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bsalomond309e7a2015-04-30 14:18:54 -07001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrTextureProvider_DEFINED
9#define GrTextureProvider_DEFINED
10
11#include "GrTexture.h"
reedc9b5f8b2015-10-22 13:20:20 -070012#include "SkImageFilter.h"
bsalomond309e7a2015-04-30 14:18:54 -070013
14class SK_API GrTextureProvider {
15public:
16 ///////////////////////////////////////////////////////////////////////////
17 // Textures
18
19 /**
20 * Creates a new texture in the resource cache and returns it. The caller owns a
21 * ref on the returned texture which must be balanced by a call to unref.
22 *
23 * @param desc Description of the texture properties.
24 * @param budgeted Does the texture count against the resource cache budget?
25 * @param srcData Pointer to the pixel values (optional).
26 * @param rowBytes The number of bytes between rows of the texture. Zero
27 * implies tightly packed rows. For compressed pixel configs, this
28 * field is ignored.
29 */
30 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted, const void* srcData,
31 size_t rowBytes);
32
33 /** Shortcut for creating a texture with no initial data to upload. */
34 GrTexture* createTexture(const GrSurfaceDesc& desc, bool budgeted) {
35 return this->createTexture(desc, budgeted, NULL, 0);
36 }
37
38 /** Assigns a unique key to the texture. The texture will be findable via this key using
39 findTextureByUniqueKey(). If an existing texture has this key, it's key will be removed. */
40 void assignUniqueKeyToTexture(const GrUniqueKey& key, GrTexture* texture) {
41 this->assignUniqueKeyToResource(key, texture);
42 }
43
44 /** Finds a texture by unique key. If the texture is found it is ref'ed and returned. */
45 GrTexture* findAndRefTextureByUniqueKey(const GrUniqueKey& key) {
46 GrGpuResource* resource = this->findAndRefResourceByUniqueKey(key);
47 if (resource) {
48 GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture();
49 SkASSERT(texture);
50 return texture;
51 }
52 return NULL;
53 }
54
55 /**
56 * Determines whether a texture is associated with the unique key. If the texture is found it
57 * will not be locked or returned. This call does not affect the priority of the resource for
58 * deletion.
59 */
60 bool existsTextureWithUniqueKey(const GrUniqueKey& key) const {
61 return this->existsResourceWithUniqueKey(key);
62 }
63
64 /**
bsalomoneae62002015-07-31 13:59:30 -070065 * Finds a texture that approximately matches the descriptor. Will be at least as large in width
66 * and height as desc specifies. If desc specifies that the texture should be a render target
67 * then result will be a render target. Format and sample count will always match the request.
68 * The contents of the texture are undefined. The caller owns a ref on the returned texture and
69 * must balance with a call to unref.
bsalomond309e7a2015-04-30 14:18:54 -070070 */
bsalomoneae62002015-07-31 13:59:30 -070071 GrTexture* createApproxTexture(const GrSurfaceDesc&);
72
reedc9b5f8b2015-10-22 13:20:20 -070073 enum SizeConstraint {
74 kExact_SizeConstraint,
75 kApprox_SizeConstraint,
76 };
77
78 GrTexture* createTexture(const GrSurfaceDesc& desc, SizeConstraint constraint) {
79 switch (constraint) {
80 case kExact_SizeConstraint:
81 return this->createTexture(desc, true);
82 case kApprox_SizeConstraint:
83 return this->createApproxTexture(desc);
84 }
85 sk_throw();
86 return nullptr;
87 }
88
89 static SizeConstraint FromImageFilter(SkImageFilter::SizeConstraint constraint) {
90 if (SkImageFilter::kExact_SizeConstraint == constraint) {
91 return kExact_SizeConstraint;
92 } else {
93 SkASSERT(SkImageFilter::kApprox_SizeConstraint == constraint);
94 return kApprox_SizeConstraint;
95 }
96 }
97
bsalomoneae62002015-07-31 13:59:30 -070098 /** Legacy function that no longer should be used. */
bsalomond309e7a2015-04-30 14:18:54 -070099 enum ScratchTexMatch {
bsalomond309e7a2015-04-30 14:18:54 -0700100 kExact_ScratchTexMatch,
bsalomond309e7a2015-04-30 14:18:54 -0700101 kApprox_ScratchTexMatch
102 };
bsalomoneae62002015-07-31 13:59:30 -0700103 GrTexture* refScratchTexture(const GrSurfaceDesc& desc, ScratchTexMatch match) {
104 if (kApprox_ScratchTexMatch == match) {
105 return this->createApproxTexture(desc);
106 } else {
107 return this->createTexture(desc, true);
108 }
109 }
bsalomond309e7a2015-04-30 14:18:54 -0700110
111 ///////////////////////////////////////////////////////////////////////////
112 // Wrapped Backend Surfaces
113
114 /**
115 * Wraps an existing texture with a GrTexture object.
