- 83f7c65 add new gms for shallow_gradient, in preparation for improving their quality by reed@google.com · 12 years ago
- 3f2d45a (Relanding r7275 with assert fix, plus fixes from r7276, r7280, r7283.) by senorblanco@chromium.org · 12 years ago
- c51f752 Reverting chain of SkBicubicImageFilter changes (7275, 7276, 7280 & 7283) by robertphillips@google.com · 12 years ago
- 744820e Implement a bicubic resampling image filter, with raster and GPU backends. by senorblanco@chromium.org · 12 years ago
- 12fa9ba add gm for comparing drawSprite and drawBitmap by reed@google.com · 12 years ago
- 781cc76 Implementation of the displacement effect (both CPU and GPU) by sugoi@google.com · 12 years ago
- 4e18c7a Add RRect GM by robertphillips@google.com · 12 years ago
- 3707164 add gm for rrect, and rrect.inset/outset by mike@reedtribe.org · 12 years ago
- b1c8827 add gm/pathinterior.cpp in advance of cary's path api by reed@google.com · 12 years ago
- 9f686f3 Create a factory to decode an SkBitmap from an SkData. by scroggo@google.com · 12 years ago
- 603dbed add specialty strokeRect() to SkStroke, which can return much cleaner results by reed@google.com · 12 years ago
- 5dd85a4 add gm for srcmode (and clearmode) in prep for optimization work by reed@google.com · 12 years ago
- db87c96 add blurrect gm by reed@google.com · 12 years ago
- 4117a24 add test for bug in line drawing. fix is pending a way to handle all of the by reed@google.com · 12 years ago
- c6126c1 Add a GM that tests xfermode-based color filters. by bsalomon@google.com · 12 years ago
- 4231609 Add new GM, shadertext3. It would have revealed a bug in the GPU draw-large-text-as-path code path that was recently fixed. by bsalomon@google.com · 12 years ago
- 8d21f6c When two or more color matrix image filters are connected together, and the non-leaf matrices do not require clamping, we can concatenate their matrices and apply them together. by senorblanco@chromium.org · 12 years ago
- 41fe45b Add a new GM: shadertext2. by bsalomon@google.com · 12 years ago
- 1ba274d revert 5794 by reed@google.com · 12 years ago
- 4837724 add test for rotated saveLayer, to see that we clip against the specified bounds by reed@google.com · 12 years ago
- 9a520eb revert 5681 by mike@reedtribe.org · 12 years ago
- 4269631 remove SampleXfermodes.cpp (obsolete, as we have it as a GM) by mike@reedtribe.org · 12 years ago
- 5faa2dc Implements a matrix convolution filter (raster path only). The filtering loop by senorblanco@chromium.org · 12 years ago
- 7112173 re-re-land 5578 by reed@google.com · 12 years ago
- 10f9f4a revert 5580 by reed@google.com · 12 years ago
- eab16de re-land 5578 w/ pipe fix by reed@google.com · 12 years ago
- c75c36a revert 5578 -- broke pipe by reed@google.com · 12 years ago
- f1ab723 Change drawBitmapRect to take a float-src-rect instead of integer-src-rect. This by reed@google.com · 12 years ago
- ffadfb5 Add gm to test SkRegion/clipPath bug. by rileya@google.com · 12 years ago
- 9135939 rm temp slides by reed@google.com · 12 years ago
- 3d1a996 add techtalk slide for now (can remove it tomorrow) by reed@google.com · 12 years ago
- 97af1a6 Add caching of the snapshot image form a surface by reed@google.com · 12 years ago
- b2ee33c Implements the non-Porter-Duff compositing modes required for SVG's feBlend by senorblanco@chromium.org · 12 years ago
- f1369ce Implements a new class, SkSingleInputImageFilter, to handle DAG connectivity by senorblanco@chromium.org · 12 years ago
- 82aa748 Add a zoom filter to Skia. This will be used on ChromeOS to implement the screen magnifier. by bsalomon@google.com · 12 years ago
- 3d1cb97 move texteffects from Sample to gm by mike@reedtribe.org · 12 years ago
- d74e710 remove SkShape (unused) Review URL: https://codereview.appspot.com/6461069 by reed@google.com · 12 years ago
- 7eb3a26 add gm for very large bitmaps (>32K >64K) by reed@google.com · 12 years ago
- a7ffb95 remove '../gm/image.cpp', by reed@google.com · 12 years ago
- 076f4c9 fix LayerDrawLooper to record its fFlagsMask convert SampleDrawLooper to a GM by reed@google.com · 12 years ago
- 58be682 Share code in various SkGPipeCanvas::drawBitmap_ calls. by scroggo@google.com · 12 years ago
- 3cb969f In SkGPipe, only serialize SkTypefaces in cross process mode. by scroggo@google.com · 12 years ago
- ca0062e add SkPaint::getPosTextPath(), with gm to test it by reed@google.com · 12 years ago
- 8d850be don't add circles on chopped cubics by reed@google.com · 12 years ago
- 43c62b1 add gm for hittesting paths by mike@reedtribe.org · 12 years ago
- 4f1f6bf Properly handle extracted bitmaps in cross process/shared addr space SkGPipe. by scroggo@google.com · 12 years ago
- 32f20eb Create a new GM to exercise ComposeShader. by scroggo@google.com · 12 years ago
