- cc4dac3 Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. by bsalomon@google.com · 14 years ago
- 72b4fcb Fix unused var warning by bsalomon@google.com · 14 years ago
- 55b4e80 remove deleted include file (oops) by bsalomon@google.com · 14 years ago
- b9afba3 Remove previous shader generator class. No longer compiles due to elimination of separate GrStringBuilder class in favor or SkString. by bsalomon@google.com · 14 years ago
- 9196130 Make shader generator more legible. Get rid of some magic values. by bsalomon@google.com · 14 years ago
- 20efde7 Share code with SkRect by reed@google.com · 14 years ago
- 59f9961 remove #if 0 code by reed@google.com · 14 years ago
- 1da0e5e Suppress int/NULL comparison warning by bsalomon@google.com · 14 years ago
- 7744c20 use SkPoint, creating an alias for GrPoint by reed@google.com · 14 years ago
- 2e55012 share macros and types with SkScalar, but keep aliases for now, to avoid editing by reed@google.com · 14 years ago
- fc29629 Replace GrStringBuilder with SkString. First step in cleaning up the shader generator. Slight performance hit when creating a new shader (<10% of total shader gen time on my Windows box is spent in building our string before handing it to GL). Much of this can be recovered by better usage pattern of SkString in coming revisions. by bsalomon@google.com · 14 years ago
- 0292935 remove unused var, fixes warning by bsalomon@google.com · 14 years ago
- 2ba4abb Switch to GrGpuGLShaders (instead of GrGpuGLShaders2). by bsalomon@google.com · 14 years ago
- 6aef1fb Add 4x4 downsample filter with 4 bilinear texture reads, use for ssaa. by bsalomon@google.com · 14 years ago
- 99c2a8b SampleApp builds skia on Linux with BGRA pixel order, but Ganesh's SampleApp by senorblanco@chromium.org · 14 years ago
- 2dbd044 Minor fixes to get SampleApp's OpenGL path not to crash on Linux. Initialize by senorblanco@chromium.org · 14 years ago
- 4b9b6a2 Fix validation (glTexEnvi is fixed pipe only) by bsalomon@google.com · 14 years ago
- bf2a469 Add all ES2 glUniform functions to GrGLInterface. Add interface validation for fixed pipe or shader pipe use. by bsalomon@google.com · 14 years ago
- 05ef510 Remove GrContext.h dependence on GrGpu.h by bsalomon@google.com · 14 years ago
- 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 14 years ago
- c97db4c Fixing a simple build error in GrGpuGLShaders.cpp with GR_AGGRESSIVE_SHADER_OPTS by junov@google.com · 14 years ago
- d5d1049 Only define debugging GL globals when the code paths are enabled by bsalomon@google.com · 14 years ago
- eaf6a5d Make reserveAndLockGeometry set index/vertex ptr to null if none requested. We are expecting this behavior in a caller and it seems reasonable. by bsalomon@google.com · 14 years ago
- 6a77cc5 Fix warnings. by bsalomon@google.com · 14 years ago
- 8374725 Adding newline at end of file to fix compiler error. by agl@chromium.org · 14 years ago
- 06e1795 Add bounding rect for paths by bsalomon@google.com · 14 years ago
- 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 14 years ago
- a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 14 years ago
- 48ba56d Update GR_API to support non-Windows DLLs. by bsalomon@google.com · 14 years ago
- 06afe7b Per-draw super sampling. Disabled, path only, 2x2 only by bsalomon@google.com · 14 years ago
- 898d9e5 Fix signed/unsigned warning in GrInOrderDrawBuffer.cpp by bsalomon@google.com · 14 years ago
- a39f404 Remove sampler state param from lockKeylessTexture. It didn't serve any function and gave the false impression that tiling modes were handled on APIs with npot limitations. by bsalomon@google.com · 14 years ago
- 0b335c1 Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer by bsalomon@google.com · 14 years ago
- 4711a7a Remove unnecessary BindBuffers. These were needed when we used vertex arrays. Now we always use buffer objects. by bsalomon@google.com · 14 years ago
- fea37b5 Add lockKeylessTexture() for caching texture without a content key. by bsalomon@google.com · 14 years ago
- 205d460 Move alpha-ramp AA to GrContext, detect cases when AA is applied via other methods (smooth lines, MSAA) or rect falls on integer coords and skip the alpha ramp path. Use pre-fab index buffer for alpha-ramped fill rects and stroke rects. by bsalomon@google.com · 14 years ago
- e624caf Fix copy/paste bug that causes stage 0 sample mode to be used for all stages by bsalomon@google.com · 14 years ago
- a55847b Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types. by bsalomon@google.com · 14 years ago
- 9dbdb40 Fix mask from change r1155. (I blame the mistake on skipping afternoon coffee :)) by bsalomon@google.com · 14 years ago
- 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 14 years ago
- 34cec24 remove static from template functions by reed@google.com · 14 years ago
- 8b48441 Suppress warnings in GrBufferAllocPool by bsalomon@google.com · 14 years ago
- d5683e2 Add newline to GrStencil.cpp to prevent warning. by ctguil@chromium.org · 14 years ago
