1. 757ebd2 Revert of Rename kPMColor_SkColorType to kN32_SkColorType. (https://codereview.chromium.org/227433009/) by commit-bot@chromium.org · 10 years ago
  2. 149e9a1 Rename kPMColor_SkColorType to kN32_SkColorType. by commit-bot@chromium.org · 10 years ago
  3. 0f10f7b Allow toString capability to be toggled independent of developer mode. by commit-bot@chromium.org · 10 years ago
  4. a5572e5 Add a class to allocate small objects w/o extra calls to new. by commit-bot@chromium.org · 10 years ago
  5. 900ecf2 use colortype instead of config by reed@google.com · 10 years ago
  6. 8b0e8ac Refactor read and write buffers. by commit-bot@chromium.org · 11 years ago
  7. 79b7eee Tweaks in how to apply bitmap filter levels in GPU. by commit-bot@chromium.org · 11 years ago
  8. bc91fd7 Make GrBicubicEffect take tile modes rather than GrTextureParams. by commit-bot@chromium.org · 11 years ago
  9. cea9abb Do not use GrBicubic effect when downscaling. Also, don't use glTexStorage as it interferes with deleyed mipmap generation. by commit-bot@chromium.org · 11 years ago
  10. cee9dcb start to remove lockPixels from bitmapshader by reed@google.com · 11 years ago
  11. 30df03c forgot to guard GPU includes when SK_SUPPORT_GPU not defined by humper@google.com · 11 years ago
  12. 3aad3b0 add support for high quality image filtering on the GPU by humper@google.com · 11 years ago
  13. 956b310 Sanitizing source files in Housekeeper-Nightly by skia.committer@gmail.com · 11 years ago
  14. f9ed6fe fix android build by humper@google.com · 11 years ago
  15. b86add1 make the filter mode for GrTextureAccess an enum so we can plumb down by humper@google.com · 11 years ago
  16. 9c96d4b fix trivial matrix computation by humper@google.com · 11 years ago
  17. d647426 Reverted 10056-10059 by robertphillips@google.com · 11 years ago
  18. d64d8a9 Working plumb of image scaling: by humper@google.com · 11 years ago
  19. 95ed55a Make all GrContext members that return a texture also ref the texture for the caller. by bsalomon@google.com · 12 years ago
  20. 68b58c9 Remove default implementation of GrEffect::isEqual. Make GrSingleTextureEffect abstract. by bsalomon@google.com · 12 years ago
  21. 0ac6af4 Wrap GrEffects in GrEffectPtr. by bsalomon@google.com · 12 years ago
  22. 76f9e93 Added print out of SkShader information to debugger by robertphillips@google.com · 12 years ago
  23. e7591bb call endContext() if we have to return false from setContext(), to keep the by mike@reedtribe.org · 12 years ago
  24. 2ad83ea false --> NULL for failure return by humper@google.com · 12 years ago
  25. e197cbf Change signature of SkShader::asNewEffect(), implement for SkBitmapProcShader. by bsalomon@google.com · 12 years ago
  26. a641f3f reland 6798 w/ fix for bitmap-as-mask pixel-locking by reed@google.com · 12 years ago
  27. 135e16c revert 6798 (assert in GM) by reed@google.com · 12 years ago
  28. 1adcf88 Goal: ensure we always balance lock/unlock pixels calls. by reed@google.com · 12 years ago
  29. 84239fb mark our unflattened bitmap as immutable (just as picture deserialization does) by reed@google.com · 12 years ago
  30. f94b3a4 Make SkShader store localM directly rather than as a separate alloc. by bsalomon@google.com · 12 years ago
  31. 3bafe74 Add SkShader::asShadeProc to fast-path the caller when the shader is fast by reed@google.com · 12 years ago
  32. a0c2bc2 Make flattenables no longer depend on global static initializers. by scroggo@google.com · 12 years ago
  33. c73dd5c Update SkFlattenable buffers to be more modular. by djsollen@google.com · 12 years ago
  34. 91f319c Use asNewCustomStage instead of asABitmap in SkGpuDevice, also removed now-unecessary twoPointRadialParams parameter from asABitmap. by rileya@google.com · 12 years ago
  35. ff0da4f Mutexes in pixelrefs were done very sloppily initially. The code (a) assumes all by reed@google.com · 12 years ago
  36. 99c114e We were numerically overflowing our 16bit coordinates that we communicate by reed@google.com · 12 years ago
  37. 5492424 Cleanup code related to SkFlattenable::flatten() by djsollen@google.com · 12 years ago
  38. 9fe287b add debuggin matrix-proc to validate its output before calling the samplers by reed@google.com · 12 years ago
  39. d26147a add optional manual global initialization by caryclark@google.com · 13 years ago
  40. b6e1619 Adding isOpaque method to skia shader classes by junov@chromium.org · 13 years ago
  41. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  42. 37a2012 add SkEmptyShader, and return it from CreateBitmapShader if the bitmap is empty by reed@google.com · 13 years ago
  43. 7c2f27d make asABitmap() const change private cache fields in gradient to be mutable by reed@google.com · 13 years ago
  44. f2b98d6 merge with changes for GPU backend by reed@android.com · 14 years ago
  45. 3ce77e4 call readyToDraw() instead of just checking for null pixels, since we could by reed@android.com · 14 years ago
  46. 258cb22 fix overflow in matrixproc, and add debugging code to test that by reed@android.com · 14 years ago
  47. 879a252 remove check for filtering. Now if the src is opaque, the filtered result by reed@android.com · 15 years ago
  48. 7f6e1e9 don't force bitmapIsOpaque to false if we're instrinsically 16bit by reed@android.com · 15 years ago
  49. 3c9b2a4 expand SkShader's flag kConstInY to 16 and 32 variants, allowing a shader by reed@android.com · 15 years ago
  50. c645996 special case 1x1 bitmaps when drawn as a shader (treat as a solid color) by reed@android.com · 15 years ago
  51. cafc9f9 fixes around isOpaque and dithering by reed@android.com · 15 years ago
  52. 4c128c4 add method to compute max count for a given buffer size in the bitmap shader. by reed@android.com · 15 years ago
  53. 07d1f00 add special matrixprocs when the matrix is at most translate. These are faster by reed@android.com · 15 years ago
  54. 7a99eb1 add shaderprocs for all-in-one special blits (matrix+sampler) by reed@android.com · 15 years ago
  55. 5119bdb add shader flag kConstInY_Flag by reed@android.com · 15 years ago
  56. 89bb83a fix trailing-ws initialize fFlags in bitmapprocshader by reed@android.com · 15 years ago
  57. 8a1c16f grab from latest android by reed@android.com · 16 years ago