1. 93963ba Revert of Fix WIC encoder to support kJPEG_Type (patchset #3 id:140001 of https://codereview.chromium.org/2245453002/ ) by msarett · 8 years ago
  2. b3a7ef1 Fix WIC encoder to support kJPEG_Type by msarett · 8 years ago
  3. c2ad65e add gm that exercises compose shader allocations by caryclark · 8 years ago
  4. 6ad75d1 LightingFP now supports multiple directional lights by dvonbeck · 8 years ago
  5. 3602d4f Allow vulkan to upload data to testing textures with optimal layouts by egdaniel · 8 years ago
  6. 772b5ee Added PointLights to SkLights::Light by vjiaoblack · 8 years ago
  7. 27cdd94 Implement GPU occluded blur mask filter by robertphillips · 8 years ago
  8. e9d55c5 Revert of Store mipmap levels in deferred texture image (patchset #11 id:200001 of https://codereview.chromium.org/2115023002/ ) by halcanary · 8 years ago
  9. d611314 Store mipmap levels in deferred texture image by cblume · 8 years ago
  10. 904527d moved code into onDrawShadowedPic, only renders into shadow maps if needed by vjiaoblack · 8 years ago
  11. bb9b224 Rework Overstroke GM to show differences between expected and actual by hstern · 8 years ago
  12. 1ec04d9 rename FoceCopyMode to SkCopyPixelMode by reed · 8 years ago
  13. 40254c2 SkBlendARGB32 and S32[A]_Blend_BlitRow32 are currently formulated as: SkAlphaMulQ(src, src_scale) + SkAlphaMulQ(dst, dst_scale), which boils down to ((src*src_scale)>>8) + ((dst*dst_scale)>>8). In particular, note that the intermediate precision is discarded before the two parts are added together, causing the final result to possibly inaccurate. by lsalzman · 8 years ago
  14. 955e879 Making a sample for shadow maps for more intensive development by vjiaoblack · 8 years ago
  15. 9aff85a Minor clean up related to blur mask filters by robertphillips · 8 years ago
  16. 401c196 Add new GM for occluded blurmask filter draws by robertphillips · 8 years ago
  17. 7a1f45f spin off easy stuff from Herb's windows GN CL by mtklein · 8 years ago
  18. ffae30d Convert SkAutoTUnref<SkData> to sk_sp<SkData>. by bungeman · 8 years ago
  19. 7a9f376 Update hardstop_gradients GM to include more special cases by fmenozzi · 8 years ago
  20. 38d909e Move off SK_SUPPORT_LEGACY_DATA_FACTORIES. by bungeman · 8 years ago
  21. 02aea1c Add Overstroke gm by hstern · 8 years ago
  22. c573a40 Add drawImageLattice() and drawBitmapLattice() APIs by msarett · 8 years ago
  23. 53da5ba adding new GM to demostrate new shadows by vjiaoblack · 8 years ago
  24. eae6a91 SkPaint intercept API for SkTextBlob and horizontal text by fmalita · 8 years ago
  25. a408c8f Add SkGammaColorFilter by robertphillips · 8 years ago
  26. bba4cfe Added API for Bevel NormalSource. by dvonbeck · 8 years ago
  27. 3a0dbde Remove SkSurfaceProps gamma-correctness flag entirely. by brianosman · 8 years ago
  28. 26318c9 Update bleed-downscale GM to use power of 2 texture by egdaniel · 8 years ago
  29. 8fe485b Just pass the draw context to paint conversion by brianosman · 8 years ago
  30. 2adecda add gm to test bleed with downscale by reed · 8 years ago
  31. 1638c0d Add destination color space to AsFPArgs. Eliminates last XFORMTODO. by brianosman · 8 years ago
  32. 839345d Bundle SkShader::asFragmentProcessor arguments in a struct by brianosman · 8 years ago
  33. 5379051 Fix SkScalerContext_FreeType::generateFontMetrics. by bungeman · 8 years ago
  34. 680e2e9 Fixed GM:lightingshader2 size by dvonbeck · 8 years ago
  35. dddbe38 Adding an SkColorSpace to SkImage_Gpu by brianosman · 8 years ago
  36. c526da9 SkLS now accepting nullptr for diffuse shader and normal source, now accurately handling alpha by dvonbeck · 8 years ago
  37. 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
  38. 39f988e SkPDF: Always give a default advance for glyphs. by halcanary · 8 years ago
  39. 6e21efd Probably no need for GM self-tests now that GM doesn't exist. by mtklein · 8 years ago
  40. 7cf36cc Stop testing texture-backed bitmaps in drawbitmaprect GM by bsalomon · 8 years ago
  41. 614d8f9 Remove GrWrapTextureInBitmap from public API by bsalomon · 8 years ago
  42. a2e0837 Stop testing texture-backed bitmaps in bleed GMs by bsalomon · 8 years ago
  43. f382b48 Disable aliased font test on iOS. by bungeman · 8 years ago
  44. 97f6cd5 Pre-crop filled rects to avoid scissor by csmartdalton · 8 years ago
  45. dda5445 Remove GrLayerHoister by robertphillips · 8 years ago
  46. 8294556 Disable embedded bitmap test on iOS. by bungeman · 8 years ago
  47. ba3880f Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of https://codereview.chromium.org/2132073002/ ) by msarett · 8 years ago
  48. 7c70d7c center glyphs for text-on-path-via-rsxform by reed · 8 years ago
  49. 7438bfc Factor code to rotate a canvas about a point. by bungeman · 8 years ago
  50. 86de59f Pre-crop filled rects to avoid scissor by csmartdalton · 8 years ago
  51. 5dba301 Use hintgasp font when testing rendering. by bungeman · 8 years ago
