- 52f57e1 add fling by reed@google.com · 14 years ago
- b7e9aee Add a sample application that runs on unix. by scroggo · 14 years ago
- 06c3b6b by twiz@google.com · 14 years ago
- f0b5f68 add tristate toggle 'l' for lcd text drawing by reed@google.com · 14 years ago
- 5ba2d5b Fix warnings of SkScalar -> int conversions, by using SkScalarRound() by reed@google.com · 14 years ago
- 807cec4 Add complex clip gm sample and cleanup unused headers/code in SampleComplexClip by bsalomon@google.com · 14 years ago
- 498a623 Remove offscreen GL support from SampleApp and SkOSWindow. This never worked anywhere but Mac and it doesn't work there anymore. by bsalomon@google.com · 14 years ago
- f88d676 check-point for kLCD16_Format mask support by reed@google.com · 14 years ago
- 1d12b1f add setXYWH to rects new tests for circles by reed@google.com · 14 years ago
- 55b6b58 Fix inverse scanconversion -- be sure to keep our calls to SkBlitter in scanline by reed@google.com · 14 years ago
- 7239aab Sample that exercises complex clipping variations. by bsalomon@google.com · 14 years ago
- d6f5a81 #ifdef protect win specific code (e.g. LOGFONT) by reed@google.com · 14 years ago
- b652427 remove obsolete generateLineHeight by reed@google.com · 14 years ago
- a09368c fix bool bug so we can multisample now by reed@google.com · 14 years ago
- 11a5ff3 use new high-quality blur in samples by reed@google.com · 14 years ago
- a965a15 add test for points by reed@google.com · 14 years ago
- 67981c5 add test for poly2poly by reed@google.com · 14 years ago
- 0ecc2b79 add text by reed@google.com · 14 years ago
- dd53d91 safeUnref() -> SkSafeUnref() by bsalomon@google.com · 14 years ago
- fb56a9e add 'c' command, which toggles a semi-complex clip (the pink is what has been by reed@google.com · 14 years ago
- 9695921 safeunref method to SkSafeUnref. by bsalomon@google.com · 14 years ago
- 82065d6 remove SkRefCnt safeRef() and safeUnref(), and replace the call-sites with by reed@google.com · 14 years ago
- 0fdaa22 Add shaded text sample and gm test. by bsalomon@google.com · 14 years ago
- 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
- 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
- 55b8e8c add dithering to 32bit linear gradients by reed@google.com · 14 years ago
- 9b2135a by reed@google.com · 14 years ago
- 2fbc7fa Make SampleApp build on Win32 (still requires glew, this needs to be fixed) by bsalomon@google.com · 14 years ago
- ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago
- f2b98d6 merge with changes for GPU backend by reed@android.com · 14 years ago
- cb34235 fix matrix use in coretext fonthost update gm images to new baseline by reed@android.com · 14 years ago
- 0bb6d06 updates by reed@android.com · 15 years ago
- 7d970c7 updates by reed@android.com · 15 years ago
- b5d0f7b add unittests for map() by reed@android.com · 15 years ago
- 745bfbd add localToGlobal and parents by reed@android.com · 15 years ago
- c8c49c5 add tests for translate, concat, scale by reed@android.com · 15 years ago
- 2bd703b add DEBUG_LAYER_BOUNDS option to show layer bounds by reed@android.com · 15 years ago
- da6fb32 more layers extracted from webkit by reed@android.com · 15 years ago
- 562ea92 use statictextviews to display coordinates in unitmapper by reed@android.com · 15 years ago
- 2736a69 update by reed@android.com · 15 years ago
- 1eadb95 check for gl-canvas before calling GL by reed@android.com · 15 years ago
- 04d86c6 update to try out programmable shaders by reed@android.com · 15 years ago
- e191b16 update windows port by reed@android.com · 15 years ago
- cb60844 add drawData() to canvas, to record data blobs by reed@android.com · 15 years ago
- a3d9010 add unittest for IntersectLine, used by hairlines by reed@android.com · 15 years ago
- 55e76b2 outset the bounds if we're in hairline before quick-reject in SkDraw.cpp by reed@android.com · 15 years ago
- 4417740 add SampleCode::GetAnimTime() so slides go through a central location for by reed@android.com · 15 years ago
- e522ca5 fix winding bug in lineclipper by reed@android.com · 15 years ago
- e28ff55 retool clipping in hairlines to catch huge coordinates by reed@android.com · 15 years ago
- 909994f new scanconversion technique by reed@android.com · 15 years ago
- bb13586 fix typos in cubic clipper by reed@android.com · 15 years ago
