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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
1d4edd38f6b62d1cc54cb7bc6f3c6ce10ccb1471
/
include
/
gpu
/
GrConfig.h
1d4edd3
Make all GrContext draws go through the draw buffer.
by bsalomon@google.com
· 12 years ago
9923c2b
Remove gpu stats tracking
by bsalomon@google.com
· 12 years ago
f85abda
Remove mutual dependency of gr and skgr. http://codereview.appspot.com/5879043/
by bungeman@google.com
· 13 years ago
b4a4ab1
Remove offscreen supersampler.
by bsalomon@google.com
· 13 years ago
0442380
Add hints for static analysis about when we intend to crash
by bsalomon@google.com
· 13 years ago
60014ca
Implement Gaussian blurs for images. The caller creates an an
by senorblanco@chromium.org
· 13 years ago
0a97be2
When GL_RGBA readPixels are slow do swizzle using a draw then readPixels with GL_BGRA
by bsalomon@google.com
· 13 years ago
56c6977
Update files to use SK_BUILD_FOR_ANDROID.
by djsollen@google.com
· 13 years ago
d38f137
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
by bsalomon@google.com
· 13 years ago
[Renamed from gpu/include/GrConfig.h]
96e96df
When we're not using the NULL buffer data hint update with glBufferData rather than glBufferSubData.
by bsalomon@google.com
· 13 years ago
ec3ed6a
Automatic update of all copyright notices to reflect new license terms.
by epoger@google.com
· 13 years ago
9195836
Consider hw render target limit for offscreen supersample and tile
by bsalomon@google.com
· 13 years ago
0251b2f
Tag GrPrintf with GR_API so that it is exposed to users of a Skia DLL
by bsalomon@google.com
· 13 years ago
2ba4abb
Switch to GrGpuGLShaders (instead of GrGpuGLShaders2).
by bsalomon@google.com
· 14 years ago
48ba56d
Update GR_API to support non-Windows DLLs.
by bsalomon@google.com
· 14 years ago
4be283f
Adds a build flag for GL to never use vertex attributes that don't have per-vertex values.
by bsalomon@google.com
· 14 years ago
f93e717
Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders
by junov@google.com
· 14 years ago
9d18b78
This CL implements a tesselated path renderer, using GLU's libtess. All of the
by senorblanco@chromium.org
· 14 years ago
9182610
Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now).
by bsalomon@google.com
· 14 years ago
1c13c96
Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data.
by bsalomon@google.com
· 14 years ago
7acdb8e
by bsalomon@google.com
· 14 years ago
d16983b
Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config.
by bsalomon@google.com
· 14 years ago
4333323
Make enabling static rect VB configurable by user config file.
by bsalomon@google.com
· 14 years ago
6f7fbc9
Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts.
by bsalomon@google.com
· 14 years ago
8752ad7
close quotes on #error
by reed@google.com
· 14 years ago
c921843
fixes for some warnings:
by reed@google.com
· 14 years ago
ac10a2d
add gpu backend (not hooked up yet)
by reed@google.com
· 14 years ago