  52. aeadcdf Revert of Pre-crop filled rects to avoid scissor (patchset #6 id:100001 of https://codereview.chromium.org/2132073002/ ) by msarett · 8 years ago
  53. 7969838 Pre-crop filled rects to avoid scissor by csmartdalton · 8 years ago
  54. 6af677f Changed SkLightingShader API to take in a shader as color source by dvonbeck · 8 years ago
  55. dde2b1f update path->rsxform to correctly interp dy by reed · 8 years ago
  56. 45561a0 drawTextRSXform by reed · 8 years ago
  57. 5b794fa API change to allow for NormalSource selection at the user level. by dvonbeck · 8 years ago
  58. 61457a6 Add gm for various font rendering combinations. by bungeman · 8 years ago
  59. a7d85ba Add gm that tests shaded stroked rectangles. by bsalomon · 8 years ago
  60. 9c67381 Enlarge strokerect GM size to reveal hidden content by bsalomon · 8 years ago
  61. 81700f6 remove DownSample imagefilter was just created early on as a test filter by reed · 8 years ago
  62. e074d1f Change SkColor4f to RGBA channel order by brianosman · 8 years ago
  63. 28a838e Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h by robertphillips · 8 years ago
  64. 42a4149 Change loop bounds to be correct (and much less confusing) by brianosman · 8 years ago
  65. 17b64b2 Add GM for hard stop gradients by fmenozzi · 8 years ago
  66. 6efeda4 Revert of Store mipmap levels in deferred texture image (patchset #15 id:280001 of https://codereview.chromium.org/2034933003/ ) by brianosman · 8 years ago
  67. b105cff Remove bubbles GM by fmenozzi · 8 years ago
  68. b310519 Store mipmap levels in deferred texture image by cblume · 8 years ago
  69. 79b15f6 Add new GM that exercises Gray 8 mipmapping and sRGB-ness by brianosman · 8 years ago
  70. 473466c Reorder colorspaces in GM to match previous behavior by brianosman · 8 years ago
  71. 52ede1d More removal of SkColorProfileType... by brianosman · 8 years ago
  72. 802acec Revert of More removal of SkColorProfileType... (patchset #2 id:20001 of https://codereview.chromium.org/2071393002/ ) by egdaniel · 8 years ago
  73. 944876f More removal of SkColorProfileType... by brianosman · 8 years ago
  74. c4ce6b5 Differentiate between sRGBGamma and 2Dot2Gamma by msarett · 8 years ago
  75. f130b82 Actually fix leak in deferred_texture_image_data by bsalomon · 8 years ago
  76. 85730ab Fix leak of GrContextThreadSafeProxy in deferred_texture_image_data by bsalomon · 8 years ago
  77. be36d59 Fix SkImage::asLegacyBitmap() to respect color space info by msarett · 8 years ago
  78. b4da01d Add prescale option to deferred params by ericrk · 8 years ago
  79. 3cc37d3 tweak mipmap_srgb gm to use integer coordinates by reed · 8 years ago
  80. 8151103 fix non-square stroke rects (non-aa) by reed · 8 years ago
  81. 687d9d2 Extend inverse_paths GM to test dashing by bsalomon · 8 years ago
  82. 6644d93 respect srgb gamma when building mips by reed · 8 years ago
  83. b445a57 Add NV12 texture conversion support. by jbauman · 8 years ago
  84. 2843c42 Revert of Disable tail calls inside Simple GM functions. (patchset #1 id:1 of https://codereview.chromium.org/2050473006/ ) by mtklein · 8 years ago
  85. eee3ced Disable tail calls inside Simple GM functions. by mtklein · 8 years ago
  86. 06ca8ec sk_sp for Ganesh. by bungeman · 8 years ago
  87. ecbc12b Replace targetHasUnifiedMultisampling in GrPB constructor by csmartdalton · 8 years ago
  88. 4dbbd04 SkLeanWindows.h: #include "Windows.h" fewer places by halcanary · 8 years ago
  89. 982eb7f Add new SkSourceGammaTreatment enum, used in situations like mipmap construction, where we need to know if we should respect (vs. ignore) the gamma encoding of sRGB tagged images. Plumb that extensively. by brianosman · 8 years ago
  90. d8d6855 Revert of Make SkPngCodec decode progressively. (patchset #26 id:520001 of https://codereview.chromium.org/1997703003/ ) by scroggo · 8 years ago
  91. 55fdccc Remove GrRenderTarget from GrPipelineBuilder by robertphillips · 8 years ago
  92. 87fee23 Don't use complex blend mode for shapes gm by csmartdalton · 8 years ago
  93. adf5afa Add SampleApp slide with animating lightmapped objects & transparency by robertphillips · 8 years ago
  94. 5823846 Add gm for displaying different variants of 8888 bitmaps and fix a small rejection case for sprite blitters. by herb · 8 years ago
  95. 6fb2391 Make SkPngCodec decode progressively. by scroggo · 8 years ago
  96. 531237e Tessellator: stop copying vertices into Polys and Monotones. by senorblanco · 8 years ago
  97. 33f6b3f Manually generated sRGB mipmaps, with successively smaller draws. by brianosman · 8 years ago
  98. 26694c3 Revert of Make SkPngCodec decode progressively. (patchset #24 id:480001 of https://codereview.chromium.org/1997703003/ ) by scroggo · 8 years ago
  99. 30e78c9 Make SkPngCodec decode progressively. by scroggo · 8 years ago
  100. ba150cc always compute a cubic tangent by caryclark · 8 years ago