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tomhudson@google.com168e6342012-04-18 17:49:20 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
joshualittb0a8a372014-09-23 09:50:21 -07008#ifndef GrProcessor_DEFINED
9#define GrProcessor_DEFINED
tomhudson@google.com168e6342012-04-18 17:49:20 +000010
joshualittb0a8a372014-09-23 09:50:21 -070011#include "GrBackendProcessorFactory.h"
bsalomon@google.com371e1052013-01-11 21:08:55 +000012#include "GrColor.h"
joshualittb0a8a372014-09-23 09:50:21 -070013#include "GrProcessorUnitTest.h"
bsalomon95740982014-09-04 13:12:37 -070014#include "GrProgramElement.h"
joshualitt249af152014-09-15 11:41:13 -070015#include "GrShaderVar.h"
bsalomon@google.com047696c2012-09-11 13:29:29 +000016#include "GrTextureAccess.h"
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +000017#include "GrTypesPriv.h"
joshualitt249af152014-09-15 11:41:13 -070018#include "SkString.h"
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000019
joshualittb0a8a372014-09-23 09:50:21 -070020class GrBackendProcessorFactory;
tomhudson@google.com168e6342012-04-18 17:49:20 +000021class GrContext;
bsalomon@google.com77af6802013-10-02 13:04:56 +000022class GrCoordTransform;
bsalomon95740982014-09-04 13:12:37 -070023
bsalomon@google.com50db75c2013-01-11 13:54:30 +000024/** Provides custom vertex shader, fragment shader, uniform data for a particular stage of the
25 Ganesh shading pipeline.
bsalomon@google.com289efe02012-05-21 20:57:59 +000026 Subclasses must have a function that produces a human-readable name:
27 static const char* Name();
joshualittb0a8a372014-09-23 09:50:21 -070028 GrProcessor objects *must* be immutable: after being constructed, their fields may not change.
bsalomon@google.com0ac6af42013-01-16 15:16:18 +000029
joshualittb0a8a372014-09-23 09:50:21 -070030 Dynamically allocated GrProcessors are managed by a per-thread memory pool. The ref count of an
bsalomon97b9ab72014-07-08 06:52:35 -070031 effect must reach 0 before the thread terminates and the pool is destroyed. To create a static
32 effect use the macro GR_CREATE_STATIC_EFFECT declared below.
bsalomon@google.com289efe02012-05-21 20:57:59 +000033 */
joshualittb0a8a372014-09-23 09:50:21 -070034class GrProcessor : public GrProgramElement {
tomhudson@google.com168e6342012-04-18 17:49:20 +000035public:
joshualittb0a8a372014-09-23 09:50:21 -070036 SK_DECLARE_INST_COUNT(GrProcessor)
robertphillips@google.com15e9d3e2012-06-21 20:25:03 +000037
joshualittb0a8a372014-09-23 09:50:21 -070038 virtual ~GrProcessor();
tomhudson@google.com168e6342012-04-18 17:49:20 +000039
egdaniel1a8ecdf2014-10-03 06:24:12 -070040 struct InvariantOutput{
41 GrColor fColor;
42 uint32_t fValidFlags;
43 bool fIsSingleComponent;
44
joshualitt65171342014-10-09 07:25:36 -070045 InvariantOutput() : fColor(0), fValidFlags(0), fIsSingleComponent(false) {}
46
egdaniel1a8ecdf2014-10-03 06:24:12 -070047 bool isOpaque() const {
48 return ((fValidFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(fColor));
49 }
50
51 bool isSolidWhite() const {
52 return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor);
53 }
54
55 /**
56 * If isSingleComponent is true, then the flag values for r, g, b, and a must all be the
57 * same. If the flags are all set then all color components must be equal.
58 */
59 SkDEBUGCODE(void validate() const;)
60
61 private:
62 SkDEBUGCODE(bool colorComponentsAllEqual() const;)
63
64 /**
65 * If alpha is valid, check that any valid R,G,B values are <= A
66 */
67 SkDEBUGCODE(bool validPreMulColor() const;)
68 };
69
bsalomon@google.com371e1052013-01-11 21:08:55 +000070 /**
egdaniel1a8ecdf2014-10-03 06:24:12 -070071 * This function is used to perform optimizations. When called the invarientOuput param
bsalomon@google.comb8eb2e82013-03-28 13:46:42 +000072 * indicate whether the input components to this effect in the FS will have known values.
egdaniel1a8ecdf2014-10-03 06:24:12 -070073 * In inout the validFlags member is a bitfield of GrColorComponentFlags. The isSingleComponent
74 * member indicates whether the input will be 1 or 4 bytes. The function updates the members of
75 * inout to indicate known values of its output. A component of the color member only has
76 * meaning if the corresponding bit in validFlags is set.
