| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 1 | /* | 
|  | 2 | * Copyright 2015 Google Inc. | 
|  | 3 | * | 
|  | 4 | * Use of this source code is governed by a BSD-style license that can be | 
|  | 5 | * found in the LICENSE file. | 
|  | 6 | */ | 
|  | 7 |  | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 8 | #include "SkBitmapProcShader.h" | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 9 | #include "SkBitmapProcState.h" | 
|  | 10 | #include "SkColor.h" | 
|  | 11 | #include "SkEmptyShader.h" | 
|  | 12 | #include "SkErrorInternals.h" | 
|  | 13 | #include "SkLightingShader.h" | 
|  | 14 | #include "SkMathPriv.h" | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 15 | #include "SkNormalSource.h" | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 16 | #include "SkPoint3.h" | 
|  | 17 | #include "SkReadBuffer.h" | 
|  | 18 | #include "SkWriteBuffer.h" | 
|  | 19 |  | 
|  | 20 | //////////////////////////////////////////////////////////////////////////// | 
|  | 21 |  | 
|  | 22 | /* | 
|  | 23 | SkLightingShader TODOs: | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 24 | support different light types | 
|  | 25 | support multiple lights | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 26 | fix non-opaque diffuse textures | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 27 |  | 
|  | 28 | To Test: | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 29 | A8 diffuse textures | 
|  | 30 | down & upsampled draws | 
|  | 31 | */ | 
|  | 32 |  | 
|  | 33 |  | 
|  | 34 |  | 
|  | 35 | /** \class SkLightingShaderImpl | 
|  | 36 | This subclass of shader applies lighting. | 
|  | 37 | */ | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 38 | class SkLightingShaderImpl : public SkShader { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 39 | public: | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 40 | /** Create a new lighting shader that uses the provided normal map and | 
|  | 41 | lights to light the diffuse bitmap. | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 42 | @param diffuseShader     the shader that provides the diffuse colors | 
| dvonbeck | 5b794fa | 2016-07-06 13:58:36 -0700 | [diff] [blame] | 43 | @param normalSource      the source of normals for lighting computation | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 44 | @param lights            the lights applied to the geometry | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 45 | */ | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 46 | SkLightingShaderImpl(sk_sp<SkShader> diffuseShader, | 
|  | 47 | sk_sp<SkNormalSource> normalSource, | 
| vjiaoblack | 95302da | 2016-07-21 10:25:54 -0700 | [diff] [blame] | 48 | sk_sp<SkLights> lights) | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 49 | : fDiffuseShader(std::move(diffuseShader)) | 
|  | 50 | , fNormalSource(std::move(normalSource)) | 
|  | 51 | , fLights(std::move(lights)) {} | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 52 |  | 
|  | 53 | bool isOpaque() const override; | 
|  | 54 |  | 
| bsalomon | c21b09e | 2015-08-28 18:46:56 -0700 | [diff] [blame] | 55 | #if SK_SUPPORT_GPU | 
| brianosman | 839345d | 2016-07-22 11:04:53 -0700 | [diff] [blame] | 56 | sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const override; | 
| bsalomon | c21b09e | 2015-08-28 18:46:56 -0700 | [diff] [blame] | 57 | #endif | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 58 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 59 | class LightingShaderContext : public SkShader::Context { | 
|  | 60 | public: | 
|  | 61 | // The context takes ownership of the states. It will call their destructors | 
|  | 62 | // but will NOT free the memory. | 
|  | 63 | LightingShaderContext(const SkLightingShaderImpl&, const ContextRec&, | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 64 | SkShader::Context* diffuseContext, SkNormalSource::Provider*, | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 65 | void* heapAllocated); | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 66 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 67 | ~LightingShaderContext() override; | 
|  | 68 |  | 
