robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "gm.h" |
| 9 | #include "SkCanvas.h" |
| 10 | |
| 11 | #if SK_SUPPORT_GPU |
| 12 | #include "GrContext.h" |
| 13 | |
| 14 | namespace skiagm { |
| 15 | extern GrContext* GetGr(); |
| 16 | }; |
| 17 | |
| 18 | void GrContext::setMaxTextureSizeOverride(int maxTextureSizeOverride) { |
| 19 | fMaxTextureSizeOverride = maxTextureSizeOverride; |
| 20 | } |
| 21 | #endif |
| 22 | |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 23 | // Create a black&white checked texture with a 1-pixel red ring |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 24 | // around the outside edge |
| 25 | static void make_red_ringed_bitmap(SkBitmap* result, int width, int height) { |
| 26 | SkASSERT(0 == width % 2 && 0 == width % 2); |
| 27 | |
| 28 | result->setConfig(SkBitmap::kARGB_8888_Config, width, height); |
| 29 | result->allocPixels(); |
| 30 | SkAutoLockPixels lock(*result); |
| 31 | |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 32 | SkPMColor* scanline = result->getAddr32(0, 0); |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 33 | for (int x = 0; x < width; ++x) { |
| 34 | scanline[x] = SK_ColorRED; |
| 35 | } |
| 36 | |
| 37 | for (int y = 1; y < height/2; ++y) { |
| 38 | scanline = result->getAddr32(0, y); |
| 39 | scanline[0] = SK_ColorRED; |
| 40 | for (int x = 1; x < width/2; ++x) { |
| 41 | scanline[x] = SK_ColorBLACK; |
| 42 | } |
| 43 | for (int x = width/2; x < width-1; ++x) { |
| 44 | scanline[x] = SK_ColorWHITE; |
| 45 | } |
| 46 | scanline[width-1] = SK_ColorRED; |
| 47 | } |
| 48 | |
| 49 | for (int y = height/2; y < height-1; ++y) { |
| 50 | scanline = result->getAddr32(0, y); |
| 51 | scanline[0] = SK_ColorRED; |
| 52 | for (int x = 1; x < width/2; ++x) { |
| 53 | scanline[x] = SK_ColorWHITE; |
| 54 | } |
| 55 | for (int x = width/2; x < width-1; ++x) { |
| 56 | scanline[x] = SK_ColorBLACK; |
| 57 | } |
| 58 | scanline[width-1] = SK_ColorRED; |
| 59 | } |
| 60 | |
| 61 | scanline = result->getAddr32(0, height-1); |
| 62 | for (int x = 0; x < width; ++x) { |
| 63 | scanline[x] = SK_ColorRED; |
| 64 | } |
| 65 | result->setIsOpaque(true); |
| 66 | result->setImmutable(); |
| 67 | } |
| 68 | |
| 69 | // This GM exercises the drawBitmapRectToRect "bleed" flag |
| 70 | class BleedGM : public skiagm::GM { |
| 71 | public: |
| 72 | BleedGM() {} |
| 73 | |
| 74 | protected: |
| 75 | virtual SkString onShortName() SK_OVERRIDE { |
| 76 | return SkString("bleed"); |
| 77 | } |
| 78 | |
| 79 | virtual SkISize onISize() SK_OVERRIDE { |
| 80 | return SkISize::Make(kWidth, kHeight); |
| 81 | } |
| 82 | |
| 83 | virtual void onOnceBeforeDraw() SK_OVERRIDE { |
| 84 | make_red_ringed_bitmap(&fBitmapSmall, kSmallTextureSize, kSmallTextureSize); |
| 85 | |
| 86 | // To exercise the GPU's tiling path we need a texture |
| 87 | // too big for the GPU to handle in one go |
| 88 | make_red_ringed_bitmap(&fBitmapBig, 2*kMaxTextureSize, 2*kMaxTextureSize); |
| 89 | } |
| 90 | |
| 91 | virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
| 92 | #if SK_SUPPORT_GPU |
| 93 | GrContext* ctx = skiagm::GetGr(); |
| 94 | int oldMaxTextureSize = 0; |
| 95 | if (NULL != ctx) { |
| 96 | // shrink the max texture size so all our textures can be reasonably sized |
