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cdalton855d83f2014-09-18 13:51:53 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrPathRange.h"
9#include "SkPath.h"
10
11enum {
12 kPathsPerGroup = 16 // Paths get tracked in groups of 16 for lazy loading.
13};
14
15GrPathRange::GrPathRange(GrGpu* gpu,
16 PathGenerator* pathGenerator,
17 const SkStrokeRec& stroke)
18 : INHERITED(gpu, kIsWrapped),
19 fPathGenerator(SkRef(pathGenerator)),
20 fNumPaths(fPathGenerator->getNumPaths()),
21 fStroke(stroke) {
22 const int numGroups = (fNumPaths + kPathsPerGroup - 1) / kPathsPerGroup;
23 fGeneratedPaths.reset((numGroups + 7) / 8); // 1 bit per path group.
24 memset(&fGeneratedPaths.front(), 0, fGeneratedPaths.count());
25}
26
27GrPathRange::GrPathRange(GrGpu* gpu,
28 int numPaths,
29 const SkStrokeRec& stroke)
30 : INHERITED(gpu, kIsWrapped),
31 fNumPaths(numPaths),
32 fStroke(stroke) {
33}
34
cdalton55b24af2014-11-25 11:00:56 -080035void GrPathRange::willDrawPaths(const void* indices, PathIndexType indexType, int count) const {
36 if (!fPathGenerator) {
cdalton855d83f2014-09-18 13:51:53 -070037 return;
38 }
39
cdalton55b24af2014-11-25 11:00:56 -080040 switch (indexType) {
41 case kU8_PathIndexType: return this->willDrawPaths<uint8_t>(indices, count);
42 case kU16_PathIndexType: return this->willDrawPaths<uint16_t>(indices, count);
43 case kU32_PathIndexType: return this->willDrawPaths<uint32_t>(indices, count);
44 default: SkFAIL("Unknown path index type");
45 }
46}
47
48template<typename IndexType> void GrPathRange::willDrawPaths(const void* indices, int count) const {
49 SkASSERT(fPathGenerator);
50
51 const IndexType* indexArray = reinterpret_cast<const IndexType*>(indices);
cdalton855d83f2014-09-18 13:51:53 -070052 bool didLoadPaths = false;
53
54 for (int i = 0; i < count; ++i) {
cdalton55b24af2014-11-25 11:00:56 -080055 SkASSERT(indexArray[i] < static_cast<uint32_t>(fNumPaths));
cdalton855d83f2014-09-18 13:51:53 -070056
cdalton55b24af2014-11-25 11:00:56 -080057 const int groupIndex = indexArray[i] / kPathsPerGroup;
cdalton855d83f2014-09-18 13:51:53 -070058 const int groupByte = groupIndex / 8;
59 const uint8_t groupBit = 1 << (groupIndex % 8);
60
61 const bool hasPath = SkToBool(fGeneratedPaths[groupByte] & groupBit);
62 if (!hasPath) {
63 // We track which paths are loaded in groups of kPathsPerGroup. To
64 // mark a path as loaded we need to load the entire group.
65 const int groupFirstPath = groupIndex * kPathsPerGroup;
66 const int groupLastPath = SkTMin(groupFirstPath + kPathsPerGroup, fNumPaths) - 1;
67
68 SkPath path;
69 for (int pathIdx = groupFirstPath; pathIdx <= groupLastPath; ++pathIdx) {
70 fPathGenerator->generatePath(pathIdx, &path);
71 this->onInitPath(pathIdx, path);
72 }
73
74 fGeneratedPaths[groupByte] |= groupBit;
75 didLoadPaths = true;
76 }
77 }
78
79 if (didLoadPaths) {
80 this->didChangeGpuMemorySize();
81 }
82}