| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2012 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| #include "compiler/OutputASM.h" |
| |
| #include "common/debug.h" |
| #include "compiler/InfoSink.h" |
| |
| #include "libGLESv2/Shader.h" |
| |
| #define GL_APICALL |
| #include <GLES2/gl2.h> |
| |
| namespace sh |
| { |
| static const unsigned char swizzleSize[5] = {0x00, 0x00, 0x54, 0xA4, 0xE4}; // (void), xxxx, xyyy, xyzz, xyzw |
| |
| // Integer to TString conversion |
| TString str(int i) |
| { |
| char buffer[20]; |
| sprintf(buffer, "%d", i); |
| return buffer; |
| } |
| |
| class Temporary : public TIntermSymbol |
| { |
| public: |
| Temporary(OutputASM *assembler) : TIntermSymbol(0, "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, false, false)), assembler(assembler) |
| { |
| } |
| |
| ~Temporary() |
| { |
| assembler->freeTemporary(this); |
| } |
| |
| private: |
| OutputASM *const assembler; |
| }; |
| |
| class Constant : public TIntermConstantUnion |
| { |
| public: |
| Constant(float x, float y, float z, float w) : TIntermConstantUnion(constants, TType(EbtFloat, EbpHigh, EvqConst, 4, false, false)) |
| { |
| constants[0].setFConst(x); |
| constants[1].setFConst(y); |
| constants[2].setFConst(z); |
| constants[3].setFConst(w); |
| } |
| |
| Constant(bool b) : TIntermConstantUnion(constants, TType(EbtBool, EbpHigh, EvqConst, 1, false, false)) |
| { |
| constants[0].setBConst(b); |
| } |
| |
| Constant(int i) : TIntermConstantUnion(constants, TType(EbtInt, EbpHigh, EvqConst, 1, false, false)) |
| { |
| constants[0].setIConst(i); |
| } |
| |
| ~Constant() |
| { |
| } |
| |
| private: |
| ConstantUnion constants[4]; |
| }; |
| |
| Uniform::Uniform(GLenum type, const std::string &name, int arraySize, int registerIndex) |
| { |
| this->type = type; |
| this->name = name; |
| this->arraySize = arraySize; |
| this->registerIndex = registerIndex; |
| } |
| |
| Attribute::Attribute() |
| { |
| type = GL_NONE; |
| arraySize = 0; |
| registerIndex = 0; |
| } |
| |
| Attribute::Attribute(GLenum type, const std::string &name, int arraySize, int registerIndex) |
| { |
| this->type = type; |
| this->name = name; |
| this->arraySize = arraySize; |
| this->registerIndex = registerIndex; |
| } |
| |
| OutputASM::OutputASM(TParseContext &context, gl::Shader *shaderObject) : TIntermTraverser(true, true, true), mContext(context), shaderObject(shaderObject) |
| { |
| shader = 0; |
| pixelShader = 0; |
| vertexShader = 0; |
| |
| if(shaderObject) |
| { |
| shader = shaderObject->getShader(); |
| pixelShader = shaderObject->getPixelShader(); |
| vertexShader = shaderObject->getVertexShader(); |
| } |
| |
| functionArray.push_back(Function(0, "main(", 0, 0)); |
| currentFunction = 0; |
| } |
| |
| OutputASM::~OutputASM() |
| { |
| } |
| |
| void OutputASM::output() |
| { |
| if(shader) |
| { |
| emitShader(GLOBAL); |
| |
| if(functionArray.size() > 1) // Only call main() when there are other functions |
| { |
| Instruction *callMain = emit(sw::Shader::OPCODE_CALL); |
| callMain->dst.type = sw::Shader::PARAMETER_LABEL; |
| callMain->dst.index = 0; // main() |
| |
| emit(sw::Shader::OPCODE_RET); |
| } |
| |
| emitShader(FUNCTION); |
| } |
| } |
| |
| void OutputASM::emitShader(Scope scope) |
| { |
| emitScope = scope; |
| currentScope = GLOBAL; |
| mContext.treeRoot->traverse(this); |
| } |
| |
| void OutputASM::freeTemporary(Temporary *temporary) |
| { |
| free(temporaries, temporary); |
| } |
| |
| bool OutputASM::visitBinary(Visit visit, TIntermBinary *node) |
| { |
| if(currentScope != emitScope) |
| { |
| return false; |
| } |
| |
| TIntermTyped *result = node; |
| TIntermTyped *left = node->getLeft(); |
| TIntermTyped *right = node->getRight(); |
| const TType &leftType = left->getType(); |
| const TType &rightType = right->getType(); |
| const TType &resultType = node->getType(); |
| |
| switch(node->getOp()) |
| { |
| case EOpAssign: |
| if(visit == PostVisit) |
| { |
| assignLvalue(left, right); |
| copy(result, right); |
| } |
| break; |
| case EOpInitialize: |
| if(visit == PostVisit) |
| { |
| copy(left, right); |
| } |
| break; |
| case EOpMatrixTimesScalarAssign: |
| if(visit == PostVisit) |
| { |
| for(int i = 0; i < leftType.getNominalSize(); i++) |
| { |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); |
| mul->dst.index += i; |
| argument(mul->src[0], left, i); |
| } |
| |
| assignLvalue(left, result); |
| } |
| break; |
| case EOpVectorTimesMatrixAssign: |
| if(visit == PostVisit) |
| { |
| int size = leftType.getNominalSize(); |
| |
| for(int i = 0; i < size; i++) |
| { |
| Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right); |
| dot->dst.mask = 1 << i; |
| argument(dot->src[1], right, i); |
| } |
| |
| assignLvalue(left, result); |
| } |
| break; |
| case EOpMatrixTimesMatrixAssign: |
| if(visit == PostVisit) |
| { |
| int dim = leftType.getNominalSize(); |
| |
| for(int i = 0; i < dim; i++) |
| { |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); |
| mul->dst.index += i; |
| argument(mul->src[1], right, i); |
| mul->src[1].swizzle = 0x00; |
| |
| for(int j = 1; j < dim; j++) |
| { |
| Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result); |
| mad->dst.index += i; |
| argument(mad->src[0], left, j); |
| argument(mad->src[1], right, i); |
| mad->src[1].swizzle = j * 0x55; |
| argument(mad->src[2], result, i); |
| } |
| } |
| |
| assignLvalue(left, result); |
| } |
| break; |
| case EOpIndexDirect: |
| if(visit == PostVisit) |
| { |
| int index = right->getAsConstantUnion()->getUnionArrayPointer()->getIConst(); |
| |
| if(result->isMatrix() || result->isStruct()) |
| { |
| ASSERT(left->isArray()); |
| copy(result, left, index * left->elementRegisterCount()); |
| } |
| else if(result->isRegister()) |
| { |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); |
| |
| if(left->isRegister()) |
| { |