| 97 | oldMaxTextureSize = ctx->getMaxTextureSize(); |
| 98 | ctx->setMaxTextureSizeOverride(kMaxTextureSize); |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 99 | } |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 100 | #endif |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 101 | |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 102 | canvas->clear(SK_ColorGRAY); |
| 103 | |
| 104 | SkPaint paint; |
| 105 | |
| 106 | // Bleeding only comes into play when filtering |
| 107 | paint.setFilterBitmap(true); |
| 108 | |
| 109 | // carve out the center of the small bitmap |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 110 | SkRect src = SkRect::MakeXYWH(1, 1, |
| 111 | kSmallTextureSize-2, |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 112 | kSmallTextureSize-2); |
| 113 | SkRect dst = SkRect::MakeXYWH(10, 10, 100, 100); |
| 114 | |
| 115 | // first draw without bleeding |
| 116 | canvas->drawBitmapRectToRect(fBitmapSmall, &src, dst, &paint); |
| 117 | |
| 118 | // then draw with bleeding |
| 119 | dst = SkRect::MakeXYWH(120, 10, 100, 100); |
| 120 | canvas->drawBitmapRectToRect(fBitmapSmall, &src, dst, &paint); |
| 121 | |
| 122 | // Next test out the GPU's tiling of large textures |
| 123 | |
| 124 | // first draw almost the whole thing |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 125 | src = SkRect::MakeXYWH(1, 1, |
| 126 | SkIntToScalar(fBitmapBig.width()-2), |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 127 | SkIntToScalar(fBitmapBig.height()-2)); |
| 128 | dst = SkRect::MakeXYWH(10, 120, 100, 100); |
| 129 | |
| 130 | // first without bleeding |
| 131 | canvas->drawBitmapRectToRect(fBitmapBig, &src, dst, &paint); |
| 132 | |
| 133 | // then with bleeding |
| 134 | dst = SkRect::MakeXYWH(120, 120, 100, 100); |
| 135 | canvas->drawBitmapRectToRect(fBitmapBig, &src, dst, &paint); |
| 136 | |
| 137 | // next draw ~1/4 of the bitmap |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 138 | src = SkRect::MakeXYWH(1, 1, |
| 139 | SkIntToScalar(fBitmapBig.width()/2-1), |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 140 | SkIntToScalar(fBitmapBig.height()/2-1)); |
| 141 | dst = SkRect::MakeXYWH(10, 230, 100, 100); |
| 142 | |
| 143 | // first without bleeding |
| 144 | canvas->drawBitmapRectToRect(fBitmapBig, &src, dst, &paint); |
| 145 | |
| 146 | // then with bleeding |
| 147 | dst = SkRect::MakeXYWH(120, 230, 100, 100); |
| 148 | canvas->drawBitmapRectToRect(fBitmapBig, &src, dst, &paint); |
| 149 | |
| 150 | #if SK_SUPPORT_GPU |
| 151 | if (NULL != ctx) { |
| 152 | ctx->setMaxTextureSizeOverride(oldMaxTextureSize); |
skia.committer@gmail.com | 956b310 | 2013-07-26 07:00:58 +0000 | [diff] [blame] | 153 | } |
robertphillips@google.com | aaa9b29 | 2013-07-25 21:34:00 +0000 | [diff] [blame] | 154 | #endif |
| 155 | } |
| 156 | |
| 157 | private: |
| 158 | static const int kWidth = 230; |
| 159 | static const int kHeight = 340; |
| 160 | |
| 161 | static const int kSmallTextureSize = 4; |
| 162 | static const int kMaxTextureSize = 32; |
| 163 | |
| 164 | SkBitmap fBitmapSmall; |
| 165 | SkBitmap fBitmapBig; |
| 166 | |
| 167 | typedef GM INHERITED; |
| 168 | }; |
| 169 | |
| 170 | DEF_GM( return new BleedGM(); ) |