| //===- subzero/src/IceGlobalContext.h - Global context defs -----*- C++ -*-===// |
| // |
| // The Subzero Code Generator |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| /// |
| /// \file |
| /// This file declares aspects of the compilation that persist across |
| /// multiple functions. |
| /// |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef SUBZERO_SRC_ICEGLOBALCONTEXT_H |
| #define SUBZERO_SRC_ICEGLOBALCONTEXT_H |
| |
| #include "IceDefs.h" |
| #include "IceClFlags.h" |
| #include "IceIntrinsics.h" |
| #include "IceRNG.h" |
| #include "IceSwitchLowering.h" |
| #include "IceThreading.h" |
| #include "IceTimerTree.h" |
| #include "IceTypes.h" |
| #include "IceUtils.h" |
| |
| #include <array> |
| #include <functional> |
| #include <mutex> |
| #include <thread> |
| #include <type_traits> |
| #include <vector> |
| |
| namespace Ice { |
| |
| class ClFlags; |
| class ConstantPool; |
| class EmitterWorkItem; |
| class FuncSigType; |
| |
| /// LockedPtr is a way to provide automatically locked access to some object. |
| template <typename T> class LockedPtr { |
| LockedPtr() = delete; |
| LockedPtr(const LockedPtr &) = delete; |
| LockedPtr &operator=(const LockedPtr &) = delete; |
| |
| public: |
| LockedPtr(T *Value, GlobalLockType *Lock) : Value(Value), Lock(Lock) { |
| Lock->lock(); |
| } |
| LockedPtr(LockedPtr &&Other) : Value(Other.Value), Lock(Other.Lock) { |
| Other.Value = nullptr; |
| Other.Lock = nullptr; |
| } |
| ~LockedPtr() { Lock->unlock(); } |
| T *operator->() const { return Value; } |
| T &operator*() const { return *Value; } |
| |
| private: |
| T *Value; |
| GlobalLockType *Lock; |
| }; |
| |
| class GlobalContext { |
| GlobalContext() = delete; |
| GlobalContext(const GlobalContext &) = delete; |
| GlobalContext &operator=(const GlobalContext &) = delete; |
| |
| /// CodeStats collects rudimentary statistics during translation. |
| class CodeStats { |
| CodeStats(const CodeStats &) = delete; |
| CodeStats &operator=(const CodeStats &) = default; |
| #define CODESTATS_TABLE \ |
| /* dump string, enum value */ \ |
| X("Inst Count ", InstCount) \ |
| X("Regs Saved ", RegsSaved) \ |
| X("Frame Bytes ", FrameByte) \ |
| X("Spills ", NumSpills) \ |
| X("Fills ", NumFills) \ |
| X("R/P Imms ", NumRPImms) |
| //#define X(str, tag) |
| |
| public: |
| enum CSTag { |
| #define X(str, tag) CS_##tag, |
| CODESTATS_TABLE |
| #undef X |
| CS_NUM |
| }; |
| CodeStats() { reset(); } |
| void reset() { Stats.fill(0); } |
| void update(CSTag Tag, uint32_t Count = 1) { |
| assert(Tag < Stats.size()); |
| Stats[Tag] += Count; |
| } |
| void add(const CodeStats &Other) { |
| for (uint32_t i = 0; i < Stats.size(); ++i) |
| Stats[i] += Other.Stats[i]; |
| } |
| void dump(const IceString &Name, Ostream &Str); |
| |
| private: |
| std::array<uint32_t, CS_NUM> Stats; |
| }; |
| |
| /// TimerList is a vector of TimerStack objects, with extra methods |
| /// to initialize and merge these vectors. |
| class TimerList : public std::vector<TimerStack> { |
| TimerList(const TimerList &) = delete; |
| TimerList &operator=(const TimerList &) = delete; |
| |
| public: |
| TimerList() = default; |
| /// initInto() initializes a target list of timers based on the |
| /// current list. In particular, it creates the same number of |
| /// timers, in the same order, with the same names, but initially |
| /// empty of timing data. |
| void initInto(TimerList &Dest) const { |
| if (!BuildDefs::dump()) |
| return; |
| Dest.clear(); |
| for (const TimerStack &Stack : *this) { |
| Dest.push_back(TimerStack(Stack.getName())); |
| } |
| } |
| void mergeFrom(TimerList &Src) { |
| if (!BuildDefs::dump()) |
