- d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 7 years ago
- 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
- 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
- 3338482 remove SkColorSpace_Base by Mike Klein · 7 years ago
- fc4f768 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 7 years ago
- ea26d6b Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.""" by Brian Salomon · 7 years ago
- b4e965c Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."" by Brian Salomon · 7 years ago
- 20df20c Fix FPs by Robert Phillips · 7 years ago
- 0bd24dc Funnel most proxy creation through GrProxyProvider by Robert Phillips · 7 years ago
- befff65 Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs." by Greg Daniel · 7 years ago
- 7cdabed Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs. by Brian Salomon · 7 years ago
- 2c33e3e fixed inconsistent ordering of SkSL enums by Ethan Nicholas · 7 years ago
- 579f094 Fix build by Robert Phillips · 7 years ago
- 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
- 0906825 Remove unused color from all distance field GPs and GrAtlasTextOp by Brian Osman · 7 years ago
- 92c7fa6 fix usage of deprecated SkMatrix44 constructor by Ethan Nicholas · 7 years ago
- 7461a4a converted YUVEffect to SkSL by Ethan Nicholas · 7 years ago
- 5f9836e removed extraneous unused uniform handles for SkSL samplers by Ethan Nicholas · 7 years ago
- 297d6ef converted GrRRectBlurEffect to SkSL by Ethan Nicholas · 7 years ago
- e1367b4 Reland "hide unused var" by Mike Reed · 7 years ago
- 0a241ce Don't canonicalize empty SkRRects. They stroke differently. by Brian Salomon · 7 years ago
- 5c6ac64 Revert "Revert "move homogenous with stride to matrixpriv"" by Brian Salomon · 7 years ago
- f226e66 Revert "Transform vertices for distance field glyphs on CPU." by Greg Daniel · 7 years ago
- 1aa6cda Revert "hide unused var" by Greg Daniel · 7 years ago
- 746db42 hide unused var by Mike Reed · 7 years ago
- 0215e39 Transform vertices for distance field glyphs on CPU. by Brian Salomon · 7 years ago
- 2d5f9b3 converted GrMagnifierEffect to SkSL by Ethan Nicholas · 7 years ago
- c63ec5c Fix tautological comparison in GrTextureDomain.cpp by Hans Wennborg · 7 years ago
- 2737288 Don't force GrGLSLVarying's scope to be compile-time constant by Chris Dalton · 7 years ago
- 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago
- 04460cc Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. by Brian Salomon · 7 years ago
- 1447177 Avoid GrEllipseEffect for small radii on devices without 32 bit float. by Brian Salomon · 7 years ago
- 1ef8094 turn on extended Clang warnings on Windows too by Chris Dalton · 7 years ago
- 6574921 Revert "Revert "Fix rendering of drrects with small circular inner rrects."" by Brian Salomon · 7 years ago
- ec727c9 Revert "Fix rendering of drrects with small circular inner rrects." by Brian Salomon · 7 years ago
- 096074a Fix rendering of drrects with small circular inner rrects. by Brian Salomon · 7 years ago
- c02cb8a Revert "Use int when possible to calculate atlas indices in shaders." by Jim Van Verth · 7 years ago
- 575e06c Revert "Only use flat varyings for integer texIndex." by Jim Van Verth · 7 years ago
- e9d172a converted ConstColorProcessor to SkSL by Ethan Nicholas · 7 years ago
- eadb9f9 Only use flat varyings for integer texIndex. by Jim Van Verth · 7 years ago
- 999ec57 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 7 years ago
- ef59d87 Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""" by Greg Daniel · 7 years ago
- be0a042 converted Premul / Unpremul to SkSL by Ethan Nicholas · 7 years ago
- b092cea Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""" by Brian Osman · 7 years ago
- 68ab186 Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""" by Greg Daniel · 7 years ago
- 8dca18a converted GrAARectEffect to SkSL by Ethan Nicholas · 7 years ago
- 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
- 3b2f5b6 Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""" by Greg Daniel · 7 years ago
- b5fb7cf Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"" by Greg Daniel · 7 years ago
