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digit@google.com3ada0ef2012-08-13 14:06:34 +00001/*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
reed0e72b7e2015-06-26 07:26:19 -07007
digit@google.com3ada0ef2012-08-13 14:06:34 +00008#include "SkBitmapProcState.h"
9#include "SkBitmapProcState_filter.h"
Cary Clarka4083c92017-09-15 11:59:23 -040010#include "SkColorData.h"
digit@google.com3ada0ef2012-08-13 14:06:34 +000011#include "SkPaint.h"
12#include "SkShader.h" // for tilemodes
13#include "SkUtilsArm.h"
14
15// Required to ensure the table is part of the final binary.
16extern const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[];
digit@google.com3ada0ef2012-08-13 14:06:34 +000017
18#define NAME_WRAP(x) x ## _neon
19#include "SkBitmapProcState_filter_neon.h"
20#include "SkBitmapProcState_procs.h"
21
22const SkBitmapProcState::SampleProc32 gSkBitmapProcStateSample32_neon[] = {
23 S32_opaque_D32_nofilter_DXDY_neon,
24 S32_alpha_D32_nofilter_DXDY_neon,
25 S32_opaque_D32_nofilter_DX_neon,
26 S32_alpha_D32_nofilter_DX_neon,
27 S32_opaque_D32_filter_DXDY_neon,
28 S32_alpha_D32_filter_DXDY_neon,
29 S32_opaque_D32_filter_DX_neon,
30 S32_alpha_D32_filter_DX_neon,
digit@google.com3ada0ef2012-08-13 14:06:34 +000031};