- f49b429 Raster implementation of diffuse and specular lighting filters. Externally, by senorblanco@chromium.org · 12 years ago
- 4384fab add gm (no images yet) for two-point-radial gradients by reed@google.com · 12 years ago
- 67febd9 Converted AAClips SampleApp slide to GM:simpleaaclip by robertphillips@google.com · 12 years ago
- 35a81df add gm for dashing variations by reed@google.com · 13 years ago
- d9d5385 Added GM test to stress test the texture unit/sampler allocation by robertphillips@google.com · 13 years ago
- 580a99c add gm circles by bsalomon@google.com · 13 years ago
- 3a4553e Redelivering r3611 changes (enabling cmyk jpeg changes in .gyps) by robertphillips@google.com · 13 years ago
- 7800e30 Rolling back r3611 until the Android compilation issue is resolved by robertphillips@google.com · 13 years ago
- f919147 Finally enabled libjpeg functionality in .gyps by robertphillips@google.com · 13 years ago
- 8926b16 apply imagefilter to all draw calls by reed@google.com · 13 years ago
- 79d3cb4 [PDF] Add GM and infrastructure to test drawing shaders with an initial transform. by vandebo@chromium.org · 13 years ago
- a43a532 Revert "[PDF] Add GM and infrastructure to test drawing shaders with an initial transform." by vandebo@chromium.org · 13 years ago
- b0ccdec [PDF] Add GM and infrastructure to test drawing shaders with an initial transform. by vandebo@chromium.org · 13 years ago
- 0a89c90 reverting to 3437 by robertphillips@google.com · 13 years ago
- d5c9e99 Fix for CMYK jpeg decoding issue (69 - unable to read some jpeg files on android) by robertphillips@google.com · 13 years ago
- 1a38d55 Perform degenerate check in device coords in convex path renderer by bsalomon@google.com · 13 years ago
- 4bc0a9d use higher precision (64bit) fixed-point for matrix proc by reed@google.com · 13 years ago
- 05054f1 Erode and dilate image filter effects, CPU and GPU implementations. by senorblanco@chromium.org · 13 years ago
- ed3ee64 add test for colored text drawing (hopefully gamma corrected) by reed@google.com · 13 years ago
- 632151b Add path effect GM by bsalomon@google.com · 13 years ago
- 69cc6ad Add convex path renderer (disabled) by bsalomon@google.com · 13 years ago
- 3e71a88 add gm for reverseAddPath by reed@google.com · 13 years ago
- 63d7374 add SkPath::reverseAddPath() by reed@google.com · 13 years ago
- a0b0c12 Fix incorrect use of the SK_RESTRICT macro in SkColorMatrixFilter, and re-enable by senorblanco@chromium.org · 13 years ago
- b369bce Disable colormatrix GM test, since it's failing on win32 float release. by senorblanco@chromium.org · 13 years ago
- 5cf448f Build fix. Forgot to update gyp. by schenney@chromium.org · 13 years ago
- 50bdad8 Implement the color matrix filter in Ganesh. Also, fix and enable the color by senorblanco@chromium.org · 13 years ago
- a69b48c Add SkTableColorFilter, as a foundation for several SVG filters by mike@reedtribe.org · 13 years ago
- 5fbb4dc support vertical text and typeface-by-name on Leopard by caryclark@google.com · 13 years ago
- ef279d3 New gm to test anti-aliased clipping. by tomhudson@google.com · 13 years ago
- 5b2d8b7 Disable colorfilter GM for now, since it causes Debug Fixed builds to assert. by senorblanco@chromium.org · 13 years ago
- e5ff3ce Implement SkColorFilter::asColorMatrix() virtual, and override in by senorblanco@chromium.org · 13 years ago
- ae814c7 A software implementation of the Gaussian blur filter, using 3 box blurs. Also by senorblanco@chromium.org · 13 years ago
- 32d25b6 initial impl of SkImageFilters : virtual signature will change! by reed@google.com · 13 years ago
- 4da06ab Modifying SkPath to store all verbs provided by the user, and to give by schenney@chromium.org · 13 years ago
- e51755f add first cut at arithmetic mode by mike@reedtribe.org · 13 years ago
- ef843cd When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep by senorblanco@chromium.org · 13 years ago
- fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 13 years ago
- e805535 add test for shader text w/ and w/o lcd (and w/ and w/o opaque) by reed@google.com · 13 years ago
- 14debba add test gm for vertical text by reed@google.com · 13 years ago
- 5a412e5 Build fix; unreviewed. by senorblanco@chromium.org · 13 years ago
- 60014ca Implement Gaussian blurs for images. The caller creates an an by senorblanco@chromium.org · 13 years ago
- 24babf4 Add font scaler gm. http://codereview.appspot.com/5337044/ by bungeman@google.com · 13 years ago
- ce1d9e2 Back out fontscaler gm, as it seems to show up a gpu issue. by bungeman@google.com · 13 years ago
- 0f0c288 Add font scaler gm. http://codereview.appspot.com/5337044/ by bungeman@google.com · 13 years ago
- 48dd1a2 Import all GMs as Samples. by bsalomon@google.com · 13 years ago