|  | 69 | void shadeSpan(int x, int y, SkPMColor[], int count) override; | 
|  | 70 |  | 
|  | 71 | uint32_t getFlags() const override { return fFlags; } | 
|  | 72 |  | 
|  | 73 | private: | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 74 | SkShader::Context*        fDiffuseContext; | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 75 | SkNormalSource::Provider* fNormalProvider; | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 76 | SkColor                   fPaintColor; | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 77 | uint32_t                  fFlags; | 
|  | 78 |  | 
|  | 79 | void* fHeapAllocated; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 80 |  | 
|  | 81 | typedef SkShader::Context INHERITED; | 
|  | 82 | }; | 
|  | 83 |  | 
|  | 84 | SK_TO_STRING_OVERRIDE() | 
|  | 85 | SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLightingShaderImpl) | 
|  | 86 |  | 
|  | 87 | protected: | 
|  | 88 | void flatten(SkWriteBuffer&) const override; | 
| reed | 773ceda | 2016-03-03 18:18:25 -0800 | [diff] [blame] | 89 | size_t onContextSize(const ContextRec&) const override; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 90 | Context* onCreateContext(const ContextRec&, void*) const override; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 91 |  | 
|  | 92 | private: | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 93 | sk_sp<SkShader> fDiffuseShader; | 
| rmistry | 0e56972 | 2016-07-08 06:23:35 -0700 | [diff] [blame] | 94 | sk_sp<SkNormalSource> fNormalSource; | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 95 | sk_sp<SkLights> fLights; | 
| rmistry | 0e56972 | 2016-07-08 06:23:35 -0700 | [diff] [blame] | 96 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 97 | friend class SkLightingShader; | 
|  | 98 |  | 
|  | 99 | typedef SkShader INHERITED; | 
|  | 100 | }; | 
|  | 101 |  | 
|  | 102 | //////////////////////////////////////////////////////////////////////////// | 
|  | 103 |  | 
|  | 104 | #if SK_SUPPORT_GPU | 
|  | 105 |  | 
|  | 106 | #include "GrCoordTransform.h" | 
|  | 107 | #include "GrFragmentProcessor.h" | 
| egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 108 | #include "GrInvariantOutput.h" | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 109 | #include "GrTextureAccess.h" | 
| egdaniel | 64c4728 | 2015-11-13 06:54:19 -0800 | [diff] [blame] | 110 | #include "glsl/GrGLSLFragmentProcessor.h" | 
| egdaniel | 2d721d3 | 2015-11-11 13:06:05 -0800 | [diff] [blame] | 111 | #include "glsl/GrGLSLFragmentShaderBuilder.h" | 
| egdaniel | 018fb62 | 2015-10-28 07:26:40 -0700 | [diff] [blame] | 112 | #include "glsl/GrGLSLProgramDataManager.h" | 
| egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 113 | #include "glsl/GrGLSLUniformHandler.h" | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 114 | #include "SkGr.h" | 
| bsalomon | f276ac5 | 2015-10-09 13:36:42 -0700 | [diff] [blame] | 115 | #include "SkGrPriv.h" | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 116 |  | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 117 | // This FP expects a premul'd color input for its diffuse color. Premul'ing of the paint's color is | 
|  | 118 | // handled by the asFragmentProcessor() factory, but shaders providing diffuse color must output it | 
|  | 119 | // premul'd. | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 120 | class LightingFP : public GrFragmentProcessor { | 
|  | 121 | public: | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 122 | LightingFP(sk_sp<GrFragmentProcessor> normalFP, sk_sp<SkLights> lights) { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 123 |  | 
|  | 124 | // fuse all ambient lights into a single one | 
|  | 125 | fAmbientColor.set(0.0f, 0.0f, 0.0f); | 
|  | 126 | for (int i = 0; i < lights->numLights(); ++i) { | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 127 | if (SkLights::Light::kAmbient_LightType == lights->light(i).type()) { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 128 | fAmbientColor += lights->light(i).color(); | 
|  | 129 | } else { | 
|  | 130 | // TODO: handle more than one of these | 
|  | 131 | fLightColor = lights->light(i).color(); | 
|  | 132 | fLightDir = lights->light(i).dir(); | 