| mov->src[0].swizzle = index; |
| } |
| else if(left->isArray()) |
| { |
| argument(mov->src[0], left, index * left->elementRegisterCount()); |
| } |
| else if(left->isMatrix()) |
| { |
| ASSERT(index < left->getNominalSize()); // FIXME: Report semantic error |
| argument(mov->src[0], left, index); |
| } |
| else UNREACHABLE(); |
| } |
| else UNREACHABLE(); |
| } |
| break; |
| case EOpIndexIndirect: |
| if(visit == PostVisit) |
| { |
| if(left->isArray() || left->isMatrix()) |
| { |
| for(int index = 0; index < result->totalRegisterCount(); index++) |
| { |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); |
| |
| mov->dst.index += index; |
| argument(mov->src[0], left, index); |
| |
| if(left->totalRegisterCount() > 1) |
| { |
| sw::Shader::SourceParameter relativeRegister; |
| argument(relativeRegister, right); |
| |
| mov->src[0].rel.type = relativeRegister.type; |
| mov->src[0].rel.index = relativeRegister.index; |
| mov->src[0].rel.scale = result->totalRegisterCount(); |
| mov->src[0].rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform); |
| } |
| } |
| } |
| else if(left->isRegister()) |
| { |
| emit(sw::Shader::OPCODE_EXTRACT, result, left, right); |
| } |
| else UNREACHABLE(); |
| } |
| break; |
| case EOpIndexDirectStruct: |
| if(visit == PostVisit) |
| { |
| ASSERT(leftType.isStruct()); |
| |
| const TTypeList *structure = leftType.getStruct(); |
| const TString &fieldName = rightType.getFieldName(); |
| int fieldOffset = 0; |
| |
| for(size_t i = 0; i < structure->size(); i++) |
| { |
| const TType &fieldType = *(*structure)[i].type; |
| |
| if(fieldType.getFieldName() == fieldName) |
| { |
| break; |
| } |
| |
| fieldOffset += fieldType.totalRegisterCount(); |
| } |
| |
| copy(result, left, fieldOffset); |
| } |
| break; |
| case EOpVectorSwizzle: |
| if(visit == PostVisit) |
| { |
| int swizzle = 0; |
| TIntermAggregate *components = right->getAsAggregate(); |
| |
| if(components) |
| { |
| TIntermSequence &sequence = components->getSequence(); |
| int component = 0; |
| |
| for(TIntermSequence::iterator sit = sequence.begin(); sit != sequence.end(); sit++) |
| { |
| TIntermConstantUnion *element = (*sit)->getAsConstantUnion(); |
| |
| if(element) |
| { |
| int i = element->getUnionArrayPointer()[0].getIConst(); |
| swizzle |= i << (component * 2); |
| component++; |
| } |
| else UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, left); |
| mov->src[0].swizzle = swizzle; |
| } |
| break; |
| case EOpAddAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_ADD, result, left, left, right); break; |
| case EOpAdd: if(visit == PostVisit) emit(sw::Shader::OPCODE_ADD, result, left, right); break; |
| case EOpSubAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_SUB, result, left, left, right); break; |
| case EOpSub: if(visit == PostVisit) emit(sw::Shader::OPCODE_SUB, result, left, right); break; |
| case EOpMulAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break; |
| case EOpMul: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, left, right); break; |
| case EOpDivAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_DIV, result, left, left, right); break; |
| case EOpDiv: if(visit == PostVisit) emit(sw::Shader::OPCODE_DIV, result, left, right); break; |
| case EOpEqual: |
| if(visit == PostVisit) |
| { |
| emitCmp(sw::Shader::CONTROL_EQ, result, left, right); |
| |
| for(int index = 1; index < left->totalRegisterCount(); index++) |
| { |
| Temporary equal(this); |
| emitCmp(sw::Shader::CONTROL_EQ, &equal, left, right, index); |
| emit(sw::Shader::OPCODE_AND, result, result, &equal); |
| } |
| } |
| break; |
| case EOpNotEqual: |
| if(visit == PostVisit) |
| { |
| emitCmp(sw::Shader::CONTROL_NE, result, left, right); |
| |
| for(int index = 1; index < left->totalRegisterCount(); index++) |
| { |
| Temporary notEqual(this); |
| emitCmp(sw::Shader::CONTROL_NE, ¬Equal, left, right, index); |
| emit(sw::Shader::OPCODE_OR, result, result, ¬Equal); |
| } |
| } |
| break; |
| case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, left, right); break; |
| case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, left, right); break; |
| case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, left, right); break; |
| case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, left, right); break; |
| case EOpVectorTimesScalarAssign: if(visit == PostVisit) emitAssign(sw::Shader::OPCODE_MUL, result, left, left, right); break; |
| case EOpVectorTimesScalar: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, left, right); break; |
| case EOpMatrixTimesScalar: |
| if(visit == PostVisit) |
| { |
| for(int i = 0; i < leftType.getNominalSize(); i++) |
| { |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); |
| mul->dst.index += i; |
| argument(mul->src[0], left, i); |
| } |
| } |
| break; |
| case EOpVectorTimesMatrix: |
| if(visit == PostVisit) |
| { |
| int size = leftType.getNominalSize(); |
| |
| for(int i = 0; i < size; i++) |
| { |
| Instruction *dot = emit(sw::Shader::OPCODE_DP(size), result, left, right); |
| dot->dst.mask = 1 << i; |
| argument(dot->src[1], right, i); |
| } |
| } |
| break; |
| case EOpMatrixTimesVector: |
| if(visit == PostVisit) |
| { |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); |
| mul->src[1].swizzle = 0x00; |
| |
| for(int i = 1; i < leftType.getNominalSize(); i++) |
| { |
| Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result); |
| argument(mad->src[0], left, i); |
| mad->src[1].swizzle = i * 0x55; |
| } |
| } |
| break; |
| case EOpMatrixTimesMatrix: |
| if(visit == PostVisit) |
| { |
| int dim = leftType.getNominalSize(); |
| |
| for(int i = 0; i < dim; i++) |
| { |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, left, right); |
| mul->dst.index += i; |
| argument(mul->src[1], right, i); |
| mul->src[1].swizzle = 0x00; |
| |
| for(int j = 1; j < dim; j++) |
| { |
| Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, left, right, result); |
| mad->dst.index += i; |
| argument(mad->src[0], left, j); |
| argument(mad->src[1], right, i); |
| mad->src[1].swizzle = j * 0x55; |
| argument(mad->src[2], result, i); |
| } |
| } |
| } |
| break; |
| case EOpLogicalOr: if(visit == PostVisit) emit(sw::Shader::OPCODE_OR, result, left, right); break; |
| case EOpLogicalXor: if(visit == PostVisit) emit(sw::Shader::OPCODE_XOR, result, left, right); break; |
| case EOpLogicalAnd: if(visit == PostVisit) emit(sw::Shader::OPCODE_AND, result, left, right); break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| bool OutputASM::visitUnary(Visit visit, TIntermUnary *node) |
| { |
| if(currentScope != emitScope) |
| { |
| return false; |
| } |
| |
| TIntermTyped *result = node; |
| TIntermTyped *arg = node->getOperand(); |
| |
| switch(node->getOp()) |
| { |
| case EOpNegative: |
| if(visit == PostVisit) |
| { |
| for(int index = 0; index < arg->totalRegisterCount(); index++) |
| { |
| Instruction *neg = emit(sw::Shader::OPCODE_MOV, result, arg); |
| neg->dst.index += index; |
| argument(neg->src[0], arg, index); |
| neg->src[0].modifier = sw::Shader::MODIFIER_NEGATE; |
| } |
| } |
| break; |
| case EOpVectorLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break; |
| case EOpLogicalNot: if(visit == PostVisit) emit(sw::Shader::OPCODE_NOT, result, arg); break; |
| case EOpPostIncrement: |
| if(visit == PostVisit) |
| { |
| copy(result, arg); |
| |
| for(int index = 0; index < arg->totalRegisterCount(); index++) |
| { |
| Instruction *add = emit(sw::Shader::OPCODE_ADD, arg, arg, &Constant(1.0f, 1.0f, 1.0f, 1.0f)); |
| add->dst.index += index; |
| argument(add->src[0], arg, index); |
| } |
| |
| assignLvalue(arg, arg); |
| } |
| break; |
| case EOpPostDecrement: |
| if(visit == PostVisit) |
| { |
| copy(result, arg); |
| |
| for(int index = 0; index < arg->totalRegisterCount(); index++) |
| { |
| Instruction *sub = emit(sw::Shader::OPCODE_SUB, arg, arg, &Constant(1.0f, 1.0f, 1.0f, 1.0f)); |
| sub->dst.index += index; |
| argument(sub->src[0], arg, index); |
| } |
| |
| assignLvalue(arg, arg); |
| } |
| break; |
| case EOpPreIncrement: |
| if(visit == PostVisit) |
| { |
| for(int index = 0; index < arg->totalRegisterCount(); index++) |
| { |
| Instruction *add = emit(sw::Shader::OPCODE_ADD, result, arg, &Constant(1.0f, 1.0f, 1.0f, 1.0f)); |
| add->dst.index += index; |
| argument(add->src[0], arg, index); |
| } |
| |
| assignLvalue(arg, result); |
| } |
| break; |
| case EOpPreDecrement: |
| if(visit == PostVisit) |
| { |
| for(int index = 0; index < arg->totalRegisterCount(); index++) |
| { |
| Instruction *sub = emit(sw::Shader::OPCODE_SUB, result, arg, &Constant(1.0f, 1.0f, 1.0f, 1.0f)); |
| sub->dst.index += index; |
| argument(sub->src[0], arg, index); |
| } |
| |
| assignLvalue(arg, result); |
| } |
| break; |
| case EOpConvIntToBool: if(visit == PostVisit) emit(sw::Shader::OPCODE_F2B, result, arg); break; // Integers are implemented as float |
| case EOpConvFloatToBool: if(visit == PostVisit) emit(sw::Shader::OPCODE_F2B, result, arg); break; |
| case EOpConvBoolToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_B2F, result, arg); break; |
| case EOpConvIntToFloat: if(visit == PostVisit) emit(sw::Shader::OPCODE_MOV, result, arg); break; // Integers are implemented as float |
| case EOpConvFloatToInt: if(visit == PostVisit) emit(sw::Shader::OPCODE_TRUNC, result, arg); break; // Integers are implemented as float |
| case EOpConvBoolToInt: if(visit == PostVisit) emit(sw::Shader::OPCODE_B2F, result, arg); break; // Integers are implemented as float |
| case EOpRadians: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &Constant(1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f, 1.74532925e-2f)); break; |
| case EOpDegrees: if(visit == PostVisit) emit(sw::Shader::OPCODE_MUL, result, arg, &Constant(5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f, 5.72957795e+1f)); break; |
| case EOpSin: if(visit == PostVisit) emit(sw::Shader::OPCODE_SIN, result, arg); break; |
| case EOpCos: if(visit == PostVisit) emit(sw::Shader::OPCODE_COS, result, arg); break; |
| case EOpTan: if(visit == PostVisit) emit(sw::Shader::OPCODE_TAN, result, arg); break; |
| case EOpAsin: if(visit == PostVisit) emit(sw::Shader::OPCODE_ASIN, result, arg); break; |
| case EOpAcos: if(visit == PostVisit) emit(sw::Shader::OPCODE_ACOS, result, arg); break; |
| case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN, result, arg); break; |
| case EOpExp: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP, result, arg); break; |
| case EOpLog: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG, result, arg); break; |
| case EOpExp2: if(visit == PostVisit) emit(sw::Shader::OPCODE_EXP2, result, arg); break; |
| case EOpLog2: if(visit == PostVisit) emit(sw::Shader::OPCODE_LOG2, result, arg); break; |
| case EOpSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_SQRT, result, arg); break; |
| case EOpInverseSqrt: if(visit == PostVisit) emit(sw::Shader::OPCODE_RSQ, result, arg); break; |
| case EOpAbs: if(visit == PostVisit) emit(sw::Shader::OPCODE_ABS, result, arg); break; |
| case EOpSign: if(visit == PostVisit) emit(sw::Shader::OPCODE_SGN, result, arg); break; |
| case EOpFloor: if(visit == PostVisit) emit(sw::Shader::OPCODE_FLOOR, result, arg); break; |
| case EOpCeil: if(visit == PostVisit) emit(sw::Shader::OPCODE_CEIL, result, arg, result); break; |
| case EOpFract: if(visit == PostVisit) emit(sw::Shader::OPCODE_FRC, result, arg); break; |
| case EOpLength: if(visit == PostVisit) emit(sw::Shader::OPCODE_LEN(dim(arg)), result, arg); break; |
| case EOpNormalize: if(visit == PostVisit) emit(sw::Shader::OPCODE_NRM(dim(arg)), result, arg); break; |
| case EOpDFdx: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDX, result, arg); break; |
