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reed@google.com5d4ba882012-07-31 15:45:27 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
bsalomoneaaaf0b2015-01-23 08:08:04 -08008#include "SkImage_Gpu.h"
robertphillips@google.com97b6b072012-10-31 14:48:39 +00009#include "GrContext.h"
bsalomon993a4212015-05-29 11:37:25 -070010#include "GrDrawContext.h"
11#include "effects/GrYUVtoRGBEffect.h"
12#include "SkCanvas.h"
reed8b26b992015-05-07 15:36:17 -070013#include "SkGpuDevice.h"
reed@google.com5d4ba882012-07-31 15:45:27 +000014
bsalomon993a4212015-05-29 11:37:25 -070015
reed8b26b992015-05-07 15:36:17 -070016SkImage_Gpu::SkImage_Gpu(int w, int h, SkAlphaType at, GrTexture* tex,
17 int sampleCountForNewSurfaces, SkSurface::Budgeted budgeted)
18 : INHERITED(w, h, NULL)
19 , fTexture(SkRef(tex))
reed3f10b9d2014-11-21 10:27:53 -080020 , fSampleCountForNewSurfaces(sampleCountForNewSurfaces)
reed8b26b992015-05-07 15:36:17 -070021 , fAlphaType(at)
bsalomoneaaaf0b2015-01-23 08:08:04 -080022 , fBudgeted(budgeted)
reed8b26b992015-05-07 15:36:17 -070023 {}
piotaixrcef04f82014-07-14 07:48:04 -070024
reed4af267b2014-11-21 08:46:37 -080025SkSurface* SkImage_Gpu::onNewSurface(const SkImageInfo& info, const SkSurfaceProps& props) const {
reed8b26b992015-05-07 15:36:17 -070026 GrTexture* tex = this->getTexture();
27 SkASSERT(tex);
28 GrContext* ctx = tex->getContext();
29 if (!ctx) {
30 // the texture may have been abandoned, so we have to check
robertphillips@google.com97b6b072012-10-31 14:48:39 +000031 return NULL;
32 }
reed8b26b992015-05-07 15:36:17 -070033 // TODO: Change signature of onNewSurface to take a budgeted param.
34 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted;
35 return SkSurface::NewRenderTarget(ctx, budgeted, info, fSampleCountForNewSurfaces, &props);
robertphillips@google.com97b6b072012-10-31 14:48:39 +000036}
reed4af267b2014-11-21 08:46:37 -080037
bsalomoneaaaf0b2015-01-23 08:08:04 -080038extern void SkTextureImageApplyBudgetedDecision(SkImage* image) {
reed8b26b992015-05-07 15:36:17 -070039 if (image->getTexture()) {
40 ((SkImage_Gpu*)image)->applyBudgetDecision();
41 }
42}
43
44SkShader* SkImage_Gpu::onNewShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
45 const SkMatrix* localMatrix) const {
46 SkBitmap bm;
47 GrWrapTextureInBitmap(fTexture, this->width(), this->height(), this->isOpaque(), &bm);
48 return SkShader::CreateBitmapShader(bm, tileX, tileY, localMatrix);
49}
50
51bool SkImage_Gpu::getROPixels(SkBitmap* dst) const {
52 SkAlphaType at = this->isOpaque() ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
53 if (!dst->tryAllocPixels(SkImageInfo::MakeN32(this->width(), this->height(), at))) {
54 return false;
55 }
56 if (!fTexture->readPixels(0, 0, dst->width(), dst->height(), kSkia8888_GrPixelConfig,
57 dst->getPixels(), dst->rowBytes())) {
58 return false;
59 }
60 return true;
61}
62
63bool SkImage_Gpu::isOpaque() const {
64 return GrPixelConfigIsOpaque(fTexture->config());
65}
66
67static void apply_premul(const SkImageInfo& info, void* pixels, size_t rowBytes) {
68 switch (info.colorType()) {
69 case kRGBA_8888_SkColorType:
70 case kBGRA_8888_SkColorType:
71 break;
72 default:
73 return; // nothing to do