bsalomon@google.com371e1052013-01-11 21:08:55 +000077 */
egdaniel1a8ecdf2014-10-03 06:24:12 -070078 void computeInvariantOutput(InvariantOutput* inout) const {
79 this->onComputeInvariantOutput(inout);
80#ifdef SK_DEBUG
81 inout->validate();
82#endif
83 }
tomhudson@google.com168e6342012-04-18 17:49:20 +000084
bsalomon@google.com422e81a2012-10-25 14:11:03 +000085 /** This object, besides creating back-end-specific helper objects, is used for run-time-type-
86 identification. The factory should be an instance of templated class,
joshualittb0a8a372014-09-23 09:50:21 -070087 GrTBackendEffectFactory. It is templated on the subclass of GrProcessor. The subclass must
88 have a nested type (or typedef) named GLProcessor which will be the subclass of
89 GrGLProcessor created by the factory.
bsalomon@google.comae4f96a2012-05-18 19:54:48 +000090
91 Example:
joshualittb0a8a372014-09-23 09:50:21 -070092 class MyCustomEffect : public GrProcessor {
bsalomon@google.comae4f96a2012-05-18 19:54:48 +000093 ...
bsalomon@google.com396e61f2012-10-25 19:00:29 +000094 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE {
95 return GrTBackendEffectFactory<MyCustomEffect>::getInstance();
bsalomon@google.comae4f96a2012-05-18 19:54:48 +000096 }
97 ...
98 };
99 */
joshualittb0a8a372014-09-23 09:50:21 -0700100 virtual const GrBackendProcessorFactory& getFactory() const = 0;
tomhudson@google.comb88bbd22012-05-01 12:48:07 +0000101
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000102 /** Returns true if this and other effect conservatively draw identically. It can only return
103 true when the two effects are of the same subclass (i.e. they return the same object from
104 from getFactory()).
tomhudson@google.com1dcfa1f2012-07-09 18:21:28 +0000105
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000106 A return value of true from isEqual() should not be used to test whether the effects would
bsalomon63e99f72014-07-21 08:03:14 -0700107 generate the same shader code. To test for identical code generation use the effects' keys
108 computed by the GrBackendEffectFactory.
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000109 */
joshualittb0a8a372014-09-23 09:50:21 -0700110 bool isEqual(const GrProcessor& other) const {
bsalomon97b9ab72014-07-08 06:52:35 -0700111 if (&this->getFactory() != &other.getFactory()) {
112 return false;
113 }
114 bool result = this->onIsEqual(other);
115#ifdef SK_DEBUG
116 if (result) {
117 this->assertEquality(other);
118 }
119#endif
120 return result;
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000121 }
tomhudson@google.com168e6342012-04-18 17:49:20 +0000122
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000123 /** Human-meaningful string to identify this effect; may be embedded
124 in generated shader code. */
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000125 const char* name() const;
bsalomon@google.com289efe02012-05-21 20:57:59 +0000126
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000127 int numTextures() const { return fTextureAccesses.count(); }
tomhudson@google.comd8f856c2012-05-10 12:13:36 +0000128
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000129 /** Returns the access pattern for the texture at index. index must be valid according to
130 numTextures(). */
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000131 const GrTextureAccess& textureAccess(int index) const { return *fTextureAccesses[index]; }
bsalomon@google.com6d003d12012-09-11 15:45:20 +0000132
133 /** Shortcut for textureAccess(index).texture(); */
134 GrTexture* texture(int index) const { return this->textureAccess(index).getTexture(); }
twiz@google.coma5e65ec2012-08-02 15:15:16 +0000135
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000136 /** Will this effect read the fragment position? */
137 bool willReadFragmentPosition() const { return fWillReadFragmentPosition; }
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000138
tomhudson@google.comdcba4c22012-07-24 21:36:16 +0000139 void* operator new(size_t size);
140 void operator delete(void* target);
141
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000142 void* operator new(size_t size, void* placement) {
143 return ::operator new(size, placement);
144 }
145 void operator delete(void* target, void* placement) {
146 ::operator delete(target, placement);
147 }
148
joshualitt49586be2014-09-16 08:21:41 -0700149 /**
joshualittb0a8a372014-09-23 09:50:21 -0700150 * Helper for down-casting to a GrProcessor subclass
joshualitt49586be2014-09-16 08:21:41 -0700151 */
152 template <typename T> const T& cast() const { return *static_cast<const T*>(this); }
153
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000154protected:
155 /**
skia.committer@gmail.com91274b92013-03-13 07:01:04 +0000156 * Subclasses call this from their constructor to register GrTextureAccesses. The effect
commit-bot@chromium.org91a798f2013-09-06 15:31:06 +0000157 * subclass manages the lifetime of the accesses (this function only stores a pointer). The
joshualittb0a8a372014-09-23 09:50:21 -0700158 * GrTextureAccess is typically a member field of the GrProcessor subclass. This must only be
159 * called from the constructor because GrProcessors are immutable.
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000160 */
161 void addTextureAccess(const GrTextureAccess* textureAccess);
162
joshualittb0a8a372014-09-23 09:50:21 -0700163 GrProcessor()
164 : fWillReadFragmentPosition(false) {}
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000165
166 /**
167 * If the effect will generate a backend-specific effect that will read the fragment position
168 * in the FS then it must call this method from its constructor. Otherwise, the request to
169 * access the fragment position will be denied.
