bsalomon | b3cb214 | 2016-09-08 12:35:32 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "Benchmark.h" |
| 9 | #include "GrContext.h" |
| 10 | #include "sk_tool_utils.h" |
| 11 | #include "SkCanvas.h" |
| 12 | #include "SkImage.h" |
| 13 | #include "SkSurface.h" |
| 14 | |
| 15 | /** These benchmarks were designed to measure changes to GrResourceCache's replacement policy */ |
| 16 | |
| 17 | ////////////////////////////////////////////////////////////////////////////// |
| 18 | |
| 19 | // The width/height of the images to draw. The small size underestimates the value of a good |
| 20 | // replacement strategy since the texture uploads are quite small. However, the effects are still |
| 21 | // significant and this lets the benchmarks complete a lot faster, especially on mobile. |
| 22 | static constexpr int kS = 25; |
| 23 | |
| 24 | static void make_images(sk_sp<SkImage> imgs[], int cnt) { |
| 25 | for (int i = 0; i < cnt; ++i) { |
| 26 | SkBitmap bmp = sk_tool_utils::create_checkerboard_bitmap(kS, kS, SK_ColorBLACK, |
| 27 | SK_ColorCYAN, 10); |
| 28 | imgs[i] = SkImage::MakeFromBitmap(bmp); |
| 29 | } |
| 30 | } |
| 31 | |
| 32 | static void draw_image(SkCanvas* canvas, SkImage* img) { |
| 33 | // Make the paint transparent to avoid any issues of deferred tiler blending |
| 34 | // optmizations |
| 35 | SkPaint paint; |
| 36 | paint.setAlpha(0x10); |
| 37 | canvas->drawImage(img, 0, 0, &paint); |
| 38 | } |
| 39 | |
| 40 | void set_cache_budget(SkCanvas* canvas, int approxImagesInBudget) { |
| 41 | // This is inexact but we attempt to figure out a baseline number of resources GrContext needs |
| 42 | // to render an SkImage and add one additional resource for each image we'd like to fit. |
| 43 | GrContext* context = canvas->getGrContext(); |
| 44 | SkASSERT(context); |
| 45 | context->flush(); |
| 46 | context->purgeAllUnlockedResources(); |
| 47 | sk_sp<SkImage> image; |
| 48 | make_images(&image, 1); |
| 49 | draw_image(canvas, image.get()); |
| 50 | context->flush(); |
| 51 | int baselineCount; |
| 52 | context->getResourceCacheUsage(&baselineCount, nullptr); |
| 53 | baselineCount -= 1; // for the image's textures. |
| 54 | context->setResourceCacheLimits(baselineCount + approxImagesInBudget, 1 << 30); |
| 55 | context->purgeAllUnlockedResources(); |
| 56 | } |
| 57 | |
| 58 | ////////////////////////////////////////////////////////////////////////////// |
| 59 | |
| 60 | /** |
| 61 | * Tests repeatedly drawing the same set of images in each frame. Different instances of the bench |
| 62 | * run with different cache sizes and either repeat the image order each frame or use a random |
| 63 | * order. Every variation of this bench draws the same image set, only the budget and order of |
| 64 | * images differs. Since the total fill is the same they can be cross-compared. |
| 65 | */ |
| 66 | class ImageCacheBudgetBench : public Benchmark { |
| 67 | public: |
| 68 | /** budgetSize is the number of images that can fit in the cache. 100 images will be drawn. */ |
| 69 | ImageCacheBudgetBench(int budgetSize, bool shuffle) |
| 70 | : fBudgetSize(budgetSize) |
| 71 | , fShuffle(shuffle) |
| 72 | , fIndices(nullptr) { |
| 73 | float imagesOverBudget = float(kImagesToDraw) / budgetSize; |
| 74 | // Make the benchmark name contain the percentage of the budget that is used in each |