| vjiaoblack | 95302da | 2016-07-21 10:25:54 -0700 | [diff] [blame] | 133 | // TODO get the handle to the shadow map if there is one | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 134 | } | 
|  | 135 | } | 
|  | 136 |  | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 137 | this->registerChildProcessor(std::move(normalFP)); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 138 | this->initClassID<LightingFP>(); | 
|  | 139 | } | 
|  | 140 |  | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 141 | class GLSLLightingFP : public GrGLSLFragmentProcessor { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 142 | public: | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 143 | GLSLLightingFP() { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 144 | fLightDir.fX = 10000.0f; | 
|  | 145 | fLightColor.fX = 0.0f; | 
|  | 146 | fAmbientColor.fX = 0.0f; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 147 | } | 
|  | 148 |  | 
|  | 149 | void emitCode(EmitArgs& args) override { | 
|  | 150 |  | 
| egdaniel | 4ca2e60 | 2015-11-18 08:01:26 -0800 | [diff] [blame] | 151 | GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder; | 
| egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 152 | GrGLSLUniformHandler* uniformHandler = args.fUniformHandler; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 153 |  | 
|  | 154 | // add uniforms | 
| halcanary | 96fcdcc | 2015-08-27 07:41:13 -0700 | [diff] [blame] | 155 | const char* lightDirUniName = nullptr; | 
| cdalton | 5e58cee | 2016-02-11 12:49:47 -0800 | [diff] [blame] | 156 | fLightDirUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 
| egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 157 | kVec3f_GrSLType, kDefault_GrSLPrecision, | 
|  | 158 | "LightDir", &lightDirUniName); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 159 |  | 
| halcanary | 96fcdcc | 2015-08-27 07:41:13 -0700 | [diff] [blame] | 160 | const char* lightColorUniName = nullptr; | 
| cdalton | 5e58cee | 2016-02-11 12:49:47 -0800 | [diff] [blame] | 161 | fLightColorUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 
| egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 162 | kVec3f_GrSLType, kDefault_GrSLPrecision, | 
|  | 163 | "LightColor", &lightColorUniName); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 164 |  | 
| halcanary | 96fcdcc | 2015-08-27 07:41:13 -0700 | [diff] [blame] | 165 | const char* ambientColorUniName = nullptr; | 
| cdalton | 5e58cee | 2016-02-11 12:49:47 -0800 | [diff] [blame] | 166 | fAmbientColorUni = uniformHandler->addUniform(kFragment_GrShaderFlag, | 
| egdaniel | 7ea439b | 2015-12-03 09:20:44 -0800 | [diff] [blame] | 167 | kVec3f_GrSLType, kDefault_GrSLPrecision, | 
|  | 168 | "AmbientColor", &ambientColorUniName); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 169 |  | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 170 | fragBuilder->codeAppendf("vec4 diffuseColor = %s;", args.fInputColor); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 171 |  | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 172 | SkString dstNormalName("dstNormal"); | 
|  | 173 | this->emitChild(0, nullptr, &dstNormalName, args); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 174 |  | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 175 | fragBuilder->codeAppendf("vec3 normal = %s.xyz;", dstNormalName.c_str()); | 
| vjiaoblack | 95302da | 2016-07-21 10:25:54 -0700 | [diff] [blame] | 176 |  | 
|  | 177 | // TODO: make this a loop and modulate the contribution from each light | 
|  | 178 | // based on the shadow map | 
| egdaniel | 4ca2e60 | 2015-11-18 08:01:26 -0800 | [diff] [blame] | 179 | fragBuilder->codeAppendf("float NdotL = clamp(dot(normal, %s), 0.0, 1.0);", | 
|  | 180 | lightDirUniName); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 181 | // diffuse light | 
| egdaniel | 4ca2e60 | 2015-11-18 08:01:26 -0800 | [diff] [blame] | 182 | fragBuilder->codeAppendf("vec3 result = %s*diffuseColor.rgb*NdotL;", lightColorUniName); | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 183 | // ambient light (multiplied by input color's alpha because we're working in premul'd | 
|  | 184 | // space) | 