- 3a0cd7f add explicit clamping after chopping w/ t to ensure we're in the clip by reed@android.com · 15 years ago
- 77f0ef7 add quadclipping utility, plus sample test by reed@android.com · 15 years ago
- 7014906 add lineclipper, and test case by reed@android.com · 15 years ago
- e72fee5 add onSendClickToChildren to views, so a view can capture all clicks. by reed@android.com · 15 years ago
- c6ddc11 use imageref_globalpool in samplepicture, to test flattening bitmaps by reed@android.com · 15 years ago
- 0db5a7f update dox for SkAvoidXfermode (as best I could) by reed@android.com · 15 years ago
- 5ebbe14 fix cheap calc of edgelist size by reed@android.com · 15 years ago
- e0f13ee default to not showing the (slow) overview slide: hit DELETE to invoke by reed@android.com · 15 years ago
- 161b00b add SkEvalCubicInterval by reed@android.com · 15 years ago
- 34245c7 add OVerView slide to samplecode by reed@android.com · 15 years ago
- 3f2025f rename gamma to table, since it is more general than just gamma by reed@android.com · 15 years ago
- 2ee7c64 update on boundary patches by reed@android.com · 15 years ago
- 4408cca add boundary patch experiment by reed@android.com · 15 years ago
- 80b4ebe first cut at a checkbox by reed@android.com · 15 years ago
- d2abab6 first cut at rubber-sheet warping by reed@android.com · 15 years ago
- 837cf78 experiment by reed@android.com · 15 years ago
- 8789999 clean up fix to drawBitmapRect by reed@android.com · 15 years ago
- fead49e fix drawBitmapRect to not clip the src rect when computing the matrix by reed@android.com · 15 years ago
- e3839f8 require expat to use with animator by reed@android.com · 15 years ago
- 0f0cfae check-point for reviving animator by reed@android.com · 15 years ago
- d0d0e65 add new cubic test for overflow by reed@android.com · 15 years ago
- 8af9602 add sample for text rasterizer by reed@android.com · 15 years ago
- 63e34c6 capture drawings to png by reed@android.com · 15 years ago
- c4cae85 add BlitRow procs for 32->32, to allow for neon and other optimizations. by reed@android.com · 15 years ago
- 8e2af7e update sample to use new two-point-radial gradients from senorblanco!!! by reed@android.com · 15 years ago
- 7ab2cf9 #if 0 test code for blur, since it references a private header by reed@android.com · 15 years ago
- 4913b77 add tests for blurmask by reed@android.com · 15 years ago
- da449a3 update with tests for blur by reed@android.com · 15 years ago
- 0b9e2db use doubles in matrix.invert() to keep more precision, needed for subtle by reed@android.com · 15 years ago
- ed881c2 add neon opts for matrix procs by reed@android.com · 15 years ago
- 34e8580 update by reed@android.com · 15 years ago
- 47ca036 add by reed@android.com · 15 years ago
- 113244f add tests for extractAlpha by reed@android.com · 15 years ago
- a964028 http://code.google.com/p/skia/issues/detail?id=32 by reed@android.com · 15 years ago
- 2893728 fix gaps in antialiased hairlines (thanks to preda) by reed@android.com · 15 years ago
- 3c9b2a4 expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader by reed@android.com · 15 years ago
- ff3e92d show the hairlines after each test iteration by reed@android.com · 15 years ago
- c645996 special case 1x1 bitmaps when drawn as a shader (treat as a solid color) by reed@android.com · 15 years ago
- cafc9f9 fixes around isOpaque and dithering by reed@android.com · 15 years ago
- 755dd47 respect dither setting in index8->565 sprite case by reed@android.com · 15 years ago
- 92a50ea close out previous contour (so we don't miss the last segment) by reed@android.com · 15 years ago
- 6c5f6f2 add 'r' (rotate) 's' (scale) options to SampleApp to test those matrix ops on by reed@android.com · 15 years ago
- f7d5726 test for non-scaled bitmap tiles by reed@android.com · 15 years ago
- f549369 rename SK_BUILD_SUBPIXEL to SK_SUPPORT_LCDTEXT to better match the name of the by reed@android.com · 15 years ago
- 83f7bc3 remove conditional build flag for mipmaps by reed@android.com · 15 years ago
- 7a99eb1 add shaderprocs for all-in-one special blits (matrix+sampler) by reed@android.com · 15 years ago
- b4f404a handle cap==round for drawPoints by reed@android.com · 15 years ago
- b602b8e tweaks to 16bit shaders fix typo-bug in 4444 blend case by reed@android.com · 15 years ago
- 32a4249 make a deep copy in CreateCGImageRef if we're 565, but first upscale to 32bit. by reed@android.com · 15 years ago