1. 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 7 years ago
  2. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  3. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
  4. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  5. 7f1a074 Remove some unused sample count caps by Brian Salomon · 7 years ago
  6. 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 7 years ago
  7. 1d74620 bug fixes from PVS Studio (static analysis) by Mike Klein · 7 years ago
  8. 44804c0 Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions by Brian Salomon · 7 years ago
  9. 4e69f14 Fix noncoherent advanced blend eq NV workaround by Brian Salomon · 7 years ago
  10. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 7 years ago
  11. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 7 years ago
  12. 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 7 years ago
  13. 01b476a Start of adding GrContextOption that overrides driver workarounds. by Brian Salomon · 7 years ago
  14. 48661b8 Make use of VkSemaphores thread safe assuming use of the same VkQueue. by Greg Daniel · 7 years ago
  15. dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 7 years ago
  16. faca00d ccpr: Unblacklist Mali by Chris Dalton · 7 years ago
  17. 0a94e4c ccpr: Blacklist vertex shaders on ANGLE/Skylake by Chris Dalton · 7 years ago
  18. cfe83d1 Add more asserts about MSAA render buffers and FBO 0 by Brian Osman · 7 years ago
  19. a9c8a05 Be more explicit checking for render targets with MSAA render buffers by Brian Osman · 7 years ago
  20. f625860 Fix handling of red support for GalliumLLVM renderer by Robert Phillips · 7 years ago
  21. d8b01ad Remove old command buffer ES3 tex storage limitation by Brian Salomon · 7 years ago
  22. e609e81 Remove GrGLCaps::fTextureRedSupport by Brian Salomon · 7 years ago
  23. 6be756b Move resourceProvider accessor to GrContextPriv (take 2) by Robert Phillips · 7 years ago
  24. be46e24 Revert "Move resourceProvider accessor to GrContextPriv" by Hal Canary · 7 years ago
  25. 1f9ed85 Move resourceProvider accessor to GrContextPriv by Robert Phillips · 7 years ago
  26. cd3261a Revert "Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord"" by Brian Osman · 7 years ago
  27. 9d6929c Revert "Added SkSL workaround for devices which cannot safely access gl_FragCoord" by Brian Osman · 7 years ago
  28. 1001f84 Added SkSL workaround for devices which cannot safely access gl_FragCoord by Brian Osman · 7 years ago
  29. 8fd7955 Enable the GL_EXT_geometry_shader extension where necessary by Chris Dalton · 7 years ago
  30. 17b7c05 Update GrSemaphore to allow it to only be used once for signaling and once for waiting. by Greg Daniel · 7 years ago
  31. 898d5b2 fixed uninitialized value warning in GrGLShaderStringBuilder by Ethan Nicholas · 7 years ago
  32. d0b8d93 CCPR: Fix Intel crash and un-blacklist by Chris Dalton · 7 years ago
  33. 08faf04 Disable geometry shaders on old Qualcomm drivers by Chris Dalton · 7 years ago
  34. faa095e Update SkSurface MakeFromBackend* factories to take an SkColorType. by Greg Daniel · 7 years ago
  35. 7b219ac Add support for SRGB formats when validating backend formats and ColorTypes by Greg Daniel · 7 years ago
  36. f5d8758 Add new SkImage factory to create from GrBackendTexture with SkColorType by Greg Daniel · 7 years ago
  37. b67821d Add GrBackendTexture & GrBackendRenderTarget access methods to GrTexture and GrRenderTarget by Robert Phillips · 7 years ago
  38. e42edcc Add stubbed out GrContext by Robert Phillips · 7 years ago
  39. c25db63 Update SkImage::MakeFromYUVTexturesCopy to GrBackendTexture by Robert Phillips · 7 years ago
  40. d21b2a5 Remove GrBackendObject from tests (except image_from_yuv_textures) by Robert Phillips · 7 years ago
  41. e7e81c1 converted vertex shaders to device coords by Ethan Nicholas · 7 years ago
  42. 344e903 Prefer fullscreen clears on Qualcomm/GL by Chris Dalton · 7 years ago
  43. 94f509b Rename GrGLAssembleFooInterface to GrGLMakeAssembledFooInterface. by Brian Salomon · 7 years ago
  44. 3d6801e Add GrGLMakeNativeInterface factory that returns sk_sp<const GrGLInterface>. by Brian Salomon · 7 years ago
  45. 2737288 Don't force GrGLSLVarying's scope to be compile-time constant by Chris Dalton · 7 years ago
  46. f06c358 Remove instanced rendering by Brian Salomon · 7 years ago
  47. 7af060a Add gray_8_as_lum and _as_red private grpixelconfigs by Greg Daniel · 7 years ago
  48. 8ab1cc4 Make GrGLContext be uniquely owned. by Brian Salomon · 7 years ago
  49. 384fab4 sk_spification of GrGpu creation. by Brian Salomon · 7 years ago
  50. 06ab383 Restore ability to dump SKSL in addition to GLSL by Brian Salomon · 7 years ago
  51. e7d8da4 Add support for internal gl format in GrGLTextureInfo by Greg Daniel · 7 years ago
