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joshualitt79f8fae2014-10-28 17:59:26 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrProgramDesc_DEFINED
9#define GrProgramDesc_DEFINED
10
joshualitt79f8fae2014-10-28 17:59:26 -070011#include "GrColor.h"
12#include "GrTypesPriv.h"
13#include "SkChecksum.h"
14
joshualitt79f8fae2014-10-28 17:59:26 -070015/** This class describes a program to generate. It also serves as a program cache key. Very little
16 of this is GL-specific. The GL-specific parts could be factored out into a subclass. */
17class GrProgramDesc {
18public:
19 // Creates an uninitialized key that must be populated by GrGpu::buildProgramDesc()
20 GrProgramDesc() {}
21
22 // Returns this as a uint32_t array to be used as a key in the program cache.
23 const uint32_t* asKey() const {
24 return reinterpret_cast<const uint32_t*>(fKey.begin());
25 }
26
27 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. When comparing two
28 // keys the size of either key can be used with memcmp() since the lengths themselves begin the
29 // keys and thus the memcmp will exit early if the keys are of different lengths.
30 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset>(); }
31
32 // Gets the a checksum of the key. Can be used as a hash value for a fast lookup in a cache.
33 uint32_t getChecksum() const { return *this->atOffset<uint32_t, kChecksumOffset>(); }
34
35 GrProgramDesc& operator= (const GrProgramDesc& other) {
bsalomonccb328d2014-12-11 13:31:06 -080036 uint32_t keyLength = other.keyLength();
bsalomonef3fcd82014-12-12 08:51:38 -080037 fKey.reset(SkToInt(keyLength));
joshualitt79f8fae2014-10-28 17:59:26 -070038 memcpy(fKey.begin(), other.fKey.begin(), keyLength);
39 return *this;
40 }
41
42 bool operator== (const GrProgramDesc& other) const {
43 // The length is masked as a hint to the compiler that the address will be 4 byte aligned.
44 return 0 == memcmp(this->asKey(), other.asKey(), this->keyLength() & ~0x3);
45 }
46
47 bool operator!= (const GrProgramDesc& other) const {
48 return !(*this == other);
49 }
50
51 static bool Less(const GrProgramDesc& a, const GrProgramDesc& b) {
52 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0;
53 }
54
joshualitt79f8fae2014-10-28 17:59:26 -070055 struct KeyHeader {
joshualitt79f8fae2014-10-28 17:59:26 -070056 uint8_t fFragPosKey; // set by GrGLShaderBuilder if there are
57 // effects that read the fragment position.
58 // Otherwise, 0.
59
joshualitt79f8fae2014-10-28 17:59:26 -070060 int8_t fColorEffectCnt;
61 int8_t fCoverageEffectCnt;
62 };
63
joshualitt79f8fae2014-10-28 17:59:26 -070064 int numColorEffects() const {
65 return this->header().fColorEffectCnt;
66 }
67
68 int numCoverageEffects() const {
69 return this->header().fCoverageEffectCnt;
70 }
71
72 int numTotalEffects() const { return this->numColorEffects() + this->numCoverageEffects(); }
73
74 // This should really only be used internally, base classes should return their own headers
75 const KeyHeader& header() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
76
jvanverthd1e72872015-04-20 12:29:37 -070077protected:
joshualitt79f8fae2014-10-28 17:59:26 -070078 template<typename T, size_t OFFSET> T* atOffset() {
79 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
80 }
81
82 template<typename T, size_t OFFSET> const T* atOffset() const {
83 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
84 }
85
86 void finalize() {
87 int keyLength = fKey.count();
88 SkASSERT(0 == (keyLength % 4));
89 *(this->atOffset<uint32_t, GrProgramDesc::kLengthOffset>()) = SkToU32(keyLength);
90
91 uint32_t* checksum = this->atOffset<uint32_t, GrProgramDesc::kChecksumOffset>();
92 *checksum = 0;
93 *checksum = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.begin()), keyLength);
94 }
95
96 // The key, stored in fKey, is composed of four parts:
97 // 1. uint32_t for total key length.
98 // 2. uint32_t for a checksum.
99 // 3. Header struct defined above. Also room for extensions to the header
100 // 4. A Backend specific payload. Room is preallocated for this
101 enum KeyOffsets {
102 // Part 1.
103 kLengthOffset = 0,
104 // Part 2.
105 kChecksumOffset = kLengthOffset + sizeof(uint32_t),
106 // Part 3.
107 kHeaderOffset = kChecksumOffset + sizeof(uint32_t),
108 kHeaderSize = SkAlign4(2 * sizeof(KeyHeader)),
109 };
110
111 enum {
112 kMaxPreallocProcessors = 8,
113 kIntsPerProcessor = 4, // This is an overestimate of the average effect key size.
114 kPreAllocSize = kHeaderOffset + kHeaderSize +
115 kMaxPreallocProcessors * sizeof(uint32_t) * kIntsPerProcessor,
116 };
117
jvanverthd1e72872015-04-20 12:29:37 -0700118 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; }
119 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; }
joshualitt79f8fae2014-10-28 17:59:26 -0700120
jvanverthd1e72872015-04-20 12:29:37 -0700121private:
122 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
joshualitt79f8fae2014-10-28 17:59:26 -0700123};
124
125#endif