reed@android.com | 8a1c16f | 2008-12-17 15:59:43 +0000 | [diff] [blame] | 1 | #include "SkTextureCache.h" |
| 2 | |
| 3 | //#define TRACE_HASH_HITS |
| 4 | //#define TRACE_TEXTURE_CACHE_PURGE |
| 5 | |
| 6 | SkTextureCache::Entry::Entry(const SkBitmap& bitmap) |
| 7 | : fName(0), fKey(bitmap), fPrev(NULL), fNext(NULL) { |
| 8 | |
| 9 | fMemSize = SkGL::ComputeTextureMemorySize(bitmap); |
| 10 | fLockCount = 0; |
| 11 | } |
| 12 | |
| 13 | SkTextureCache::Entry::~Entry() { |
| 14 | if (fName != 0) { |
| 15 | glDeleteTextures(1, &fName); |
| 16 | } |
| 17 | } |
| 18 | |
| 19 | /////////////////////////////////////////////////////////////////////////////// |
| 20 | |
| 21 | SkTextureCache::SkTextureCache(size_t countMax, size_t sizeMax) |
| 22 | : fHead(NULL), fTail(NULL), |
| 23 | fTexCountMax(countMax), fTexSizeMax(sizeMax), |
| 24 | fTexCount(0), fTexSize(0) { |
| 25 | |
reed@android.com | 4516f47 | 2009-06-29 16:25:36 +0000 | [diff] [blame] | 26 | sk_bzero(fHash, sizeof(fHash)); |
reed@android.com | 8a1c16f | 2008-12-17 15:59:43 +0000 | [diff] [blame] | 27 | this->validate(); |
| 28 | } |
| 29 | |
| 30 | SkTextureCache::~SkTextureCache() { |
| 31 | #ifdef SK_DEBUG |
| 32 | Entry* entry = fHead; |
| 33 | while (entry) { |
| 34 | SkASSERT(entry->lockCount() == 0); |
| 35 | entry = entry->fNext; |
| 36 | } |
| 37 | #endif |
| 38 | this->validate(); |
| 39 | } |
| 40 | |
| 41 | void SkTextureCache::deleteAllCaches(bool texturesAreValid) { |
| 42 | this->validate(); |
| 43 | |
| 44 | Entry* entry = fHead; |
| 45 | while (entry) { |
| 46 | Entry* next = entry->fNext; |
| 47 | if (!texturesAreValid) { |
| 48 | entry->abandonTexture(); |
| 49 | } |
| 50 | SkDELETE(entry); |
| 51 | entry = next; |
| 52 | } |
| 53 | |
| 54 | fSorted.reset(); |
reed@android.com | 4516f47 | 2009-06-29 16:25:36 +0000 | [diff] [blame] | 55 | sk_bzero(fHash, sizeof(fHash)); |
reed@android.com | 8a1c16f | 2008-12-17 15:59:43 +0000 | [diff] [blame] | 56 | |
| 57 | fTexCount = 0; |
| 58 | fTexSize = 0; |
| 59 | |
| 60 | fTail = fHead = NULL; |
| 61 | |
| 62 | this->validate(); |
| 63 | } |
| 64 | |
| 65 | /////////////////////////////////////////////////////////////////////////////// |
| 66 | |
| 67 | int SkTextureCache::findInSorted(const Key& key) const { |
| 68 | int count = fSorted.count(); |
| 69 | if (count == 0) { |
| 70 | return ~0; |
| 71 | } |
| 72 | |
| 73 | Entry** sorted = fSorted.begin(); |
| 74 | int lo = 0; |
| 75 | int hi = count - 1; |
| 76 | while (lo < hi) { |
| 77 | int mid = (hi + lo) >> 1; |
| 78 | if (sorted[mid]->getKey() < key) { |
| 79 | lo = mid + 1; |
| 80 | } else { |
| 81 | hi = mid; |
| 82 | } |
| 83 | } |
| 84 | |
| 85 | // hi is now our best guess |
| 86 | const Entry* entry = sorted[hi]; |
| 87 | if (entry->getKey() == key) { |
| 88 | return hi; |
| 89 | } |
| 90 | |
| 91 | // return where to insert it |
| 92 | if (entry->getKey() < key) { |
| 93 | hi += 1; |
| 94 | } |
| 95 | return ~hi; // we twiddle to indicate not-found |
| 96 | } |
| 97 | |
| 98 | #ifdef TRACE_HASH_HITS |
| 99 | static int gHashHits; |
| 100 | static int gSortedHits; |
| 101 | #endif |
| 102 | |
| 103 | SkTextureCache::Entry* SkTextureCache::find(const Key& key, int* insert) const { |
| 104 | int count = fSorted.count(); |
| 105 | if (count == 0) { |
| 106 | *insert = 0; |
| 107 | return NULL; |
| 108 | } |
| 109 | |
| 110 | // check the hash first |
| 111 | int hashIndex = key.getHashIndex(); |
| 112 | Entry* entry = fHash[hashIndex]; |
| 113 | if (NULL != entry && entry->getKey() == key) { |
| 114 | #ifdef TRACE_HASH_HITS |