|  | 185 | fragBuilder->codeAppendf("result += diffuseColor.a * %s;", ambientColorUniName); | 
|  | 186 |  | 
|  | 187 | // Clamping to alpha (equivalent to an unpremul'd clamp to 1.0) | 
|  | 188 | fragBuilder->codeAppendf("%s = vec4(clamp(result.rgb, 0.0, diffuseColor.a), " | 
|  | 189 | "diffuseColor.a);", args.fOutputColor); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 190 | } | 
|  | 191 |  | 
|  | 192 | static void GenKey(const GrProcessor& proc, const GrGLSLCaps&, | 
|  | 193 | GrProcessorKeyBuilder* b) { | 
|  | 194 | //            const LightingFP& lightingFP = proc.cast<LightingFP>(); | 
|  | 195 | // only one shader generated currently | 
|  | 196 | b->add32(0x0); | 
|  | 197 | } | 
|  | 198 |  | 
|  | 199 | protected: | 
| egdaniel | 018fb62 | 2015-10-28 07:26:40 -0700 | [diff] [blame] | 200 | void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 201 | const LightingFP& lightingFP = proc.cast<LightingFP>(); | 
|  | 202 |  | 
|  | 203 | const SkVector3& lightDir = lightingFP.lightDir(); | 
|  | 204 | if (lightDir != fLightDir) { | 
|  | 205 | pdman.set3fv(fLightDirUni, 1, &lightDir.fX); | 
|  | 206 | fLightDir = lightDir; | 
|  | 207 | } | 
|  | 208 |  | 
|  | 209 | const SkColor3f& lightColor = lightingFP.lightColor(); | 
|  | 210 | if (lightColor != fLightColor) { | 
|  | 211 | pdman.set3fv(fLightColorUni, 1, &lightColor.fX); | 
|  | 212 | fLightColor = lightColor; | 
|  | 213 | } | 
|  | 214 |  | 
|  | 215 | const SkColor3f& ambientColor = lightingFP.ambientColor(); | 
|  | 216 | if (ambientColor != fAmbientColor) { | 
|  | 217 | pdman.set3fv(fAmbientColorUni, 1, &ambientColor.fX); | 
|  | 218 | fAmbientColor = ambientColor; | 
|  | 219 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 220 | } | 
|  | 221 |  | 
|  | 222 | private: | 
|  | 223 | SkVector3 fLightDir; | 
| egdaniel | 018fb62 | 2015-10-28 07:26:40 -0700 | [diff] [blame] | 224 | GrGLSLProgramDataManager::UniformHandle fLightDirUni; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 225 |  | 
|  | 226 | SkColor3f fLightColor; | 
| egdaniel | 018fb62 | 2015-10-28 07:26:40 -0700 | [diff] [blame] | 227 | GrGLSLProgramDataManager::UniformHandle fLightColorUni; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 228 |  | 
|  | 229 | SkColor3f fAmbientColor; | 
| egdaniel | 018fb62 | 2015-10-28 07:26:40 -0700 | [diff] [blame] | 230 | GrGLSLProgramDataManager::UniformHandle fAmbientColorUni; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 231 | }; | 
|  | 232 |  | 
| egdaniel | 57d3b03 | 2015-11-13 11:57:27 -0800 | [diff] [blame] | 233 | void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override { | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 234 | GLSLLightingFP::GenKey(*this, caps, b); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 235 | } | 
|  | 236 |  | 
|  | 237 | const char* name() const override { return "LightingFP"; } | 
|  | 238 |  | 
|  | 239 | void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 
|  | 240 | inout->mulByUnknownFourComponents(); | 
|  | 241 | } | 
|  | 242 |  | 
|  | 243 | const SkVector3& lightDir() const { return fLightDir; } | 
|  | 244 | const SkColor3f& lightColor() const { return fLightColor; } | 
|  | 245 | const SkColor3f& ambientColor() const { return fAmbientColor; } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 246 |  | 
|  | 247 | private: | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 248 | GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLLightingFP; } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 249 |  | 
| halcanary | 9d524f2 | 2016-03-29 09:03:52 -0700 | [diff] [blame] | 250 | bool onIsEqual(const GrFragmentProcessor& proc) const override { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 251 | const LightingFP& lightingFP = proc.cast<LightingFP>(); | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 252 | return fLightDir == lightingFP.fLightDir && | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 253 | fLightColor == lightingFP.fLightColor && | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 254 | fAmbientColor == lightingFP.fAmbientColor; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 255 | } | 
