| // |
| // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| #include "compiler/VariableInfo.h" |
| |
| static TString arrayBrackets(int index) |
| { |
| TStringStream stream; |
| stream << "[" << index << "]"; |
| return stream.str(); |
| } |
| |
| // Returns the data type for an attribute or uniform. |
| static ShDataType getVariableDataType(const TType& type) |
| { |
| switch (type.getBasicType()) { |
| case EbtFloat: |
| if (type.isMatrix()) { |
| switch (type.getNominalSize()) { |
| case 2: return SH_FLOAT_MAT2; |
| case 3: return SH_FLOAT_MAT3; |
| case 4: return SH_FLOAT_MAT4; |
| default: UNREACHABLE(); |
| } |
| } else if (type.isVector()) { |
| switch (type.getNominalSize()) { |
| case 2: return SH_FLOAT_VEC2; |
| case 3: return SH_FLOAT_VEC3; |
| case 4: return SH_FLOAT_VEC4; |
| default: UNREACHABLE(); |
| } |
| } else { |
| return SH_FLOAT; |
| } |
| case EbtInt: |
| if (type.isMatrix()) { |
| UNREACHABLE(); |
| } else if (type.isVector()) { |
| switch (type.getNominalSize()) { |
| case 2: return SH_INT_VEC2; |
| case 3: return SH_INT_VEC3; |
| case 4: return SH_INT_VEC4; |
| default: UNREACHABLE(); |
| } |
| } else { |
| return SH_INT; |
| } |
| case EbtBool: |
| if (type.isMatrix()) { |
| UNREACHABLE(); |
| } else if (type.isVector()) { |
| switch (type.getNominalSize()) { |
| case 2: return SH_BOOL_VEC2; |
| case 3: return SH_BOOL_VEC3; |
| case 4: return SH_BOOL_VEC4; |
| default: UNREACHABLE(); |
| } |
| } else { |
| return SH_BOOL; |
| } |
| case EbtSampler2D: return SH_SAMPLER_2D; |
| case EbtSamplerCube: return SH_SAMPLER_CUBE; |
| default: UNREACHABLE(); |
| } |
| return SH_NONE; |
| } |
| |
| static void getBuiltInVariableInfo(const TType& type, |
| const TString& name, |
| TVariableInfoList& infoList); |
| static void getUserDefinedVariableInfo(const TType& type, |
| const TString& name, |
| TVariableInfoList& infoList); |
| |
| // Returns info for an attribute or uniform. |
| static void getVariableInfo(const TType& type, |
| const TString& name, |
| TVariableInfoList& infoList) |
| { |
| if (type.getBasicType() == EbtStruct) { |
| if (type.isArray()) { |
| for (int i = 0; i < type.getArraySize(); ++i) { |
| TString lname = name + arrayBrackets(i); |
| getUserDefinedVariableInfo(type, lname, infoList); |
| } |
| } else { |
| getUserDefinedVariableInfo(type, name, infoList); |
| } |
| } else { |
| getBuiltInVariableInfo(type, name, infoList); |
| } |
| } |
| |
| void getBuiltInVariableInfo(const TType& type, |
| const TString& name, |
| TVariableInfoList& infoList) |
| { |
| ASSERT(type.getBasicType() != EbtStruct); |
| |
| TVariableInfo varInfo; |
| if (type.isArray()) { |
| varInfo.name = (name + "[0]").c_str(); |
| varInfo.size = type.getArraySize(); |
| } else { |
| varInfo.name = name.c_str(); |
| varInfo.size = 1; |
| } |
| varInfo.type = getVariableDataType(type); |
| infoList.push_back(varInfo); |
| } |
| |
| void getUserDefinedVariableInfo(const TType& type, |
| const TString& name, |
| TVariableInfoList& infoList) |
| { |
| ASSERT(type.getBasicType() == EbtStruct); |
| |
| const TTypeList* structure = type.getStruct(); |
| for (size_t i = 0; i < structure->size(); ++i) { |
| const TType* fieldType = (*structure)[i].type; |
| getVariableInfo(*fieldType, |
| name + "." + fieldType->getFieldName(), |
| infoList); |
| } |
| } |
| |
| CollectAttribsUniforms::CollectAttribsUniforms(TVariableInfoList& attribs, |
| TVariableInfoList& uniforms) |
| : mAttribs(attribs), |
| mUniforms(uniforms) |
| { |
| } |
| |
| // We are only interested in attribute and uniform variable declaration. |
| void CollectAttribsUniforms::visitSymbol(TIntermSymbol*) |
| { |
| } |
| |
| void CollectAttribsUniforms::visitConstantUnion(TIntermConstantUnion*) |
| { |
| } |
| |
| bool CollectAttribsUniforms::visitBinary(Visit, TIntermBinary*) |
| { |
| return false; |
| } |
| |
| bool CollectAttribsUniforms::visitUnary(Visit, TIntermUnary*) |
| { |
| return false; |
| } |
| |
| bool CollectAttribsUniforms::visitSelection(Visit, TIntermSelection*) |
| { |
| return false; |
| } |
| |
| bool CollectAttribsUniforms::visitAggregate(Visit, TIntermAggregate* node) |
| { |
| bool visitChildren = false; |
| |
| switch (node->getOp()) |
| { |
| case EOpSequence: |
| // We need to visit sequence children to get to variable declarations. |
| visitChildren = true; |
| break; |
| case EOpDeclaration: { |
| const TIntermSequence& sequence = node->getSequence(); |
| TQualifier qualifier = sequence.front()->getAsTyped()->getQualifier(); |
| if (qualifier == EvqAttribute || qualifier == EvqUniform) |
| { |
| TVariableInfoList& infoList = qualifier == EvqAttribute ? |
| mAttribs : mUniforms; |
| for (TIntermSequence::const_iterator i = sequence.begin(); |
| i != sequence.end(); ++i) |
| { |
| const TIntermSymbol* variable = (*i)->getAsSymbolNode(); |
| // The only case in which the sequence will not contain a |
| // TIntermSymbol node is initialization. It will contain a |
| // TInterBinary node in that case. Since attributes and unifroms |
| // cannot be initialized in a shader, we must have only |
| // TIntermSymbol nodes in the sequence. |
| ASSERT(variable != NULL); |
| getVariableInfo(variable->getType(), |
| variable->getSymbol(), |
| infoList); |
| } |
| } |
| break; |
| } |
| default: break; |
| } |
| |
| return visitChildren; |
| } |
| |
| bool CollectAttribsUniforms::visitLoop(Visit, TIntermLoop*) |
| { |
| return false; |
| } |
| |
| bool CollectAttribsUniforms::visitBranch(Visit, TIntermBranch*) |
| { |
| return false; |
| } |
| |