBO |
| 293 | GR_GL_CALL(gl, GenBuffers(1, &vbo)); |
| 294 | GR_GL_CALL(gl, BindBuffer(GR_GL_ARRAY_BUFFER, vbo)); |
| 295 | GR_GL_CALL(gl, EnableVertexAttribArray(0)); |
| 296 | GR_GL_CALL(gl, EnableVertexAttribArray(1)); |
| 297 | GR_GL_CALL(gl, VertexAttribPointer(0, 2, GR_GL_FLOAT, GR_GL_FALSE, sizeof(Vertex), |
| 298 | (GrGLvoid*)0)); |
| 299 | GR_GL_CALL(gl, VertexAttribPointer(1, 3, GR_GL_FLOAT, GR_GL_FALSE, sizeof(Vertex), |
| 300 | (GrGLvoid*)(sizeof(SkPoint)))); |
| 301 | GR_GL_CALL(gl, BufferData(GR_GL_ARRAY_BUFFER, sizeof(vertices), vertices, GR_GL_STATIC_DRAW)); |
| 302 | fBuffers.push_back(vbo); |
| 303 | } |
| 304 | |
| 305 | void GLCpuPosInstancedArraysBench::setup(const GrGLContext* ctx) { |
| 306 | const GrGLInterface* gl = ctx->interface(); |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 307 | fTexture = SetupFramebuffer(gl, kScreenWidth, kScreenHeight); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 308 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 309 | fProgram = this->setupShader(ctx); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 310 | |
| 311 | // setup matrices |
| 312 | int index = 0; |
| 313 | SkMatrix viewMatrices[kNumTri]; |
| 314 | setup_matrices(kNumTri, [&index, &viewMatrices](const SkMatrix& m) { |
| 315 | viewMatrices[index++] = m; |
| 316 | }); |
| 317 | |
| 318 | // setup VAO |
| 319 | GR_GL_CALL(gl, GenVertexArrays(1, &fVAO)); |
| 320 | GR_GL_CALL(gl, BindVertexArray(fVAO)); |
| 321 | |
| 322 | switch (fVboSetup) { |
| 323 | case kUseOne_VboSetup: |
| 324 | this->setupSingleVbo(gl, viewMatrices); |
| 325 | break; |
| 326 | case kUseTwo_VboSetup: |
| 327 | this->setupDoubleVbo(gl, viewMatrices); |
| 328 | break; |
| 329 | case kUseInstance_VboSetup: |
| 330 | this->setupInstanceVbo(gl, viewMatrices); |
| 331 | break; |
| 332 | } |
| 333 | |
| 334 | // clear screen |
| 335 | GR_GL_CALL(gl, ClearColor(0.03f, 0.03f, 0.03f, 1.0f)); |
| 336 | GR_GL_CALL(gl, Clear(GR_GL_COLOR_BUFFER_BIT)); |
| 337 | |
| 338 | // set us up to draw |
| 339 | GR_GL_CALL(gl, UseProgram(fProgram)); |
| 340 | GR_GL_CALL(gl, BindVertexArray(fVAO)); |
| 341 | } |
| 342 | |
mtklein | a1ebeb2 | 2015-10-01 09:43:39 -0700 | [diff] [blame] | 343 | void GLCpuPosInstancedArraysBench::glDraw(int loops, const GrGLContext* ctx) { |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 344 | const GrGLInterface* gl = ctx->interface(); |
| 345 | |
| 346 | uint32_t maxTrianglesPerFlush = fDrawDiv == 0 ? kNumTri : |
| 347 | kDrawMultiplier / fDrawDiv; |
| 348 | uint32_t trianglesToDraw = loops * kDrawMultiplier; |
| 349 | |
| 350 | if (kUseInstance_VboSetup == fVboSetup) { |
| 351 | while (trianglesToDraw > 0) { |
| 352 | uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); |
| 353 | GR_GL_CALL(gl, DrawArraysInstanced(GR_GL_TRIANGLES, 0, kVerticesPerTri, triangles)); |
| 354 | trianglesToDraw -= triangles; |
| 355 | } |
| 356 | } else { |
| 357 | while (trianglesToDraw > 0) { |
| 358 | uint32_t triangles = SkTMin(trianglesToDraw, maxTrianglesPerFlush); |
| 359 | GR_GL_CALL(gl, DrawArrays(GR_GL_TRIANGLES, 0, kVerticesPerTri * triangles)); |
| 360 | trianglesToDraw -= triangles; |
| 361 | } |
| 362 | } |
| 363 | |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 364 | #if 0 |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 365 | //const char* filename = "/data/local/tmp/out.png"; |
| 366 | SkString filename("out"); |
| 367 | filename.appendf("_%s.png", this->getName()); |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 368 | DumpImage(gl, kScreenWidth, kScreenHeight, filename.c_str()); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 369 | #endif |
| 370 | } |
| 371 | |
| 372 | void GLCpuPosInstancedArraysBench::teardown(const GrGLInterface* gl) { |
joshualitt | 74a07db | 2015-07-01 12:39:07 -0700 | [diff] [blame] | 373 | GR_GL_CALL(gl, BindBuffer(GR_GL_ARRAY_BUFFER, 0)); |
| 374 | GR_GL_CALL(gl, BindVertexArray(0)); |
| 375 | GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0)); |
| 376 | GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, 0)); |
| 377 | GR_GL_CALL(gl, DeleteTextures(1, &fTexture)); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 378 | GR_GL_CALL(gl, DeleteProgram(fProgram)); |
| 379 | GR_GL_CALL(gl, DeleteBuffers(fBuffers.count(), fBuffers.begin())); |
| 380 | GR_GL_CALL(gl, DeleteVertexArrays(1, &fVAO)); |
joshualitt | 31b21f6 | 2015-07-16 13:40:51 -0700 | [diff] [blame] | 381 | fBuffers.reset(); |
joshualitt | 6cd70ff | 2015-06-26 14:20:41 -0700 | [diff] [blame] | 382 | } |
| 383 | |
| 384 | /////////////////////////////////////////////////////////////////////////////// |
| 385 | |
| 386 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseInstance_VboSetup, 0) ) |
| 387 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseOne_VboSetup, 0) ) |
| 388 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseTwo_VboSetup, 0) ) |
| 389 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseOne_VboSetup, 1) ) |
| 390 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseTwo_VboSetup, 1) ) |
| 391 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseOne_VboSetup, 2) ) |
| 392 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseTwo_VboSetup, 2) ) |
| 393 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseOne_VboSetup, 4) ) |
| 394 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseTwo_VboSetup, 4) ) |
| 395 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseOne_VboSetup, 8) ) |
| 396 | DEF_BENCH( return new GLCpuPosInstancedArraysBench(GLCpuPosInstancedArraysBench::kUseTwo_VboSetup, 8) ) |
| 397 | |
| 398 | #endif |