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//===- subzero/src/IceInst.cpp - High-level instruction implementation ----===//
//
// The Subzero Code Generator
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Inst class, primarily the various
// subclass constructors and dump routines.
//
//===----------------------------------------------------------------------===//
#include "IceCfg.h"
#include "IceCfgNode.h"
#include "IceInst.h"
#include "IceOperand.h"
namespace Ice {
namespace {
// Using non-anonymous struct so that array_lengthof works.
const struct InstArithmeticAttributes_ {
const char *DisplayString;
bool IsCommutative;
} InstArithmeticAttributes[] = {
#define X(tag, str, commutative) \
{ str, commutative } \
,
ICEINSTARITHMETIC_TABLE
#undef X
};
const size_t InstArithmeticAttributesSize =
llvm::array_lengthof(InstArithmeticAttributes);
// Using non-anonymous struct so that array_lengthof works.
const struct InstCastAttributes_ {
const char *DisplayString;
} InstCastAttributes[] = {
#define X(tag, str) \
{ str } \
,
ICEINSTCAST_TABLE
#undef X
};
const size_t InstCastAttributesSize = llvm::array_lengthof(InstCastAttributes);
// Using non-anonymous struct so that array_lengthof works.
const struct InstFcmpAttributes_ {
const char *DisplayString;
} InstFcmpAttributes[] = {
#define X(tag, str) \
{ str } \
,
ICEINSTFCMP_TABLE
#undef X
};
const size_t InstFcmpAttributesSize = llvm::array_lengthof(InstFcmpAttributes);
// Using non-anonymous struct so that array_lengthof works.
const struct InstIcmpAttributes_ {
const char *DisplayString;
} InstIcmpAttributes[] = {
#define X(tag, str) \
{ str } \
,
ICEINSTICMP_TABLE
#undef X
};
const size_t InstIcmpAttributesSize = llvm::array_lengthof(InstIcmpAttributes);
} // end of anonymous namespace
Inst::Inst(Cfg *Func, InstKind Kind, SizeT MaxSrcs, Variable *Dest)
: Kind(Kind), Number(Func->newInstNumber()), Deleted(false),
HasSideEffects(false), Dest(Dest), MaxSrcs(MaxSrcs), NumSrcs(0),
Srcs(Func->allocateArrayOf<Operand *>(MaxSrcs)) {}
void Inst::updateVars(CfgNode *Node) {
if (Dest)
Dest->setDefinition(this, Node);
SizeT VarIndex = 0;
for (SizeT I = 0; I < getSrcSize(); ++I) {
Operand *Src = getSrc(I);
SizeT NumVars = Src->getNumVars();
for (SizeT J = 0; J < NumVars; ++J, ++VarIndex) {
Variable *Var = Src->getVar(J);
Var->setUse(this, Node);
}
}
}
InstAlloca::InstAlloca(Cfg *Func, Operand *ByteCount, uint32_t AlignInBytes,
Variable *Dest)
: Inst(Func, Inst::Alloca, 1, Dest), AlignInBytes(AlignInBytes) {
// Verify AlignInBytes is 0 or a power of 2.
assert(AlignInBytes == 0 || llvm::isPowerOf2_32(AlignInBytes));
addSource(ByteCount);
}
InstArithmetic::InstArithmetic(Cfg *Func, OpKind Op, Variable *Dest,
Operand *Source1, Operand *Source2)
: Inst(Func, Inst::Arithmetic, 2, Dest), Op(Op) {
addSource(Source1);
addSource(Source2);
}
bool InstArithmetic::isCommutative() const {
return InstArithmeticAttributes[getOp()].IsCommutative;
}
InstAssign::InstAssign(Cfg *Func, Variable *Dest, Operand *Source)
: Inst(Func, Inst::Assign, 1, Dest) {
addSource(Source);
}
// If TargetTrue==TargetFalse, we turn it into an unconditional
// branch. This ensures that, along with the 'switch' instruction
// semantics, there is at most one edge from one node to another.