| return; |
| assert(size() == Src.size()); |
| size_type i = 0; |
| for (TimerStack &Stack : *this) { |
| assert(Stack.getName() == Src[i].getName()); |
| Stack.mergeFrom(Src[i]); |
| ++i; |
| } |
| } |
| }; |
| |
| /// ThreadContext contains thread-local data. This data can be |
| /// combined/reduced as needed after all threads complete. |
| class ThreadContext { |
| ThreadContext(const ThreadContext &) = delete; |
| ThreadContext &operator=(const ThreadContext &) = delete; |
| |
| public: |
| ThreadContext() = default; |
| CodeStats StatsFunction; |
| CodeStats StatsCumulative; |
| TimerList Timers; |
| }; |
| |
| public: |
| /// The dump stream is a log stream while emit is the stream code |
| /// is emitted to. The error stream is strictly for logging errors. |
| GlobalContext(Ostream *OsDump, Ostream *OsEmit, Ostream *OsError, |
| ELFStreamer *ELFStreamer, const ClFlags &Flags); |
| ~GlobalContext(); |
| |
| /// |
| /// The dump, error, and emit streams need to be used by only one |
| /// thread at a time. This is done by exclusively reserving the |
| /// streams via lockStr() and unlockStr(). The OstreamLocker class |
| /// can be used to conveniently manage this. |
| /// |
| /// The model is that a thread grabs the stream lock, then does an |
| /// arbitrary amount of work during which far-away callees may grab |
| /// the stream and do something with it, and finally the thread |
| /// releases the stream lock. This allows large chunks of output to |
| /// be dumped or emitted without risking interleaving from multiple |
| /// threads. |
| void lockStr() { StrLock.lock(); } |
| void unlockStr() { StrLock.unlock(); } |
| Ostream &getStrDump() { return *StrDump; } |
| Ostream &getStrError() { return *StrError; } |
| Ostream &getStrEmit() { return *StrEmit; } |
| |
| LockedPtr<ErrorCode> getErrorStatus() { |
| return LockedPtr<ErrorCode>(&ErrorStatus, &ErrorStatusLock); |
| } |
| |
| /// When emitting assembly, we allow a string to be prepended to |
| /// names of translated functions. This makes it easier to create an |
| /// execution test against a reference translator like llc, with both |
| /// translators using the same bitcode as input. |
| IceString mangleName(const IceString &Name) const; |
| |
| // Manage Constants. |
| // getConstant*() functions are not const because they might add |
| // something to the constant pool. |
| Constant *getConstantInt(Type Ty, int64_t Value); |
| Constant *getConstantInt1(int8_t ConstantInt1); |
| Constant *getConstantInt8(int8_t ConstantInt8); |
| Constant *getConstantInt16(int16_t ConstantInt16); |
| Constant *getConstantInt32(int32_t ConstantInt32); |
| Constant *getConstantInt64(int64_t ConstantInt64); |
| Constant *getConstantFloat(float Value); |
| Constant *getConstantDouble(double Value); |
| /// Returns a symbolic constant. |
| Constant *getConstantSym(RelocOffsetT Offset, const IceString &Name, |
| bool SuppressMangling); |
| Constant *getConstantExternSym(const IceString &Name); |
| /// Returns an undef. |
| Constant *getConstantUndef(Type Ty); |
| /// Returns a zero value. |
| Constant *getConstantZero(Type Ty); |
| /// getConstantPool() returns a copy of the constant pool for |
| /// constants of a given type. |
| ConstantList getConstantPool(Type Ty); |
| /// Returns a copy of the list of external symbols. |
| ConstantList getConstantExternSyms(); |
| |
| /// Return a locked pointer to the registered jump tables. |
| JumpTableDataList getJumpTables(); |
| /// Create a new jump table entry and return a reference to it. |
| JumpTableData &addJumpTable(IceString FuncName, SizeT Id, SizeT NumTargets); |
| |
| const ClFlags &getFlags() const { return Flags; } |