| case EOpDFdy: if(visit == PostVisit) emit(sw::Shader::OPCODE_DFDY, result, arg); break; |
| case EOpFwidth: if(visit == PostVisit) emit(sw::Shader::OPCODE_FWIDTH, result, arg); break; |
| case EOpAny: if(visit == PostVisit) emit(sw::Shader::OPCODE_ANY, result, arg); break; |
| case EOpAll: if(visit == PostVisit) emit(sw::Shader::OPCODE_ALL, result, arg); break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| bool OutputASM::visitAggregate(Visit visit, TIntermAggregate *node) |
| { |
| if(currentScope != emitScope && node->getOp() != EOpFunction && node->getOp() != EOpSequence) |
| { |
| return false; |
| } |
| |
| TIntermTyped *result = node; |
| const TType &resultType = node->getType(); |
| TIntermSequence &arg = node->getSequence(); |
| int argumentCount = arg.size(); |
| |
| switch(node->getOp()) |
| { |
| case EOpSequence: break; |
| case EOpDeclaration: break; |
| case EOpPrototype: break; |
| case EOpComma: |
| if(visit == PostVisit) |
| { |
| copy(result, arg[1]); |
| } |
| break; |
| case EOpFunction: |
| if(visit == PreVisit) |
| { |
| const TString &name = node->getName(); |
| |
| if(emitScope == FUNCTION) |
| { |
| if(functionArray.size() > 1) // No need for a label when there's only main() |
| { |
| Instruction *label = emit(sw::Shader::OPCODE_LABEL); |
| label->dst.type = sw::Shader::PARAMETER_LABEL; |
| |
| const Function &function = findFunction(name); |
| label->dst.index = function.label; |
| currentFunction = function.label; |
| } |
| } |
| else if(emitScope == GLOBAL) |
| { |
| if(name != "main(") |
| { |
| TIntermSequence &arguments = node->getSequence()[0]->getAsAggregate()->getSequence(); |
| functionArray.push_back(Function(functionArray.size(), name, &arguments, node)); |
| } |
| } |
| else UNREACHABLE(); |
| |
| currentScope = FUNCTION; |
| } |
| else if(visit == PostVisit) |
| { |
| if(emitScope == FUNCTION) |
| { |
| if(functionArray.size() > 1) // No need to return when there's only main() |
| { |
| emit(sw::Shader::OPCODE_RET); |
| } |
| } |
| |
| currentScope = GLOBAL; |
| } |
| break; |
| case EOpFunctionCall: |
| if(visit == PostVisit) |
| { |
| if(node->isUserDefined()) |
| { |
| const TString &name = node->getName(); |
| const Function &function = findFunction(name); |
| TIntermSequence &arguments = *function.arg; |
| |
| for(int i = 0; i < argumentCount; i++) |
| { |
| TIntermTyped *in = arguments[i]->getAsTyped(); |
| |
| if(in->getQualifier() == EvqIn || |
| in->getQualifier() == EvqInOut || |
| in->getQualifier() == EvqConstReadOnly) |
| { |
| copy(in, arg[i]); |
| } |
| } |
| |
| Instruction *call = emit(sw::Shader::OPCODE_CALL); |
| call->dst.type = sw::Shader::PARAMETER_LABEL; |
| call->dst.index = function.label; |
| |
| if(function.ret && function.ret->getType().getBasicType() != EbtVoid) |
| { |
| copy(result, function.ret); |
| } |
| |
| for(int i = 0; i < argumentCount; i++) |
| { |
| TIntermTyped *argument = arguments[i]->getAsTyped(); |
| TIntermTyped *out = arg[i]->getAsTyped(); |
| |
| if(argument->getQualifier() == EvqOut || |
| argument->getQualifier() == EvqInOut) |
| { |
| copy(out, argument); |
| } |
| } |
| } |
| else |
| { |
| TString name = TFunction::unmangleName(node->getName()); |
| |
| if(name == "texture2D" || name == "textureCube") |
| { |
| if(argumentCount == 2) |
| { |
| emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]); |
| } |
| else if(argumentCount == 3) // bias |
| { |
| Temporary uvwb(this); |
| emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]); |
| Instruction *bias = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]); |
| bias->dst.mask = 0x8; |
| |
| Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &uvwb, arg[0]); // FIXME: Implement an efficient TEXLDB instruction |
| tex->bias = true; |
| } |
| else UNREACHABLE(); |
| } |
| else if(name == "texture2DProj") |
| { |
| TIntermTyped *t = arg[1]->getAsTyped(); |
| |
| if(argumentCount == 2) |
| { |
| Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, arg[1], arg[0]); |
| tex->project = true; |
| |
| if(t->getNominalSize() == 3) |
| { |
| tex->src[0].swizzle = 0xA4; |
| } |
| else ASSERT(t->getNominalSize() == 4); |
| } |
| else if(argumentCount == 3) // bias |
| { |
| Temporary proj(this); |
| emit(sw::Shader::OPCODE_MOV, &proj, arg[1]); |
| |
| if(t->getNominalSize() == 3) |
| { |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, &proj); |
| div->src[0].swizzle = 0xAA; |
| div->dst.mask = 0x3; |
| } |
| else if(t->getNominalSize() == 4) |
| { |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, &proj); |
| div->src[0].swizzle = 0xFF; |
| div->dst.mask = 0x3; |
| } |
| else UNREACHABLE(); |
| |
| Instruction *bias = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]); |
| bias->dst.mask = 0x8; |
| |
| Instruction *tex = emit(sw::Shader::OPCODE_TEX, result, &proj, arg[0]); |
| tex->bias = true; |
| } |
| else UNREACHABLE(); |
| } |
| else if(name == "texture2DLod" || name == "textureCubeLod") |
| { |
| Temporary uvwb(this); |
| emit(sw::Shader::OPCODE_MOV, &uvwb, arg[1]); |
| Instruction *lod = emit(sw::Shader::OPCODE_MOV, &uvwb, arg[2]); |
| lod->dst.mask = 0x8; |
| |
| emit(sw::Shader::OPCODE_TEXLDL, result, &uvwb, arg[0]); |
| } |
| else if(name == "texture2DProjLod") |
| { |
| TIntermTyped *t = arg[1]->getAsTyped(); |
| |
| Temporary proj(this); |
| emit(sw::Shader::OPCODE_MOV, &proj, arg[1]); |
| |
| if(t->getNominalSize() == 3) |
| { |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, &proj); |
| div->src[0].swizzle = 0xAA; |
| div->dst.mask = 0x3; |
| } |
| else if(t->getNominalSize() == 4) |
| { |
| Instruction *div = emit(sw::Shader::OPCODE_DIV, &proj, &proj); |
| div->src[0].swizzle = 0xFF; |
| div->dst.mask = 0x3; |
| } |
| else UNREACHABLE(); |
| |
| Instruction *lod = emit(sw::Shader::OPCODE_MOV, &proj, arg[2]); |
| lod->dst.mask = 0x8; |
| |
| emit(sw::Shader::OPCODE_TEXLDL, result, &proj, arg[0]); |
| } |
