blob: 9305ba98f0356a990515c28ce42fe2a564448b70 [file] [log] [blame]
jvanverth@google.comd830d132013-11-11 20:54:09 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrDistanceFieldTextureEffect.h"
9#include "gl/GrGLEffect.h"
10#include "gl/GrGLSL.h"
11#include "gl/GrGLTexture.h"
12#include "gl/GrGLVertexEffect.h"
13#include "GrTBackendEffectFactory.h"
14#include "GrTexture.h"
15
commit-bot@chromium.org762cd802014-04-14 22:05:07 +000016#include "SkDistanceFieldGen.h"
jvanverth@google.comd830d132013-11-11 20:54:09 +000017
jvanverth2d2a68c2014-06-10 06:42:56 -070018// To get optical sizes people don't complain about when we blit correctly,
19// we need to slightly bold each glyph. On the Mac, we need a larger bold value.
20#if defined(SK_BUILD_FOR_MAC)
21#define SK_DistanceFieldLCDFactor "0.33"
22#define SK_DistanceFieldNonLCDFactor "0.25"
23#else
24#define SK_DistanceFieldLCDFactor "0.05"
25#define SK_DistanceFieldNonLCDFactor "0.05"
26#endif
27
28// Assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2
29#define SK_DistanceFieldAAFactor "0.7071"
30
jvanverth@google.comd830d132013-11-11 20:54:09 +000031class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect {
32public:
skia.committer@gmail.coma3b53272014-02-15 03:02:15 +000033 GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory,
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000034 const GrDrawEffect& drawEffect)
35 : INHERITED (factory)
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000036 , fTextureSize(SkISize::Make(-1,-1)) {}
jvanverth@google.comd830d132013-11-11 20:54:09 +000037
38 virtual void emitCode(GrGLFullShaderBuilder* builder,
39 const GrDrawEffect& drawEffect,
40 EffectKey key,
41 const char* outputColor,
42 const char* inputColor,
43 const TransformedCoordsArray&,
44 const TextureSamplerArray& samplers) SK_OVERRIDE {
45 SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numVertexAttribs());
46
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000047 SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000048 const GrDistanceFieldTextureEffect& dfTexEffect =
49 drawEffect.castEffect<GrDistanceFieldTextureEffect>();
jvanverth@google.comd830d132013-11-11 20:54:09 +000050
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000051 SkString fsCoordName;
52 const char* vsCoordName;
53 const char* fsCoordNamePtr;
54 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsCoordName, &fsCoordNamePtr);
55 fsCoordName = fsCoordNamePtr;
56
57 const char* attrName0 =
jvanverth@google.comd830d132013-11-11 20:54:09 +000058 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str();
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000059 builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attrName0);
60
61 const char* textureSizeUniName = NULL;
62 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
63 kVec2f_GrSLType, "TextureSize",
64 &textureSizeUniName);
jvanverth@google.comd830d132013-11-11 20:54:09 +000065
66 builder->fsCodeAppend("\tvec4 texColor = ");
67 builder->fsAppendTextureLookup(samplers[0],
68 fsCoordName.c_str(),
69 kVec2f_GrSLType);
70 builder->fsCodeAppend(";\n");
skia.committer@gmail.coma1ed7ae2014-04-15 03:04:18 +000071 builder->fsCodeAppend("\tfloat distance = "
jvanverth2d2a68c2014-06-10 06:42:56 -070072 SK_DistanceFieldMultiplier "*(texColor.r - " SK_DistanceFieldThreshold ")"
73 "+ " SK_DistanceFieldNonLCDFactor ";\n");
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000074
75 // we adjust for the effect of the transformation on the distance by using
76 // the length of the gradient of the texture coordinates. We use st coordinates
77 // to ensure we're mapping 1:1 from texel space to pixel space.
