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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@google.comac10a2d2010-12-22 21:39:39 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpu_DEFINED
11#define GrGpu_DEFINED
12
bsalomon@google.com669fdc42011-04-05 17:08:27 +000013#include "GrDrawTarget.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000014#include "GrRect.h"
15#include "GrRefCnt.h"
robertphillips@google.com1e945b72012-04-16 18:03:03 +000016#include "GrClipMaskManager.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000017
bsalomon@google.com669fdc42011-04-05 17:08:27 +000018class GrContext;
bsalomon@google.com1c13c962011-02-14 16:51:21 +000019class GrIndexBufferAllocPool;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000020class GrPath;
bsalomon@google.com30085192011-08-19 15:42:31 +000021class GrPathRenderer;
22class GrPathRendererChain;
bsalomon@google.com8fe72472011-03-30 21:26:44 +000023class GrResource;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000024class GrStencilBuffer;
bsalomon@google.com669fdc42011-04-05 17:08:27 +000025class GrVertexBufferAllocPool;
reed@google.comac10a2d2010-12-22 21:39:39 +000026
27class GrGpu : public GrDrawTarget {
28
29public:
bsalomon@google.com18c9c192011-09-22 21:01:31 +000030
reed@google.comac10a2d2010-12-22 21:39:39 +000031 /**
bsalomon@google.com271cffc2011-05-20 14:13:56 +000032 * Additional blend coeffecients for dual source blending, not exposed
33 * through GrPaint/GrContext.
34 */
35 enum ExtendedBlendCoeffs {
36 // source 2 refers to second output color when
37 // using dual source blending.
bsalomon@google.com47059542012-06-06 20:51:20 +000038 kS2C_GrBlendCoeff = kPublicGrBlendCoeffCount,
39 kIS2C_GrBlendCoeff,
40 kS2A_GrBlendCoeff,
41 kIS2A_GrBlendCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000042
bsalomon@google.com47059542012-06-06 20:51:20 +000043 kTotalGrBlendCoeffCount
bsalomon@google.com271cffc2011-05-20 14:13:56 +000044 };
45
46 /**
reed@google.comac10a2d2010-12-22 21:39:39 +000047 * Create an instance of GrGpu that matches the specified Engine backend.
48 * If the requested engine is not supported (at compile-time or run-time)
49 * this returns NULL.
50 */
bsalomon@google.com05ef5102011-05-02 21:14:59 +000051 static GrGpu* Create(GrEngine, GrPlatform3DContext context3D);
reed@google.comac10a2d2010-12-22 21:39:39 +000052
53 ////////////////////////////////////////////////////////////////////////////
54
55 GrGpu();
56 virtual ~GrGpu();
57
bsalomon@google.com669fdc42011-04-05 17:08:27 +000058 // The GrContext sets itself as the owner of this Gpu object
59 void setContext(GrContext* context) {
60 GrAssert(NULL == fContext);
61 fContext = context;
robertphillips@google.comf105b102012-05-14 12:18:26 +000062 fClipMaskManager.setContext(context);
bsalomon@google.com669fdc42011-04-05 17:08:27 +000063 }
64 GrContext* getContext() { return fContext; }
65 const GrContext* getContext() const { return fContext; }
66
reed@google.comac10a2d2010-12-22 21:39:39 +000067 /**
68 * The GrGpu object normally assumes that no outsider is setting state
69 * within the underlying 3D API's context/device/whatever. This call informs
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000070 * the GrGpu that the state was modified and it shouldn't make assumptions
71 * about the state.
reed@google.comac10a2d2010-12-22 21:39:39 +000072 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000073 void markContextDirty() { fContextIsDirty = true; }
reed@google.comac10a2d2010-12-22 21:39:39 +000074
75 void unimpl(const char[]);
76
77 /**
bsalomon@google.com0748f212011-02-01 22:56:16 +000078 * Creates a texture object. If desc width or height is not a power of
79 * two but underlying API requires a power of two texture then srcData
80 * will be embedded in a power of two texture. The extra width and height
81 * is filled as though srcData were rendered clamped into the texture.