170 */
171 void setWillReadFragmentPosition() { fWillReadFragmentPosition = true; }
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000172
tomhudson@google.comd0c1a062012-07-12 17:23:52 +0000173private:
joshualittb0a8a372014-09-23 09:50:21 -0700174 SkDEBUGCODE(void assertEquality(const GrProcessor& other) const;)
bsalomon@google.com77af6802013-10-02 13:04:56 +0000175
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000176 /** Subclass implements this to support isEqual(). It will only be called if it is known that
bsalomon@google.com6340a412013-01-22 19:55:59 +0000177 the two effects are of the same subclass (i.e. they return the same object from
178 getFactory()).*/
joshualittb0a8a372014-09-23 09:50:21 -0700179 virtual bool onIsEqual(const GrProcessor& other) const = 0;
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000180
egdaniel1a8ecdf2014-10-03 06:24:12 -0700181 /**
182 * Subclass implements this to support getConstantColorComponents(...).
183 */
184 virtual void onComputeInvariantOutput(InvariantOutput* inout) const = 0;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000185
commit-bot@chromium.orgff6ea262013-03-12 12:26:08 +0000186 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
commit-bot@chromium.org8d47ddc2013-05-09 14:55:46 +0000187 bool fWillReadFragmentPosition;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000188
bsalomon95740982014-09-04 13:12:37 -0700189 typedef GrProgramElement INHERITED;
tomhudson@google.com168e6342012-04-18 17:49:20 +0000190};
191
joshualittb0a8a372014-09-23 09:50:21 -0700192class GrFragmentProcessor : public GrProcessor {
193public:
194 GrFragmentProcessor()
195 : INHERITED()
196 , fWillReadDstColor(false)
197 , fWillUseInputColor(true) {}
198
199 virtual const GrBackendFragmentProcessorFactory& getFactory() const = 0;
200
joshualitta5305a12014-10-10 17:47:00 -0700201 int numTransforms() const { return fCoordTransforms.count(); }
202
203 /** Returns the coordinate transformation at index. index must be valid according to
204 numTransforms(). */
205 const GrCoordTransform& coordTransform(int index) const { return *fCoordTransforms[index]; }
206
joshualittb0a8a372014-09-23 09:50:21 -0700207 /** Will this effect read the destination pixel value? */
208 bool willReadDstColor() const { return fWillReadDstColor; }
209
210 /** Will this effect read the source color value? */
211 bool willUseInputColor() const { return fWillUseInputColor; }
212
213protected:
214 /**
joshualitta5305a12014-10-10 17:47:00 -0700215 * Fragment Processor subclasses call this from their constructor to register coordinate
216 * transformations. The processor subclass manages the lifetime of the transformations (this
217 * function only stores a pointer). The GrCoordTransform is typically a member field of the
218 * GrProcessor subclass. When the matrix has perspective, the transformed coordinates will have
219 * 3 components. Otherwise they'll have 2. This must only be called from the constructor because
220 * GrProcessors are immutable.
221 */
222 void addCoordTransform(const GrCoordTransform*);
223
224 /**
joshualittb0a8a372014-09-23 09:50:21 -0700225 * If the effect subclass will read the destination pixel value then it must call this function
226 * from its constructor. Otherwise, when its generated backend-specific effect class attempts
227 * to generate code that reads the destination pixel it will fail.
228 */
229 void setWillReadDstColor() { fWillReadDstColor = true; }
230
231 /**
232 * If the effect will generate a result that does not depend on the input color value then it
233 * must call this function from its constructor. Otherwise, when its generated backend-specific
234 * code might fail during variable binding due to unused variables.
235 */
236 void setWillNotUseInputColor() { fWillUseInputColor = false; }
237
238private:
joshualitta5305a12014-10-10 17:47:00 -0700239 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
joshualittb0a8a372014-09-23 09:50:21 -0700240 bool fWillReadDstColor;
241 bool fWillUseInputColor;
242
243 typedef GrProcessor INHERITED;
244};
245
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000246/**
247 * This creates an effect outside of the effect memory pool. The effect's destructor will be called
joshualittb0a8a372014-09-23 09:50:21 -0700248 * at global destruction time. NAME will be the name of the created GrProcessor.
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000249 */
joshualittb0a8a372014-09-23 09:50:21 -0700250#define GR_CREATE_STATIC_FRAGMENT_PROCESSOR(NAME, EFFECT_CLASS, ARGS) \
bsalomon97b9ab72014-07-08 06:52:35 -0700251static SkAlignedSStorage<sizeof(EFFECT_CLASS)> g_##NAME##_Storage; \
joshualittb0a8a372014-09-23 09:50:21 -0700252static GrFragmentProcessor* \
253NAME SkNEW_PLACEMENT_ARGS(g_##NAME##_Storage.get(), EFFECT_CLASS, ARGS); \
254static SkAutoTDestroy<GrFragmentProcessor> NAME##_ad(NAME);
bsalomon@google.comd42aca32013-04-23 15:37:27 +0000255
tomhudson@google.com168e6342012-04-18 17:49:20 +0000256#endif