- 825d4d7 Revert "Reduce the amount of padding needed for SDFs, take 2" by Jim Van Verth · 7 years ago
- 1010530 Reduce the amount of padding needed for SDFs, take 2 by Jim Van Verth · 7 years ago
- 598f9ed Revert "Reduce the amount of padding needed for SDFs." by Jim Van Verth · 7 years ago
- b42610a Reduce the amount of padding needed for SDFs. by Jim Van Verth · 7 years ago
- 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
- 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
- 1d74620 bug fixes from PVS Studio (static analysis) by Mike Klein · 7 years ago
- a7701e0 GrTessellator: add a #define for max aa verb count. by Stephen White · 7 years ago
- ea26d6b Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.""" by Brian Salomon · 7 years ago
- b4e965c Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."" by Brian Salomon · 7 years ago
- dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 7 years ago
- 40a29d7 Move GrOpFlushState out of GrDrawingManager and onto the stack by Robert Phillips · 7 years ago
- 485b8c6 Don't apply coverage aa on image edges when target has msaa. by Brian Salomon · 7 years ago
- 0bd24dc Funnel most proxy creation through GrProxyProvider by Robert Phillips · 7 years ago
- befff65 Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs." by Greg Daniel · 7 years ago
- 7cdabed Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs. by Brian Salomon · 7 years ago
- b5ef1f9 Make GrTextureOp capable of edge antialiasing. by Brian Salomon · 7 years ago
- 185ffe9 make growToInclude private by Mike Reed · 7 years ago
- 274218e move largest apis into private by Mike Reed · 7 years ago
- 1afd4cd Add GrProxyProvider by Robert Phillips · 7 years ago
- 7c2192b Make SkMatrixPriv stride mapping functions take separate src and dst strides by Brian Salomon · 7 years ago
- fa3783f Remove public version of SkMatrix::mapPointsWithStride. by Brian Salomon · 7 years ago
- 8fb3725 Privatize separate src/dst version of SkMatrix::mapPointsWithStride. by Brian Salomon · 7 years ago
- 4284613 Enable conditional-uninitialized flag by Kevin Lubick · 7 years ago
- 0906825 Remove unused color from all distance field GPs and GrAtlasTextOp by Brian Osman · 7 years ago
- 8716b50 Update per-geo color after simplifying FPs in GrAtlasTextOp by Brian Osman · 7 years ago
- 5c6ac64 Revert "Revert "move homogenous with stride to matrixpriv"" by Brian Salomon · 7 years ago
- f226e66 Revert "Transform vertices for distance field glyphs on CPU." by Greg Daniel · 7 years ago
- de71572 Revert "move homogenous with stride to matrixpriv" by Greg Daniel · 7 years ago
- 2d53d98 move homogenous with stride to matrixpriv by Cary Clark · 7 years ago
- 0215e39 Transform vertices for distance field glyphs on CPU. by Brian Salomon · 7 years ago
- ca8c095 Implement a fast path for solid color lattice rectangle by Stan Iliev · 7 years ago
- 2737288 Don't force GrGLSLVarying's scope to be compile-time constant by Chris Dalton · 7 years ago
- c96f9b5 Fix gpu line dashing when line is zero length but has cap by Greg Daniel · 7 years ago
- 04460cc Make GrGLSLPrimitiveProcessor::emitTransforms take local coords as GrShaderVar. by Brian Salomon · 7 years ago
- bbf0575 Reland "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
- 762d5e7 Revert "Revert "Use a dst size threshold for multitexturing images."" by Brian Salomon · 7 years ago
- be85ef2 Revert "Use a dst size threshold for multitexturing images." by Brian Salomon · 7 years ago
- 48ed004 Revert "Set multitexturing threshold for NVIDIA" by Brian Salomon · 7 years ago
- b4ec104 Set multitexturing threshold for NVIDIA by Brian Salomon · 7 years ago
- edfa0d2 Use a dst size threshold for multitexturing images. by Brian Salomon · 7 years ago
- 29f9ed4 Revert "Revert "Make PathGeoBuilder use consistent iterators."" by Brian Salomon · 7 years ago
- b451321 Revert "Make PathGeoBuilder use consistent iterators." by Brian Salomon · 7 years ago
- 9c8a16b Make PathGeoBuilder use consistent iterators. by Brian Salomon · 7 years ago
- 3b51df1 Cleanup yes/no enums in Ganesh by Chris Dalton · 7 years ago
- 778a2c9 Batch ops together in SkAtasTextTarget by Brian Salomon · 7 years ago
- 3968ff9 Include opList ids in GrOnFlushCallbackObject::postFlush by Chris Dalton · 7 years ago
- cbcb0a1 Revert "Revert "Add Atlas Text interface for rendering SDF glyphs."" by Brian Salomon · 7 years ago
- 9c2202f Revert "Add Atlas Text interface for rendering SDF glyphs." by Greg Daniel · 7 years ago
- 39631f3 Add Atlas Text interface for rendering SDF glyphs. by Brian Salomon · 7 years ago
- 2b6f614 Fix GrTextureOp to check the correct cap for multitexturing by Brian Salomon · 7 years ago