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000078 builder->fsCodeAppendf("\tvec2 uv = %s;\n", fsCoordName.c_str());
79 builder->fsCodeAppendf("\tvec2 st = uv*%s;\n", textureSizeUniName);
80 builder->fsCodeAppend("\tfloat afwidth;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +000081 if (dfTexEffect.isSimilarity()) {
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000082 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -070083 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*dFdx(st.x);\n");
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000084 } else {
85 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
86 builder->fsCodeAppend("\tvec2 Jdy = dFdy(st);\n");
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +000087
commit-bot@chromium.org4362a382014-03-26 19:49:03 +000088 builder->fsCodeAppend("\tvec2 uv_grad;\n");
89 if (builder->ctxInfo().caps()->dropsTileOnZeroDivide()) {
90 // this is to compensate for the Adreno, which likes to drop tiles on division by 0
91 builder->fsCodeAppend("\tfloat uv_len2 = dot(uv, uv);\n");
92 builder->fsCodeAppend("\tif (uv_len2 < 0.0001) {\n");
93 builder->fsCodeAppend("\t\tuv_grad = vec2(0.7071, 0.7071);\n");
94 builder->fsCodeAppend("\t} else {\n");
95 builder->fsCodeAppend("\t\tuv_grad = uv*inversesqrt(uv_len2);\n");
96 builder->fsCodeAppend("\t}\n");
97 } else {
98 builder->fsCodeAppend("\tuv_grad = normalize(uv);\n");
99 }
100 builder->fsCodeAppend("\tvec2 grad = vec2(uv_grad.x*Jdx.x + uv_grad.y*Jdy.x,\n");
101 builder->fsCodeAppend("\t uv_grad.x*Jdx.y + uv_grad.y*Jdy.y);\n");
102
103 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -0700104 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*length(grad);\n");
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000105 }
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000106 builder->fsCodeAppend("\tfloat val = smoothstep(-afwidth, afwidth, distance);\n");
jvanverth@google.comd830d132013-11-11 20:54:09 +0000107
jvanverth2d2a68c2014-06-10 06:42:56 -0700108#ifdef SK_GAMMA_APPLY_TO_A8
109 // adjust based on gamma
110 const char* luminanceUniName = NULL;
111 // width, height, 1/(3*width)
112 fLuminanceUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
113 kFloat_GrSLType, "Luminance",
114 &luminanceUniName);
115
116 builder->fsCodeAppendf("\tuv = vec2(val, %s);\n", luminanceUniName);
117 builder->fsCodeAppend("\tvec4 gammaColor = ");
118 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
119 builder->fsCodeAppend(";\n");
120 builder->fsCodeAppend("\tval = gammaColor.r;\n");
121#endif
122
jvanverth@google.comd830d132013-11-11 20:54:09 +0000123 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
124 (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str());
125 }
126
127 virtual void setData(const GrGLUniformManager& uman,
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000128 const GrDrawEffect& drawEffect) SK_OVERRIDE {
129 SkASSERT(fTextureSizeUni.isValid());
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000130
bsalomonf99f8842014-07-07 11:54:23 -0700131 GrTexture* texture = drawEffect.effect()->texture(0);
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000132 if (texture->width() != fTextureSize.width() ||
133 texture->height() != fTextureSize.height()) {
134 fTextureSize = SkISize::Make(texture->width(), texture->height());
commit-bot@chromium.org66beaf02014-03-26 18:21:55 +0000135 uman.set2f(fTextureSizeUni,
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000136 SkIntToScalar(fTextureSize.width()),
137 SkIntToScalar(fTextureSize.height()));
commit-bot@chromium.org66beaf02014-03-26 18:21:55 +0000138 }
jvanverth2d2a68c2014-06-10 06:42:56 -0700139#ifdef SK_GAMMA_APPLY_TO_A8
140 const GrDistanceFieldTextureEffect& dfTexEffect =
141 drawEffect.castEffect<GrDistanceFieldTextureEffect>();
142 float luminance = dfTexEffect.getLuminance();
143 if (luminance != fLuminance) {
144 uman.set1f(fLuminanceUni, luminance);
145 fLuminance = luminance;
146 }
147#endif
commit-bot@chromium.org8fe2ee12014-03-26 18:03:05 +0000148 }
149
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000150 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
151 const GrDistanceFieldTextureEffect& dfTexEffect =