| else UNREACHABLE(); |
| } |
| } |
| break; |
| case EOpParameters: break; |
| case EOpConstructFloat: |
| case EOpConstructVec2: |
| case EOpConstructVec3: |
| case EOpConstructVec4: |
| case EOpConstructBool: |
| case EOpConstructBVec2: |
| case EOpConstructBVec3: |
| case EOpConstructBVec4: |
| case EOpConstructInt: |
| case EOpConstructIVec2: |
| case EOpConstructIVec3: |
| case EOpConstructIVec4: |
| if(visit == PostVisit) |
| { |
| int component = 0; |
| |
| for(int i = 0; i < argumentCount; i++) |
| { |
| TIntermTyped *argi = arg[i]->getAsTyped(); |
| int size = argi->getNominalSize(); |
| ASSERT(!argi->isMatrix()); |
| |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, argi); |
| mov->dst.mask = (0xF << component) & 0xF; |
| mov->src[0].swizzle = swizzleSize[size] << (component * 2); |
| |
| component += size; |
| } |
| } |
| break; |
| case EOpConstructMat2: |
| case EOpConstructMat3: |
| case EOpConstructMat4: |
| if(visit == PostVisit) |
| { |
| TIntermTyped *arg0 = arg[0]->getAsTyped(); |
| const int dim = result->getNominalSize(); |
| |
| if(arg0->isMatrix()) |
| { |
| for(int i = 0; i < dim; i++) |
| { |
| if(dim > dim2(arg0)) |
| { |
| // Initialize to identity matrix |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, &Constant((i == 0 ? 1.0f : 0.0f), (i == 1 ? 1.0f : 0.0f), (i == 2 ? 1.0f : 0.0f), (i == 3 ? 1.0f : 0.0f))); |
| mov->dst.index += i; |
| } |
| |
| if(i < dim2(arg0)) |
| { |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, arg0); |
| mov->dst.index += i; |
| mov->dst.mask = 0xF >> (4 - dim2(arg0)); |
| argument(mov->src[0], arg0, i); |
| } |
| } |
| } |
| else |
| { |
| int column = 0; |
| int row = 0; |
| |
| for(int i = 0; i < argumentCount; i++) |
| { |
| TIntermTyped *argi = arg[i]->getAsTyped(); |
| int size = argi->getNominalSize(); |
| int element = 0; |
| |
| while(element < size) |
| { |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, argi); |
| mov->dst.index += column; |
| mov->dst.mask = (0xF << row) & 0xF; |
| mov->src[0].swizzle = (swizzleSize[size] << (row * 2)) + 0x55 * element; |
| |
| int end = row + size - element; |
| column = end >= dim ? column + 1 : column; |
| element = element + dim - row; |
| row = end >= dim ? 0 : end; |
| } |
| } |
| } |
| } |
| break; |
| case EOpConstructStruct: |
| if(visit == PostVisit) |
| { |
| int offset = 0; |
| for(int i = 0; i < argumentCount; i++) |
| { |
| TIntermTyped *argi = arg[i]->getAsTyped(); |
| int size = argi->totalRegisterCount(); |
| |
| for(int index = 0; index < size; index++) |
| { |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, result, argi); |
| mov->dst.index += index + offset; |
| mov->dst.mask = writeMask(result, offset + index); |
| argument(mov->src[0], argi, index); |
| } |
| |
| offset += size; |
| } |
| } |
| break; |
| case EOpLessThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LT, result, arg[0], arg[1]); break; |
| case EOpGreaterThan: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GT, result, arg[0], arg[1]); break; |
| case EOpLessThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_LE, result, arg[0], arg[1]); break; |
| case EOpGreaterThanEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_GE, result, arg[0], arg[1]); break; |
| case EOpVectorEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_EQ, result, arg[0], arg[1]); break; |
| case EOpVectorNotEqual: if(visit == PostVisit) emitCmp(sw::Shader::CONTROL_NE, result, arg[0], arg[1]); break; |
| case EOpMod: if(visit == PostVisit) emit(sw::Shader::OPCODE_MOD, result, arg[0], arg[1]); break; |
| case EOpPow: if(visit == PostVisit) emit(sw::Shader::OPCODE_POW, result, arg[0], arg[1]); break; |
| case EOpAtan: if(visit == PostVisit) emit(sw::Shader::OPCODE_ATAN2, result, arg[0], arg[1]); break; |
| case EOpMin: if(visit == PostVisit) emit(sw::Shader::OPCODE_MIN, result, arg[0], arg[1]); break; |
| case EOpMax: if(visit == PostVisit) emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]); break; |
| case EOpClamp: |
| if(visit == PostVisit) |
| { |
| emit(sw::Shader::OPCODE_MAX, result, arg[0], arg[1]); |
| emit(sw::Shader::OPCODE_MIN, result, result, arg[2]); |
| } |
| break; |
| case EOpMix: if(visit == PostVisit) emit(sw::Shader::OPCODE_LRP, result, arg[2], arg[1], arg[0]); break; |
| case EOpStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_STEP, result, arg[0], arg[1]); break; |
| case EOpSmoothStep: if(visit == PostVisit) emit(sw::Shader::OPCODE_SMOOTH, result, arg[0], arg[1], arg[2]); break; |
| case EOpDistance: if(visit == PostVisit) emit(sw::Shader::OPCODE_DIST(dim(arg[0])), result, arg[0], arg[1]); break; |
| case EOpDot: if(visit == PostVisit) emit(sw::Shader::OPCODE_DP(dim(arg[0])), result, arg[0], arg[1]); break; |
| case EOpCross: if(visit == PostVisit) emit(sw::Shader::OPCODE_CRS, result, arg[0], arg[1]); break; |
| case EOpFaceForward: if(visit == PostVisit) emit(sw::Shader::OPCODE_FORWARD(dim(arg[0])), result, arg[0], arg[1], arg[2]); break; |
| case EOpReflect: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFLECT(dim(arg[0])), result, arg[0], arg[1]); break; |
| case EOpRefract: if(visit == PostVisit) emit(sw::Shader::OPCODE_REFRACT(dim(arg[0])), result, arg[0], arg[1], arg[2]); break; |
| case EOpMul: |
| if(visit == PostVisit) |
| { |
| ASSERT(dim2(arg[0]) == dim2(arg[1])); |
| |
| for(int i = 0; i < dim2(arg[0]); i++) |
| { |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, result, arg[0], arg[1]); |
| mul->dst.index += i; |
| argument(mul->src[0], arg[0], i); |
| argument(mul->src[1], arg[1], i); |
| } |
| } |
| break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| bool OutputASM::visitSelection(Visit visit, TIntermSelection *node) |
| { |
| if(currentScope != emitScope) |
| { |
| return false; |
| } |
| |
| TIntermTyped *condition = node->getCondition(); |
| TIntermNode *trueBlock = node->getTrueBlock(); |
