Framebuffer completeness multisample fix

Framebuffer completeness, usually verified through
glCheckFramebufferStatus, should return
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE when the number of
samples is not the same for all attached renderbuffers.

Change-Id: I8d29895c6d4ded26847ce47fbd2581bbf06ed1bf
Reviewed-on: https://swiftshader-review.googlesource.com/4363
Tested-by: Alexis Hétu <sugoi@google.com>
Reviewed-by: Nicolas Capens <capn@google.com>
1 file changed
tree: ba2b1cafdafce4cc6e173b9c6c537c2aba7e3fdd
  1. include/
  2. src/
  3. tests/
  4. .dir-locals.el
  5. .gitignore
  6. Android.mk
  7. Readme.txt