blob: cb0343cebf801051793cfa03f13220b1bcc51b93 [file] [log] [blame]
robertphillips@google.comecf1f322012-06-28 21:59:38 +00001
2/*
3 * Copyright 2010 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10
11#include "SkGrTexturePixelRef.h"
12#include "GrContext.h"
13#include "GrTexture.h"
14#include "SkGr.h"
15#include "SkRect.h"
16
17// since we call lockPixels recursively on fBitmap, we need a distinct mutex,
18// to avoid deadlock with the default one provided by SkPixelRef.
19SK_DECLARE_STATIC_MUTEX(gROLockPixelsPixelRefMutex);
20
21SkROLockPixelsPixelRef_Deprecated::SkROLockPixelsPixelRef_Deprecated()
22 : INHERITED(&gROLockPixelsPixelRefMutex) {
23}
24
25SkROLockPixelsPixelRef_Deprecated::~SkROLockPixelsPixelRef_Deprecated() {
26}
27
28void* SkROLockPixelsPixelRef_Deprecated::onLockPixels(SkColorTable** ctable) {
29 if (ctable) {
30 *ctable = NULL;
31 }
32 fBitmap.reset();
33// SkDebugf("---------- calling readpixels in support of lockpixels\n");
34 if (!this->onReadPixels(&fBitmap, NULL)) {
35 SkDebugf("SkROLockPixelsPixelRef::onLockPixels failed!\n");
36 return NULL;
37 }
38 fBitmap.lockPixels();
39 return fBitmap.getPixels();
40}
41
42void SkROLockPixelsPixelRef_Deprecated::onUnlockPixels() {
43 fBitmap.unlockPixels();
44}
45
46bool SkROLockPixelsPixelRef_Deprecated::onLockPixelsAreWritable() const {
47 return false;
48}
49
50///////////////////////////////////////////////////////////////////////////////
51
52static SkGrTexturePixelRef* copyToTexturePixelRef(GrTexture* texture,
53 SkBitmap::Config dstConfig) {
54 if (NULL == texture) {
55 return NULL;
56 }
57 GrContext* context = texture->getContext();
58 if (NULL == context) {
59 return NULL;
60 }
61 GrTextureDesc desc;
62
63 desc.fWidth = texture->width();
64 desc.fHeight = texture->height();
65 desc.fFlags = kRenderTarget_GrTextureFlagBit | kNoStencil_GrTextureFlagBit;
66 desc.fConfig = SkGr::BitmapConfig2PixelConfig(dstConfig);
67
68 GrTexture* dst = context->createUncachedTexture(desc, NULL, 0);
69 if (NULL == dst) {
70 return NULL;
71 }
72
73 context->copyTexture(texture, dst->asRenderTarget());
74 SkGrTexturePixelRef* pixelRef = new SkGrTexturePixelRef(dst);
75 GrSafeUnref(dst);
76 return pixelRef;
77}
78
79///////////////////////////////////////////////////////////////////////////////
80
81SkGrTexturePixelRef::SkGrTexturePixelRef(GrTexture* tex) {
82 fTexture = tex;
83 GrSafeRef(tex);
84}
85
86SkGrTexturePixelRef::~SkGrTexturePixelRef() {
87 GrSafeUnref(fTexture);
88}
89
90SkGpuTexture* SkGrTexturePixelRef::getTexture() {
91 return (SkGpuTexture*)fTexture;
92}
93
94SkPixelRef* SkGrTexturePixelRef::deepCopy(SkBitmap::Config dstConfig) {
95 return copyToTexturePixelRef(fTexture, dstConfig);
96}
97
98bool SkGrTexturePixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
99 if (NULL != fTexture && fTexture->isValid()) {
100 int left, top, width, height;
101 if (NULL != subset) {
102 left = subset->fLeft;
103 width = subset->width();
104 top = subset->fTop;
105 height = subset->height();
106 } else {
107 left = 0;
108 width = fTexture->width();
109 top = 0;
110 height = fTexture->height();
111 }
112 dst->setConfig(SkBitmap::kARGB_8888_Config, width, height);
113 dst->allocPixels();
114 SkAutoLockPixels al(*dst);
115 void* buffer = dst->getPixels();
116 return fTexture->readPixels(left, top, width, height,
117 kSkia8888_PM_GrPixelConfig,
118 buffer, dst->rowBytes());
119 } else {
120 return false;
121 }
122}
123
124///////////////////////////////////////////////////////////////////////////////
125
126SkGrRenderTargetPixelRef::SkGrRenderTargetPixelRef(GrRenderTarget* rt) {
127 fRenderTarget = rt;
128 GrSafeRef(fRenderTarget);
129}
130
131SkGrRenderTargetPixelRef::~SkGrRenderTargetPixelRef() {
132 GrSafeUnref(fRenderTarget);
133}
134
135SkGpuTexture* SkGrRenderTargetPixelRef::getTexture() {
136 if (NULL != fRenderTarget) {
137 return (SkGpuTexture*) fRenderTarget->asTexture();
138 }
139 return NULL;
140}
141
142SkPixelRef* SkGrRenderTargetPixelRef::deepCopy(SkBitmap::Config dstConfig) {
143 if (NULL == fRenderTarget) {
144 return NULL;
145 }
146 // Note that when copying an SkGrRenderTargetPixelRef, we actually
147 // return an SkGrTexturePixelRef instead. This is because
148 // SkGrRenderTargetPixelRef is usually created in conjunction with
149 // GrTexture owned elsewhere (e.g., SkGpuDevice), and cannot live
150 // independently of that texture. SkGrTexturePixelRef, on the other
151 // hand, owns its own GrTexture, and is thus self-contained.
152 return copyToTexturePixelRef(fRenderTarget->asTexture(), dstConfig);
153}
154
155bool SkGrRenderTargetPixelRef::onReadPixels(SkBitmap* dst, const SkIRect* subset) {
156 if (NULL != fRenderTarget && fRenderTarget->isValid()) {
157 int left, top, width, height;
158 if (NULL != subset) {
159 left = subset->fLeft;
160 width = subset->width();
161 top = subset->fTop;
162 height = subset->height();
163 } else {
164 left = 0;
165 width = fRenderTarget->width();
166 top = 0;
167 height = fRenderTarget->height();
168 }
169 dst->setConfig(SkBitmap::kARGB_8888_Config, width, height);
170 dst->allocPixels();
171 SkAutoLockPixels al(*dst);
172 void* buffer = dst->getPixels();
173 return fRenderTarget->readPixels(left, top, width, height,
174 kSkia8888_PM_GrPixelConfig,
175 buffer, dst->rowBytes());
176 } else {
177 return false;
178 }
179}
180