| 115 | gHashHits += 1; |
| 116 | #endif |
| 117 | return entry; |
| 118 | } |
| 119 | |
| 120 | int index = this->findInSorted(key); |
| 121 | if (index >= 0) { |
| 122 | #ifdef TRACE_HASH_HITS |
| 123 | gSortedHits += 1; |
| 124 | #endif |
| 125 | entry = fSorted[index]; |
| 126 | fHash[hashIndex] = entry; |
| 127 | return entry; |
| 128 | } |
| 129 | |
| 130 | // ~index is where to insert the entry |
| 131 | *insert = ~index; |
| 132 | return NULL; |
| 133 | } |
| 134 | |
| 135 | SkTextureCache::Entry* SkTextureCache::lock(const SkBitmap& bitmap) { |
| 136 | this->validate(); |
| 137 | |
| 138 | // call this before we call find(), so we don't reorder after find() and |
| 139 | // invalidate our index |
| 140 | this->purgeIfNecessary(SkGL::ComputeTextureMemorySize(bitmap)); |
| 141 | |
| 142 | Key key(bitmap); |
| 143 | int index; |
| 144 | Entry* entry = this->find(key, &index); |
| 145 | |
| 146 | if (NULL == entry) { |
| 147 | entry = SkNEW_ARGS(Entry, (bitmap)); |
| 148 | |
| 149 | entry->fName = SkGL::BindNewTexture(bitmap, &entry->fTexSize); |
| 150 | if (0 == entry->fName) { |
| 151 | SkDELETE(entry); |
| 152 | return NULL; |
| 153 | } |
| 154 | fHash[key.getHashIndex()] = entry; |
| 155 | *fSorted.insert(index) = entry; |
| 156 | |
| 157 | fTexCount += 1; |
| 158 | fTexSize += entry->memSize(); |
| 159 | } else { |
| 160 | // detach from our llist |
| 161 | Entry* prev = entry->fPrev; |
| 162 | Entry* next = entry->fNext; |
| 163 | if (prev) { |
| 164 | prev->fNext = next; |
| 165 | } else { |
| 166 | SkASSERT(fHead == entry); |
| 167 | fHead = next; |
| 168 | } |
| 169 | if (next) { |
| 170 | next->fPrev = prev; |
| 171 | } else { |
| 172 | SkASSERT(fTail == entry); |
| 173 | fTail = prev; |
| 174 | } |
| 175 | // now bind the texture |
| 176 | glBindTexture(GL_TEXTURE_2D, entry->fName); |
| 177 | } |
| 178 | |
| 179 | // add to head of llist for LRU |
| 180 | entry->fPrev = NULL; |
| 181 | entry->fNext = fHead; |
| 182 | if (NULL != fHead) { |
| 183 | SkASSERT(NULL == fHead->fPrev); |
| 184 | fHead->fPrev = entry; |
| 185 | } |
| 186 | fHead = entry; |
| 187 | if (NULL == fTail) { |
| 188 | fTail = entry; |
| 189 | } |
| 190 | |
| 191 | this->validate(); |
| 192 | entry->lock(); |
| 193 | |
| 194 | #ifdef TRACE_HASH_HITS |
| 195 | SkDebugf("---- texture cache hash=%d sorted=%d\n", gHashHits, gSortedHits); |
| 196 | #endif |
| 197 | return entry; |
| 198 | } |
| 199 | |
| 200 | void SkTextureCache::unlock(Entry* entry) { |
| 201 | this->validate(); |
| 202 | |
| 203 | #ifdef SK_DEBUG |
| 204 | SkASSERT(entry); |
| 205 | int index = this->findInSorted(entry->getKey()); |
| 206 | SkASSERT(fSorted[index] == entry); |
| 207 | #endif |
| 208 | |
| 209 | SkASSERT(entry->fLockCount > 0); |
| 210 | entry->unlock(); |
| 211 | } |
| 212 | |
| 213 | void SkTextureCache::purgeIfNecessary(size_t extraSize) { |
| 214 | this->validate(); |
| 215 | |
| 216 | size_t countMax = fTexCountMax; |
| 217 | size_t sizeMax = fTexSizeMax; |
| 218 | |
| 219 | // take extraSize into account, but watch for underflow of size_t |
| 220 | if (extraSize > sizeMax) { |
| 221 | sizeMax = 0; |
| 222 | } else { |
| 223 | sizeMax -= extraSize; |
| 224 | } |
| 225 | |
| 226 | Entry* entry = fTail; |
| 227 | while (entry) { |
| 228 | if (fTexCount <= countMax && fTexSize <= sizeMax) { |
| 229 | break; |
| 230 | } |
| 231 | |
| 232 | Entry* prev = entry->fPrev; |
| 233 | // don't purge an entry that is locked |
| 234 | if (entry->isLocked()) { |
| 235 | entry = prev; |
| 236 | continue; |
| 237 | } |
| 238 | |
