| # Copyright 2019 The SwiftShader Authors. All Rights Reserved. |
| # |
| # Licensed under the Apache License, Version 2.0 (the "License"); |
| # you may not use this file except in compliance with the License. |
| # You may obtain a copy of the License at |
| # |
| # http://www.apache.org/licenses/LICENSE-2.0 |
| # |
| # Unless required by applicable law or agreed to in writing, software |
| # distributed under the License is distributed on an "AS IS" BASIS, |
| # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| # See the License for the specific language governing permissions and |
| # limitations under the License. |
| |
| import("../swiftshader.gni") |
| |
| swiftshader_source_set("Pipeline_headers") { |
| sources = [ |
| "ComputeProgram.hpp", |
| "Constants.hpp", |
| "PixelProgram.hpp", |
| "PixelRoutine.hpp", |
| "SamplerCore.hpp", |
| "SetupRoutine.hpp", |
| "ShaderCore.hpp", |
| "SpirvShader.hpp", |
| "VertexProgram.hpp", |
| "VertexRoutine.hpp", |
| ] |
| } |
| |
| swiftshader_source_set("Pipeline") { |
| sources = [ |
| "ComputeProgram.cpp", |
| "Constants.cpp", |
| "PixelProgram.cpp", |
| "PixelRoutine.cpp", |
| "SamplerCore.cpp", |
| "SetupRoutine.cpp", |
| "ShaderCore.cpp", |
| "SpirvShader.cpp", |
| "SpirvShaderArithmetic.cpp", |
| "SpirvShaderControlFlow.cpp", |
| "SpirvShaderEnumNames.cpp", |
| "SpirvShaderGLSLstd450.cpp", |
| "SpirvShaderGroup.cpp", |
| "SpirvShaderImage.cpp", |
| "SpirvShaderMemory.cpp", |
| "SpirvShaderSampling.cpp", |
| "SpirvShaderSpec.cpp", |
| "VertexProgram.cpp", |
| "VertexRoutine.cpp", |
| ] |
| |
| include_dirs = [ |
| "..", |
| "../../include", |
| "../../third_party/SPIRV-Headers/include", |
| ] |
| |
| deps = [ |
| "../../third_party/marl:Marl_headers", |
| "../Device:Device_headers", |
| "../System:System_headers", |
| "../Vulkan:swiftshader_libvulkan_headers", |
| ] |
| |
| public_deps = [ |
| ":Pipeline_headers", |
| ] |
| } |