152 drawEffect.castEffect<GrDistanceFieldTextureEffect>();
153
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000154 return dfTexEffect.isSimilarity() ? 0x1 : 0x0;
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000155 }
156
jvanverth@google.comd830d132013-11-11 20:54:09 +0000157private:
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000158 GrGLUniformManager::UniformHandle fTextureSizeUni;
commit-bot@chromium.org4362a382014-03-26 19:49:03 +0000159 SkISize fTextureSize;
jvanverth2d2a68c2014-06-10 06:42:56 -0700160 GrGLUniformManager::UniformHandle fLuminanceUni;
161 float fLuminance;
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000162
jvanverth@google.comd830d132013-11-11 20:54:09 +0000163 typedef GrGLVertexEffect INHERITED;
164};
165
166///////////////////////////////////////////////////////////////////////////////
167
168GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture,
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000169 const GrTextureParams& params,
jvanverth2d2a68c2014-06-10 06:42:56 -0700170#ifdef SK_GAMMA_APPLY_TO_A8
171 GrTexture* gamma,
172 const GrTextureParams& gammaParams,
173 float luminance,
174#endif
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000175 bool similarity)
commit-bot@chromium.org6c89c342014-02-14 21:48:29 +0000176 : fTextureAccess(texture, params)
jvanverth2d2a68c2014-06-10 06:42:56 -0700177#ifdef SK_GAMMA_APPLY_TO_A8
178 , fGammaTextureAccess(gamma, gammaParams)
179 , fLuminance(luminance)
180#endif
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000181 , fIsSimilarity(similarity) {
jvanverth@google.comd830d132013-11-11 20:54:09 +0000182 this->addTextureAccess(&fTextureAccess);
jvanverth2d2a68c2014-06-10 06:42:56 -0700183#ifdef SK_GAMMA_APPLY_TO_A8
184 this->addTextureAccess(&fGammaTextureAccess);
185#endif
jvanverth@google.comd830d132013-11-11 20:54:09 +0000186 this->addVertexAttrib(kVec2f_GrSLType);
187}
188
189bool GrDistanceFieldTextureEffect::onIsEqual(const GrEffect& other) const {
190 const GrDistanceFieldTextureEffect& cte = CastEffect<GrDistanceFieldTextureEffect>(other);
191 return fTextureAccess == cte.fTextureAccess;
192}
193
194void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color,
195 uint32_t* validFlags) const {
196 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
197 GrPixelConfigIsOpaque(this->texture(0)->config())) {
198 *validFlags = kA_GrColorComponentFlag;
199 } else {
200 *validFlags = 0;
201 }
202}
203
204const GrBackendEffectFactory& GrDistanceFieldTextureEffect::getFactory() const {
205 return GrTBackendEffectFactory<GrDistanceFieldTextureEffect>::getInstance();
206}
207
208///////////////////////////////////////////////////////////////////////////////
209
210GR_DEFINE_EFFECT_TEST(GrDistanceFieldTextureEffect);
211
212GrEffectRef* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random,
213 GrContext*,
214 const GrDrawTargetCaps&,
215 GrTexture* textures[]) {
216 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
217 GrEffectUnitTest::kAlphaTextureIdx;
jvanverth2d2a68c2014-06-10 06:42:56 -0700218#ifdef SK_GAMMA_APPLY_TO_A8
219 int texIdx2 = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
220 GrEffectUnitTest::kAlphaTextureIdx;
221#endif
jvanverth@google.comd830d132013-11-11 20:54:09 +0000222 static const SkShader::TileMode kTileModes[] = {
223 SkShader::kClamp_TileMode,
224 SkShader::kRepeat_TileMode,
225 SkShader::kMirror_TileMode,
226 };
227 SkShader::TileMode tileModes[] = {
228 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
229 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
230 };
231 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
232 GrTextureParams::kNone_FilterMode);
jvanverth2d2a68c2014-06-10 06:42:56 -0700233#ifdef SK_GAMMA_APPLY_TO_A8
234 GrTextureParams params2(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
235 GrTextureParams::kNone_FilterMode);
236#endif
jvanverth@google.comd830d132013-11-11 20:54:09 +0000237
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000238 return GrDistanceFieldTextureEffect::Create(textures[texIdx], params,
jvanverth2d2a68c2014-06-10 06:42:56 -0700239#ifdef SK_GAMMA_APPLY_TO_A8
240 textures[texIdx2], params2,
241 random->nextF(),
242#endif