| 75 | // simulated frame. |
| 76 | fName.printf("image_cache_budget_%.0f%s", imagesOverBudget * 100, |
| 77 | (shuffle ? "_shuffle" : "")); |
| 78 | } |
| 79 | |
| 80 | bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; } |
| 81 | |
| 82 | protected: |
| 83 | const char* onGetName() override { |
| 84 | return fName.c_str(); |
| 85 | } |
| 86 | |
| 87 | void onPerCanvasPreDraw(SkCanvas* canvas) override { |
| 88 | GrContext* context = canvas->getGrContext(); |
| 89 | SkASSERT(context); |
| 90 | context->getResourceCacheLimits(&fOldCount, &fOldBytes); |
| 91 | set_cache_budget(canvas, fBudgetSize); |
| 92 | make_images(fImages, kImagesToDraw); |
| 93 | if (fShuffle) { |
| 94 | SkRandom random; |
| 95 | fIndices.reset(new int[kSimulatedFrames * kImagesToDraw]); |
| 96 | for (int frame = 0; frame < kSimulatedFrames; ++frame) { |
| 97 | int* base = fIndices.get() + frame * kImagesToDraw; |
| 98 | for (int i = 0; i < kImagesToDraw; ++i) { |
| 99 | base[i] = i; |
| 100 | } |
| 101 | for (int i = 0; i < kImagesToDraw - 1; ++i) { |
| 102 | int other = random.nextULessThan(kImagesToDraw - i) + i; |
| 103 | SkTSwap(base[i], base[other]); |
| 104 | } |
| 105 | } |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | void onPerCanvasPostDraw(SkCanvas* canvas) override { |
| 110 | GrContext* context = canvas->getGrContext(); |
| 111 | SkASSERT(context); |
| 112 | context->setResourceCacheLimits(fOldCount, fOldBytes); |
| 113 | for (int i = 0; i < kImagesToDraw; ++i) { |
| 114 | fImages[i].reset(); |
| 115 | } |
| 116 | fIndices.reset(nullptr); |
| 117 | } |
| 118 | |
| 119 | void onDraw(int loops, SkCanvas* canvas) override { |
| 120 | for (int i = 0; i < loops; ++i) { |
| 121 | for (int frame = 0; frame < kSimulatedFrames; ++frame) { |
| 122 | for (int j = 0; j < kImagesToDraw; ++j) { |
| 123 | int idx; |
| 124 | if (fShuffle) { |
| 125 | idx = fIndices[frame * kImagesToDraw + j]; |
| 126 | } else { |
| 127 | idx = j; |
| 128 | } |
| 129 | draw_image(canvas, fImages[idx].get()); |
| 130 | } |
| 131 | // Simulate a frame boundary by flushing. This should notify GrResourceCache. |
| 132 | canvas->flush(); |
| 133 | } |
| 134 | } |
| 135 | } |
| 136 | |
| 137 | private: |
| 138 | static constexpr int kImagesToDraw = 100; |
| 139 | static constexpr int kSimulatedFrames = 5; |
| 140 | |
| 141 | int fBudgetSize; |
| 142 | bool fShuffle; |
| 143 | SkString fName; |
| 144 | sk_sp<SkImage> fImages[kImagesToDraw]; |
| 145 | SkAutoTDeleteArray<int> fIndices; |
| 146 | size_t fOldBytes; |
| 147 | int fOldCount; |
| 148 | |
| 149 | typedef Benchmark INHERITED; |
| 150 | }; |
| 151 | |
| 152 | DEF_BENCH( return new ImageCacheBudgetBench(105, false); ) |
| 153 | |
| 154 | DEF_BENCH( return new ImageCacheBudgetBench(90, false); ) |
| 155 | |
| 156 | DEF_BENCH( return new ImageCacheBudgetBench(80, false); ) |
| 157 | |
| 158 | DEF_BENCH( return new ImageCacheBudgetBench(50, false); ) |
| 159 | |
| 160 | DEF_BENCH( return new ImageCacheBudgetBench(105, true); ) |
| 161 | |
| 162 | DEF_BENCH( return new ImageCacheBudgetBench(90, true); ) |
| 163 | |
| 164 | DEF_BENCH( return new ImageCacheBudgetBench(80, true); ) |
| 165 | |
| 166 | DEF_BENCH( return new ImageCacheBudgetBench(50, true); ) |
| 167 | |
| 168 | ////////////////////////////////////////////////////////////////////////////// |
