1. 5862929 Adding support to trunk for building Skia using the Android NDK. by djsollen@google.com · 13 years ago
  2. 6e5a45c add bench for building the font cache by reed@google.com · 13 years ago
  3. c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 13 years ago
  4. ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 13 years ago
  5. 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 13 years ago
  6. 57c4957 add bench for building aaclips by reed@google.com · 13 years ago
  7. 48dd1a2 Import all GMs as Samples. by bsalomon@google.com · 13 years ago
  8. 05d63ae add initial bench for drawVertices by reed@google.com · 13 years ago
  9. 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
  10. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
  11. 71dd3e0 New benchmark for blitRect based on call frequency observed while scrolling by tomhudson@google.com · 13 years ago
  12. 209c415 add initial unittests for aaclip. Fix case where BuilderBlitter skipped the top by reed@google.com · 13 years ago
  13. 57f5d98 Recommit r2510 now that mac build bot issue has been fixed. by bsalomon@google.com · 13 years ago
  14. d92780b Temporary revert of r2510. The test that it introduced fails on the Mac build bots. I suspect there is something wrong with the Mac bot machine's GL that is preventing context creation from succeeding. The OpenGL Driver monitor on the machine only shows a software rasterizer. aglChoosePixelFormat seems to fail regardless of input. It may just need a reboot. I'll investigate it more on Monday. by bsalomon@google.com · 13 years ago
  15. d47fafe Add test that validates GrGLInterfaces by bsalomon@google.com · 13 years ago
  16. ffa11bb Move a bunch of headers from include/gpu to src/gpu. Delete some unused files. by bsalomon@google.com · 13 years ago
  17. 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago
  18. edb606c move LCD blits into opts, so they can have assembly versions by reed@google.com · 13 years ago
  19. e295313 move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol style LF on all gpu files by bsalomon@google.com · 13 years ago
  20. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago
  21. 4d5cb45 Set SDK for Mac build to 10.6, ignore gyp/build, fixup gpu files to compile against 10.5 if needed by bsalomon@google.com · 13 years ago
  22. c2188cf add SkRasterClip by reed@google.com · 13 years ago
  23. bb3f4a8 Bug fixes: by suyang1 · 13 years ago
  24. 719fd04 add SkAAClip.cpp by reed@google.com · 13 years ago
  25. 3bcf8d3 add sample for clipping by reed@google.com · 13 years ago
  26. e05cc8e explicitly set opt level for mac-release delete obsolete FPS bench by reed@google.com · 13 years ago
  27. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 13 years ago
  28. 0f1541f Mac does not like empty projects. by bungeman@google.com · 13 years ago
  29. b29c883 Add xps device to skia. http://codereview.appspot.com/5076041/ by bungeman@google.com · 13 years ago
  30. fa6ac93 Fixup rendering of empty paths (including inverted fills) by bsalomon@google.com · 13 years ago
  31. a30bc82 Remove nonexistant header from gyp file by bsalomon@google.com · 13 years ago
  32. 7deaa3b Update common_conditions to make sure there is a slash in VS2008. by bungeman@google.com · 13 years ago
  33. 983297e Roll gyp and add librarian settings (now supported). by bungeman@google.com · 13 years ago
  34. 8b5abec Set window build flags (warn level 4, release optimization options, pdbs in release builds) by bsalomon@google.com · 13 years ago
  35. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
  36. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
  37. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
  38. 21fa067 Add missing header SkTArray.h to core.gyp by bsalomon@google.com · 13 years ago
  39. ab97397 add gm test for drawing hairlines (and varying thin lines) in xfermodes by reed@google.com · 13 years ago
  40. 8f78fec Change AdditionalOptions to a list from a string. This fixes compilation errors by seanpaul@google.com · 13 years ago
  41. 1134f98 Refactor the bench and common gyp/gypi files to allow for building bench within by seanpaul@google.com · 13 years ago
  42. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
  43. 8966d01 remove nonexistent files from gyps and make AdditionalOptions a list rather than str by bsalomon@google.com · 13 years ago
  44. 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 13 years ago
  45. b670525 add gm test for ninepatch stretching pdf output incorrect, so not checked in. by reed@google.com · 13 years ago
  46. 973b879 Remove unneeded #define by bsalomon@google.com · 13 years ago
  47. 542f585 Fix file name in gyp (wasn't caught b/c of windows case insensitivity) by bsalomon@google.com · 13 years ago
  48. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 13 years ago
  49. a854041 Switched Mac SampleApp to use Cocoa, removed the seperate CocoaSampleApp, moved dependencies out of experimental by yangsu@google.com · 13 years ago