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000243 random->nextBool());
244}
245
246///////////////////////////////////////////////////////////////////////////////
247
248class GrGLDistanceFieldLCDTextureEffect : public GrGLVertexEffect {
249public:
250 GrGLDistanceFieldLCDTextureEffect(const GrBackendEffectFactory& factory,
251 const GrDrawEffect& drawEffect)
252 : INHERITED (factory)
253 , fTextureSize(SkISize::Make(-1,-1)) {}
254
255 virtual void emitCode(GrGLFullShaderBuilder* builder,
256 const GrDrawEffect& drawEffect,
257 EffectKey key,
258 const char* outputColor,
259 const char* inputColor,
260 const TransformedCoordsArray&,
261 const TextureSamplerArray& samplers) SK_OVERRIDE {
262 SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>().numVertexAttribs());
263
264 SkAssertResult(builder->enableFeature(GrGLShaderBuilder::kStandardDerivatives_GLSLFeature));
265 const GrDistanceFieldLCDTextureEffect& dfTexEffect =
266 drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>();
267
268 SkString fsCoordName;
269 const char* vsCoordName;
270 const char* fsCoordNamePtr;
271 builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsCoordName, &fsCoordNamePtr);
272 fsCoordName = fsCoordNamePtr;
273
274 const char* attrName0 =
jvanverth2d2a68c2014-06-10 06:42:56 -0700275 builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str();
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000276 builder->vsCodeAppendf("\t%s = %s;\n", vsCoordName, attrName0);
277
278 const char* textureSizeUniName = NULL;
279 // width, height, 1/(3*width)
280 fTextureSizeUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
281 kVec3f_GrSLType, "TextureSize",
282 &textureSizeUniName);
283
284 // create LCD offset adjusted by inverse of transform
285 builder->fsCodeAppendf("\tvec2 uv = %s;\n", fsCoordName.c_str());
286 builder->fsCodeAppendf("\tvec2 st = uv*%s.xy;\n", textureSizeUniName);
287 if (dfTexEffect.isUniformScale()) {
288 builder->fsCodeAppend("\tfloat dx = dFdx(st.x);\n");
289 builder->fsCodeAppendf("\tvec2 offset = vec2(dx*%s.z, 0.0);\n", textureSizeUniName);
290 } else {
291 builder->fsCodeAppend("\tvec2 Jdx = dFdx(st);\n");
292 builder->fsCodeAppend("\tvec2 Jdy = dFdy(st);\n");
293 builder->fsCodeAppendf("\tvec2 offset = %s.z*Jdx;\n", textureSizeUniName);
294 }
295
296 // green is distance to uv center
297 builder->fsCodeAppend("\tvec4 texColor = ");
298 builder->fsAppendTextureLookup(samplers[0], "uv", kVec2f_GrSLType);
299 builder->fsCodeAppend(";\n");
300 builder->fsCodeAppend("\tvec3 distance;\n");
jvanverth2d2a68c2014-06-10 06:42:56 -0700301 builder->fsCodeAppend("\tdistance.y = texColor.r;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000302 // red is distance to left offset
303 builder->fsCodeAppend("\tvec2 uv_adjusted = uv - offset;\n");
304 builder->fsCodeAppend("\ttexColor = ");
305 builder->fsAppendTextureLookup(samplers[0], "uv_adjusted", kVec2f_GrSLType);
306 builder->fsCodeAppend(";\n");
jvanverth2d2a68c2014-06-10 06:42:56 -0700307 builder->fsCodeAppend("\tdistance.x = texColor.r;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000308 // blue is distance to right offset
309 builder->fsCodeAppend("\tuv_adjusted = uv + offset;\n");
310 builder->fsCodeAppend("\ttexColor = ");
311 builder->fsAppendTextureLookup(samplers[0], "uv_adjusted", kVec2f_GrSLType);
312 builder->fsCodeAppend(";\n");
jvanverth2d2a68c2014-06-10 06:42:56 -0700313 builder->fsCodeAppend("\tdistance.z = texColor.r;\n");
314
315 builder->fsCodeAppend("\tdistance = "
316 "vec3(" SK_DistanceFieldMultiplier ")*(distance - vec3(" SK_DistanceFieldThreshold"))"
317 "+ vec3(" SK_DistanceFieldLCDFactor ");\n");
318
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000319 // we adjust for the effect of the transformation on the distance by using
320 // the length of the gradient of the texture coordinates. We use st coordinates
321 // to ensure we're mapping 1:1 from texel space to pixel space.
322
323 // To be strictly correct, we should compute the anti-aliasing factor separately
324 // for each color component. However, this is only important when using perspective
325 // transformations, and even then using a single factor seems like a reasonable
326 // trade-off between quality and speed.