- 9df214e http://codereview.appspot.com/4373057/ by Scroggo · 14 years ago
- 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 14 years ago
- 9ccdb95 NO_ERROR version of GR_GL macro shouldn't call check errror by bsalomon@google.com · 14 years ago
- 399d454 test of writable Skia tree in a chrome tree. by bsalomon@google.com · 14 years ago
- bcdbbe6 by bsalomon@google.com · 14 years ago
- 13a950a Use has_gl_extension_from_string in GrGLDefaultInterface_win.cpp (before the GL iface is installed). by bsalomon@google.com · 14 years ago
- 7aaee00 Use min of max_texture and max_renderbuffer size when calling fbo_test by bsalomon@google.com · 14 years ago
- 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
- 9283b58 Always bind packed depth stencil formats to both attacment points by bsalomon@google.com · 14 years ago
- 0650e81 fix use of smooth lines Review URL:http://codereview.appspot.com/4370050/ by bsalomon@google.com · 14 years ago
- f236d16 by twiz@google.com · 14 years ago
- f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 14 years ago
- 6dcf499 Fix dangling ptr when GrRenderTarget outlives its GrTexture representation by bsalomon@google.com · 14 years ago
- f814017 add rect.inset(dx, dy) by reed@google.com · 14 years ago
- 3eb2914 Add GrTexture.cpp to legacy project files by bsalomon@google.com · 14 years ago
- 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 14 years ago
- 0ebe81a always flush accumulated draws before we purge the font cache by reed@google.com · 14 years ago
- 67dc548 export GrDefaultPathRenderer/GrPathRenderer by bsalomon@google.com · 14 years ago
- 5e76223 move trimStorage to outer scope, so its memory is still valid later on when by reed@google.com · 14 years ago
- f987d1b Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) by bsalomon@google.com · 14 years ago
- beccee7 fix mac build of gr unit test by bsalomon@google.com · 14 years ago
- f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 14 years ago
- 2022c94 Fix signed/unsigned warnings in debug build in flushStencil() by bsalomon@google.com · 14 years ago
- b0259f3 Add GrResource.cpp to gr_files.mk by bsalomon@google.com · 14 years ago
- 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
- a45af9f add new file GrPathUtils.cpp by reed@google.com · 14 years ago
- 11f0b51 Fix ref leak on GrGpu. by bsalomon@google.com · 14 years ago
- cf3edc9 Two optimizations for the tesselated path renderer: by senorblanco@chromium.org · 14 years ago
- 9d18b78 This CL implements a tesselated path renderer, using GLU's libtess. All of the by senorblanco@chromium.org · 14 years ago
- dfe75bc Add way to determine at link time what path renderer will be used. by bsalomon@google.com · 14 years ago
- 7f5875d Fix direct-to-stencil clippath rendering logic in GrGpu. by bsalomon@google.com · 14 years ago
- f6a7c11 by bsalomon@google.com · 14 years ago
- a9ecdad Add GL_CHROMIUM_framebuffer_multisample support. by bsalomon@google.com · 14 years ago
- a03ec86 add GR at the end by reed@google.com · 14 years ago
- 8361a0f Fix macro in Chrome's GL config file by bsalomon@google.com · 14 years ago
- 86c92b3 Remove redundant defines of GR_GL macros. by bsalomon@google.com · 14 years ago
- d1e43353 Remove IMG multisample texture support. by bsalomon@google.com · 14 years ago
- c312bf9 Remove old GR_* macros for GL extensions in favor of GrGLDefines.h by bsalomon@google.com · 14 years ago
- 9182610 Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now). by bsalomon@google.com · 14 years ago
- b65e0cb by twiz@google.com · 14 years ago
- 0f31ca7 by twiz@google.com · 14 years ago
- 098611b Revert GR_STATIC_RECT_VB in GrGLConfig_chrome.h by bsalomon@google.com · 14 years ago
- 0078079 Make chrome use the static square vb when drawing rects. by bsalomon@google.com · 14 years ago
- 759c16e need a separate texture for each maskformat in atlasmgr by reed@google.com · 14 years ago
- 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 14 years ago
- dc008e1 by twiz@google.com · 14 years ago
- 98539c6 support lcd16 in text atlas (sans shader support) by reed@google.com · 14 years ago
- 59a190b by twiz@google.com · 14 years ago
- cd9d69b Upstreaming changes from android. by djsollen@google.com · 14 years ago
- 649a862 Remove "true ||" in conditional that was accidentally checked in. by bsalomon@google.com · 14 years ago
- 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
- a7f84e1 Make flush discardable and lazily reset context by bsalomon@google.com · 14 years ago
- 0b50b2e If we compute an exact clip bounds prefer it over user passed bounds. Also clarify that bounds are conservative. by bsalomon@google.com · 14 years ago
- e8c701c Add filters to organize the VS project. Remove unused Gr files. by bsalomon@google.com · 14 years ago
- 480ab7d add LF at end of file (dumb warning) by reed@google.com · 14 years ago
- 27a1e77 add LF at end of file (ancient warning appeased) by reed@google.com · 14 years ago
- ed85610 Fix warning about uninit var subpathClosed by bsalomon@google.com · 14 years ago