reed@google.comac10a2d2010-12-22 21:39:39 +000082 *
bsalomon@google.com8fe72472011-03-30 21:26:44 +000083 * If kRenderTarget_TextureFlag is specified the GrRenderTarget is
bsalomon@google.com1da07462011-03-10 14:51:57 +000084 * accessible via GrTexture::asRenderTarget(). The texture will hold a ref
85 * on the render target until its releaseRenderTarget() is called or it is
86 * destroyed.
87 *
reed@google.comac10a2d2010-12-22 21:39:39 +000088 * @param desc describes the texture to be created.
89 * @param srcData texel data to load texture. Begins with full-size
90 * palette data for paletted textures. Contains width*
91 * height texels. If NULL texture data is uninitialized.
92 *
93 * @return The texture object if successful, otherwise NULL.
94 */
bsalomon@google.comfea37b52011-04-25 15:51:06 +000095 GrTexture* createTexture(const GrTextureDesc& desc,
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000096 const void* srcData, size_t rowBytes);
reed@google.comac10a2d2010-12-22 21:39:39 +000097
bsalomon@google.come269f212011-11-07 13:29:52 +000098 /**
99 * Implements GrContext::createPlatformTexture
100 */
101 GrTexture* createPlatformTexture(const GrPlatformTextureDesc& desc);
102
103 /**
104 * Implements GrContext::createPlatformTexture
105 */
106 GrRenderTarget* createPlatformRenderTarget(const GrPlatformRenderTargetDesc& desc);
107
108 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000109 * Creates a vertex buffer.
110 *
111 * @param size size in bytes of the vertex buffer
112 * @param dynamic hints whether the data will be frequently changed
113 * by either GrVertexBuffer::lock or
114 * GrVertexBuffer::updateData.
115 *
116 * @return The vertex buffer if successful, otherwise NULL.
117 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000118 GrVertexBuffer* createVertexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000119
120 /**
121 * Creates an index buffer.
122 *
123 * @param size size in bytes of the index buffer
124 * @param dynamic hints whether the data will be frequently changed
125 * by either GrIndexBuffer::lock or
126 * GrIndexBuffer::updateData.
127 *
128 * @return The index buffer if successful, otherwise NULL.
129 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000130 GrIndexBuffer* createIndexBuffer(uint32_t size, bool dynamic);
reed@google.comac10a2d2010-12-22 21:39:39 +0000131
132 /**
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000133 * Creates a path object that can be stenciled using stencilPath(). It is
134 * only legal to call this if the caps report support for path stenciling.
135 */
136 GrPath* createPath(const SkPath& path);
137
138 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000139 * Returns an index buffer that can be used to render quads.
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000140 * Six indices per quad: 0, 1, 2, 0, 2, 3, etc.
141 * The max number of quads can be queried using GrIndexBuffer::maxQuads().
bsalomon@google.com47059542012-06-06 20:51:20 +0000142 * Draw with kTriangles_GrPrimitiveType
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000143 * @ return the quad index buffer
reed@google.comac10a2d2010-12-22 21:39:39 +0000144 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000145 const GrIndexBuffer* getQuadIndexBuffer() const;
reed@google.comac10a2d2010-12-22 21:39:39 +0000146
147 /**
bsalomon@google.comd302f142011-03-03 13:54:13 +0000148 * Returns a vertex buffer with four position-only vertices [(0,0), (1,0),
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000149 * (1,1), (0,1)].
150 * @ return unit square vertex buffer
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000151 */
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000152 const GrVertexBuffer* getUnitSquareVertexBuffer() const;
bsalomon@google.com6f7fbc92011-02-01 19:12:40 +0000153
154 /**
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000155 * Resolves MSAA.
156 */
157 void resolveRenderTarget(GrRenderTarget* target);
158
159 /**
reed@google.comac10a2d2010-12-22 21:39:39 +0000160 * Ensures that the current render target is actually set in the
161 * underlying 3D API. Used when client wants to use 3D API to directly
162 * render to the RT.
163 */
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000164 void forceRenderTargetFlush();
reed@google.comac10a2d2010-12-22 21:39:39 +0000165
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000166 /**
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000167 * If this returns true then a sequence that reads unpremultiplied pixels
168 * from a surface, writes back the same values, and reads them again will
169 * give the same pixel values back in both reads.
170 */
171 virtual bool canPreserveReadWriteUnpremulPixels() = 0;
172
173 /**
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000174 * readPixels with some configs may be slow. Given a desired config this
175 * function returns a fast-path config. The returned config must have the
176 * same components, component sizes, and not require conversion between
177 * pre- and unpremultiplied alpha. The caller is free to ignore the result
178 * and call readPixels with the original config.
179 */
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000180 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
181 const {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000182 return config;
183 }
184
185 /**
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000186 * Same as above but applies to writeTexturePixels
187 */
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000188 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
189 const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000190 return config;
191 }
192
193 /**
bsalomon@google.comc4364992011-11-07 15:54:49 +0000194 * OpenGL's readPixels returns the result bottom-to-top while the skia
195 * API is top-to-bottom. Thus we have to do a y-axis flip. The obvious
196 * solution is to have the subclass do the flip using either the CPU or GPU.
197 * However, the caller (GrContext) may have transformations to apply and can
198 * simply fold in the y-flip for free. On the other hand, the subclass may
199 * be able to do it for free itself. For example, the subclass may have to
200 * do memcpys to handle rowBytes that aren't tight. It could do the y-flip
201 * concurrently.
202 *
203 * This function returns true if a y-flip is required to put the pixels in
204 * top-to-bottom order and the subclass cannot do it for free.
205 *
206 * See read pixels for the params
207 * @return true if calling readPixels with the same set of params will
208 * produce bottom-to-top data
209 */
210 virtual bool readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
211 int left, int top,
212 int width, int height,
213 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000214 size_t rowBytes) const = 0;
215 /**
216 * This should return true if reading a NxM rectangle of pixels from a
217 * render target is faster if the target has dimensons N and M and the read
218 * rectangle has its top-left at 0,0.
219 */
220 virtual bool fullReadPixelsIsFasterThanPartial() const { return false; };
bsalomon@google.comc4364992011-11-07 15:54:49 +0000221
222 /**
223 * Reads a rectangle of pixels from a render target. Fails if read requires
224 * conversion between premultiplied and unpremultiplied configs. The caller
225 * should do the conversion by rendering to a target with the desire config
226 * first.
227 *
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000228 * @param renderTarget the render target to read from. NULL means the
229 * current render target.
230 * @param left left edge of the rectangle to read (inclusive)
231 * @param top top edge of the rectangle to read (inclusive)
232 * @param width width of rectangle to read in pixels.
233 * @param height height of rectangle to read in pixels.
234 * @param config the pixel config of the destination buffer
235 * @param buffer memory to read the rectangle into.
bsalomon@google.comc6980972011-11-02 19:57:21 +0000236 * @param rowBytes the number of bytes between consecutive rows. Zero
237 * means rows are tightly packed.
bsalomon@google.comc4364992011-11-07 15:54:49 +0000238 * @param invertY buffer should be populated bottom-to-top as opposed
239 * to top-to-bottom (skia's usual order)
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000240 *
241 * @return true if the read succeeded, false if not. The read can fail
242 * because of a unsupported pixel config or because no render
243 * target is currently set.
244 */
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000245 bool readPixels(GrRenderTarget* renderTarget,
246 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000247 GrPixelConfig config, void* buffer, size_t rowBytes,
248 bool invertY);
reed@google.comac10a2d2010-12-22 21:39:39 +0000249
bsalomon@google.com6f379512011-11-16 20:36:03 +0000250 /**
251 * Updates the pixels in a rectangle of a texture.