| TIntermNode *falseBlock = node->getFalseBlock(); |
| TIntermConstantUnion *constantCondition = condition->getAsConstantUnion(); |
| |
| condition->traverse(this); |
| |
| if(node->usesTernaryOperator()) |
| { |
| if(constantCondition) |
| { |
| bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); |
| |
| if(trueCondition) |
| { |
| trueBlock->traverse(this); |
| copy(node, trueBlock); |
| } |
| else |
| { |
| falseBlock->traverse(this); |
| copy(node, falseBlock); |
| } |
| } |
| else if(trivial(node, 6)) // Fast to compute both potential results and no side effects |
| { |
| trueBlock->traverse(this); |
| falseBlock->traverse(this); |
| emit(sw::Shader::OPCODE_SELECT, node, condition, trueBlock, falseBlock); |
| } |
| else |
| { |
| emit(sw::Shader::OPCODE_IF, 0, condition); |
| |
| if(trueBlock) |
| { |
| trueBlock->traverse(this); |
| copy(node, trueBlock); |
| } |
| |
| if(falseBlock) |
| { |
| emit(sw::Shader::OPCODE_ELSE); |
| falseBlock->traverse(this); |
| copy(node, falseBlock); |
| } |
| |
| emit(sw::Shader::OPCODE_ENDIF); |
| } |
| } |
| else // if/else statement |
| { |
| if(constantCondition) |
| { |
| bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); |
| |
| if(trueCondition) |
| { |
| if(trueBlock) |
| { |
| trueBlock->traverse(this); |
| } |
| } |
| else |
| { |
| if(falseBlock) |
| { |
| falseBlock->traverse(this); |
| } |
| } |
| } |
| else |
| { |
| emit(sw::Shader::OPCODE_IF, 0, condition); |
| |
| if(trueBlock) |
| { |
| trueBlock->traverse(this); |
| } |
| |
| if(falseBlock) |
| { |
| emit(sw::Shader::OPCODE_ELSE); |
| falseBlock->traverse(this); |
| } |
| |
| emit(sw::Shader::OPCODE_ENDIF); |
| } |
| } |
| |
| return false; |
| } |
| |
| bool OutputASM::visitLoop(Visit visit, TIntermLoop *node) |
| { |
| if(currentScope != emitScope) |
| { |
| return false; |
| } |
| |
| TIntermNode *init = node->getInit(); |
| TIntermTyped *condition = node->getCondition(); |
| TIntermTyped *expression = node->getExpression(); |
| TIntermNode *body = node->getBody(); |
| |
| if(node->getType() == ELoopDoWhile) |
| { |
| Temporary iterate(this); |
| emit(sw::Shader::OPCODE_MOV, &iterate, &Constant(true)); |
| |
| emit(sw::Shader::OPCODE_WHILE, 0, &iterate); // FIXME: Implement real do-while |
| |
| if(body) |
| { |
| body->traverse(this); |
| } |
| |
| emit(sw::Shader::OPCODE_TEST); |
| |
| condition->traverse(this); |
| emit(sw::Shader::OPCODE_MOV, &iterate, condition); |
| |
| emit(sw::Shader::OPCODE_ENDWHILE); |
| } |
| else |
| { |
| if(init) |
| { |
| init->traverse(this); |
| } |
| |
| condition->traverse(this); |
| |
| emit(sw::Shader::OPCODE_WHILE, 0, condition); |
| |
| if(body) |
| { |
| body->traverse(this); |
| } |
| |
| emit(sw::Shader::OPCODE_TEST); |
| |
| if(expression) |
| { |
| expression->traverse(this); |
| } |
| |
| condition->traverse(this); |
| |
| emit(sw::Shader::OPCODE_ENDWHILE); |
| } |
| |
| return false; |
| } |
| |
| bool OutputASM::visitBranch(Visit visit, TIntermBranch *node) |
| { |
| if(currentScope != emitScope) |
| { |
| return false; |
| } |
| |
| switch(node->getFlowOp()) |
| { |
| case EOpKill: if(visit == PostVisit) emit(sw::Shader::OPCODE_DISCARD); break; |
| case EOpBreak: if(visit == PostVisit) emit(sw::Shader::OPCODE_BREAK); break; |
| case EOpContinue: if(visit == PostVisit) emit(sw::Shader::OPCODE_CONTINUE); break; |
| case EOpReturn: |
| if(visit == PostVisit) |
| { |
| TIntermTyped *value = node->getExpression(); |
| |
| if(value) |
| { |
| copy(functionArray[currentFunction].ret, value); |
| } |
| |
| emit(sw::Shader::OPCODE_LEAVE); |
| } |
| break; |
| default: UNREACHABLE(); |
| } |
| |
| return true; |
| } |
| |
| Instruction *OutputASM::emit(sw::Shader::Opcode op, TIntermTyped *dst, TIntermNode *src0, TIntermNode *src1, TIntermNode *src2) |
| { |
| if(dst && registerType(dst) == sw::Shader::PARAMETER_SAMPLER) |
| { |
| op = sw::Shader::OPCODE_NOP; // Can't assign to a sampler, but this will be hit when indexing sampler arrays |
| } |
| |
| Instruction *instruction = new Instruction(op); |
| |
| if(dst) |
| { |
| instruction->dst.type = registerType(dst); |
| instruction->dst.index = registerIndex(dst); |
| instruction->dst.mask = writeMask(dst); |
| instruction->dst.integer = (dst->getBasicType() == EbtInt); |
| } |
| |
| argument(instruction->src[0], src0); |
| argument(instruction->src[1], src1); |
| argument(instruction->src[2], src2); |
| |
| shader->append(instruction); |
| |
| return instruction; |
| } |
| |
| void OutputASM::emitAssign(sw::Shader::Opcode op, TIntermTyped *result, TIntermTyped *lhs, TIntermTyped *src0, TIntermTyped *src1) |
| { |
| emit(op, result, src0, src1); |
| assignLvalue(lhs, result); |
| } |
| |
| void OutputASM::emitCmp(sw::Shader::Control cmpOp, TIntermTyped *dst, TIntermNode *left, TIntermNode *right, int index) |
| { |
| bool boolean = (left->getAsTyped()->getBasicType() == EbtBool); |
| sw::Shader::Opcode opcode = boolean ? sw::Shader::OPCODE_ICMP : sw::Shader::OPCODE_CMP; |
| |
| Instruction *cmp = emit(opcode, dst, left, right); |
| cmp->control = cmpOp; |
| argument(cmp->src[0], left, index); |
| argument(cmp->src[1], right, index); |
| } |
| |
| int componentCount(const TType &type, int registers) |
| { |
| if(registers == 0) |
| { |
| return 0; |
| } |
| |
| if(type.isArray() && registers >= type.elementRegisterCount()) |
| { |
| int index = registers / type.elementRegisterCount(); |
| registers -= index * type.elementRegisterCount(); |
| return index * type.getElementSize() + componentCount(type, registers); |
| } |
| |
| if(type.isStruct()) |
| { |
| TTypeList *structure = type.getStruct(); |
| int elements = 0; |
| |
| for(TTypeList::const_iterator field = structure->begin(); field != structure->end(); field++) |
| { |
| const TType &fieldType = *field->type; |
| |
| if(fieldType.totalRegisterCount() <= registers) |
| { |
