// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2015 Google Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of Google Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
// TransformFeedback.h: Defines the es2::TransformFeedback class | |
#ifndef LIBGLESV2_TRANSFORM_FEEDBACK_H_ | |
#define LIBGLESV2_TRANSFORM_FEEDBACK_H_ | |
#include "common/Object.hpp" | |
#include "Renderer/Renderer.hpp" | |
#include <GLES2/gl2.h> | |
namespace es2 | |
{ | |
class Buffer; | |
class TransformFeedback : public gl::NamedObject | |
{ | |
public: | |
// FIXME: Change this when implementing transform feedback | |
TransformFeedback(GLuint name); | |
~TransformFeedback(); | |
Buffer* getGenericBuffer() const; | |
Buffer* getBuffer(GLuint index) const; | |
bool isActive() const; | |
bool isPaused() const; | |
GLenum primitiveMode() const; | |
void setGenericBuffer(Buffer* buffer); | |
void setBuffer(GLuint index, Buffer* buffer); | |
void setBuffer(GLuint index, Buffer* buffer, GLintptr offset, GLsizeiptr size); | |
void detachBuffer(GLuint buffer); | |
void begin(GLenum primitiveMode); | |
void end(); | |
void setPaused(bool paused); | |
private: | |
gl::BindingPointer<Buffer> mGenericBuffer; | |
gl::BindingPointer<Buffer> mBuffer[MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS]; | |
bool mActive; | |
bool mPaused; | |
GLenum mPrimitiveMode; | |
}; | |
} | |
#endif // LIBGLESV2_TRANSFORM_FEEDBACK_H_ |