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000252 *
bsalomon@google.com6f379512011-11-16 20:36:03 +0000253 * @param left left edge of the rectangle to write (inclusive)
254 * @param top top edge of the rectangle to write (inclusive)
255 * @param width width of rectangle to write in pixels.
256 * @param height height of rectangle to write in pixels.
257 * @param config the pixel config of the source buffer
258 * @param buffer memory to read pixels from
259 * @param rowBytes number of bytes bewtween consecutive rows. Zero
260 * means rows are tightly packed.
261 */
262 void writeTexturePixels(GrTexture* texture,
263 int left, int top, int width, int height,
264 GrPixelConfig config, const void* buffer,
265 size_t rowBytes);
266
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000267 /**
268 * Called to tell Gpu object that all GrResources have been lost and should
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000269 * be abandoned. Overrides must call INHERITED::abandonResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000270 */
junov@google.com53a55842011-06-08 22:55:10 +0000271 virtual void abandonResources();
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000272
273 /**
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000274 * Called to tell Gpu object to release all GrResources. Overrides must call
275 * INHERITED::releaseResources().
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000276 */
277 void releaseResources();
278
279 /**
280 * Add resource to list of resources. Should only be called by GrResource.
281 * @param resource the resource to add.
282 */
283 void insertResource(GrResource* resource);
284
285 /**
286 * Remove resource from list of resources. Should only be called by
287 * GrResource.
288 * @param resource the resource to remove.
289 */
290 void removeResource(GrResource* resource);
291
bsalomon@google.com471d4712011-08-23 15:45:25 +0000292 // GrDrawTarget overrides
robertphillips@google.comc82a8b72012-06-21 20:15:48 +0000293 virtual void clear(const GrIRect* rect,
294 GrColor color,
295 GrRenderTarget* renderTarget = NULL) SK_OVERRIDE;
bsalomon@google.com471d4712011-08-23 15:45:25 +0000296
robertphillips@google.comff175842012-05-14 19:31:39 +0000297 virtual void purgeResources() SK_OVERRIDE {
298 // The clip mask manager can rebuild all its clip masks so just
299 // get rid of them all.
300 fClipMaskManager.releaseResources();
301 }
302
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000303 // After the client interacts directly with the 3D context state the GrGpu
304 // must resync its internal state and assumptions about 3D context state.
305 // Each time this occurs the GrGpu bumps a timestamp.
306 // state of the 3D context
307 // At 10 resets / frame and 60fps a 64bit timestamp will overflow in about
308 // a billion years.
309 typedef uint64_t ResetTimestamp;
310
311 // This timestamp is always older than the current timestamp
312 static const ResetTimestamp kExpiredTimestamp = 0;
313 // Returns a timestamp based on the number of times the context was reset.
314 // This timestamp can be used to lazily detect when cached 3D context state
315 // is dirty.
316 ResetTimestamp getResetTimestamp() const {
317 return fResetTimestamp;
318 }
319
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000320 /**
321 * Can the provided configuration act as a color render target?
322 */
323 bool isConfigRenderable(GrPixelConfig config) const {
324 GrAssert(kGrPixelConfigCount > config);
325 return fConfigRenderSupport[config];
326 }
327
bsalomon@google.coma3201942012-06-21 19:58:20 +0000328 /**
329 * These methods are called by the clip manager's setupClipping function
330 * which (called as part of GrGpu's implementation of onDraw* and
331 * onStencilPath member functions.) The GrGpu subclass should flush the
332 * stencil state to the 3D API in its implementation of flushGraphicsState.
333 */
334 void enableScissor(const GrIRect& rect) {
335 fScissorState.fEnabled = true;
336 fScissorState.fRect = rect;
337 }
338 void disableScissor() { fScissorState.fEnabled = false; }
339
340 /**
341 * Like the scissor methods above this is called by setupClipping and
342 * should be flushed by the GrGpu subclass in flushGraphicsState. These
343 * stencil settings should be used in place of those on the GrDrawState.