| 239 | fTexCount -= 1; |
| 240 | fTexSize -= entry->memSize(); |
| 241 | |
| 242 | // remove from our sorted and hash arrays |
| 243 | int index = this->findInSorted(entry->getKey()); |
| 244 | SkASSERT(index >= 0); |
| 245 | fSorted.remove(index); |
| 246 | index = entry->getKey().getHashIndex(); |
| 247 | if (entry == fHash[index]) { |
| 248 | fHash[index] = NULL; |
| 249 | } |
| 250 | |
| 251 | // now detach it from our llist |
| 252 | Entry* next = entry->fNext; |
| 253 | if (prev) { |
| 254 | prev->fNext = next; |
| 255 | } else { |
| 256 | fHead = next; |
| 257 | } |
| 258 | if (next) { |
| 259 | next->fPrev = prev; |
| 260 | } else { |
| 261 | fTail = prev; |
| 262 | } |
| 263 | |
| 264 | // now delete it |
| 265 | #ifdef TRACE_TEXTURE_CACHE_PURGE |
| 266 | SkDebugf("---- purge texture cache %d size=%d\n", |
| 267 | entry->name(), entry->memSize()); |
| 268 | #endif |
| 269 | SkDELETE(entry); |
| 270 | |
| 271 | // keep going |
| 272 | entry = prev; |
| 273 | } |
| 274 | |
| 275 | this->validate(); |
| 276 | } |
| 277 | |
| 278 | void SkTextureCache::setMaxCount(size_t count) { |
| 279 | if (fTexCountMax != count) { |
| 280 | fTexCountMax = count; |
| 281 | this->purgeIfNecessary(0); |
| 282 | } |
| 283 | } |
| 284 | |
| 285 | void SkTextureCache::setMaxSize(size_t size) { |
| 286 | if (fTexSizeMax != size) { |
| 287 | fTexSizeMax = size; |
| 288 | this->purgeIfNecessary(0); |
| 289 | } |
| 290 | } |
| 291 | |
| 292 | /////////////////////////////////////////////////////////////////////////////// |
| 293 | |
| 294 | #ifdef SK_DEBUG |
| 295 | void SkTextureCache::validate() const { |
| 296 | if (0 == fTexCount) { |
| 297 | SkASSERT(0 == fTexSize); |
| 298 | SkASSERT(NULL == fHead); |
| 299 | SkASSERT(NULL == fTail); |
| 300 | return; |
| 301 | } |
| 302 | |
| 303 | SkASSERT(fTexSize); // do we allow a zero-sized texture? |
| 304 | SkASSERT(fHead); |
| 305 | SkASSERT(fTail); |
| 306 | |
| 307 | SkASSERT(NULL == fHead->fPrev); |
| 308 | SkASSERT(NULL == fTail->fNext); |
| 309 | if (1 == fTexCount) { |
| 310 | SkASSERT(fHead == fTail); |
| 311 | } |
| 312 | |
| 313 | const Entry* entry = fHead; |
| 314 | size_t count = 0; |
| 315 | size_t size = 0; |
| 316 | size_t i; |
| 317 | |
| 318 | while (entry != NULL) { |
| 319 | SkASSERT(count < fTexCount); |
| 320 | SkASSERT(size < fTexSize); |
| 321 | size += entry->memSize(); |
| 322 | count += 1; |
| 323 | if (NULL == entry->fNext) { |
| 324 | SkASSERT(fTail == entry); |
| 325 | } |
| 326 | entry = entry->fNext; |
| 327 | } |
| 328 | SkASSERT(count == fTexCount); |
| 329 | SkASSERT(size == fTexSize); |
| 330 | |
| 331 | count = 0; |
| 332 | size = 0; |
| 333 | entry = fTail; |
| 334 | while (entry != NULL) { |
| 335 | SkASSERT(count < fTexCount); |
| 336 | SkASSERT(size < fTexSize); |
| 337 | size += entry->memSize(); |
| 338 | count += 1; |
| 339 | if (NULL == entry->fPrev) { |
| 340 | SkASSERT(fHead == entry); |
| 341 | } |
| 342 | entry = entry->fPrev; |
| 343 | } |
| 344 | SkASSERT(count == fTexCount); |
| 345 | SkASSERT(size == fTexSize); |
| 346 | |
| 347 | SkASSERT(count == (size_t)fSorted.count()); |
| 348 | for (i = 1; i < count; i++) { |
| 349 | SkASSERT(fSorted[i-1]->getKey() < fSorted[i]->getKey()); |
| 350 | } |
| 351 | |
| 352 | for (i = 0; i < kHashCount; i++) { |
| 353 | if (fHash[i]) { |
| 354 | size_t index = fHash[i]->getKey().getHashIndex(); |
| 355 | SkASSERT(index == i); |
| 356 | index = fSorted.find(fHash[i]); |
| 357 | SkASSERT((size_t)index < count); |
| 358 | } |
| 359 | } |
| 360 | } |
| 361 | #endif |
| 362 | |
| 363 | |