InstBr::InstBr(Cfg *Func, Operand *Source, CfgNode *TargetTrue,
CfgNode *TargetFalse)
: Inst(Func, Inst::Br, 1, NULL), TargetFalse(TargetFalse),
TargetTrue(TargetTrue) {
if (TargetTrue == TargetFalse) {
TargetTrue = NULL; // turn into unconditional version
} else {
addSource(Source);
}
}
InstBr::InstBr(Cfg *Func, CfgNode *Target)
: Inst(Func, Inst::Br, 0, NULL), TargetFalse(Target), TargetTrue(NULL) {}
NodeList InstBr::getTerminatorEdges() const {
NodeList OutEdges;
OutEdges.push_back(TargetFalse);
if (TargetTrue)
OutEdges.push_back(TargetTrue);
return OutEdges;
}
InstCast::InstCast(Cfg *Func, OpKind CastKind, Variable *Dest, Operand *Source)
: Inst(Func, Inst::Cast, 1, Dest), CastKind(CastKind) {
addSource(Source);
}
InstFcmp::InstFcmp(Cfg *Func, FCond Condition, Variable *Dest, Operand *Source1,
Operand *Source2)
: Inst(Func, Inst::Fcmp, 2, Dest), Condition(Condition) {
addSource(Source1);
addSource(Source2);
}
InstIcmp::InstIcmp(Cfg *Func, ICond Condition, Variable *Dest, Operand *Source1,
Operand *Source2)
: Inst(Func, Inst::Icmp, 2, Dest), Condition(Condition) {
addSource(Source1);
addSource(Source2);
}
InstLoad::InstLoad(Cfg *Func, Variable *Dest, Operand *SourceAddr)
: Inst(Func, Inst::Load, 1, Dest) {
addSource(SourceAddr);
}
InstPhi::InstPhi(Cfg *Func, SizeT MaxSrcs, Variable *Dest)
: Inst(Func, Phi, MaxSrcs, Dest) {
Labels = Func->allocateArrayOf<CfgNode *>(MaxSrcs);
}
// TODO: A Switch instruction (and maybe others) can add duplicate
// edges. We may want to de-dup Phis and validate consistency (i.e.,
// the source operands are the same for duplicate edges), though it
// seems the current lowering code is OK with this situation.
void InstPhi::addArgument(Operand *Source, CfgNode *Label) {
Labels[getSrcSize()] = Label;
addSource(Source);
}
// Find the source operand corresponding to the incoming edge for the
// given node. TODO: This uses a linear-time search, which could be
// improved if it becomes a problem.
Operand *InstPhi::getOperandForTarget(CfgNode *Target) const {
for (SizeT I = 0; I < getSrcSize(); ++I) {
if (Labels[I] == Target)
return getSrc(I);
}
llvm_unreachable("Phi target not found");
return NULL;
}
// Change "a=phi(...)" to "a_phi=phi(...)" and return a new
// instruction "a=a_phi".
Inst *InstPhi::lower(Cfg *Func, CfgNode *Node) {
Variable *Dest = getDest();
assert(Dest);
IceString PhiName = Dest->getName() + "_phi";
Variable *NewSrc = Func->makeVariable(Dest->getType(), Node, PhiName);
this->Dest = NewSrc;
InstAssign *NewInst = InstAssign::create(Func, Dest, NewSrc);
// Set Dest and NewSrc to have affinity with each other, as a hint
// for register allocation.