344 * They have been adjusted to account for any interactions between the
345 * GrDrawState's stencil settings and stencil clipping.
346 */
347 void setStencilSettings(const GrStencilSettings& settings) {
348 fStencilSettings = settings;
349 }
350 void disableStencil() { fStencilSettings.setDisabled(); }
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000351
352 // GrGpu subclass sets clip bit in the stencil buffer. The subclass is
353 // free to clear the remaining bits to zero if masked clears are more
354 // expensive than clearing all bits.
355 virtual void clearStencilClip(const GrIRect& rect, bool insideClip) = 0;
356
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +0000357 enum PrivateDrawStateStateBits {
358 kFirstBit = (GrDrawState::kLastPublicStateBit << 1),
bsalomon@google.comd302f142011-03-03 13:54:13 +0000359
360 kModifyStencilClip_StateBit = kFirstBit, // allows draws to modify
361 // stencil bits used for
362 // clipping.
reed@google.comac10a2d2010-12-22 21:39:39 +0000363 };
364
robertphillips@google.com49d9fd52012-05-23 11:44:08 +0000365 virtual void postClipPush() SK_OVERRIDE {
366 fClipMaskManager.postClipPush();
367 }
368 virtual void preClipPop() SK_OVERRIDE {
369 fClipMaskManager.preClipPop();
370 }
371
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000372protected:
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000373 enum DrawType {
374 kDrawPoints_DrawType,
375 kDrawLines_DrawType,
376 kDrawTriangles_DrawType,
377 kStencilPath_DrawType,
378 };
379
380 DrawType PrimTypeToDrawType(GrPrimitiveType type) {
381 switch (type) {
382 case kTriangles_GrPrimitiveType:
383 case kTriangleStrip_GrPrimitiveType:
384 case kTriangleFan_GrPrimitiveType:
385 return kDrawTriangles_DrawType;
386 case kPoints_GrPrimitiveType:
387 return kDrawPoints_DrawType;
388 case kLines_GrPrimitiveType:
389 case kLineStrip_GrPrimitiveType:
390 return kDrawLines_DrawType;
391 default:
392 GrCrash("Unexpected primitive type");
393 return kDrawTriangles_DrawType;
394 }
395 }
396
bsalomon@google.com86afc2a2011-02-16 16:12:19 +0000397 // prepares clip flushes gpu state before a draw
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000398 bool setupClipAndFlushState(DrawType);
reed@google.comac10a2d2010-12-22 21:39:39 +0000399
bsalomon@google.comd302f142011-03-03 13:54:13 +0000400 // Functions used to map clip-respecting stencil tests into normal
401 // stencil funcs supported by GPUs.
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000402 static GrStencilFunc ConvertStencilFunc(bool stencilInClip,
bsalomon@google.comd302f142011-03-03 13:54:13 +0000403 GrStencilFunc func);
404 static void ConvertStencilFuncAndMask(GrStencilFunc func,
405 bool clipInStencil,
406 unsigned int clipBit,
407 unsigned int userBits,
408 unsigned int* ref,
409 unsigned int* mask);
410
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000411 GrClipMaskManager fClipMaskManager;
412
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000413 struct GeometryPoolState {
414 const GrVertexBuffer* fPoolVertexBuffer;
415 int fPoolStartVertex;
416
417 const GrIndexBuffer* fPoolIndexBuffer;
418 int fPoolStartIndex;
419 };
420 const GeometryPoolState& getGeomPoolState() {
421 return fGeomPoolStateStack.back();
422 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000423
bsalomon@google.coma3201942012-06-21 19:58:20 +0000424 // The state of the scissor is controlled by the clip manager
425 struct ScissorState {
426 bool fEnabled;
427 GrIRect fRect;
428 } fScissorState;
429
430 // The final stencil settings to use as determined by the clip manager.