74 }
75
76 // SkColor is not necesarily RGBA or BGRA, but it is one of them on little-endian,
77 // and in either case, the alpha-byte is always in the same place, so we can safely call
78 // SkPreMultiplyColor()
79 //
80 SkColor* row = (SkColor*)pixels;
81 for (int y = 0; y < info.height(); ++y) {
82 for (int x = 0; x < info.width(); ++x) {
83 row[x] = SkPreMultiplyColor(row[x]);
84 }
85 }
86}
87
88bool SkImage_Gpu::onReadPixels(const SkImageInfo& info, void* pixels, size_t rowBytes,
89 int srcX, int srcY) const {
90 GrPixelConfig config = SkImageInfo2GrPixelConfig(info.colorType(), info.alphaType(),
91 info.profileType());
92 uint32_t flags = 0;
93 if (kUnpremul_SkAlphaType == info.alphaType() && kPremul_SkAlphaType == fAlphaType) {
94 // let the GPU perform this transformation for us
95 flags = GrContext::kUnpremul_PixelOpsFlag;
96 }
97 if (!fTexture->readPixels(srcX, srcY, info.width(), info.height(), config,
98 pixels, rowBytes, flags)) {
99 return false;
100 }
101 // do we have to manually fix-up the alpha channel?
102 // src dst
103 // unpremul premul fix manually
104 // premul unpremul done by kUnpremul_PixelOpsFlag
105 // all other combos need to change.
106 //
107 // Should this be handled by Ganesh? todo:?
108 //
109 if (kPremul_SkAlphaType == info.alphaType() && kUnpremul_SkAlphaType == fAlphaType) {
110 apply_premul(info, pixels, rowBytes);
111 }
112 return true;
113}
114
115///////////////////////////////////////////////////////////////////////////////////////////////////
116
117SkImage* SkImage::NewFromTexture(GrContext* ctx, const GrBackendTextureDesc& desc, SkAlphaType at) {
118 if (desc.fWidth <= 0 || desc.fHeight <= 0) {
119 return NULL;
120 }
121 SkAutoTUnref<GrTexture> tex(ctx->textureProvider()->wrapBackendTexture(desc));
122 if (!tex) {
123 return NULL;
124 }
125 const SkSurface::Budgeted budgeted = SkSurface::kNo_Budgeted;
126 return SkNEW_ARGS(SkImage_Gpu, (desc.fWidth, desc.fHeight, at, tex, 0, budgeted));
127}
128
129SkImage* SkImage::NewFromTextureCopy(GrContext* ctx, const GrBackendTextureDesc& srcDesc,
130 SkAlphaType at) {
131 const bool isBudgeted = true;
132 const SkSurface::Budgeted budgeted = SkSurface::kYes_Budgeted;
133
134 if (srcDesc.fWidth <= 0 || srcDesc.fHeight <= 0) {
135 return NULL;
136 }
137 SkAutoTUnref<GrTexture> src(ctx->textureProvider()->wrapBackendTexture(srcDesc));
138 if (!src) {
139 return NULL;
140 }
141
142 GrSurfaceDesc dstDesc;
143 // need to be a rendertarget for readpixels to work, instead of kNone_GrSurfaceFlags
144 dstDesc.fFlags = kRenderTarget_GrSurfaceFlag;
145 dstDesc.fOrigin = srcDesc.fOrigin;
146 dstDesc.fWidth = srcDesc.fWidth;
147 dstDesc.fHeight = srcDesc.fHeight;
148 dstDesc.fConfig = srcDesc.fConfig;
149 dstDesc.fSampleCnt = srcDesc.fSampleCnt;
150
151 SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture(
152 dstDesc, isBudgeted, NULL, 0));
153 if (!dst) {
154 return NULL;
155 }
156
157 const SkIRect srcR = SkIRect::MakeWH(dstDesc.fWidth, dstDesc.fHeight);
158 const SkIPoint dstP = SkIPoint::Make(0, 0);
159 ctx->copySurface(dst, src, srcR, dstP, GrContext::kFlushWrites_PixelOp);
160
161 const int sampleCount = 0; // todo: make this an explicit parameter to newSurface()?
