stephana | 4bf1ce2 | 2015-02-02 10:02:48 -0800 | [diff] [blame] | 1 | #include "SkBlitRow_opts_SSE4.h" |
| 2 | |
| 3 | // Some compilers can't compile SSSE3 or SSE4 intrinsics. We give them stub methods. |
| 4 | // The stubs should never be called, so we make them crash just to confirm that. |
| 5 | #if SK_CPU_SSE_LEVEL < SK_CPU_SSE_LEVEL_SSE41 |
| 6 | void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT, const SkPMColor* SK_RESTRICT, int, U8CPU) { |
| 7 | sk_throw(); |
| 8 | } |
| 9 | |
| 10 | #else |
| 11 | |
| 12 | #include <emmintrin.h> // SSE2: Most _mm_foo() in this file. |
| 13 | #include <smmintrin.h> // SSE4.1: _mm_testz_si128 and _mm_testc_si128. |
| 14 | |
| 15 | #include "SkColorPriv.h" |
| 16 | #include "SkColor_opts_SSE2.h" |
| 17 | |
| 18 | void S32A_Opaque_BlitRow32_SSE4(SkPMColor* SK_RESTRICT dst, |
| 19 | const SkPMColor* SK_RESTRICT src, |
| 20 | int count, |
| 21 | U8CPU alpha) { |
| 22 | SkASSERT(alpha == 255); |
| 23 | // As long as we can, we'll work on 16 pixel pairs at once. |
| 24 | int count16 = count / 16; |
| 25 | __m128i* dst4 = (__m128i*)dst; |
| 26 | const __m128i* src4 = (const __m128i*)src; |
| 27 | |
| 28 | for (int i = 0; i < count16 * 4; i += 4) { |
| 29 | // Load 16 source pixels. |
| 30 | __m128i s0 = _mm_loadu_si128(src4+i+0), |
| 31 | s1 = _mm_loadu_si128(src4+i+1), |
| 32 | s2 = _mm_loadu_si128(src4+i+2), |
| 33 | s3 = _mm_loadu_si128(src4+i+3); |
| 34 | |
| 35 | const __m128i alphaMask = _mm_set1_epi32(0xFF << SK_A32_SHIFT); |
| 36 | const __m128i ORed = _mm_or_si128(s3, _mm_or_si128(s2, _mm_or_si128(s1, s0))); |
| 37 | if (_mm_testz_si128(ORed, alphaMask)) { |
| 38 | // All 16 source pixels are fully transparent. There's nothing to do! |
| 39 | continue; |
| 40 | } |
| 41 | const __m128i ANDed = _mm_and_si128(s3, _mm_and_si128(s2, _mm_and_si128(s1, s0))); |
| 42 | if (_mm_testc_si128(ANDed, alphaMask)) { |
| 43 | // All 16 source pixels are fully opaque. There's no need to read dst or blend it. |
| 44 | _mm_storeu_si128(dst4+i+0, s0); |
| 45 | _mm_storeu_si128(dst4+i+1, s1); |
| 46 | _mm_storeu_si128(dst4+i+2, s2); |
| 47 | _mm_storeu_si128(dst4+i+3, s3); |
| 48 | continue; |
| 49 | } |
| 50 | // The general slow case: do the blend for all 16 pixels. |
| 51 | _mm_storeu_si128(dst4+i+0, SkPMSrcOver_SSE2(s0, _mm_loadu_si128(dst4+i+0))); |
| 52 | _mm_storeu_si128(dst4+i+1, SkPMSrcOver_SSE2(s1, _mm_loadu_si128(dst4+i+1))); |
| 53 | _mm_storeu_si128(dst4+i+2, SkPMSrcOver_SSE2(s2, _mm_loadu_si128(dst4+i+2))); |
| 54 | _mm_storeu_si128(dst4+i+3, SkPMSrcOver_SSE2(s3, _mm_loadu_si128(dst4+i+3))); |
| 55 | } |
| 56 | |
| 57 | // Wrap up the last <= 15 pixels. |
| 58 | for (int i = count16*16; i < count; i++) { |
| 59 | // This check is not really necessarily, but it prevents pointless autovectorization. |
| 60 | if (src[i] & 0xFF000000) { |
| 61 | dst[i] = SkPMSrcOver(src[i], dst[i]); |
| 62 | } |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | #endif |