| 169 | |
| 170 | /** |
| 171 | * Similar to above but changes between being over and under budget by varying the number of images |
| 172 | * rendered. This is not directly comparable to the non-dynamic benchmarks. |
| 173 | */ |
| 174 | class ImageCacheBudgetDynamicBench : public Benchmark { |
| 175 | public: |
| 176 | enum class Mode { |
| 177 | // Increase from min to max images drawn gradually over simulated frames and then back. |
| 178 | kPingPong, |
| 179 | // Alternate between under and over budget every other simulated frame. |
| 180 | kFlipFlop |
| 181 | }; |
| 182 | |
| 183 | ImageCacheBudgetDynamicBench(Mode mode) : fMode(mode) {} |
| 184 | |
| 185 | bool isSuitableFor(Backend backend) override { return kGPU_Backend == backend; } |
| 186 | |
| 187 | protected: |
| 188 | const char* onGetName() override { |
| 189 | switch (fMode) { |
| 190 | case Mode::kPingPong: |
| 191 | return "image_cache_budget_dynamic_ping_pong"; |
| 192 | case Mode::kFlipFlop: |
| 193 | return "image_cache_budget_dynamic_flip_flop"; |
| 194 | } |
| 195 | return ""; |
| 196 | } |
| 197 | |
| 198 | void onPerCanvasPreDraw(SkCanvas* canvas) override { |
| 199 | GrContext* context = canvas->getGrContext(); |
| 200 | SkASSERT(context); |
| 201 | context->getResourceCacheLimits(&fOldCount, &fOldBytes); |
| 202 | make_images(fImages, kMaxImagesToDraw); |
| 203 | set_cache_budget(canvas, kImagesInBudget); |
| 204 | } |
| 205 | |
| 206 | void onPerCanvasPostDraw(SkCanvas* canvas) override { |
| 207 | GrContext* context = canvas->getGrContext(); |
| 208 | SkASSERT(context); |
| 209 | context->setResourceCacheLimits(fOldCount, fOldBytes); |
| 210 | for (int i = 0; i < kMaxImagesToDraw; ++i) { |
| 211 | fImages[i].reset(); |
| 212 | } |
| 213 | } |
| 214 | |
| 215 | void onDraw(int loops, SkCanvas* canvas) override { |
| 216 | int delta = 0; |
| 217 | switch (fMode) { |
| 218 | case Mode::kPingPong: |
| 219 | delta = 1; |
| 220 | break; |
| 221 | case Mode::kFlipFlop: |
| 222 | delta = kMaxImagesToDraw - kMinImagesToDraw; |
| 223 | break; |
| 224 | } |
| 225 | for (int i = 0; i < loops; ++i) { |
| 226 | int imgsToDraw = kMinImagesToDraw; |
| 227 | for (int frame = 0; frame < kSimulatedFrames; ++frame) { |
| 228 | for (int j = 0; j < imgsToDraw; ++j) { |
| 229 | draw_image(canvas, fImages[j].get()); |
| 230 | } |
| 231 | imgsToDraw += delta; |
| 232 | if (imgsToDraw > kMaxImagesToDraw || imgsToDraw < kMinImagesToDraw) { |
| 233 | delta = -delta; |
| 234 | imgsToDraw += 2 * delta; |
| 235 | } |
| 236 | // Simulate a frame boundary by flushing. This should notify GrResourceCache. |
| 237 | canvas->flush(); |
| 238 | } |
| 239 | } |
| 240 | } |
| 241 | |
| 242 | private: |
| 243 | static constexpr int kImagesInBudget = 25; |
| 244 | static constexpr int kMinImagesToDraw = 15; |
| 245 | static constexpr int kMaxImagesToDraw = 35; |
| 246 | static constexpr int kSimulatedFrames = 80; |
| 247 | |
| 248 | Mode fMode; |
| 249 | sk_sp<SkImage> fImages[kMaxImagesToDraw]; |
| 250 | size_t fOldBytes; |
| 251 | int fOldCount; |
| 252 | |
| 253 | typedef Benchmark INHERITED; |
| 254 | }; |
| 255 | |
| 256 | DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kPingPong); ) |
| 257 | DEF_BENCH( return new ImageCacheBudgetDynamicBench(ImageCacheBudgetDynamicBench::Mode::kFlipFlop); ) |