327 builder->fsCodeAppend("\tfloat afwidth;\n");
328 if (dfTexEffect.isUniformScale()) {
329 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -0700330 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*dx;\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000331 } else {
332 builder->fsCodeAppend("\tvec2 uv_grad;\n");
333 if (builder->ctxInfo().caps()->dropsTileOnZeroDivide()) {
334 // this is to compensate for the Adreno, which likes to drop tiles on division by 0
335 builder->fsCodeAppend("\tfloat uv_len2 = dot(uv, uv);\n");
336 builder->fsCodeAppend("\tif (uv_len2 < 0.0001) {\n");
337 builder->fsCodeAppend("\t\tuv_grad = vec2(0.7071, 0.7071);\n");
338 builder->fsCodeAppend("\t} else {\n");
339 builder->fsCodeAppend("\t\tuv_grad = uv*inversesqrt(uv_len2);\n");
340 builder->fsCodeAppend("\t}\n");
341 } else {
342 builder->fsCodeAppend("\tuv_grad = normalize(uv);\n");
343 }
344 builder->fsCodeAppend("\tvec2 grad = vec2(uv_grad.x*Jdx.x + uv_grad.y*Jdy.x,\n");
345 builder->fsCodeAppend("\t uv_grad.x*Jdx.y + uv_grad.y*Jdy.y);\n");
346
347 // this gives us a smooth step across approximately one fragment
jvanverth2d2a68c2014-06-10 06:42:56 -0700348 builder->fsCodeAppend("\tafwidth = " SK_DistanceFieldAAFactor "*length(grad);\n");
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000349 }
350
351 builder->fsCodeAppend("\tvec4 val = vec4(smoothstep(vec3(-afwidth), vec3(afwidth), distance), 1.0);\n");
352
jvanverth2d2a68c2014-06-10 06:42:56 -0700353 // adjust based on gamma
354 const char* textColorUniName = NULL;
355 // width, height, 1/(3*width)
356 fTextColorUni = builder->addUniform(GrGLShaderBuilder::kFragment_Visibility,
357 kVec3f_GrSLType, "TextColor",
358 &textColorUniName);
359
360 builder->fsCodeAppendf("\tuv = vec2(val.x, %s.x);\n", textColorUniName);
361 builder->fsCodeAppend("\tvec4 gammaColor = ");
362 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
363 builder->fsCodeAppend(";\n");
364 builder->fsCodeAppend("\tval.x = gammaColor.r;\n");
365
366 builder->fsCodeAppendf("\tuv = vec2(val.y, %s.y);\n", textColorUniName);
367 builder->fsCodeAppend("\tgammaColor = ");
368 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
369 builder->fsCodeAppend(";\n");
370 builder->fsCodeAppend("\tval.y = gammaColor.r;\n");
371
372 builder->fsCodeAppendf("\tuv = vec2(val.z, %s.z);\n", textColorUniName);
373 builder->fsCodeAppend("\tgammaColor = ");
374 builder->fsAppendTextureLookup(samplers[1], "uv", kVec2f_GrSLType);
375 builder->fsCodeAppend(";\n");
376 builder->fsCodeAppend("\tval.z = gammaColor.r;\n");
377
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000378 builder->fsCodeAppendf("\t%s = %s;\n", outputColor,
379 (GrGLSLExpr4(inputColor) * GrGLSLExpr4("val")).c_str());
380 }
381
382 virtual void setData(const GrGLUniformManager& uman,
383 const GrDrawEffect& drawEffect) SK_OVERRIDE {
384 SkASSERT(fTextureSizeUni.isValid());
jvanverth2d2a68c2014-06-10 06:42:56 -0700385 SkASSERT(fTextColorUni.isValid());
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000386
jvanverth2d2a68c2014-06-10 06:42:56 -0700387 const GrDistanceFieldLCDTextureEffect& dfTexEffect =
388 drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>();
bsalomonf99f8842014-07-07 11:54:23 -0700389 GrTexture* texture = drawEffect.effect()->texture(0);
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000390 if (texture->width() != fTextureSize.width() ||
391 texture->height() != fTextureSize.height()) {
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000392 fTextureSize = SkISize::Make(texture->width(), texture->height());
393 float delta = 1.0f/(3.0f*texture->width());
394 if (dfTexEffect.useBGR()) {
395 delta = -delta;
396 }
397 uman.set3f(fTextureSizeUni,
398 SkIntToScalar(fTextureSize.width()),
399 SkIntToScalar(fTextureSize.height()),
400 delta);
401 }
jvanverth2d2a68c2014-06-10 06:42:56 -0700402
403 GrColor textColor = dfTexEffect.getTextColor();
404 if (textColor != fTextColor) {
405 static const float ONE_OVER_255 = 1.f / 255.f;
406 uman.set3f(fTextColorUni,
407 GrColorUnpackR(textColor) * ONE_OVER_255,
408 GrColorUnpackG(textColor) * ONE_OVER_255,
409 GrColorUnpackB(textColor) * ONE_OVER_255);
410 fTextColor = textColor;
411 }
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000412 }
