// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2011 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
#include "Nucleus.hpp" | |
#include "Routine.hpp" | |
namespace sw | |
{ | |
#define For(init, cond, inc) \ | |
init; \ | |
for(llvm::BasicBlock *loopBB__ = beginLoop(), \ | |
*bodyBB__ = Nucleus::createBasicBlock(), \ | |
*endBB__ = Nucleus::createBasicBlock(), \ | |
*onceBB__ = endBB__; \ | |
onceBB__ && branch(cond, bodyBB__, endBB__); \ | |
inc, onceBB__ = 0, Nucleus::createBr(loopBB__), Nucleus::setInsertBlock(endBB__)) | |
#define While(cond) For(((void*)0), cond, ((void*)0)) | |
#define Do \ | |
{ \ | |
llvm::BasicBlock *body = Nucleus::createBasicBlock(); \ | |
Nucleus::createBr(body); \ | |
Nucleus::setInsertBlock(body); | |
#define Until(cond) \ | |
llvm::BasicBlock *end = Nucleus::createBasicBlock(); \ | |
Nucleus::createCondBr((cond).value, end, body); \ | |
Nucleus::setInsertBlock(end); \ | |
} | |
#define If(cond) \ | |
for(llvm::BasicBlock *trueBB__ = Nucleus::createBasicBlock(), \ | |
*falseBB__ = Nucleus::createBasicBlock(), \ | |
*endBB__ = Nucleus::createBasicBlock(), \ | |
*onceBB__ = endBB__; \ | |
onceBB__ && branch(cond, trueBB__, falseBB__); \ | |
onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(falseBB__), Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__)) | |
#define Else \ | |
for(llvm::BasicBlock *endBB__ = Nucleus::getInsertBlock(), \ | |
*falseBB__ = Nucleus::getPredecessor(endBB__), \ | |
*onceBB__ = endBB__; \ | |
onceBB__ && elseBlock(falseBB__); \ | |
onceBB__ = 0, Nucleus::createBr(endBB__), Nucleus::setInsertBlock(endBB__)) | |
} |