- 7ca90d2 Use round rather than floor for snapping text vertex positions by Brian Osman · 7 years ago
- 1706f84 switched GrClipEdge to an enum class by Ethan Nicholas · 7 years ago
- deb53cc Make GrTextBlob::VertexRegenerator determine vertex stride from mask format by Brian Salomon · 7 years ago
- 0f3c732 renamed GrPrimitiveEdgeType / GrProcessorEdgeType to GrClipEdgeType by Ethan Nicholas · 7 years ago
- 47c315e Remove destination pointer from GrCopySurfaceOp by Robert Phillips · 7 years ago
- df429f3 move parts of SkPoint to SkPointPriv by Cary Clark · 7 years ago
- bbfd516 Don't use analytic clip FPs when drawing to stencil by Chris Dalton · 7 years ago
- 428e568 Revert "Don't use analytic clip FPs when drawing to stencil" by Chris Dalton · 7 years ago
- 4c92d4a Don't use analytic clip FPs when drawing to stencil by Chris Dalton · 7 years ago
- 74f623d make point array methods private by Cary Clark · 7 years ago
- 18923f9 Make GrAtlasTextBlob return to caller when a flush is required during subrun tessellation. by Brian Salomon · 7 years ago
- 9f545bc Modify fontcache GM to actually spill atlas. by Brian Salomon · 7 years ago
- 6a40abc Revert "Implement window rectangles in vulkan" by Jim Van Verth · 7 years ago
- 7dc6e75 During flush store GrOp draw and upload records on GrOpFlushState instead of on the ops themselves. by Brian Salomon · 7 years ago
- 94c0468 Implement window rectangles in vulkan by Chris Dalton · 7 years ago
- 56c3714 More attempts at clipping perf. by Jim Van Verth · 7 years ago
- 6982400 Allow GrAppliedClip to have >1 clip coverage FP by Chris Dalton · 7 years ago
- 29b60c9 Make deferred upload handling and draw recording be virtual interfaces implemented by GrOpFlushState. by Brian Salomon · 7 years ago
- ec32534 Revert "Revert "Fix GrDefaultPathRender inversely wound path bug"" by Robert Phillips · 7 years ago
- fc28138 Revert "Fix GrDefaultPathRender inversely wound path bug" by Robert Phillips · 7 years ago
- 943ed79 Remove deferred upload types from GrDrawOp.h. by Brian Salomon · 7 years ago
- 511a9d4 Fix GrDefaultPathRender inversely wound path bug by Robert Phillips · 7 years ago
- 1a8f234 Fix assert in text clipping. by Jim Van Verth · 7 years ago
- c8a65e3 Some more clipped text optimizations. by Jim Van Verth · 7 years ago
- c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 7 years ago
- 328a33f Use uint16_t instead of SkIPoint16 when clipping texCoords for text. by Jim Van Verth · 7 years ago
- b68defa Fix ASAN issue with clipped text. by Jim Van Verth · 7 years ago
- 58c3cce Clip text geometrically when possible. by Jim Van Verth · 7 years ago
- e4442cb convert mapHomogeneousPoints to SkPoint3 by Cary Clark · 7 years ago
- 57caa66 Revert "Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans."" by Brian Salomon · 7 years ago
- 62563de Revert "Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans." by Brian Salomon · 7 years ago
- fa2d604 Make GPU backend triangulate rects such that they are rendered as tri strips rather than tri fans. by Brian Salomon · 7 years ago
- fdde34e Remove precision from GrGLSLVaryingHandler by Chris Dalton · 7 years ago
- d49e946 Remove unnecessary includes of GrColorSpaceXform.h by Brian Osman · 7 years ago
- d28a79d Make GrResourceProvider more sk_spified by Brian Salomon · 7 years ago
- 2e67dea Handle coverage for hairline lines with sub pixel lengths correctly on GPU by Greg Daniel · 7 years ago
- 5124593 Fix assert in GrSmallPathRenderer tickled by GLProgramsTest by Jim Van Verth · 7 years ago
- 5698c8a Batch better in GrSmallPathRenderer and add perspective support. by Jim Van Verth · 7 years ago
- 0b4d8aa Add benchmark for comparing multitexturing to non-multitexturing image draws. by Brian Salomon · 7 years ago
- 63fd760 Remove trailing whitespace. by Ben Wagner · 7 years ago
- abff956 initClassID no longer auto-allocates ids by Ethan Nicholas · 7 years ago
- 981a31e Generate warning settings for Android framework by Leon Scroggins III · 7 years ago
- f0ffb89 Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Mike Reed · 7 years ago
- 5a2e50e Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""" by Mike Reed · 7 years ago
- cd284c5 Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"" by Mike Reed · 7 years ago
- 809cbed Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Jim Van Verth · 7 years ago
- 88757da guard old apis for querying byte-size of a bitmap/imageinfo/pixmap by Mike Reed · 7 years ago
- fa7ee24 changed vertex attribute precisions to be actual types by Ethan Nicholas · 7 years ago
- f46633f Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap" by Greg Daniel · 7 years ago