413
414 static inline EffectKey GenKey(const GrDrawEffect& drawEffect, const GrGLCaps&) {
415 const GrDistanceFieldLCDTextureEffect& dfTexEffect =
416 drawEffect.castEffect<GrDistanceFieldLCDTextureEffect>();
417
jvanverth2d2a68c2014-06-10 06:42:56 -0700418 return dfTexEffect.isUniformScale() ? 0x01 : 0x00;;
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000419 }
420
421private:
422 GrGLUniformManager::UniformHandle fTextureSizeUni;
423 SkISize fTextureSize;
jvanverth2d2a68c2014-06-10 06:42:56 -0700424 GrGLUniformManager::UniformHandle fTextColorUni;
425 SkColor fTextColor;
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000426
427 typedef GrGLVertexEffect INHERITED;
428};
429
430///////////////////////////////////////////////////////////////////////////////
431
jvanverth2d2a68c2014-06-10 06:42:56 -0700432GrDistanceFieldLCDTextureEffect::GrDistanceFieldLCDTextureEffect(
433 GrTexture* texture, const GrTextureParams& params,
434 GrTexture* gamma, const GrTextureParams& gParams,
435 SkColor textColor,
436 bool uniformScale, bool useBGR)
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000437 : fTextureAccess(texture, params)
jvanverth2d2a68c2014-06-10 06:42:56 -0700438 , fGammaTextureAccess(gamma, gParams)
439 , fTextColor(textColor)
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000440 , fUniformScale(uniformScale)
441 , fUseBGR(useBGR) {
442 this->addTextureAccess(&fTextureAccess);
jvanverth2d2a68c2014-06-10 06:42:56 -0700443 this->addTextureAccess(&fGammaTextureAccess);
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000444 this->addVertexAttrib(kVec2f_GrSLType);
445}
446
447bool GrDistanceFieldLCDTextureEffect::onIsEqual(const GrEffect& other) const {
jvanverth2d2a68c2014-06-10 06:42:56 -0700448 const GrDistanceFieldLCDTextureEffect& cte =
449 CastEffect<GrDistanceFieldLCDTextureEffect>(other);
450 return (fTextureAccess == cte.fTextureAccess && fGammaTextureAccess == cte.fGammaTextureAccess);
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000451}
452
453void GrDistanceFieldLCDTextureEffect::getConstantColorComponents(GrColor* color,
454 uint32_t* validFlags) const {
455 if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) &&
456 GrPixelConfigIsOpaque(this->texture(0)->config())) {
457 *validFlags = kA_GrColorComponentFlag;
458 } else {
459 *validFlags = 0;
460 }
461}
462
463const GrBackendEffectFactory& GrDistanceFieldLCDTextureEffect::getFactory() const {
464 return GrTBackendEffectFactory<GrDistanceFieldLCDTextureEffect>::getInstance();
465}
466
467///////////////////////////////////////////////////////////////////////////////
468
469GR_DEFINE_EFFECT_TEST(GrDistanceFieldLCDTextureEffect);
470
471GrEffectRef* GrDistanceFieldLCDTextureEffect::TestCreate(SkRandom* random,
472 GrContext*,
473 const GrDrawTargetCaps&,
474 GrTexture* textures[]) {
475 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
jvanverth2d2a68c2014-06-10 06:42:56 -0700476 GrEffectUnitTest::kAlphaTextureIdx;
477 int texIdx2 = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx :
478 GrEffectUnitTest::kAlphaTextureIdx;
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000479 static const SkShader::TileMode kTileModes[] = {
480 SkShader::kClamp_TileMode,
481 SkShader::kRepeat_TileMode,
482 SkShader::kMirror_TileMode,
483 };
484 SkShader::TileMode tileModes[] = {
485 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
486 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
487 };
488 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
489 GrTextureParams::kNone_FilterMode);
jvanverth2d2a68c2014-06-10 06:42:56 -0700490 GrTextureParams params2(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode :
491 GrTextureParams::kNone_FilterMode);
492 GrColor textColor = GrColorPackRGBA(random->nextULessThan(256),
493 random->nextULessThan(256),
494 random->nextULessThan(256),
495 random->nextULessThan(256));
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000496 return GrDistanceFieldLCDTextureEffect::Create(textures[texIdx], params,
jvanverth2d2a68c2014-06-10 06:42:56 -0700497 textures[texIdx2], params2,
498 textColor,
commit-bot@chromium.org609ced42014-04-03 18:25:48 +0000499 random->nextBool(), random->nextBool());
jvanverth@google.comd830d132013-11-11 20:54:09 +0000500}