| registers -= fieldType.totalRegisterCount(); |
| elements += fieldType.getObjectSize(); |
| } |
| else // Register within this field |
| { |
| return elements + componentCount(fieldType, registers); |
| } |
| } |
| } |
| else if(type.isMatrix()) |
| { |
| return registers * type.getNominalSize(); |
| } |
| |
| UNREACHABLE(); |
| return 0; |
| } |
| |
| int registerSize(const TType &type, int registers) |
| { |
| if(registers == 0) |
| { |
| if(type.isStruct()) |
| { |
| return registerSize(*type.getStruct()->begin()->type, 0); |
| } |
| |
| return type.getNominalSize(); |
| } |
| |
| if(type.isArray() && registers >= type.elementRegisterCount()) |
| { |
| int index = registers / type.elementRegisterCount(); |
| registers -= index * type.elementRegisterCount(); |
| return registerSize(type, registers); |
| } |
| |
| if(type.isStruct()) |
| { |
| TTypeList *structure = type.getStruct(); |
| int elements = 0; |
| |
| for(TTypeList::const_iterator field = structure->begin(); field != structure->end(); field++) |
| { |
| const TType &fieldType = *field->type; |
| |
| if(fieldType.totalRegisterCount() <= registers) |
| { |
| registers -= fieldType.totalRegisterCount(); |
| elements += fieldType.getObjectSize(); |
| } |
| else // Register within this field |
| { |
| return registerSize(fieldType, registers); |
| } |
| } |
| } |
| else if(type.isMatrix()) |
| { |
| return registerSize(type, 0); |
| } |
| |
| UNREACHABLE(); |
| return 0; |
| } |
| |
| void OutputASM::argument(sw::Shader::SourceParameter ¶meter, TIntermNode *argument, int index) |
| { |
| if(argument) |
| { |
| TIntermTyped *arg = argument->getAsTyped(); |
| const TType &type = arg->getType(); |
| const TTypeList *structure = type.getStruct(); |
| ASSERT(index < arg->totalRegisterCount()); |
| |
| int size = registerSize(type, index); |
| |
| parameter.type = registerType(arg); |
| |
| if(arg->getQualifier() == EvqConst) |
| { |
| int component = componentCount(type, index); |
| ConstantUnion *constants = arg->getAsConstantUnion()->getUnionArrayPointer(); |
| |
| for(int i = 0; i < 4; i++) |
| { |
| if(size == 1) // Replicate |
| { |
| parameter.value[i] = constants[component + 0].getAsFloat(); |
| } |
| else if(i < size) |
| { |
| parameter.value[i] = constants[component + i].getAsFloat(); |
| } |
| else |
| { |
| parameter.value[i] = 0.0f; |
| } |
| } |
| } |
| else |
| { |
| parameter.index = registerIndex(arg) + index; |
| |
| if(registerType(arg) == sw::Shader::PARAMETER_SAMPLER) |
| { |
| TIntermBinary *binary = argument->getAsBinaryNode(); |
| |
| if(binary) |
| { |
| TIntermTyped *left = binary->getLeft(); |
| TIntermTyped *right = binary->getRight(); |
| |
| if(binary->getOp() == EOpIndexDirect) |
| { |
| parameter.index += right->getAsConstantUnion()->getUnionArrayPointer()->getIConst(); |
| } |
| else if(binary->getOp() == EOpIndexIndirect) |
| { |
| if(left->getArraySize() > 1) |
| { |
| parameter.rel.type = registerType(binary->getRight()); |
| parameter.rel.index = registerIndex(binary->getRight()); |
| parameter.rel.scale = 1; |
| parameter.rel.deterministic = true; |
| } |
| } |
| else UNREACHABLE(); |
| } |
| } |
| } |
| |
| if(!IsSampler(arg->getBasicType())) |
| { |
| parameter.swizzle = swizzleSize[size]; |
| } |
| } |
| } |
| |
| void OutputASM::copy(TIntermTyped *dst, TIntermNode *src, int offset) |
| { |
| for(int index = 0; index < dst->totalRegisterCount(); index++) |
| { |
| Instruction *mov = emit(sw::Shader::OPCODE_MOV, dst, src); |
| mov->dst.index += index; |
| mov->dst.mask = writeMask(dst, index); |
| argument(mov->src[0], src, offset + index); |
| } |
| } |
| |
| int swizzleElement(int swizzle, int index) |
| { |
| return (swizzle >> (index * 2)) & 0x03; |
| } |
| |
| int swizzleSwizzle(int leftSwizzle, int rightSwizzle) |
| { |
| return (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 0)) << 0) | |
| (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 1)) << 2) | |
| (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 2)) << 4) | |
| (swizzleElement(leftSwizzle, swizzleElement(rightSwizzle, 3)) << 6); |
| } |
| |
| void OutputASM::assignLvalue(TIntermTyped *dst, TIntermNode *src) |
| { |
| TIntermBinary *binary = dst->getAsBinaryNode(); |
| |
| if(binary && binary->getOp() == EOpIndexIndirect && dst->isScalar()) |
| { |
| Instruction *insert = new Instruction(sw::Shader::OPCODE_INSERT); |
| |
| Temporary address(this); |
| lvalue(insert->dst, address, dst); |
| |
| insert->src[0].type = insert->dst.type; |
| insert->src[0].index = insert->dst.index; |
| insert->src[0].rel = insert->dst.rel; |
| argument(insert->src[1], src); |
| argument(insert->src[2], binary->getRight()); |
| |
| shader->append(insert); |
| } |
| else |
| { |
| for(int offset = 0; offset < dst->totalRegisterCount(); offset++) |
| { |
| Instruction *mov = new Instruction(sw::Shader::OPCODE_MOV); |
| |
| Temporary address(this); |
| int swizzle = lvalue(mov->dst, address, dst); |
| mov->dst.index += offset; |
| |
| if(offset > 0) |
| { |
| mov->dst.mask = writeMask(dst, offset); |
| } |
| |
| argument(mov->src[0], src, offset); |
| mov->src[0].swizzle = swizzleSwizzle(mov->src[0].swizzle, swizzle); |
| |
| shader->append(mov); |
| } |
| } |
| } |
| |
| int OutputASM::lvalue(sw::Shader::DestinationParameter &dst, Temporary &address, TIntermTyped *node) |
| { |
| TIntermTyped *result = node; |
| TIntermBinary *binary = node->getAsBinaryNode(); |
| TIntermSymbol *symbol = node->getAsSymbolNode(); |
| |
| if(binary) |
| { |
| TIntermTyped *left = binary->getLeft(); |
| TIntermTyped *right = binary->getRight(); |
| |
| int leftSwizzle = lvalue(dst, address, left); // Resolve the l-value of the left side |
| |
| switch(binary->getOp()) |
| { |
| case EOpIndexDirect: |
| { |
| int rightIndex = right->getAsConstantUnion()->getUnionArrayPointer()->getIConst(); |
| |
| if(left->isRegister()) |
| { |
| int leftMask = dst.mask; |