Dest->setPreferredRegister(NewSrc, false);
NewSrc->setPreferredRegister(Dest, false);
Dest->replaceDefinition(NewInst, Node);
return NewInst;
}
InstRet::InstRet(Cfg *Func, Operand *RetValue)
: Inst(Func, Ret, RetValue ? 1 : 0, NULL) {
if (RetValue)
addSource(RetValue);
}
InstSelect::InstSelect(Cfg *Func, Variable *Dest, Operand *Condition,
Operand *SourceTrue, Operand *SourceFalse)
: Inst(Func, Inst::Select, 3, Dest) {
assert(Condition->getType() == IceType_i1);
addSource(Condition);
addSource(SourceTrue);
addSource(SourceFalse);
}
InstStore::InstStore(Cfg *Func, Operand *Data, Operand *Addr)
: Inst(Func, Inst::Store, 2, NULL) {
addSource(Data);
addSource(Addr);
}
InstSwitch::InstSwitch(Cfg *Func, SizeT NumCases, Operand *Source,
CfgNode *LabelDefault)
: Inst(Func, Inst::Switch, 1, NULL), LabelDefault(LabelDefault),
NumCases(NumCases) {
addSource(Source);
Values = Func->allocateArrayOf<uint64_t>(NumCases);
Labels = Func->allocateArrayOf<CfgNode *>(NumCases);
// Initialize in case buggy code doesn't set all entries
for (SizeT I = 0; I < NumCases; ++I) {
Values[I] = 0;
Labels[I] = NULL;
}
}
void InstSwitch::addBranch(SizeT CaseIndex, uint64_t Value, CfgNode *Label) {
assert(CaseIndex < NumCases);
Values[CaseIndex] = Value;
Labels[CaseIndex] = Label;
}
NodeList InstSwitch::getTerminatorEdges() const {
NodeList OutEdges;
OutEdges.push_back(LabelDefault);
for (SizeT I = 0; I < NumCases; ++I) {
OutEdges.push_back(Labels[I]);
}
return OutEdges;
}
InstUnreachable::InstUnreachable(Cfg *Func)
: Inst(Func, Inst::Unreachable, 0, NULL) {}
InstFakeDef::InstFakeDef(Cfg *Func, Variable *Dest, Variable *Src)
: Inst(Func, Inst::FakeDef, Src ? 1 : 0, Dest) {
assert(Dest);
if (Src)
addSource(Src);
}
InstFakeUse::InstFakeUse(Cfg *Func, Variable *Src)
: Inst(Func, Inst::FakeUse, 1, NULL) {
assert(Src);
addSource(Src);
}
InstFakeKill::InstFakeKill(Cfg *Func, const VarList &KilledRegs,
const Inst *Linked)
: Inst(Func, Inst::FakeKill, KilledRegs.size(), NULL), Linked(Linked) {
for (VarList::const_iterator I = KilledRegs.begin(), E = KilledRegs.end();
I != E; ++I) {
Variable *Var = *I;
addSource(Var);
}
}
// ======================== Dump routines ======================== //
void Inst::dumpDecorated(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
if (!Func->getContext()->isVerbose(IceV_Deleted) &&
(isDeleted() || isRedundantAssign()))
return;
if (Func->getContext()->isVerbose(IceV_InstNumbers)) {
char buf[30];
int32_t Number = getNumber();
if (Number < 0)
snprintf(buf, llvm::array_lengthof(buf), "[XXX]");
else
snprintf(buf, llvm::array_lengthof(buf), "[%3d]", Number);
Str << buf;
}
Str << " ";
if (isDeleted())
Str << " //";
dump(Func);
Str << "\n";
}
void Inst::emit(const Cfg * /*Func*/) const {
llvm_unreachable("emit() called on a non-lowered instruction");
}
void Inst::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " =~ ";
dumpSources(Func);
}
void Inst::dumpSources(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
for (SizeT I = 0; I < getSrcSize(); ++I) {
if (I > 0)
Str << ", ";
getSrc(I)->dump(Func);
}
}
void Inst::emitSources(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrEmit();
for (SizeT I = 0; I < getSrcSize(); ++I) {
if (I > 0)
Str << ", ";
getSrc(I)->emit(Func);
}
}
void Inst::dumpDest(const Cfg *Func) const {
if (getDest())
getDest()->dump(Func);
}
void InstAlloca::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = alloca i8, i32 ";
getSizeInBytes()->dump(Func);
Str << ", align " << getAlignInBytes();
}
void InstArithmetic::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = " << InstArithmeticAttributes[getOp()].DisplayString << " "
<< getDest()->getType() << " ";
dumpSources(Func);
}
void InstAssign::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = " << getDest()->getType() << " ";
dumpSources(Func);
}
void InstBr::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << "br ";
if (!isUnconditional()) {
Str << "i1 ";
getCondition()->dump(Func);