  50. 30db599 add new test for complex clips by reed@google.com · 13 years ago
  51. b6ddf7a add more samples by reed@google.com · 14 years ago
  52. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 14 years ago
  53. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 14 years ago
  54. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 14 years ago
  55. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 14 years ago
  56. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 14 years ago
  57. 498776a Remove GrContext::drawCustomVertices by bsalomon@google.com · 14 years ago
  58. a8e686e Make program unit test run clean and add it to tests program by bsalomon@google.com · 14 years ago
  59. 4d3aaaf Move some gpu headers out of the public include dir by bsalomon@google.com · 14 years ago
  60. ab9b658 Stop packaging command-line Mac tools as a bundle. by epoger@google.com · 14 years ago
  61. 0be0157 Added samplecode as an include directory for SampleApp.gyp by yangsu@google.com · 14 years ago
  62. 9b77fbd Removed networking dependencies from SampleApp that caused errors by yangsu@google.com · 14 years ago
  63. f3523fb Included dependencies for networked pipe and debugger in SampleApp by yangsu@google.com · 14 years ago
  64. ef7bdfa Added Debugger to Sample App, off by default by yangsu@google.com · 14 years ago
  65. 04c643b Use bfrange to shrink ToUnicode table. by vandebo@chromium.org · 14 years ago
  66. 3f69b54 Fixed Compiler flag error in CocoaSampleApp.gyp by yangsu@google.com · 14 years ago
  67. 42fd1e9 CocoaSampleApp no longer depends on SkOSWindow_Mac.h by yangsu@google.com · 14 years ago
  68. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 14 years ago
  69. f121b05 Removed networking dependencies from SampleApp, Pipe now off by default by yangsu@google.com · 14 years ago
  70. db03eaa Added transitions and net pipe to SampleApp, updated gyp files by yangsu@google.com · 14 years ago
  71. f3493f0 iOS/Cocoa SampleApp, Drawingboard, and Networking updates by yangsu@google.com · 14 years ago
  72. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 14 years ago
  73. 901aea5 Moved references of SkOSWindow_mac.cpp and skia_main.cpp out of utils to SampleApp.gyp by yangsu@google.com · 14 years ago
  74. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 14 years ago
  75. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 14 years ago
  76. 12d177d Cocoa SampleApp files by yangsu@google.com · 14 years ago
  77. 5bfc217 cleanup GrGLTexture / GrGLRenderTarget cons. Make GrRenderTarget aware of its msaa sample count. by bsalomon@google.com · 14 years ago
  78. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 14 years ago
  79. 3448e9e disable optimization in Mac debug build by epoger@google.com · 14 years ago
  80. e14490a Move GL headers out of public include dir by bsalomon@google.com · 14 years ago
  81. b81be7a Include <new> required for placement new in SkTLazy. by bungeman@google.com · 14 years ago
  82. fd03db0 Manually update copyright notices in files that defied the automated process by epoger@google.com · 14 years ago
  83. 61d46a0 This new test provides a test case for by junov@google.com · 14 years ago
  84. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 14 years ago
  85. 9859428 [PDF] Refactor SkPDFFont to enable font/cmap subsetting. by vandebo@chromium.org · 14 years ago
  86. d4af56c Exit SkBitmap::scrollRect() early if width <= 0 by epoger@google.com · 14 years ago
  87. 31dcee7 Revert "[PDF] Refactor SkPDFFont to enable font/cmap subsetting." by vandebo@chromium.org · 14 years ago
  88. 6504cfd [PDF] Refactor SkPDFFont to enable font/cmap subsetting. by vandebo@chromium.org · 14 years ago
  89. 58007d7 Add debug symbols to Windows static libraries by epoger@google.com · 14 years ago
  90. 1936f26 Add tinybitmap gm and windows baselines. by bsalomon@google.com · 14 years ago
  91. d9f826c flip Y in uploads to bottom-up textures (and add gm test) by bsalomon@google.com · 14 years ago
  92. e36ddf0 More GPU blur fixes. by senorblanco@chromium.org · 14 years ago
  93. 25df888 add bench for building blurs by reed@google.com · 14 years ago
  94. 4de4d60 add sample for 2ptradial where we divide by zero by reed@google.com · 14 years ago
  95. 5835722 little bit of gyp cleanup (fixes windows build of sktime_unix) by bsalomon@google.com · 14 years ago
  96. 22c5dea Fix div by zero in GPU degenerate radials (and add sample and gm baselines) by bsalomon@google.com · 14 years ago
  97. 2b75f42 add asABlur() to maskfilters, so devices like gpu and pdf can query them. by reed@google.com · 14 years ago
  98. d3a8c94 A bit set class. Will be used for font subsetting. by vandebo@chromium.org · 14 years ago
  99. ea5dfa8 merge of SkiOSSampleApp into SampleApp, still a work in progress by epoger@google.com · 14 years ago
  100. 8846cb2 Create new 'skia_os' variable to replace use of 'OS' in most places. by epoger@google.com · 14 years ago