| |
| bool isIRGenerationDisabled() const { |
| return getFlags().getDisableIRGeneration(); |
| } |
| |
| /// Allocate data of type T using the global allocator. We allow entities |
| /// allocated from this global allocator to be either trivially or |
| /// non-trivially destructible. We optimize the case when T is trivially |
| /// destructible by not registering a destructor. Destructors will be invoked |
| /// during GlobalContext destruction in the reverse object creation order. |
| template <typename T> |
| typename std::enable_if<std::is_trivially_destructible<T>::value, T>::type * |
| allocate() { |
| return getAllocator()->Allocate<T>(); |
| } |
| |
| template <typename T> |
| typename std::enable_if<!std::is_trivially_destructible<T>::value, T>::type * |
| allocate() { |
| T *Ret = getAllocator()->Allocate<T>(); |
| getDestructors()->emplace_back([Ret]() { Ret->~T(); }); |
| return Ret; |
| } |
| |
| const Intrinsics &getIntrinsicsInfo() const { return IntrinsicsInfo; } |
| |
| // TODO(wala,stichnot): Make the RNG play nicely with multithreaded |
| // translation. |
| RandomNumberGenerator &getRNG() { return RNG; } |
| |
| ELFObjectWriter *getObjectWriter() const { return ObjectWriter.get(); } |
| |
| /// Reset stats at the beginning of a function. |
| void resetStats() { |
| if (BuildDefs::dump()) |
| ICE_TLS_GET_FIELD(TLS)->StatsFunction.reset(); |
| } |
| void dumpStats(const IceString &Name, bool Final = false); |
| void statsUpdateEmitted(uint32_t InstCount) { |
| if (!getFlags().getDumpStats()) |
| return; |
| ThreadContext *Tls = ICE_TLS_GET_FIELD(TLS); |
| Tls->StatsFunction.update(CodeStats::CS_InstCount, InstCount); |
| Tls->StatsCumulative.update(CodeStats::CS_InstCount, InstCount); |
| } |
| void statsUpdateRegistersSaved(uint32_t Num) { |
| if (!getFlags().getDumpStats()) |
| return; |
| ThreadContext *Tls = ICE_TLS_GET_FIELD(TLS); |
| Tls->StatsFunction.update(CodeStats::CS_RegsSaved, Num); |
| Tls->StatsCumulative.update(CodeStats::CS_RegsSaved, Num); |
| } |
| void statsUpdateFrameBytes(uint32_t Bytes) { |
| if (!getFlags().getDumpStats()) |
| return; |
| ThreadContext *Tls = ICE_TLS_GET_FIELD(TLS); |
| Tls->StatsFunction.update(CodeStats::CS_FrameByte, Bytes); |
| Tls->StatsCumulative.update(CodeStats::CS_FrameByte, Bytes); |
| } |
| void statsUpdateSpills() { |
| if (!getFlags().getDumpStats()) |
| return; |
| ThreadContext *Tls = ICE_TLS_GET_FIELD(TLS); |
| Tls->StatsFunction.update(CodeStats::CS_NumSpills); |
| Tls->StatsCumulative.update(CodeStats::CS_NumSpills); |
| } |
| void statsUpdateFills() { |
| if (!getFlags().getDumpStats()) |
| return; |
| ThreadContext *Tls = ICE_TLS_GET_FIELD(TLS); |
| Tls->StatsFunction.update(CodeStats::CS_NumFills); |
| Tls->StatsCumulative.update(CodeStats::CS_NumFills); |
| } |
| |
| /// Number of Randomized or Pooled Immediates |
| void statsUpdateRPImms() { |
| if (!getFlags().getDumpStats()) |
| return; |
| ThreadContext *Tls = ICE_TLS_GET_FIELD(TLS); |
| Tls->StatsFunction.update(CodeStats::CS_NumRPImms); |
| Tls->StatsCumulative.update(CodeStats::CS_NumRPImms); |
| } |
| |
| /// These are predefined TimerStackIdT values. |
| enum TimerStackKind { TSK_Default = 0, TSK_Funcs, TSK_Num }; |
| |
| /// newTimerStackID() creates a new TimerStack in the global space. |
| /// It does not affect any TimerStack objects in TLS. |
| TimerStackIdT newTimerStackID(const IceString &Name); |
| /// dumpTimers() dumps the global timer data. As such, one probably |
| /// wants to call mergeTimerStacks() as a prerequisite. |
| void dumpTimers(TimerStackIdT StackID = TSK_Default, |
| bool DumpCumulative = true); |