|  | 256 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 257 | SkVector3        fLightDir; | 
|  | 258 | SkColor3f        fLightColor; | 
|  | 259 | SkColor3f        fAmbientColor; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 260 | }; | 
|  | 261 |  | 
|  | 262 | //////////////////////////////////////////////////////////////////////////// | 
|  | 263 |  | 
| brianosman | 839345d | 2016-07-22 11:04:53 -0700 | [diff] [blame] | 264 | sk_sp<GrFragmentProcessor> SkLightingShaderImpl::asFragmentProcessor(const AsFPArgs& args) const { | 
|  | 265 | sk_sp<GrFragmentProcessor> normalFP(fNormalSource->asFragmentProcessor(args)); | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 266 | if (!normalFP) { | 
|  | 267 | return nullptr; | 
|  | 268 | } | 
|  | 269 |  | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 270 | if (fDiffuseShader) { | 
|  | 271 | sk_sp<GrFragmentProcessor> fpPipeline[] = { | 
| brianosman | 839345d | 2016-07-22 11:04:53 -0700 | [diff] [blame] | 272 | fDiffuseShader->asFragmentProcessor(args), | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 273 | sk_make_sp<LightingFP>(std::move(normalFP), fLights) | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 274 | }; | 
|  | 275 | if(!fpPipeline[0]) { | 
|  | 276 | return nullptr; | 
|  | 277 | } | 
|  | 278 |  | 
|  | 279 | sk_sp<GrFragmentProcessor> innerLightFP = GrFragmentProcessor::RunInSeries(fpPipeline, 2); | 
|  | 280 | // FP is wrapped because paint's alpha needs to be applied to output | 
|  | 281 | return GrFragmentProcessor::MulOutputByInputAlpha(std::move(innerLightFP)); | 
|  | 282 | } else { | 
|  | 283 | // FP is wrapped because paint comes in unpremul'd to fragment shader, but LightingFP | 
|  | 284 | // expects premul'd color. | 
|  | 285 | return GrFragmentProcessor::PremulInput(sk_make_sp<LightingFP>(std::move(normalFP), | 
|  | 286 | fLights)); | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 287 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 288 | } | 
|  | 289 |  | 
|  | 290 | #endif | 
|  | 291 |  | 
|  | 292 | //////////////////////////////////////////////////////////////////////////// | 
|  | 293 |  | 
|  | 294 | bool SkLightingShaderImpl::isOpaque() const { | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 295 | return (fDiffuseShader ? fDiffuseShader->isOpaque() : false); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 296 | } | 
|  | 297 |  | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 298 | SkLightingShaderImpl::LightingShaderContext::LightingShaderContext( | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 299 | const SkLightingShaderImpl& shader, const ContextRec& rec, | 
|  | 300 | SkShader::Context* diffuseContext, SkNormalSource::Provider* normalProvider, | 
|  | 301 | void* heapAllocated) | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 302 | : INHERITED(shader, rec) | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 303 | , fDiffuseContext(diffuseContext) | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 304 | , fNormalProvider(normalProvider) | 
|  | 305 | , fHeapAllocated(heapAllocated) { | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 306 | bool isOpaque = shader.isOpaque(); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 307 |  | 
|  | 308 | // update fFlags | 
|  | 309 | uint32_t flags = 0; | 
|  | 310 | if (isOpaque && (255 == this->getPaintAlpha())) { | 
|  | 311 | flags |= kOpaqueAlpha_Flag; | 
|  | 312 | } | 
|  | 313 |  | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 314 | fPaintColor = rec.fPaint->getColor(); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 315 | fFlags = flags; | 
|  | 316 | } | 
|  | 317 |  | 
|  | 318 | SkLightingShaderImpl::LightingShaderContext::~LightingShaderContext() { | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 319 | // The dependencies have been created outside of the context on memory that was allocated by | 
|  | 320 | // the onCreateContext() method. Call the destructors and free the memory. | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 321 | if (fDiffuseContext) { | 
|  | 322 | fDiffuseContext->~Context(); | 
|  | 323 | } | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 324 | fNormalProvider->~Provider(); | 
