1. 86e31a1 Allow user to pass in a path for extra dependencies for gpu by egdaniel · 10 years ago
  2. 82966b5 Revert of For consistency, use our homebrew zlib everywhere possible. (patchset #6 id:100001 of https://codereview.chromium.org/971673005/) by mtklein · 10 years ago
  3. 8371b7e Revert of Fix a memory leak when decoding corrupted indexed PNGs. (patchset #2 id:20001 of https://codereview.chromium.org/951663002/) by reed · 10 years ago
  4. 561a1ca Fix a memory leak when decoding corrupted indexed PNGs. by dml · 10 years ago
  5. 5a8f225 For consistency, use our homebrew zlib everywhere possible. by mtklein · 10 years ago
  6. cdf34cd We had zero coverage for SkDrawFilter. This new GM draws two rectangles. by tomhudson · 10 years ago
  7. 961707f Remove SkPorterDuff now that Android has been updated. by djsollen · 10 years ago
  8. 193ea93 Split GrTargetCommands into its own files by robertphillips · 10 years ago
  9. f9b31eb Return to building libpng_static off of Android. by scroggo · 10 years ago
  10. 3b234f7 Build the Android version of PNG on Android. by scroggo · 10 years ago
  11. 47ef4d5 XPS, DM: add SkDocument::CreateXPS by halcanary · 10 years ago
  12. f24f224 Add SkCodec, including PNG implementation. by scroggo · 10 years ago
  13. c2574f3 Revert of XPS, DM: add SkDocument::CreateXPS (patchset #8 id:310001 of https://codereview.chromium.org/963953002/) by halcanary · 10 years ago
  14. 00d39bc XPS, DM: add SkDocument::CreateXPS by halcanary · 10 years ago
  15. ee1a726 Revert of Add SkCodec, including PNG implementation. (patchset #24 id:460001 of https://codereview.chromium.org/930283002/) by scroggo · 10 years ago
  16. ca35885 Add SkCodec, including PNG implementation. by scroggo · 10 years ago
  17. 3da9181 On windows, build zlib as a static library. by scroggo · 10 years ago
  18. e6cf9cb miniz support in SkFlate / PDF by mtklein · 10 years ago
  19. d6ed19c Tessellating GPU path renderer. by senorblanco · 10 years ago
  20. 63c684a fuzzer fixes by caryclark · 10 years ago
  21. ee2a3ea Revert of Default SK_ANGLE to true on Windows, run angle whenever possible on bots. (patchset #3 id:40001 of https://codereview.chromium.org/946933006/) by mtklein · 10 years ago
  22. 88ec329 Default SK_ANGLE to true on Windows, run angle whenever possible on bots. by mtklein · 10 years ago
  23. 3704df3 Remove SSE2 ColorRect32 code/files by henrik.smiding · 10 years ago
  24. 1297ecf flip stroke to chrome compatible define by caryclark · 10 years ago
  25. 73953e7 Make SkNewImageFromBitmap take pixel ref origin into account by kkinnunen · 10 years ago
  26. 44701df Move clip off of draw target by joshualitt · 10 years ago
  27. eebc39a Add HWUI Sink to DM on Android Framework builds by tomhudson · 10 years ago
  28. a2f4be7 Sketch SkPMFloat by mtklein · 10 years ago
  29. 0883027 Revert of Sketch SkPMFloat (patchset #15 id:270001 of https://codereview.chromium.org/936633002/) by mtklein · 10 years ago
  30. 50d2b31 Sketch SkPMFloat by mtklein · 10 years ago
  31. 6bc1b5f Dynamically create stencil buffer when needed. by bsalomon · 10 years ago
  32. 4238017 Use D3D11 backend for ANGLE when available. by bsalomon · 10 years ago
  33. 953df44 Remove SK_SUPPORT_LEGACY_GET_PIXELS_ENUM. by scroggo · 10 years ago
  34. 0ab326f move GMSampleView into its own cpp by reed · 10 years ago
  35. 7a04869 [SVGDevice] Text whitespace unittest by fmalita · 10 years ago
  36. 2aa1f7e Port GrGLCaps over to use SkTHash. by mtklein · 10 years ago
  37. 04e4d08 This uses quad approximations of the outer and inner paths describing a stroke. Cubics and conics' thick strokes are approximated with quads as well. by caryclark · 10 years ago
  38. 56f4ace PDF: Remove SkPDFDeviceFlattener by halcanary · 10 years ago
  39. 87fa631 Rename onGetPixelsEnum back to onGetPixels. by scroggo · 10 years ago
  40. c8e4765 gm to illustrate mipmap layer choice by reed · 10 years ago
  41. 6364807 gm to test hairlines which fill RenderTarget by joshualitt · 10 years ago
  42. 07327bf move SkPDFD*.h from include to src by halcanary · 10 years ago
  43. 5a105ff Use uint16s for texture coordinates when rendering text. by jvanverth · 10 years ago
  44. 1b5c604 PDF: Add (low-memory) SkPDFBitmap class by halcanary · 10 years ago
  45. 88c748a update sampleapp for stroking experiment by caryclark · 10 years ago
  46. 4c7a8b0 fix xcode build by mtklein · 10 years ago
  47. e4ef1ca Revert of Use uint16s for texture coordinates when rendering text. (patchset #5 id:80001 of https://codereview.chromium.org/917373002/) by reed · 10 years ago
  48. 91d1d62 zlib/pdf: remove HaveFlate(), depend on preprocessor defines by halcanary · 10 years ago
  49. 1e4e814 SK_NO_FLATE by mtklein · 10 years ago
  50. 059034d Use uint16s for texture coordinates when rendering text. by jvanverth · 10 years ago
  51. b197b8f Use SkXfermode as public facing enum for GrPorterDuffXP by egdaniel · 10 years ago
