| //===- subzero/src/IceCfg.cpp - Control flow graph implementation ---------===// |
| // |
| // The Subzero Code Generator |
| // |
| // This file is distributed under the University of Illinois Open Source |
| // License. See LICENSE.TXT for details. |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements the Cfg class, including constant pool |
| // management. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "IceCfg.h" |
| #include "IceCfgNode.h" |
| #include "IceDefs.h" |
| #include "IceInst.h" |
| #include "IceOperand.h" |
| #include "IceTargetLowering.h" |
| |
| namespace Ice { |
| |
| Cfg::Cfg(GlobalContext *Ctx) |
| : Ctx(Ctx), FunctionName(""), ReturnType(IceType_void), |
| IsInternalLinkage(false), HasError(false), ErrorMessage(""), Entry(NULL), |
| NextInstNumber(1), |
| Target(TargetLowering::createLowering(Ctx->getTargetArch(), this)), |
| CurrentNode(NULL) {} |
| |
| Cfg::~Cfg() {} |
| |
| void Cfg::setError(const IceString &Message) { |
| HasError = true; |
| ErrorMessage = Message; |
| Ctx->getStrDump() << "ICE translation error: " << ErrorMessage << "\n"; |
| } |
| |
| CfgNode *Cfg::makeNode(const IceString &Name) { |
| SizeT LabelIndex = Nodes.size(); |
| CfgNode *Node = CfgNode::create(this, LabelIndex, Name); |
| Nodes.push_back(Node); |
| return Node; |
| } |
| |
| // Create a new Variable with a particular type and an optional |
| // name. The Node argument is the node where the variable is defined. |
| Variable *Cfg::makeVariable(Type Ty, const CfgNode *Node, |
| const IceString &Name) { |
| SizeT Index = Variables.size(); |
| Variables.push_back(Variable::create(this, Ty, Node, Index, Name)); |
| return Variables[Index]; |
| } |
| |
| void Cfg::addArg(Variable *Arg) { |
| Arg->setIsArg(this); |
| Args.push_back(Arg); |
| } |
| |
| // Returns whether the stack frame layout has been computed yet. This |
| // is used for dumping the stack frame location of Variables. |
| bool Cfg::hasComputedFrame() const { return getTarget()->hasComputedFrame(); } |
| |
| void Cfg::translate() { |
| Ostream &Str = Ctx->getStrDump(); |
| if (hasError()) |
| return; |
| |
| if (Ctx->isVerbose()) { |
| Str << "================ Initial CFG ================\n"; |
| dump(); |
| } |
| |
| Timer T_translate; |
| // The set of translation passes and their order are determined by |
| // the target. |
| getTarget()->translate(); |
| T_translate.printElapsedUs(getContext(), "translate()"); |
| |
| if (Ctx->isVerbose()) { |
| Str << "================ Final output ================\n"; |
| dump(); |
| } |
| } |
| |
| void Cfg::computePredecessors() { |
| for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { |
| (*I)->computePredecessors(); |
| } |
| } |
| |
| // placePhiLoads() must be called before placePhiStores(). |
| void Cfg::placePhiLoads() { |
| for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { |
| (*I)->placePhiLoads(); |
| } |
| } |
| |
| // placePhiStores() must be called after placePhiLoads(). |
| void Cfg::placePhiStores() { |
| for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { |
| (*I)->placePhiStores(); |
| } |
| } |
| |
| void Cfg::deletePhis() { |
| for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { |
| (*I)->deletePhis(); |
| } |
| } |
| |
| void Cfg::genCode() { |
| for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { |
| (*I)->genCode(); |
| } |
| } |
| |
| // Compute the stack frame layout. |
| void Cfg::genFrame() { |
| getTarget()->addProlog(Entry); |
| // TODO: Consider folding epilog generation into the final |
| // emission/assembly pass to avoid an extra iteration over the node |
| // list. Or keep a separate list of exit nodes. |
| for (NodeList::iterator I = Nodes.begin(), E = Nodes.end(); I != E; ++I) { |
| CfgNode *Node = *I; |
| if (Node->getHasReturn()) |
| getTarget()->addEpilog(Node); |
| } |
| } |
| |
| // ======================== Dump routines ======================== // |
| |
| void Cfg::emit() { |
| Ostream &Str = Ctx->getStrEmit(); |
| Timer T_emit; |
| if (!Ctx->testAndSetHasEmittedFirstMethod()) { |
| // Print a helpful command for assembling the output. |
| // TODO: have the Target emit the header |
| // TODO: need a per-file emit in addition to per-CFG |
| Str << "# $LLVM_BIN_PATH/llvm-mc" |
| << " -arch=x86" |
| << " -x86-asm-syntax=intel" |
| << " -filetype=obj" |
| << " -o=MyObj.o" |
| << "\n\n"; |
| } |
| Str << "\t.text\n"; |
| if (!getInternal()) { |
| IceString MangledName = getContext()->mangleName(getFunctionName()); |
| Str << "\t.globl\t" << MangledName << "\n"; |
| Str << "\t.type\t" << MangledName << ",@function\n"; |
| } |
| for (NodeList::const_iterator I = Nodes.begin(), E = Nodes.end(); I != E; |
| ++I) { |
| (*I)->emit(this); |
| } |
| Str << "\n"; |
| T_emit.printElapsedUs(Ctx, "emit()"); |
| } |
| |
| void Cfg::dump() { |
| Ostream &Str = Ctx->getStrDump(); |
| setCurrentNode(getEntryNode()); |
| // Print function name+args |
| if (getContext()->isVerbose(IceV_Instructions)) { |
| Str << "define "; |
| if (getInternal()) |
| Str << "internal "; |
| Str << ReturnType << " @" << getFunctionName() << "("; |
| for (SizeT i = 0; i < Args.size(); ++i) { |
| if (i > 0) |
| Str << ", "; |
| Str << Args[i]->getType() << " "; |
| Args[i]->dump(this); |
| } |
| Str << ") {\n"; |
| } |
| setCurrentNode(NULL); |
| // Print each basic block |
| for (NodeList::const_iterator I = Nodes.begin(), E = Nodes.end(); I != E; |
| ++I) { |
| (*I)->dump(this); |
| } |
| if (getContext()->isVerbose(IceV_Instructions)) { |
| Str << "}\n"; |
| } |
| } |
| |
| } // end of namespace Ice |