|  | 325 |  | 
|  | 326 | sk_free(fHeapAllocated); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 327 | } | 
|  | 328 |  | 
|  | 329 | static inline SkPMColor convert(SkColor3f color, U8CPU a) { | 
|  | 330 | if (color.fX <= 0.0f) { | 
|  | 331 | color.fX = 0.0f; | 
|  | 332 | } else if (color.fX >= 255.0f) { | 
|  | 333 | color.fX = 255.0f; | 
| halcanary | 9d524f2 | 2016-03-29 09:03:52 -0700 | [diff] [blame] | 334 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 335 |  | 
|  | 336 | if (color.fY <= 0.0f) { | 
|  | 337 | color.fY = 0.0f; | 
|  | 338 | } else if (color.fY >= 255.0f) { | 
|  | 339 | color.fY = 255.0f; | 
| halcanary | 9d524f2 | 2016-03-29 09:03:52 -0700 | [diff] [blame] | 340 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 341 |  | 
|  | 342 | if (color.fZ <= 0.0f) { | 
|  | 343 | color.fZ = 0.0f; | 
|  | 344 | } else if (color.fZ >= 255.0f) { | 
|  | 345 | color.fZ = 255.0f; | 
| halcanary | 9d524f2 | 2016-03-29 09:03:52 -0700 | [diff] [blame] | 346 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 347 |  | 
|  | 348 | return SkPreMultiplyARGB(a, (int) color.fX,  (int) color.fY, (int) color.fZ); | 
|  | 349 | } | 
|  | 350 |  | 
|  | 351 | // larger is better (fewer times we have to loop), but we shouldn't | 
|  | 352 | // take up too much stack-space (each one here costs 16 bytes) | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 353 | #define BUFFER_MAX 16 | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 354 | void SkLightingShaderImpl::LightingShaderContext::shadeSpan(int x, int y, | 
|  | 355 | SkPMColor result[], int count) { | 
|  | 356 | const SkLightingShaderImpl& lightShader = static_cast<const SkLightingShaderImpl&>(fShader); | 
|  | 357 |  | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 358 | SkPMColor diffuse[BUFFER_MAX]; | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 359 | SkPoint3 normals[BUFFER_MAX]; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 360 |  | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 361 | SkColor diffColor = fPaintColor; | 
|  | 362 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 363 | do { | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 364 | int n = SkTMin(count, BUFFER_MAX); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 365 |  | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 366 | fNormalProvider->fillScanLine(x, y, normals, n); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 367 |  | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 368 | if (fDiffuseContext) { | 
|  | 369 | fDiffuseContext->shadeSpan(x, y, diffuse, n); | 
|  | 370 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 371 |  | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 372 | for (int i = 0; i < n; ++i) { | 
|  | 373 | if (fDiffuseContext) { | 
|  | 374 | diffColor = SkUnPreMultiply::PMColorToColor(diffuse[i]); | 
|  | 375 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 376 |  | 
|  | 377 | SkColor3f accum = SkColor3f::Make(0.0f, 0.0f, 0.0f); | 
|  | 378 | // This is all done in linear unpremul color space (each component 0..255.0f though) | 
|  | 379 | for (int l = 0; l < lightShader.fLights->numLights(); ++l) { | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 380 | const SkLights::Light& light = lightShader.fLights->light(l); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 381 |  | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 382 | if (SkLights::Light::kAmbient_LightType == light.type()) { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 383 | accum += light.color().makeScale(255.0f); | 
|  | 384 | } else { | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 385 | SkScalar NdotL = normals[i].dot(light.dir()); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 386 | if (NdotL < 0.0f) { | 
|  | 387 | NdotL = 0.0f; | 
|  | 388 | } | 
|  | 389 |  | 
|  | 390 | accum.fX += light.color().fX * SkColorGetR(diffColor) * NdotL; | 
|  | 391 | accum.fY += light.color().fY * SkColorGetG(diffColor) * NdotL; | 
|  | 392 | accum.fZ += light.color().fZ * SkColorGetB(diffColor) * NdotL; | 
|  | 393 | } | 
|  | 394 | } | 