116 *
117 * OpenGL: if the object is a texture Gr may change its GL texture params
118 * when it is drawn.
119 *
bsalomond309e7a2015-04-30 14:18:54 -0700120 * @return GrTexture object or NULL on failure.
121 */
bsalomon6dc6f5f2015-06-18 09:12:16 -0700122 GrTexture* wrapBackendTexture(const GrBackendTextureDesc& desc,
123 GrWrapOwnership = kBorrow_GrWrapOwnership);
bsalomond309e7a2015-04-30 14:18:54 -0700124
125 /**
126 * Wraps an existing render target with a GrRenderTarget object. It is
127 * similar to wrapBackendTexture but can be used to draw into surfaces
128 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that
bsalomon6dc6f5f2015-06-18 09:12:16 -0700129 * the client will resolve to a texture). Currently wrapped render targets
130 * always use the kBorrow_GrWrapOwnership semantics.
bsalomond309e7a2015-04-30 14:18:54 -0700131 *
132 * @return GrTexture object or NULL on failure.
133 */
134 GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc);
135
136protected:
137 GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(gpu) {}
138
139 /**
140 * Assigns a unique key to a resource. If the key is associated with another resource that
141 * association is removed and replaced by this resource.
142 */
143 void assignUniqueKeyToResource(const GrUniqueKey&, GrGpuResource*);
144
145 /**
146 * Finds a resource in the cache, based on the specified key. This is intended for use in
147 * conjunction with addResourceToCache(). The return value will be NULL if not found. The
148 * caller must balance with a call to unref().
149 */
150 GrGpuResource* findAndRefResourceByUniqueKey(const GrUniqueKey&);
151
152 /**
153 * Determines whether a resource is in the cache. If the resource is found it
154 * will not be locked or returned. This call does not affect the priority of
155 * the resource for deletion.
156 */
157 bool existsResourceWithUniqueKey(const GrUniqueKey& key) const;
158
bsalomoneae62002015-07-31 13:59:30 -0700159 enum ScratchTextureFlags {
160 kExact_ScratchTextureFlag = 0x1,
161 kNoPendingIO_ScratchTextureFlag = 0x2, // (http://skbug.com/4156)
162 kNoCreate_ScratchTextureFlag = 0x4,
163 };
164
165 /** A common impl for GrTextureProvider and GrResourceProvider variants. */
166 GrTexture* internalCreateApproxTexture(const GrSurfaceDesc& desc, uint32_t scratchTextureFlags);
167
168 GrTexture* refScratchTexture(const GrSurfaceDesc&, uint32_t scratchTextureFlags);
bsalomond309e7a2015-04-30 14:18:54 -0700169
170 void abandon() {
171 fCache = NULL;
172 fGpu = NULL;
173 }
174
bsalomoned0bcad2015-05-04 10:36:42 -0700175 GrResourceCache* cache() { return fCache; }
176 const GrResourceCache* cache() const { return fCache; }
177
178 GrGpu* gpu() { return fGpu; }
179 const GrGpu* gpu() const { return fGpu; }
180
bsalomond309e7a2015-04-30 14:18:54 -0700181 bool isAbandoned() const {
182 SkASSERT(SkToBool(fGpu) == SkToBool(fCache));
183 return !SkToBool(fCache);
184 }
185
robertphillips1b8e1b52015-06-24 06:54:10 -0700186private:
bsalomond309e7a2015-04-30 14:18:54 -0700187 GrResourceCache* fCache;
188 GrGpu* fGpu;
189};
190
191#endif