blob: cf74d4211f552c5ea6bd5dc3dde7f0b3919163cd [file] [log] [blame]
# Copyright 2019 The SwiftShader Authors. All Rights Reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import("../swiftshader.gni")
swiftshader_source_set("Pipeline_headers") {
sources = [
"ComputeProgram.hpp",
"Constants.hpp",
"PixelProgram.hpp",
"PixelRoutine.hpp",
"SamplerCore.hpp",
"SetupRoutine.hpp",
"ShaderCore.hpp",
"SpirvShader.hpp",
"VertexProgram.hpp",
"VertexRoutine.hpp",
]
}
swiftshader_source_set("Pipeline") {
sources = [
"ComputeProgram.cpp",
"Constants.cpp",
"PixelProgram.cpp",
"PixelRoutine.cpp",
"SamplerCore.cpp",
"SetupRoutine.cpp",
"ShaderCore.cpp",
"SpirvShader.cpp",
"SpirvShaderArithmetic.cpp",
"SpirvShaderControlFlow.cpp",
"SpirvShaderEnumNames.cpp",
"SpirvShaderGLSLstd450.cpp",
"SpirvShaderGroup.cpp",
"SpirvShaderImage.cpp",
"SpirvShaderMemory.cpp",
"SpirvShaderSampling.cpp",
"SpirvShaderSpec.cpp",
"VertexProgram.cpp",
"VertexRoutine.cpp",
]
include_dirs = [
"..",
"../../include",
"../../third_party/SPIRV-Headers/include",
]
deps = [
"../../third_party/marl:Marl_headers",
"../Device:Device_headers",
"../System:System_headers",
"../Vulkan:swiftshader_libvulkan_headers",
]
public_deps = [
":Pipeline_headers",
]
}