162 return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, at, dst, sampleCount,
163 budgeted));
bsalomoneaaaf0b2015-01-23 08:08:04 -0800164}
bsalomon993a4212015-05-29 11:37:25 -0700165
166SkImage* SkImage::NewFromYUVTexturesCopy(GrContext* ctx , SkYUVColorSpace colorSpace,
167 const GrBackendObject yuvTextureHandles[3],
168 const SkISize yuvSizes[3],
169 GrSurfaceOrigin origin) {
170 const SkSurface::Budgeted budgeted = SkSurface::kYes_Budgeted;
171
172 if (yuvSizes[0].fWidth <= 0 || yuvSizes[0].fHeight <= 0 ||
173 yuvSizes[1].fWidth <= 0 || yuvSizes[1].fHeight <= 0 ||
174 yuvSizes[2].fWidth <= 0 || yuvSizes[2].fHeight <= 0) {
175 return NULL;
176 }
177 static const GrPixelConfig kConfig = kAlpha_8_GrPixelConfig;
178 GrBackendTextureDesc yDesc;
179 yDesc.fConfig = kConfig;
180 yDesc.fOrigin = origin;
181 yDesc.fSampleCnt = 0;
182 yDesc.fTextureHandle = yuvTextureHandles[0];
183 yDesc.fWidth = yuvSizes[0].fWidth;
184 yDesc.fHeight = yuvSizes[0].fHeight;
185
186 GrBackendTextureDesc uDesc;
187 uDesc.fConfig = kConfig;
188 uDesc.fOrigin = origin;
189 uDesc.fSampleCnt = 0;
190 uDesc.fTextureHandle = yuvTextureHandles[1];
191 uDesc.fWidth = yuvSizes[1].fWidth;
192 uDesc.fHeight = yuvSizes[1].fHeight;
193
194 GrBackendTextureDesc vDesc;
195 vDesc.fConfig = kConfig;
196 vDesc.fOrigin = origin;
197 vDesc.fSampleCnt = 0;
198 vDesc.fTextureHandle = yuvTextureHandles[2];
199 vDesc.fWidth = yuvSizes[2].fWidth;
200 vDesc.fHeight = yuvSizes[2].fHeight;
201
202 SkAutoTUnref<GrTexture> yTex(ctx->textureProvider()->wrapBackendTexture(yDesc));
203 SkAutoTUnref<GrTexture> uTex(ctx->textureProvider()->wrapBackendTexture(uDesc));
204 SkAutoTUnref<GrTexture> vTex(ctx->textureProvider()->wrapBackendTexture(vDesc));
205 if (!yTex || !uTex || !vTex) {
206 return NULL;
207 }
208
209 GrSurfaceDesc dstDesc;
210 // Needs to be a render target in order to draw to it for the yuv->rgb conversion.
211 dstDesc.fFlags = kRenderTarget_GrSurfaceFlag;
212 dstDesc.fOrigin = origin;
213 dstDesc.fWidth = yuvSizes[0].fWidth;
214 dstDesc.fHeight = yuvSizes[0].fHeight;
215 dstDesc.fConfig = kRGBA_8888_GrPixelConfig;
216 dstDesc.fSampleCnt = 0;
217
218 SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->refScratchTexture(
219 dstDesc, GrTextureProvider::kExact_ScratchTexMatch));
220 if (!dst) {
221 return NULL;
222 }
223
224 GrPaint paint;
225 paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
226 paint.addColorProcessor(GrYUVtoRGBEffect::Create(yTex, uTex, vTex, yuvSizes,
227 colorSpace))->unref();
228
229 const SkRect rect = SkRect::MakeWH(SkIntToScalar(dstDesc.fWidth),
230 SkIntToScalar(dstDesc.fHeight));
231 ctx->drawContext()->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, SkMatrix::I(),
232 rect);
233 ctx->flushSurfaceWrites(dst);
234 return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, kOpaque_SkAlphaType, dst, 0,
235 budgeted));
236}