| /// The following methods affect only the calling thread's TLS timer |
| /// data. |
| TimerIdT getTimerID(TimerStackIdT StackID, const IceString &Name); |
| void pushTimer(TimerIdT ID, TimerStackIdT StackID); |
| void popTimer(TimerIdT ID, TimerStackIdT StackID); |
| void resetTimer(TimerStackIdT StackID); |
| void setTimerName(TimerStackIdT StackID, const IceString &NewName); |
| |
| /// This is the first work item sequence number that the parser |
| /// produces, and correspondingly the first sequence number that the |
| /// emitter thread will wait for. Start numbering at 1 to leave room |
| /// for a sentinel, in case e.g. we wish to inject items with a |
| /// special sequence number that may be executed out of order. |
| static uint32_t getFirstSequenceNumber() { return 1; } |
| /// Adds a newly parsed and constructed function to the Cfg work |
| /// queue. Notifies any idle workers that a new function is |
| /// available for translating. May block if the work queue is too |
| /// large, in order to control memory footprint. |
| void optQueueBlockingPush(std::unique_ptr<Cfg> Func); |
| /// Takes a Cfg from the work queue for translating. May block if |
| /// the work queue is currently empty. Returns nullptr if there is |
| /// no more work - the queue is empty and either end() has been |
| /// called or the Sequential flag was set. |
| std::unique_ptr<Cfg> optQueueBlockingPop(); |
| /// Notifies that no more work will be added to the work queue. |
| void optQueueNotifyEnd() { OptQ.notifyEnd(); } |
| |
| /// Emit file header for output file. |
| void emitFileHeader(); |
| |
| void lowerConstants(); |
| |
| void lowerJumpTables(); |
| |
| void emitQueueBlockingPush(EmitterWorkItem *Item); |
| EmitterWorkItem *emitQueueBlockingPop(); |
| void emitQueueNotifyEnd() { EmitQ.notifyEnd(); } |
| |
| void initParserThread() { |
| ThreadContext *Tls = new ThreadContext(); |
| auto Timers = getTimers(); |
| Timers->initInto(Tls->Timers); |
| AllThreadContexts.push_back(Tls); |
| ICE_TLS_SET_FIELD(TLS, Tls); |
| } |
| |
| void startWorkerThreads() { |
| size_t NumWorkers = getFlags().getNumTranslationThreads(); |
| auto Timers = getTimers(); |
| for (size_t i = 0; i < NumWorkers; ++i) { |
| ThreadContext *WorkerTLS = new ThreadContext(); |
| Timers->initInto(WorkerTLS->Timers); |
| AllThreadContexts.push_back(WorkerTLS); |
| TranslationThreads.push_back(std::thread( |
| &GlobalContext::translateFunctionsWrapper, this, WorkerTLS)); |
| } |
| if (NumWorkers) { |
| ThreadContext *WorkerTLS = new ThreadContext(); |
| Timers->initInto(WorkerTLS->Timers); |
| AllThreadContexts.push_back(WorkerTLS); |
| EmitterThreads.push_back( |
| std::thread(&GlobalContext::emitterWrapper, this, WorkerTLS)); |
| } |
| } |
| |
| void waitForWorkerThreads() { |
| optQueueNotifyEnd(); |
| for (std::thread &Worker : TranslationThreads) { |
| Worker.join(); |
| } |
| TranslationThreads.clear(); |
| |
| // Only notify the emit queue to end after all the translation |
| // threads have ended. |
| emitQueueNotifyEnd(); |
| for (std::thread &Worker : EmitterThreads) { |
| Worker.join(); |
| } |
| EmitterThreads.clear(); |
| |
| if (BuildDefs::dump()) { |
| auto Timers = getTimers(); |
| for (ThreadContext *TLS : AllThreadContexts) |
| Timers->mergeFrom(TLS->Timers); |
| } |
| if (BuildDefs::dump()) { |
| // Do a separate loop over AllThreadContexts to avoid holding |
| // two locks at once. |
| auto Stats = getStatsCumulative(); |
| for (ThreadContext *TLS : AllThreadContexts) |
| Stats->add(TLS->StatsCumulative); |
| } |
| } |
| |
| /// Translation thread startup routine. |
| void translateFunctionsWrapper(ThreadContext *MyTLS) { |
| ICE_TLS_SET_FIELD(TLS, MyTLS); |
| translateFunctions(); |
| } |
| /// Translate functions from the Cfg queue until the queue is empty. |
| void translateFunctions(); |
| |
| /// Emitter thread startup routine. |
| void emitterWrapper(ThreadContext *MyTLS) { |
| ICE_TLS_SET_FIELD(TLS, MyTLS); |
| emitItems(); |
| } |
| /// Emit functions and global initializers from the emitter queue |
| /// until the queue is empty. |
| void emitItems(); |
| |
| /// Uses DataLowering to lower Globals. Side effects: |
| /// - discards the initializer list for the global variable in Globals. |
| /// - clears the Globals array. |
| void lowerGlobals(const IceString &SectionSuffix); |
| |
| /// Lowers the profile information. |
| void lowerProfileData(); |
| |
| /// Utility function to match a symbol name against a match string. |
| /// This is used in a few cases where we want to take some action on |
| /// a particular function or symbol based on a command-line argument, |
| /// such as changing the verbose level for a particular function. An |
| /// empty Match argument means match everything. Returns true if |
| /// there is a match. |
| static bool matchSymbolName(const IceString &SymbolName, |
| const IceString &Match) { |
| return Match.empty() || Match == SymbolName; |
| } |
| |
| /// Return the randomization cookie for diversification. |
| /// Initialize the cookie if necessary |
| uint32_t getRandomizationCookie() const { return RandomizationCookie; } |
| |
| private: |
| // Try to ensure mutexes are allocated on separate cache lines. |
| |
| // Destructors collaborate with Allocator |
| ICE_CACHELINE_BOUNDARY; |
| // Managed by getAllocator() |
| GlobalLockType AllocLock; |
| ArenaAllocator<> Allocator; |
| |
| ICE_CACHELINE_BOUNDARY; |
| // Managed by getDestructors() |
| typedef std::vector<std::function<void()>> DestructorArray; |
| GlobalLockType DestructorsLock; |
| DestructorArray Destructors; |
| |
| ICE_CACHELINE_BOUNDARY; |
| // Managed by getConstantPool() |
| GlobalLockType ConstPoolLock; |
| std::unique_ptr<ConstantPool> ConstPool; |
| |
| ICE_CACHELINE_BOUNDARY; |
| // Managed by getJumpTableList() |
| GlobalLockType JumpTablesLock; |
| JumpTableDataList JumpTableList; |
| |
| ICE_CACHELINE_BOUNDARY; |
| // Managed by getErrorStatus() |
| GlobalLockType ErrorStatusLock; |
| ErrorCode ErrorStatus; |
| |
| ICE_CACHELINE_BOUNDARY; |
| // Managed by getStatsCumulative() |
| GlobalLockType StatsLock; |
| CodeStats StatsCumulative; |
| |
| ICE_CACHELINE_BOUNDARY; |
| // Managed by getTimers() |
| GlobalLockType TimerLock; |
| TimerList Timers; |
| |
| ICE_CACHELINE_BOUNDARY; |
| /// StrLock is a global lock on the dump and emit output streams. |
| typedef std::mutex StrLockType; |
| StrLockType StrLock; |
| Ostream *StrDump; /// Stream for dumping / diagnostics |
| Ostream *StrEmit; /// Stream for code emission |
| Ostream *StrError; /// Stream for logging errors. |
| |
| ICE_CACHELINE_BOUNDARY; |
| |
| Intrinsics IntrinsicsInfo; |
| const ClFlags &Flags; |
| RandomNumberGenerator RNG; // TODO(stichnot): Move into Cfg. |
| // TODO(jpp): move to EmitterContext. |
| std::unique_ptr<ELFObjectWriter> ObjectWriter; |
| BoundedProducerConsumerQueue<Cfg> OptQ; |
| BoundedProducerConsumerQueue<EmitterWorkItem> EmitQ; |
| // DataLowering is only ever used by a single thread at a time (either in |
| // emitItems(), or in IceCompiler::run before the compilation is over.) |
| // TODO(jpp): move to EmitterContext. |
| std::unique_ptr<TargetDataLowering> DataLowering; |
| /// If !HasEmittedCode, SubZero will accumulate all Globals (which are "true" |
| /// program global variables) until the first code WorkItem is seen. |
| // TODO(jpp): move to EmitterContext. |
| bool HasSeenCode = false; |
| // TODO(jpp): move to EmitterContext. |
| VariableDeclarationList Globals; |
| // TODO(jpp): move to EmitterContext. |
| VariableDeclaration *ProfileBlockInfoVarDecl; |
| |
| LockedPtr<ArenaAllocator<>> getAllocator() { |
| return LockedPtr<ArenaAllocator<>>(&Allocator, &AllocLock); |
| } |
| LockedPtr<ConstantPool> getConstPool() { |
| return LockedPtr<ConstantPool>(ConstPool.get(), &ConstPoolLock); |
| } |
| LockedPtr<JumpTableDataList> getJumpTableList() { |
| return LockedPtr<JumpTableDataList>(&JumpTableList, &JumpTablesLock); |
| } |
| LockedPtr<CodeStats> getStatsCumulative() { |
| return LockedPtr<CodeStats>(&StatsCumulative, &StatsLock); |
| } |
| LockedPtr<TimerList> getTimers() { |
| return LockedPtr<TimerList>(&Timers, &TimerLock); |
| } |
| LockedPtr<DestructorArray> getDestructors() { |
| return LockedPtr<DestructorArray>(&Destructors, &DestructorsLock); |
| } |
| |
| void accumulateGlobals(std::unique_ptr<VariableDeclarationList> Globls) { |
| if (Globls != nullptr) |
| Globals.insert(Globals.end(), Globls->begin(), Globls->end()); |
| } |
| |
| void lowerGlobalsIfNoCodeHasBeenSeen() { |
| if (HasSeenCode) |
| return; |
| constexpr char NoSuffix[] = ""; |
| lowerGlobals(NoSuffix); |
| HasSeenCode = true; |
| } |
| |
| llvm::SmallVector<ThreadContext *, 128> AllThreadContexts; |
| llvm::SmallVector<std::thread, 128> TranslationThreads; |
| llvm::SmallVector<std::thread, 128> EmitterThreads; |
| // Each thread has its own TLS pointer which is also held in |
| // AllThreadContexts. |
| ICE_TLS_DECLARE_FIELD(ThreadContext *, TLS); |
| |
| // Private helpers for mangleName() |
| typedef llvm::SmallVector<char, 32> ManglerVector; |
| void incrementSubstitutions(ManglerVector &OldName) const; |
| |
| // Randomization Cookie |
| // Managed by getRandomizationCookie() |
| GlobalLockType RandomizationCookieLock; |
| uint32_t RandomizationCookie = 0; |
| |
| public: |
| static void TlsInit() { ICE_TLS_INIT_FIELD(TLS); } |
| }; |
| |
| /// Helper class to push and pop a timer marker. The constructor |
| /// pushes a marker, and the destructor pops it. This is for |
| /// convenient timing of regions of code. |
| class TimerMarker { |
| TimerMarker() = delete; |
| TimerMarker(const TimerMarker &) = delete; |
| TimerMarker &operator=(const TimerMarker &) = delete; |
| |
| public: |
| TimerMarker(TimerIdT ID, GlobalContext *Ctx, |
| TimerStackIdT StackID = GlobalContext::TSK_Default) |
| : ID(ID), Ctx(Ctx), StackID(StackID) { |
| if (BuildDefs::dump()) |
| push(); |
| } |
| TimerMarker(TimerIdT ID, const Cfg *Func, |
| TimerStackIdT StackID = GlobalContext::TSK_Default) |
| : ID(ID), Ctx(nullptr), StackID(StackID) { |
| // Ctx gets set at the beginning of pushCfg(). |
| if (BuildDefs::dump()) |
| pushCfg(Func); |
| } |
| |
| ~TimerMarker() { |
| if (BuildDefs::dump() && Active) |
| Ctx->popTimer(ID, StackID); |
| } |
| |
| private: |
| void push(); |
| void pushCfg(const Cfg *Func); |
| const TimerIdT ID; |
| GlobalContext *Ctx; |
| const TimerStackIdT StackID; |
| bool Active = false; |
| }; |
| |
| /// Helper class for locking the streams and then automatically |
| /// unlocking them. |
| class OstreamLocker { |
| private: |
| OstreamLocker() = delete; |
| OstreamLocker(const OstreamLocker &) = delete; |
| OstreamLocker &operator=(const OstreamLocker &) = delete; |
| |
| public: |
| explicit OstreamLocker(GlobalContext *Ctx) : Ctx(Ctx) { Ctx->lockStr(); } |
| ~OstreamLocker() { Ctx->unlockStr(); } |
| |
| private: |
| GlobalContext *const Ctx; |
| }; |
| |
| } // end of namespace Ice |
| |
| #endif // SUBZERO_SRC_ICEGLOBALCONTEXT_H |