|  | 395 |  | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 396 | // convert() premultiplies the accumulate color with alpha | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 397 | result[i] = convert(accum, SkColorGetA(diffColor)); | 
|  | 398 | } | 
|  | 399 |  | 
|  | 400 | result += n; | 
|  | 401 | x += n; | 
|  | 402 | count -= n; | 
|  | 403 | } while (count > 0); | 
|  | 404 | } | 
|  | 405 |  | 
|  | 406 | //////////////////////////////////////////////////////////////////////////// | 
|  | 407 |  | 
|  | 408 | #ifndef SK_IGNORE_TO_STRING | 
|  | 409 | void SkLightingShaderImpl::toString(SkString* str) const { | 
|  | 410 | str->appendf("LightingShader: ()"); | 
|  | 411 | } | 
|  | 412 | #endif | 
|  | 413 |  | 
| reed | 60c9b58 | 2016-04-03 09:11:13 -0700 | [diff] [blame] | 414 | sk_sp<SkFlattenable> SkLightingShaderImpl::CreateProc(SkReadBuffer& buf) { | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 415 |  | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 416 | // Discarding SkShader flattenable params | 
|  | 417 | bool hasLocalMatrix = buf.readBool(); | 
|  | 418 | SkAssertResult(!hasLocalMatrix); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 419 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 420 | int numLights = buf.readInt(); | 
|  | 421 |  | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 422 | SkLights::Builder builder; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 423 |  | 
|  | 424 | for (int l = 0; l < numLights; ++l) { | 
|  | 425 | bool isAmbient = buf.readBool(); | 
|  | 426 |  | 
|  | 427 | SkColor3f color; | 
|  | 428 | if (!buf.readScalarArray(&color.fX, 3)) { | 
| halcanary | 96fcdcc | 2015-08-27 07:41:13 -0700 | [diff] [blame] | 429 | return nullptr; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 430 | } | 
|  | 431 |  | 
|  | 432 | if (isAmbient) { | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 433 | builder.add(SkLights::Light(color)); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 434 | } else { | 
|  | 435 | SkVector3 dir; | 
|  | 436 | if (!buf.readScalarArray(&dir.fX, 3)) { | 
| halcanary | 96fcdcc | 2015-08-27 07:41:13 -0700 | [diff] [blame] | 437 | return nullptr; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 438 | } | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 439 | builder.add(SkLights::Light(color, dir)); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 440 | } | 
|  | 441 | } | 
|  | 442 |  | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 443 | sk_sp<SkLights> lights(builder.finish()); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 444 |  | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 445 | sk_sp<SkNormalSource> normalSource(buf.readFlattenable<SkNormalSource>()); | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 446 |  | 
|  | 447 | bool hasDiffuse = buf.readBool(); | 
|  | 448 | sk_sp<SkShader> diffuseShader = nullptr; | 
|  | 449 | if (hasDiffuse) { | 
|  | 450 | diffuseShader = buf.readFlattenable<SkShader>(); | 
|  | 451 | } | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 452 |  | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 453 | return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource), | 
|  | 454 | std::move(lights)); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 455 | } | 
|  | 456 |  | 
|  | 457 | void SkLightingShaderImpl::flatten(SkWriteBuffer& buf) const { | 
|  | 458 | this->INHERITED::flatten(buf); | 
|  | 459 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 460 | buf.writeInt(fLights->numLights()); | 
|  | 461 | for (int l = 0; l < fLights->numLights(); ++l) { | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 462 | const SkLights::Light& light = fLights->light(l); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 463 |  | 
| robertphillips | 71e0552 | 2016-05-31 12:08:25 -0700 | [diff] [blame] | 464 | bool isAmbient = SkLights::Light::kAmbient_LightType == light.type(); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 465 |  | 
|  | 466 | buf.writeBool(isAmbient); | 
|  | 467 | buf.writeScalarArray(&light.color().fX, 3); | 
|  | 468 | if (!isAmbient) { | 
|  | 469 | buf.writeScalarArray(&light.dir().fX, 3); | 
|  | 470 | } | 
|  | 471 | } | 
