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dvonbeckbba4cfe2016-07-28 08:58:19 -07001/*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkNormalFlatSource.h"
9
10#include "SkNormalSource.h"
11#include "SkPoint3.h"
12#include "SkReadBuffer.h"
13#include "SkWriteBuffer.h"
14
15#if SK_SUPPORT_GPU
16#include "GrInvariantOutput.h"
17#include "glsl/GrGLSLFragmentProcessor.h"
18#include "glsl/GrGLSLFragmentShaderBuilder.h"
19
20class NormalFlatFP : public GrFragmentProcessor {
21public:
22 NormalFlatFP() {
23 this->initClassID<NormalFlatFP>();
24 }
25
26 class GLSLNormalFlatFP : public GrGLSLFragmentProcessor {
27 public:
28 GLSLNormalFlatFP() {}
29
30 void emitCode(EmitArgs& args) override {
31 GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
32
33 fragBuilder->codeAppendf("%s = vec4(0, 0, 1, 0);", args.fOutputColor);
34 }
35
36 static void GenKey(const GrProcessor& proc, const GrGLSLCaps&,
37 GrProcessorKeyBuilder* b) {
38 b->add32(0x0);
39 }
40
41 protected:
42 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& proc) override {}
43 };
44
45 void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override {
46 GLSLNormalFlatFP::GenKey(*this, caps, b);
47 }
48
49 const char* name() const override { return "NormalFlatFP"; }
50
51 void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
52 inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
53 }
54
55private:
56 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new GLSLNormalFlatFP; }
57
58 bool onIsEqual(const GrFragmentProcessor& proc) const override {
59 return true;
60 }
61};
62
63sk_sp<GrFragmentProcessor> SkNormalFlatSourceImpl::asFragmentProcessor(
64 const SkShader::AsFPArgs&) const {
65
66 return sk_make_sp<NormalFlatFP>();
67}
68
69#endif // SK_SUPPORT_GPU
70
71////////////////////////////////////////////////////////////////////////////
72
73SkNormalFlatSourceImpl::Provider::Provider() {}
74
75SkNormalFlatSourceImpl::Provider::~Provider() {}
76
77SkNormalSource::Provider* SkNormalFlatSourceImpl::asProvider(const SkShader::ContextRec &rec,
78 void *storage) const {
79 return new (storage) Provider();
80}
81
82size_t SkNormalFlatSourceImpl::providerSize(const SkShader::ContextRec&) const {
83 return sizeof(Provider);
84}
85
86void SkNormalFlatSourceImpl::Provider::fillScanLine(int x, int y, SkPoint3 output[],
87 int count) const {
88 for (int i = 0; i < count; i++) {
89 output[i] = {0.0f, 0.0f, 1.0f};
90 }
91}
92
93////////////////////////////////////////////////////////////////////////////////
94
95sk_sp<SkFlattenable> SkNormalFlatSourceImpl::CreateProc(SkReadBuffer& buf) {
96 return sk_make_sp<SkNormalFlatSourceImpl>();
97}
98
99void SkNormalFlatSourceImpl::flatten(SkWriteBuffer& buf) const {
100 this->INHERITED::flatten(buf);
101}
102
103////////////////////////////////////////////////////////////////////////////
104
105sk_sp<SkNormalSource> SkNormalSource::MakeFlat() {
106 return sk_make_sp<SkNormalFlatSourceImpl>();
107}