| LIBRARY libGLESv2 |
| EXPORTS |
| glActiveTexture @1 |
| glAttachShader @2 |
| glBindAttribLocation @3 |
| glBindBuffer @4 |
| glBindFramebuffer @5 |
| glBindRenderbuffer @6 |
| glBindTexture @7 |
| glBlendColor @8 |
| glBlendEquation @9 |
| glBlendEquationSeparate @10 |
| glBlendFunc @11 |
| glBlendFuncSeparate @12 |
| glBufferData @13 |
| glBufferSubData @14 |
| glCheckFramebufferStatus @15 |
| glClear @16 |
| glClearColor @17 |
| glClearDepthf @18 |
| glClearStencil @19 |
| glColorMask @20 |
| glCompileShader @21 |
| glCompressedTexImage2D @22 |
| glCompressedTexSubImage2D @23 |
| glCopyTexImage2D @24 |
| glCopyTexSubImage2D @25 |
| glCreateProgram @26 |
| glCreateShader @27 |
| glCullFace @28 |
| glDeleteBuffers @29 |
| glDeleteFramebuffers @30 |
| glDeleteProgram @32 |
| glDeleteRenderbuffers @33 |
| glDeleteShader @34 |
| glDeleteTextures @31 |
| glDepthFunc @36 |
| glDepthMask @37 |
| glDepthRangef @38 |
| glDetachShader @35 |
| glDisable @39 |
| glDisableVertexAttribArray @40 |
| glDrawArrays @41 |
| glDrawElements @42 |
| glEnable @43 |
| glEnableVertexAttribArray @44 |
| glFinish @45 |
| glFlush @46 |
| glFramebufferRenderbuffer @47 |
| glFramebufferTexture2D @48 |
| glFrontFace @49 |
| glGenBuffers @50 |
| glGenFramebuffers @52 |
| glGenRenderbuffers @53 |
| glGenTextures @54 |
| glGenerateMipmap @51 |
| glGetActiveAttrib @55 |
| glGetActiveUniform @56 |
| glGetAttachedShaders @57 |
| glGetAttribLocation @58 |
| glGetBooleanv @59 |
| glGetBufferParameteriv @60 |
| glGetError @61 |
| glGetFloatv @62 |
| glGetFramebufferAttachmentParameteriv @63 |
| glGetIntegerv @64 |
| glGetProgramInfoLog @66 |
| glGetProgramiv @65 |
| glGetRenderbufferParameteriv @67 |
| glGetShaderInfoLog @69 |
| glGetShaderPrecisionFormat @70 |
| glGetShaderSource @71 |
| glGetShaderiv @68 |
| glGetString @72 |
| glGetTexParameterfv @73 |
| glGetTexParameteriv @74 |
| glGetUniformLocation @77 |
| glGetUniformfv @75 |
| glGetUniformiv @76 |
| glGetVertexAttribPointerv @80 |
| glGetVertexAttribfv @78 |
| glGetVertexAttribiv @79 |
| glHint @81 |
| glIsBuffer @82 |
| glIsEnabled @83 |
| glIsFramebuffer @84 |
| glIsProgram @85 |
| glIsRenderbuffer @86 |
| glIsShader @87 |
| glIsTexture @88 |
| glLineWidth @89 |
| glLinkProgram @90 |
| glPixelStorei @91 |
| glPolygonOffset @92 |
| glReadPixels @93 |
| glReleaseShaderCompiler @94 |
| glRenderbufferStorage @95 |
| glSampleCoverage @96 |
| glScissor @97 |
| glShaderBinary @98 |
| glShaderSource @99 |
| glStencilFunc @100 |
| glStencilFuncSeparate @101 |
| glStencilMask @102 |
| glStencilMaskSeparate @103 |
| glStencilOp @104 |
| glStencilOpSeparate @105 |
| glTexImage2D @106 |
| glTexParameterf @107 |
| glTexParameterfv @108 |
| glTexParameteri @109 |
| glTexParameteriv @110 |
| glTexSubImage2D @111 |
| glUniform1f @112 |
| glUniform1fv @113 |
| glUniform1i @114 |
| glUniform1iv @115 |
| glUniform2f @116 |
| glUniform2fv @117 |
| glUniform2i @118 |
| glUniform2iv @119 |
| glUniform3f @120 |
| glUniform3fv @121 |
| glUniform3i @122 |
| glUniform3iv @123 |
| glUniform4f @124 |
| glUniform4fv @125 |
| glUniform4i @126 |
| glUniform4iv @127 |
| glUniformMatrix2fv @128 |
| glUniformMatrix3fv @129 |
| glUniformMatrix4fv @130 |
| glUseProgram @131 |
| glValidateProgram @132 |
| glVertexAttrib1f @133 |
| glVertexAttrib1fv @134 |
| glVertexAttrib2f @135 |
| glVertexAttrib2fv @136 |
| glVertexAttrib3f @137 |
| glVertexAttrib3fv @138 |
| glVertexAttrib4f @139 |
| glVertexAttrib4fv @140 |
| glVertexAttribPointer @141 |
| glViewport @142 |
| |
| ; Extensions |
| glTexImage3DOES @143 |
| glBlitFramebufferANGLE @149 |
| glRenderbufferStorageMultisampleANGLE @150 |
| glDeleteFencesNV @151 |
| glFinishFenceNV @152 |
| glGenFencesNV @153 |
| glGetFenceivNV @154 |
| glIsFenceNV @155 |
| glSetFenceNV @156 |
| glTestFenceNV @157 |
| ;glGetTranslatedShaderSourceANGLE @159 |
| ;glTexStorage2DEXT @160 |
| glGetGraphicsResetStatusEXT @161 |
| glReadnPixelsEXT @162 |
| glGetnUniformfvEXT @163 |
| glGetnUniformivEXT @164 |
| glGenQueriesEXT @165 |
| glDeleteQueriesEXT @166 |
| glIsQueryEXT @167 |
| glBeginQueryEXT @168 |
| glEndQueryEXT @169 |
| glGetQueryivEXT @170 |
| glGetQueryObjectuivEXT @171 |
| |
| ; EGL dependencies |
| glCreateContext @144 |
| glDestroyContext @145 |
| glMakeCurrent @146 |
| glGetCurrentContext @147 |
| glGetProcAddress @148 |
| glBindTexImage @158 |
| |
| createFrameBuffer @172 |
| createBackBuffer @173 |
| createDevice @174 |
| |
| Register |