  52. 9e447c0 remove unneeded preroll by reed · 10 years ago
  53. 3a6672a C++11 Unit Test for RValue semantics. by halcanary · 10 years ago
  54. 3582d3e Split out methods in GrGpuResource::CacheAccess that can be called outside of the cache. by bsalomon · 10 years ago
  55. 0864908 Make SkImageGenerator::getPixels() return an enum. by scroggo · 10 years ago
  56. 3555bd8 Add a templated priority queue class. by bsalomon · 10 years ago
  57. 95f192d Adding new benchmark to test image decoding performance. by msarett · 10 years ago
  58. f89f60f [SkSVGDevice] Full font family support by fmalita · 10 years ago
  59. 8072caa A simple change to move a bunch of stuff out of Gr*Geometry.h by joshualitt · 10 years ago
  60. 7cd3f64 Stop adding mssse3 & m32/m64 for Android framework. by scroggo · 10 years ago
  61. 979e0ea Spin off SkTHashTable, SkTHashMap, SkTHashSet by mtklein · 10 years ago
  62. df1c337 Don't use m32 cflag for x86_64. by scroggo · 10 years ago
  63. 95964c6 GMs now use batch by joshualitt · 10 years ago
  64. 94dff15 Revert of GMs now use batch (patchset #3 id:40001 of https://codereview.chromium.org/865313004/) by joshualitt · 10 years ago
  65. 7e34007 Add GrGLCreateNullInterface.cpp back to gyp, and put contents in namespace. by bsalomon · 10 years ago
  66. 3f284d7 GMs now use batch by joshualitt · 10 years ago
  67. bb0502e Support multiple null GL contexts on a thread. by bsalomon · 10 years ago
  68. 0ea80f4 Rename GrResourceCache2->GrResourceCache by bsalomon · 10 years ago
  69. d160192 Revert of GYP groudwork for half-float opts support. (patchset #1 id:1 of https://codereview.chromium.org/915693002/) by mtklein · 10 years ago
  70. 94aca69 Revert of add dummy avx file so xcode will build (patchset #1 id:1 of https://codereview.chromium.org/916563002/) by mtklein · 10 years ago
  71. a0921f2 add dummy avx file so xcode will build by reed · 10 years ago
  72. 46b8083 GYP groudwork for half-float opts support. by mtklein · 10 years ago
  73. ac928f2 Only define SK_CRASH_HANDLER in crash_handler. by scroggo · 10 years ago
  74. 57f27bd Revert of nanobench: lazily decode bitmaps in .skps. (patchset #1 id:1 of https://codereview.chromium.org/743613005/) by mtklein · 10 years ago
  75. 1b6b626 nanobench: lazily decode bitmaps in .skps. by mtklein · 10 years ago
  76. 37a4736 add bench for very big paths by reed · 10 years ago
  77. 2aafe6f Add SkSVGCanvas by fmalita · 10 years ago
  78. 02c8fd0 Move SVG parser files under {include,src}/svg/parser/ by fmalita · 10 years ago
  79. 3cb3840 Rename SkCanvasDrawable to SkDrawable, and make public by reed · 10 years ago
  80. c4e8772 Revert of rename SkCanvasDrawable to SkDrawable, and make public (patchset #2 id:20001 of https://codereview.chromium.org/903993002/) by reed · 10 years ago
  81. 4ae9eb7 rename SkCanvasDrawable to SkDrawable, and make public by reed · 10 years ago
  82. 50785a3 Revert of Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #1 id:1 of https://codereview.chromium.org/901663007/) by bsalomon · 10 years ago
  83. 339cdbf migrate more samples over to SkAnimTImer by reed · 10 years ago
  84. 21b2c53 Revert of Move DstCopy on gpu into the GrXferProcessor. (patchset #11 id:200001 of https://codereview.chromium.org/885923002/) by bsalomon · 10 years ago
  85. 5e1378d Move DstCopy on gpu into the GrXferProcessor. by egdaniel · 10 years ago
  86. f3cdce7 Build in C++11 mode on Unix-like bots. by mtklein · 10 years ago
  87. b9d4d27 Revert of Build in C++11 mode on Unix-like bots. (patchset #4 id:60001 of https://codereview.chromium.org/868233008/) by mtklein · 10 years ago
  88. 779e496 Build in C++11 mode on Unix-like bots. by mtklein · 10 years ago
  89. 4dce32c Revert "Move DstCopy on gpu into the GrXferProcessor." by egdaniel · 10 years ago
  90. 7adb355 Revert of Revert "Move DstCopy on gpu into the GrXferProcessor." (patchset #1 id:1 of https://codereview.chromium.org/896163003/) by egdaniel · 10 years ago
  91. 3e9dfdb Revert "Move DstCopy on gpu into the GrXferProcessor." by egdaniel · 10 years ago
  92. 74a1175 Move DstCopy on gpu into the GrXferProcessor. by egdaniel · 10 years ago
  93. 65fd599 Build in C++11 mode on Macs. by mtklein · 10 years ago
  94. da5bcab remove remaining parts of SkExample by caryclark · 10 years ago
  95. 52edc4d move HelloWorld to be a peer of SampleApp by caryclark · 10 years ago
  96. a669bc7 Atomics overhaul. by mtklein · 10 years ago
  97. 4bf1ce2 Revert of Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #1 id:1 of https://codereview.chromium.org/873553003/) by stephana · 10 years ago
  98. 4988891 Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #16 id:300001 of https://codereview.chromium.org/874863002/) by stephana · 10 years ago
  99. 8a4527e SVG backend in DM by mtklein · 10 years ago
  100. e7ea40f Reland "remove unused SkAvoidXfermode" by scroggo · 10 years ago