  52. 0c56d47 Disable SkImage multitexturing for AMD GPUs. by Brian Salomon · 7 years ago
  53. 10ed243 Add cap on intel to avoid calling abs and floor on the same line in a shader. by Greg Daniel · 7 years ago
  54. 64fa70a Reland "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  55. bbf0575 Reland "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  56. 48ed004 Revert "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
  57. 25b1778 Revert "Set multitexturing image threshold for PowerVR." by Brian Salomon · 7 years ago
  58. 06c8da4 Set multitexturing image threshold for PowerVR. by Brian Salomon · 7 years ago
  59. b4ec104 Set multitexturing threshold for NVIDIA by Brian Salomon · 7 years ago
  60. 12b69ee shader cache now ignores shaders with a length of 0 by Ethan Nicholas · 7 years ago
  61. 907204f Fix shader initialization on a cache hit by Ethan Nicholas · 7 years ago
  62. 210883c Fix caps for advanced blend extension with regards to layout qualifiers by Greg Daniel · 7 years ago
  63. b07b06e Fix assert in blink chromeos by Greg Daniel · 7 years ago
  64. ef59d87 Revert "Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""""" by Greg Daniel · 7 years ago
  65. b092cea Revert "Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""""" by Brian Osman · 7 years ago
  66. 68ab186 Revert "Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"""" by Greg Daniel · 7 years ago
  67. 584a79a Reland "Fold analytic clip FPs into GrReducedClip" by Chris Dalton · 7 years ago
  68. 47c8ed3 Reland "Fix precision caps and rrect/ellipse effect precisions" by Chris Dalton · 7 years ago
  69. 3b2f5b6 Revert "Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half""" by Greg Daniel · 7 years ago
  70. b5fb7cf Revert "Revert "Add private grpixelconfigs for alpha_8 and alpha_half"" by Greg Daniel · 7 years ago
  71. 24f9c19 Revert "Fix precision caps and rrect/ellipse effect precisions" by Brian Osman · 7 years ago
  72. 554c1f0 Revert "Fold analytic clip FPs into GrReducedClip" by Brian Osman · 7 years ago
  73. 4355b26 Fold analytic clip FPs into GrReducedClip by Chris Dalton · 7 years ago
  74. e421800 Fix precision caps and rrect/ellipse effect precisions by Chris Dalton · 7 years ago
  75. 0fb6db4 Revert "Add private grpixelconfigs for alpha_8 and alpha_half" by Greg Daniel · 7 years ago
  76. 42d27c6 Revert "Nit clean up to add private GrPixelConfig CL" by Greg Daniel · 7 years ago
  77. b8e4c44 Nit clean up to add private GrPixelConfig CL by Greg Daniel · 7 years ago
  78. 70fb479 Ensure that removing last extension from GrGLExtension doesn't assert. by Vladimir Levin · 7 years ago
  79. 559f556 Remove support for image load/store by Brian Salomon · 7 years ago
  80. 33d17cb Add private grpixelconfigs for alpha_8 and alpha_half by Greg Daniel · 7 years ago
  81. f44754a Drop support for OSMesa in test tools and remove build bot by Brian Salomon · 7 years ago
  82. 0078ab2 Implement readPixels from float buffer, when half float is missing by Stan Iliev · 7 years ago
  83. 06d55fb Revert "Revert "added a missing programBinarySupport check"" by Ethan Nicholas · 7 years ago
  84. 76e8c7c Revert "added a missing programBinarySupport check" by Greg Daniel · 7 years ago
  85. 4e001d8 added a missing programBinarySupport check by Ethan Nicholas · 7 years ago
  86. 931f751 Do not always allocate temp space in GrGLGpu::uploadTexData by Robert Phillips · 7 years ago
  87. 6a40abc Revert "Implement window rectangles in vulkan" by Jim Van Verth · 7 years ago
  88. 94c0468 Implement window rectangles in vulkan by Chris Dalton · 7 years ago
  89. d1b2eec API to cache shader binaries between runs of Skia. by Ethan Nicholas · 7 years ago
  90. 35c886b Attempt to disable clear-as-draw-workaround on iOS PowerVR. by Brian Salomon · 7 years ago
  91. 45d6303 Have mip status match surface when snapping image from wrapped object by Greg Daniel · 7 years ago
  92. 943ed79 Remove deferred upload types from GrDrawOp.h. by Brian Salomon · 7 years ago
  93. 8713b88 Add workaround for Gallium TexImage internalFormat for Alpha8 by Greg Daniel · 7 years ago
  94. 2501917 Add GalliumLLVM GrGLRenderer and fix alpha8 renderability by Greg Daniel · 7 years ago
  95. a045eea CCPR: use 16-bit ints for the atlas offset attrib by Chris Dalton · 7 years ago
  96. e252f08 Add hint to SkSurface::MakeRenderTarget that we will use mips by Greg Daniel · 7 years ago
  97. 261b8aa Revert "Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator"" by Greg Daniel · 7 years ago
  98. dbfecd0 Re-land unit test for clear bug (w/ AMD work-arounds) by Robert Phillips · 7 years ago
  99. 7477d96 Revert "Support creation/use of mipped proxy in GrBackendTextureImageGenerator" by Greg Daniel · 7 years ago
  100. b8ad00b Support creation/use of mipped proxy in GrBackendTextureImageGenerator by Greg Daniel · 7 years ago