431 GrStencilSettings fStencilSettings;
432
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000433 // Derived classes need access to this so they can fill it out in their
434 // constructors
435 bool fConfigRenderSupport[kGrPixelConfigCount];
436
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000437 // GrDrawTarget overrides
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000438 virtual bool onReserveVertexSpace(GrVertexLayout vertexLayout,
439 int vertexCount,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000440 void** vertices) SK_OVERRIDE;
441 virtual bool onReserveIndexSpace(int indexCount,
442 void** indices) SK_OVERRIDE;
443 virtual void releaseReservedVertexSpace() SK_OVERRIDE;
444 virtual void releaseReservedIndexSpace() SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000445 virtual void onSetVertexSourceToArray(const void* vertexArray,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000446 int vertexCount) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000447 virtual void onSetIndexSourceToArray(const void* indexArray,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000448 int indexCount) SK_OVERRIDE;
449 virtual void releaseVertexArray() SK_OVERRIDE;
450 virtual void releaseIndexArray() SK_OVERRIDE;
451 virtual void geometrySourceWillPush() SK_OVERRIDE;
452 virtual void geometrySourceWillPop(
453 const GeometrySrcState& restoredState) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000454
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000455 // Helpers for setting up geometry state
456 void finalizeReservedVertices();
457 void finalizeReservedIndices();
458
bsalomon@google.comb635d392011-11-05 12:47:43 +0000459 // called when the 3D context state is unknown. Subclass should emit any
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000460 // assumed 3D context state and dirty any state cache.
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000461 virtual void onResetContext() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000462
bsalomon@google.comb635d392011-11-05 12:47:43 +0000463
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000464 // overridden by API-specific derived class to create objects.
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000465 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000466 const void* srcData,
467 size_t rowBytes) = 0;
bsalomon@google.come269f212011-11-07 13:29:52 +0000468 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) = 0;
469 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) = 0;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000470 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
471 bool dynamic) = 0;
472 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
473 bool dynamic) = 0;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000474 virtual GrPath* onCreatePath(const SkPath& path) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000475
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000476 // overridden by API-specific derivated class to perform the clear and
477 // clearRect. NULL rect means clear whole target.
478 virtual void onClear(const GrIRect* rect, GrColor color) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000479
480 // overridden by API-specific derived class to perform the draw call.
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000481 virtual void onGpuDrawIndexed(GrPrimitiveType type,
482 uint32_t startVertex,
483 uint32_t startIndex,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000484 uint32_t vertexCount,
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000485 uint32_t indexCount) = 0;
486
487 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
488 uint32_t vertexCount,
489 uint32_t numVertices) = 0;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000490 // overridden by API-specific derived class to perform the path stenciling.
491 virtual void onGpuStencilPath(const GrPath& path, GrPathFill fill) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000492
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000493 // overridden by API-specific derived class to perform flush
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000494 virtual void onForceRenderTargetFlush() = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000495
496 // overridden by API-specific derived class to perform the read pixels.
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000497 virtual bool onReadPixels(GrRenderTarget* target,
498 int left, int top, int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000499 GrPixelConfig,
500 void* buffer,
501 size_t rowBytes,
502 bool invertY) = 0;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000503
bsalomon@google.com6f379512011-11-16 20:36:03 +0000504 // overridden by API-specific derived class to perform the texture update
505 virtual void onWriteTexturePixels(GrTexture* texture,
506 int left, int top, int width, int height,
507 GrPixelConfig config, const void* buffer,
508 size_t rowBytes) = 0;
509
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000510 // overridden by API-specific derived class to perform the resolve
511 virtual void onResolveRenderTarget(GrRenderTarget* target) = 0;
512
reed@google.comac10a2d2010-12-22 21:39:39 +0000513 // called to program the vertex data, indexCount will be 0 if drawing non-
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000514 // indexed geometry. The subclass may adjust the startVertex and/or
515 // startIndex since it may have already accounted for these in the setup.