- 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
- e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
- 0fb6db4 Revert "Add private grpixelconfigs for alpha_8 and alpha_half" by Greg Daniel · 7 years ago
- 33d17cb Add private grpixelconfigs for alpha_8 and alpha_half by Greg Daniel · 7 years ago
- aae47c8 sksl enum support by Ethan Nicholas · 7 years ago
- 1706f84 switched GrClipEdge to an enum class by Ethan Nicholas · 7 years ago
- 8f7d4c3 Fix precision in AARectEffect by Chris Dalton · 7 years ago
- 0f3c732 renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeType by Ethan Nicholas · 7 years ago
- 7a59f23 Update GrFragmentProcessor handling in Make methods in SkSL by Robert Phillips · 7 years ago
- 065b41d Revert "Prepare to enable explicit gpu resource allocation" by Greg Daniel · 7 years ago
- f290376 Prepare to enable explicit gpu resource allocation by Robert Phillips · 7 years ago
- 14efcbf converted LumaColorFilterEffect to sksl by Ethan Nicholas · 7 years ago
- f06ead9 Add support for transfer functions to GrColorSpaceXform by Brian Osman · 7 years ago
- d608c09 Re-land "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
- 2d3cac5 Revert "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
- 8aa4dc9 converted OverdrawColorFilter to SkSL by Ethan Nicholas · 7 years ago
- c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 7 years ago
- 1cb4171 Remove color space xform support from SkSL by Brian Osman · 7 years ago
- b350f1c Be considerate of GPUs lacking npot support when testing GrSimpleTextureEffect by Robert Phillips · 7 years ago
- 2b2936e Make GrRectBlurEffect use bilerp by Robert Phillips · 7 years ago
- 2240be9 Remove color space xform from GrTextureDomain & GrSimpleTextureEffect by Brian Osman · 7 years ago
- 5e34167 Convert more code to use color space xform FP by Brian Osman · 7 years ago
- fdde34e Remove precision from GrGLSLVaryingHandler by Chris Dalton · 7 years ago
- 8239946 converted GrRectBlurEffect to SkSL by Ethan Nicholas · 7 years ago
- d982d05 regenerated SkSL files to fix CheckGeneratedFiles by Ethan Nicholas · 7 years ago
- 5698c8a Batch better in GrSmallPathRenderer and add perspective support. by Jim Van Verth · 7 years ago
- c9472af SkSL FPs now support child processors, converted ArithmeticFP to SkSL by Ethan Nicholas · 7 years ago
- abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
- 839872c converted GrConfigConversionEffect to SkSL by Ethan Nicholas · 7 years ago
- fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
- cd87140 Add ability to remove unique key from proxy and underlying surface. by Greg Daniel · 7 years ago
- 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
- 9a725dd Use shader based blending to clamp kPlus mode w/F16 by Brian Osman · 7 years ago
- f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
- eafa64b Revert "Revert "Allow GrDrawOpAtlas to grow as needed"" by Jim Van Verth · 7 years ago
- 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
- 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
- ad70c41 Revert "Allow GrDrawOpAtlas to grow as needed" by Jim Van Verth · 7 years ago
- 03168b8 Allow GrDrawOpAtlas to grow as needed by Jim Van Verth · 7 years ago
- 9e4c164 Remove unused GPU RGB to YUV code by Brian Osman · 7 years ago
- b433c56 Adjust GPU YUV -> RGB (JPG) conversion by Brian Osman · 7 years ago
- a950b63 Add support for additional textures in GrDrawOpAtlas by Jim Van Verth · 7 years ago
- 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
- 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
- c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
- 6a7a704 Add multitexture support to text and path shaders, take 3. by Jim Van Verth · 7 years ago
- acc8d2e Revert "Revert "Revert "Add multitexture support to text and path shaders""" by Mike Klein · 7 years ago
- 6c251d2 Revert "Revert "Add multitexture support to text and path shaders"" by Jim Van Verth · 7 years ago
- e7492fe Revert "Add multitexture support to text and path shaders" by Jim Van Verth · 7 years ago
- 7f75426 Add multitexture support to text and path shaders by Jim Van Verth · 7 years ago
- 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago