blob: 301b171f9275ef584b7d41f02298d84c97a4791d [file] [log] [blame]
LOCAL_PATH:= $(call my-dir)
COMMON_CFLAGS := \
-DLOG_TAG=\"libEGL_swiftshader\" \
-std=c++11 \
-DEGLAPI= \
-DEGL_EGLEXT_PROTOTYPES \
-Wno-unused-parameter \
-Wno-implicit-exception-spec-mismatch \
-Wno-overloaded-virtual
ifneq (16,${PLATFORM_SDK_VERSION})
COMMON_CFLAGS += -Xclang -fuse-init-array
else
COMMON_CFLAGS += -D__STDC_INT64__
endif
COMMON_SRC_FILES := \
Config.cpp \
Display.cpp \
Surface.cpp \
libEGL.cpp \
main.cpp
COMMON_C_INCLUDES := \
bionic \
$(GCE_STLPORT_INCLUDES) \
$(LOCAL_PATH)/../include \
$(LOCAL_PATH)/../ \
$(LOCAL_PATH)/../../
COMMON_STATIC_LIBRARIES := \
libLLVM_swiftshader
COMMON_SHARED_LIBRARIES := \
libdl \
liblog \
libutils \
libcutils \
libhardware \
$(GCE_STLPORT_LIBS)
COMMON_LDFLAGS := \
-Wl,--version-script=$(LOCAL_PATH)/exports.map \
-Wl,--hash-style=sysv
include $(CLEAR_VARS)
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/debug/sym
LOCAL_MODULE := libEGL_swiftshader_vendor_debug
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libEGL_swiftshader.so
LOCAL_CFLAGS += $(COMMON_CFLAGS) -UNDEBUG -g -O0
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_debug $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/obj
LOCAL_UNSTRIPPED_PATH := vendor/transgaming/swiftshader/$(TARGET_ARCH)/release/sym
LOCAL_MODULE := libEGL_swiftshader_vendor_release
LOCAL_MODULE_TAGS := optional
LOCAL_INSTALLED_MODULE_STEM := libEGL_swiftshader.so
LOCAL_CFLAGS += $(COMMON_CFLAGS) -DANGLE_DISABLE_TRACE
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_release $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libEGL_swiftshader
ifdef TARGET_2ND_ARCH
LOCAL_MODULE_PATH_32 := $(TARGET_OUT_VENDOR)/lib/egl
LOCAL_MODULE_PATH_64 := $(TARGET_OUT_VENDOR)/lib64/egl
else
LOCAL_MODULE_PATH := $(TARGET_OUT_VENDOR)/lib/egl
endif
LOCAL_MODULE_TAGS := optional
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(COMMON_SRC_FILES)
LOCAL_C_INCLUDES += $(COMMON_C_INCLUDES)
LOCAL_STATIC_LIBRARIES += swiftshader_top_$(SWIFTSHADER_OPTIM) $(COMMON_STATIC_LIBRARIES)
LOCAL_SHARED_LIBRARIES += $(COMMON_SHARED_LIBRARIES)
LOCAL_LDFLAGS += $(COMMON_LDFLAGS)
ifeq (debug,$(SWIFTSHADER_OPTIM))
LOCAL_CFLAGS += $(COMMON_CFLAGS) -UNDEBUG -g -O0
else
LOCAL_CFLAGS += $(COMMON_CFLAGS) -DANGLE_DISABLE_TRACE
endif
include $(BUILD_SHARED_LIBRARY)