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mtkleinf3723212014-06-25 14:08:00 -07001/*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "Benchmark.h"
9#include "CrashHandler.h"
10#include "Stats.h"
11#include "Timer.h"
12
13#include "SkCanvas.h"
14#include "SkCommandLineFlags.h"
15#include "SkForceLinking.h"
16#include "SkGraphics.h"
17#include "SkString.h"
18#include "SkSurface.h"
19
20__SK_FORCE_IMAGE_DECODER_LINKING;
21
22DEFINE_int32(samples, 10, "Number of samples to measure for each bench.");
23DEFINE_int32(overheadLoops, 100000, "Loops to estimate timer overhead.");
24DEFINE_double(overheadGoal, 0.0001,
25 "Loop until timer overhead is at most this fraction of our measurments.");
26DEFINE_string(match, "", "The usual filters on file names of benchmarks to measure.");
27DEFINE_bool2(quiet, q, false, "Print only bench name and minimum sample.");
28DEFINE_bool2(verbose, v, false, "Print all samples.");
29DEFINE_string(config, "8888 nonrendering",
30 "Configs to measure. Options: 565 8888 nonrendering");
31
32// TODO: GPU benches
33
34static SkString humanize(double ms) {
35 if (ms > 1e+3) return SkStringPrintf("%.3gs", ms/1e3);
36 if (ms < 1e-3) return SkStringPrintf("%.3gns", ms*1e6);
37 if (ms < 1) return SkStringPrintf("%.3gµs", ms*1e3);
38 return SkStringPrintf("%.3gms", ms);
39}
40
41static double estimate_timer_overhead() {
42 double overhead = 0;
43 WallTimer timer;
44 for (int i = 0; i < FLAGS_overheadLoops; i++) {
45 timer.start();
46 timer.end();
47 overhead += timer.fWall;
48 }
49 return overhead / FLAGS_overheadLoops;
50}
51
52static void safe_flush(SkCanvas* canvas) {
53 if (canvas) {
54 canvas->flush();
55 }
56}
57
58static int guess_loops(double overhead, Benchmark* bench, SkCanvas* canvas) {
59 WallTimer timer;
60
61 // Measure timer overhead and bench time together.
62 do {
63 timer.start();
64 bench->draw(1, canvas);
65 safe_flush(canvas);
66 timer.end();
67 } while (timer.fWall < overhead); // Shouldn't normally happen.
68
69 // Later we'll just start and stop the timer once, but loop N times.
70 // We'll pick N to make timer overhead negligible:
71 //
72 // Timer Overhead
73 // ------------------------------- < FLAGS_overheadGoal
74 // Timer Overhead + N * Bench Time
75 //
76 // where timer.fWall ≈ Timer Overhead + Bench Time.
77 //
78 // Doing some math, we get:
79 //
80 // (Timer Overhead / FLAGS_overheadGoal) - Timer Overhead
81 // ----------------------------------------------------- < N
82 // (timer.fWall - Timer Overhead)
83 //
84 // Luckily, this also works well in practice. :)
85 const double numer = overhead / FLAGS_overheadGoal - overhead;
86 const double denom = timer.fWall - overhead;
87 return (int)ceil(numer / denom);
88}
89
90static bool push_config_if_enabled(const char* config, SkTDArray<const char*>* configs) {
91 if (FLAGS_config.contains(config)) {
92 configs->push(config);
93 return true;
94 }
95 return false;
96}
97
98static void create_surfaces(Benchmark* bench,
99 SkTDArray<SkSurface*>* surfaces,
100 SkTDArray<const char*>* configs) {
101
102 if (bench->isSuitableFor(Benchmark::kNonRendering_Backend)
103 && push_config_if_enabled("nonrendering", configs)) {
104 surfaces->push(NULL);
105 }
106
107 if (bench->isSuitableFor(Benchmark::kRaster_Backend)) {
108 const int w = bench->getSize().fX,
109 h = bench->getSize().fY;
110
111 if (push_config_if_enabled("8888", configs)) {
112 const SkImageInfo info = { w, h, kN32_SkColorType, kPremul_SkAlphaType };
113 surfaces->push(SkSurface::NewRaster(info));
114 }
115
116 if (push_config_if_enabled("565", configs)) {
117 const SkImageInfo info = { w, h, kRGB_565_SkColorType, kOpaque_SkAlphaType };
118 surfaces->push(SkSurface::NewRaster(info));
119 }
120 }
121}
122
123int tool_main(int argc, char** argv);
124int tool_main(int argc, char** argv) {
125 SetupCrashHandler();
126 SkAutoGraphics ag;
127 SkCommandLineFlags::Parse(argc, argv);
128
129 const double overhead = estimate_timer_overhead();
130
131 if (FLAGS_verbose) {
132 // No header.
133 } else if (FLAGS_quiet) {
134 SkDebugf("min\tbench\tconfig\n");
135 } else {
136 SkDebugf("loops\tmin\tmean\tmax\tstddev\tbench\tconfig\n");
137 }
138
139 for (const BenchRegistry* r = BenchRegistry::Head(); r != NULL; r = r->next()) {
140 SkAutoTDelete<Benchmark> bench(r->factory()(NULL));
141 if (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getName())) {
142 continue;
143 }
144
145 SkTDArray<SkSurface*> surfaces;
146 SkTDArray<const char*> configs;
147 create_surfaces(bench.get(), &surfaces, &configs);
148
149 bench->preDraw();
150 for (int j = 0; j < surfaces.count(); j++) {
151 SkCanvas* canvas = surfaces[j] ? surfaces[j]->getCanvas() : NULL;
152 const char* config = configs[j];
153
154 bench->draw(1, canvas); // Just paranoid warmup.
155 safe_flush(canvas);
156 const int loops = guess_loops(overhead, bench.get(), canvas);
157
158 SkAutoTMalloc<double> samples(FLAGS_samples);
159 WallTimer timer;
160 for (int i = 0; i < FLAGS_samples; i++) {
161 timer.start();
162 bench->draw(loops, canvas);
163 safe_flush(canvas);
164 timer.end();
165 samples[i] = timer.fWall / loops;
166 }
167
168 Stats stats(samples.get(), FLAGS_samples);
169
170 if (FLAGS_verbose) {
171 for (int i = 0; i < FLAGS_samples; i++) {
172 SkDebugf("%s ", humanize(samples[i]).c_str());
173 }
174 SkDebugf("%s\n", bench->getName());
175 } else if (FLAGS_quiet) {
176 if (configs.count() == 1) {
177 config = ""; // Only print the config if we run the same bench on more than one.
178 }
179 SkDebugf("%s\t%s\t%s\n", humanize(stats.min).c_str(), bench->getName(), config);
180 } else {
181 const double stddev_percent = 100 * sqrt(stats.var) / stats.mean;
182 SkDebugf("%d\t%s\t%s\t%s\t%.0f%%\t%s\t%s\n"
183 , loops
184 , humanize(stats.min).c_str()
185 , humanize(stats.mean).c_str()
186 , humanize(stats.max).c_str()
187 , stddev_percent
188 , bench->getName()
189 , config
190 );
191 }
192 }
193 surfaces.deleteAll();
194 }
195
196 return 0;
197}
198
199#if !defined SK_BUILD_FOR_IOS
200int main(int argc, char * const argv[]) {
201 return tool_main(argc, (char**) argv);
202}
203#endif