516 virtual void setupGeometry(int* startVertex,
517 int* startIndex,
518 int vertexCount,
519 int indexCount) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000520
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000521 // width and height may be larger than rt (if underlying API allows it).
522 // Should attach the SB to the RT. Returns false if compatible sb could
523 // not be created.
524 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
525 int width,
526 int height) = 0;
527
528 // attaches an existing SB to an existing RT.
529 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
530 GrRenderTarget* rt) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000531
532 // The GrGpu typically records the clients requested state and then flushes
533 // deltas from previous state at draw time. This function does the
534 // API-specific flush of the state
535 // returns false if current state is unsupported.
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000536 virtual bool flushGraphicsState(DrawType) = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000537
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000538 // clears the entire stencil buffer to 0
539 virtual void clearStencil() = 0;
reed@google.comac10a2d2010-12-22 21:39:39 +0000540
reed@google.comac10a2d2010-12-22 21:39:39 +0000541private:
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000542 GrContext* fContext; // not reffed (context refs gpu)
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000543
bsalomon@google.com80d09b92011-11-05 21:21:13 +0000544 ResetTimestamp fResetTimestamp;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000545
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000546 GrVertexBufferAllocPool* fVertexPool;
reed@google.comac10a2d2010-12-22 21:39:39 +0000547
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000548 GrIndexBufferAllocPool* fIndexPool;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000549
550 // counts number of uses of vertex/index pool in the geometry stack
551 int fVertexPoolUseCnt;
552 int fIndexPoolUseCnt;
553
554 enum {
555 kPreallocGeomPoolStateStackCnt = 4,
556 };
bsalomon@google.com92669012011-09-27 19:10:05 +0000557 SkSTArray<kPreallocGeomPoolStateStackCnt,
558 GeometryPoolState, true> fGeomPoolStateStack;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000559
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000560 mutable GrIndexBuffer* fQuadIndexBuffer; // mutable so it can be
561 // created on-demand
reed@google.comac10a2d2010-12-22 21:39:39 +0000562
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000563 mutable GrVertexBuffer* fUnitSquareVertexBuffer; // mutable so it can be
564 // created on-demand
bsalomon@google.comd302f142011-03-03 13:54:13 +0000565
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000566 bool fContextIsDirty;
567
bsalomon@google.com8fe72472011-03-30 21:26:44 +0000568 GrResource* fResourceHead;
569
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000570 // Given a rt, find or create a stencil buffer and attach it
571 bool attachStencilBufferToRenderTarget(GrRenderTarget* target);
572
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000573 // GrDrawTarget overrides
574 virtual void onDrawIndexed(GrPrimitiveType type,
575 int startVertex,
576 int startIndex,
577 int vertexCount,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000578 int indexCount) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000579 virtual void onDrawNonIndexed(GrPrimitiveType type,
580 int startVertex,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000581 int vertexCount) SK_OVERRIDE;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000582 virtual void onStencilPath(const GrPath& path, GrPathFill fill) SK_OVERRIDE;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000583
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000584 // readies the pools to provide vertex/index data.
585 void prepareVertexPool();
586 void prepareIndexPool();
587
bsalomon@google.comb635d392011-11-05 12:47:43 +0000588 void resetContext() {
bsalomon@google.comc8f7f472012-06-18 13:44:51 +0000589 // We call this because the client may have messed with the
590 // stencil buffer. Perhaps we should detect whether it is a
591 // internally created stencil buffer and if so skip the invalidate.
592 fClipMaskManager.invalidateStencilMask();
bsalomon@google.comb635d392011-11-05 12:47:43 +0000593 this->onResetContext();
594 ++fResetTimestamp;
595 }
596
bsalomon@google.com669fdc42011-04-05 17:08:27 +0000597 void handleDirtyContext() {
598 if (fContextIsDirty) {
599 this->resetContext();
600 fContextIsDirty = false;
601 }
602 }
603
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000604 typedef GrDrawTarget INHERITED;
reed@google.comac10a2d2010-12-22 21:39:39 +0000605};
606
607#endif