Str << ", label %" << getTargetTrue()->getName() << ", ";
}
Str << "label %" << getTargetFalse()->getName();
}
void InstCall::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
if (getDest()) {
dumpDest(Func);
Str << " = ";
}
Str << "call ";
if (getDest())
Str << getDest()->getType();
else
Str << "void";
Str << " ";
getCallTarget()->dump(Func);
Str << "(";
for (SizeT I = 0; I < getNumArgs(); ++I) {
if (I > 0)
Str << ", ";
Str << getArg(I)->getType() << " ";
getArg(I)->dump(Func);
}
Str << ")";
}
void InstCast::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = " << InstCastAttributes[getCastKind()].DisplayString << " "
<< getSrc(0)->getType() << " ";
dumpSources(Func);
Str << " to " << getDest()->getType();
}
void InstIcmp::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = icmp " << InstIcmpAttributes[getCondition()].DisplayString << " "
<< getSrc(0)->getType() << " ";
dumpSources(Func);
}
void InstFcmp::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = fcmp " << InstFcmpAttributes[getCondition()].DisplayString << " "
<< getSrc(0)->getType() << " ";
dumpSources(Func);
}
void InstLoad::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Type Ty = getDest()->getType();
Str << " = load " << Ty << "* ";
dumpSources(Func);
Str << ", align " << typeAlignInBytes(Ty);
}
void InstStore::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Type Ty = getData()->getType();
Str << "store " << Ty << " ";
getData()->dump(Func);
Str << ", " << Ty << "* ";
getAddr()->dump(Func);
Str << ", align " << typeAlignInBytes(Ty);
}
void InstSwitch::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Type Ty = getComparison()->getType();
Str << "switch " << Ty << " ";
getSrc(0)->dump(Func);
Str << ", label %" << getLabelDefault()->getName() << " [\n";
for (SizeT I = 0; I < getNumCases(); ++I) {
Str << " " << Ty << " " << getValue(I) << ", label %"
<< getLabel(I)->getName() << "\n";
}
Str << " ]";
}
void InstPhi::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = phi " << getDest()->getType() << " ";
for (SizeT I = 0; I < getSrcSize(); ++I) {
if (I > 0)
Str << ", ";
Str << "[ ";
getSrc(I)->dump(Func);
Str << ", %" << Labels[I]->getName() << " ]";
}
}
void InstRet::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Type Ty = hasRetValue() ? getRetValue()->getType() : IceType_void;
Str << "ret " << Ty;
if (hasRetValue()) {
Str << " ";
dumpSources(Func);
}
}
void InstSelect::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Operand *Condition = getCondition();
Operand *TrueOp = getTrueOperand();
Operand *FalseOp = getFalseOperand();
Str << " = select " << Condition->getType() << " ";
Condition->dump(Func);
Str << ", " << TrueOp->getType() << " ";
TrueOp->dump(Func);
Str << ", " << FalseOp->getType() << " ";
FalseOp->dump(Func);
}
void InstUnreachable::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Str << "unreachable";
}
void InstFakeDef::emit(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrEmit();
Str << "\t# ";
getDest()->emit(Func);
Str << " = def.pseudo ";
emitSources(Func);
Str << "\n";
}
void InstFakeDef::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
dumpDest(Func);
Str << " = def.pseudo ";
dumpSources(Func);
}
void InstFakeUse::emit(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrEmit();
Str << "\t# ";
Str << "use.pseudo ";
emitSources(Func);
Str << "\n";
}
void InstFakeUse::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Str << "use.pseudo ";
dumpSources(Func);
}
void InstFakeKill::emit(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrEmit();
Str << "\t# ";
if (Linked->isDeleted())
Str << "// ";
Str << "kill.pseudo ";
emitSources(Func);
Str << "\n";
}
void InstFakeKill::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
if (Linked->isDeleted())
Str << "// ";
Str << "kill.pseudo ";
dumpSources(Func);
}
void InstTarget::dump(const Cfg *Func) const {
Ostream &Str = Func->getContext()->getStrDump();
Str << "[TARGET] ";
Inst::dump(Func);
}
} // end of namespace Ice