| dvonbeck | 8811e40 | 2016-06-16 12:39:25 -0700 | [diff] [blame] | 472 |  | 
|  | 473 | buf.writeFlattenable(fNormalSource.get()); | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 474 | buf.writeBool(fDiffuseShader); | 
|  | 475 | if (fDiffuseShader) { | 
|  | 476 | buf.writeFlattenable(fDiffuseShader.get()); | 
|  | 477 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 478 | } | 
|  | 479 |  | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 480 | size_t SkLightingShaderImpl::onContextSize(const ContextRec& rec) const { | 
|  | 481 | return sizeof(LightingShaderContext); | 
| reed | 773ceda | 2016-03-03 18:18:25 -0800 | [diff] [blame] | 482 | } | 
|  | 483 |  | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 484 | SkShader::Context* SkLightingShaderImpl::onCreateContext(const ContextRec& rec, | 
|  | 485 | void* storage) const { | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 486 | size_t heapRequired = (fDiffuseShader ? fDiffuseShader->contextSize(rec) : 0) + | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 487 | fNormalSource->providerSize(rec); | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 488 | void* heapAllocated = sk_malloc_throw(heapRequired); | 
| dvonbeck | 2c80711 | 2016-06-27 09:30:19 -0700 | [diff] [blame] | 489 |  | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 490 | void* diffuseContextStorage = heapAllocated; | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 491 | void* normalProviderStorage = (char*) diffuseContextStorage + | 
|  | 492 | (fDiffuseShader ? fDiffuseShader->contextSize(rec) : 0); | 
|  | 493 |  | 
|  | 494 | SkShader::Context *diffuseContext = nullptr; | 
|  | 495 | if (fDiffuseShader) { | 
|  | 496 | diffuseContext = fDiffuseShader->createContext(rec, diffuseContextStorage); | 
|  | 497 | if (!diffuseContext) { | 
|  | 498 | sk_free(heapAllocated); | 
|  | 499 | return nullptr; | 
|  | 500 | } | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 501 | } | 
|  | 502 |  | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 503 | SkNormalSource::Provider* normalProvider = fNormalSource->asProvider(rec, | 
|  | 504 | normalProviderStorage); | 
|  | 505 | if (!normalProvider) { | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 506 | diffuseContext->~Context(); | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 507 | sk_free(heapAllocated); | 
| halcanary | 96fcdcc | 2015-08-27 07:41:13 -0700 | [diff] [blame] | 508 | return nullptr; | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 509 | } | 
|  | 510 |  | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 511 | return new (storage) LightingShaderContext(*this, rec, diffuseContext, normalProvider, | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 512 | heapAllocated); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 513 | } | 
|  | 514 |  | 
|  | 515 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 516 |  | 
| dvonbeck | 6af677f | 2016-07-10 18:38:33 -0700 | [diff] [blame] | 517 | sk_sp<SkShader> SkLightingShader::Make(sk_sp<SkShader> diffuseShader, | 
|  | 518 | sk_sp<SkNormalSource> normalSource, | 
|  | 519 | sk_sp<SkLights> lights) { | 
| dvonbeck | c526da9 | 2016-07-20 11:20:30 -0700 | [diff] [blame] | 520 | if (!normalSource) { | 
|  | 521 | normalSource = SkNormalSource::MakeFlat(); | 
| dvonbeck | 5b794fa | 2016-07-06 13:58:36 -0700 | [diff] [blame] | 522 | } | 
| dvonbeck | 12c4fc2 | 2016-06-27 11:40:45 -0700 | [diff] [blame] | 523 |  | 
| dvonbeck | e6347ad | 2016-07-09 17:08:15 -0700 | [diff] [blame] | 524 | return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource), | 
|  | 525 | std::move(lights)); | 
| robertphillips | 2f0dbc7 | 2015-08-20 05:15:06 -0700 | [diff] [blame] | 526 | } | 
|  | 527 |  | 
|  | 528 | /////////////////////////////////////////////////////////////////////////////// | 
|  | 529 |  | 
|  | 530 | SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingShader) | 
|  | 531 | SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLightingShaderImpl) | 
|  | 532 | SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 
|  | 533 |  | 
|  | 534 | /////////////////////////////////////////////////////////////////////////////// |