| |
| dst.mask = 1; |
| while((leftMask & dst.mask) == 0) |
| { |
| dst.mask = dst.mask << 1; |
| } |
| |
| int element = swizzleElement(leftSwizzle, rightIndex); |
| dst.mask = 1 << element; |
| |
| return element; |
| } |
| else if(left->isArray() || left->isMatrix()) |
| { |
| dst.index += rightIndex * result->totalRegisterCount(); |
| return 0xE4; |
| } |
| else UNREACHABLE(); |
| } |
| break; |
| case EOpIndexIndirect: |
| { |
| if(left->isRegister()) |
| { |
| // Requires INSERT instruction (handled by calling function) |
| } |
| else if(left->isArray() || left->isMatrix()) |
| { |
| int scale = result->totalRegisterCount(); |
| |
| if(dst.rel.type == sw::Shader::PARAMETER_VOID) // Use the index register as the relative address directly |
| { |
| if(left->totalRegisterCount() > 1) |
| { |
| sw::Shader::SourceParameter relativeRegister; |
| argument(relativeRegister, right); |
| |
| dst.rel.index = relativeRegister.index; |
| dst.rel.type = relativeRegister.type; |
| dst.rel.scale = scale; |
| dst.rel.deterministic = !(vertexShader && left->getQualifier() == EvqUniform); |
| } |
| } |
| else if(dst.rel.index != registerIndex(&address)) // Move the previous index register to the address register |
| { |
| if(scale == 1) |
| { |
| Instruction *mad = emit(sw::Shader::OPCODE_MAD, &address, &address, &Constant((int)dst.rel.scale), right); |
| mad->src[0].index = dst.rel.index; |
| mad->src[0].type = dst.rel.type; |
| } |
| else |
| { |
| Instruction *mul = emit(sw::Shader::OPCODE_MUL, &address, &address, &Constant((int)dst.rel.scale)); |
| mul->src[0].index = dst.rel.index; |
| mul->src[0].type = dst.rel.type; |
| |
| emit(sw::Shader::OPCODE_MAD, &address, right, &Constant(scale), &address); |
| } |
| |
| dst.rel.type = sw::Shader::PARAMETER_TEMP; |
| dst.rel.index = registerIndex(&address); |
| dst.rel.scale = 1; |
| } |
| else // Just add the new index to the address register |
| { |
| if(scale == 1) |
| { |
| emit(sw::Shader::OPCODE_ADD, &address, &address, right); |
| } |
| else |
| { |
| emit(sw::Shader::OPCODE_MAD, &address, right, &Constant(scale), &address); |
| } |
| } |
| } |
| else UNREACHABLE(); |
| } |
| break; |
| case EOpIndexDirectStruct: |
| { |
| const TTypeList *structure = left->getType().getStruct(); |
| const TString &fieldName = right->getType().getFieldName(); |
| |
| int offset = 0; |
| for(TTypeList::const_iterator field = structure->begin(); field != structure->end(); field++) |
| { |
| if(field->type->getFieldName() == fieldName) |
| { |
| dst.type = registerType(left); |
| dst.index += offset; |
| dst.mask = writeMask(right); |
| |
| return 0xE4; |
| } |
| |
| offset += field->type->totalRegisterCount(); |
| } |
| } |
| break; |
| case EOpVectorSwizzle: |
| { |
| ASSERT(left->isRegister()); |
| |
| int leftMask = dst.mask; |
| |
| int swizzle = 0; |
| int rightMask = 0; |
| |
| TIntermSequence &sequence = right->getAsAggregate()->getSequence(); |
| |
| for(unsigned int i = 0; i < sequence.size(); i++) |
| { |
| int index = sequence[i]->getAsConstantUnion()->getUnionArrayPointer()->getIConst(); |
| |
| int element = swizzleElement(leftSwizzle, index); |
| rightMask = rightMask | (1 << element); |
| swizzle = swizzle | swizzleElement(leftSwizzle, i) << (element * 2); |
| } |
| |
| dst.mask = leftMask & rightMask; |
| |
| return swizzle; |
| } |
| break; |
| default: |
| UNREACHABLE(); // Not an l-value operator |
| break; |
| } |
| } |
| else if(symbol) |
| { |
| dst.type = registerType(symbol); |
| dst.index = registerIndex(symbol); |
| dst.mask = writeMask(symbol); |
| return 0xE4; |
| } |
| |
| return 0xE4; |
| } |
| |
| sw::Shader::ParameterType OutputASM::registerType(TIntermTyped *operand) |
| { |
| if(IsSampler(operand->getBasicType()) && (operand->getQualifier() == EvqUniform || operand->getQualifier() == EvqTemporary)) // Function parameters are temporaries |
| { |
| return sw::Shader::PARAMETER_SAMPLER; |
| } |
| |
| switch(operand->getQualifier()) |
| { |
| case EvqTemporary: return sw::Shader::PARAMETER_TEMP; |
| case EvqGlobal: return sw::Shader::PARAMETER_TEMP; |
| case EvqConst: return sw::Shader::PARAMETER_FLOAT4LITERAL; // All converted to float |
| case EvqAttribute: return sw::Shader::PARAMETER_INPUT; |
| case EvqVaryingIn: return sw::Shader::PARAMETER_INPUT; |
| case EvqVaryingOut: return sw::Shader::PARAMETER_OUTPUT; |
| case EvqInvariantVaryingIn: return sw::Shader::PARAMETER_INPUT; // FIXME: Guarantee invariance at the backend |
| case EvqInvariantVaryingOut: return sw::Shader::PARAMETER_OUTPUT; // FIXME: Guarantee invariance at the backend |
| case EvqUniform: return sw::Shader::PARAMETER_CONST; |
| case EvqIn: return sw::Shader::PARAMETER_TEMP; |
| case EvqOut: return sw::Shader::PARAMETER_TEMP; |
| case EvqInOut: return sw::Shader::PARAMETER_TEMP; |
| case EvqConstReadOnly: return sw::Shader::PARAMETER_TEMP; |
| case EvqPosition: return sw::Shader::PARAMETER_OUTPUT; |
| case EvqPointSize: return sw::Shader::PARAMETER_OUTPUT; |
| case EvqFragCoord: return sw::Shader::PARAMETER_MISCTYPE; |
| case EvqFrontFacing: return sw::Shader::PARAMETER_MISCTYPE; |
| case EvqPointCoord: return sw::Shader::PARAMETER_INPUT; |
| case EvqFragColor: return sw::Shader::PARAMETER_COLOROUT; |
| case EvqFragData: return sw::Shader::PARAMETER_COLOROUT; |
| default: UNREACHABLE(); |
| } |
| |
| return sw::Shader::PARAMETER_VOID; |
| } |
| |
| int OutputASM::registerIndex(TIntermTyped *operand) |
| { |
| if(registerType(operand) == sw::Shader::PARAMETER_SAMPLER) |
| { |
| return samplerRegister(operand); |
| } |
| |
| switch(operand->getQualifier()) |
| { |
| case EvqTemporary: return temporaryRegister(operand); |
| case EvqGlobal: return temporaryRegister(operand); |
| case EvqConst: UNREACHABLE(); |
| case EvqAttribute: return attributeRegister(operand); |
| case EvqVaryingIn: return varyingRegister(operand); |
| case EvqVaryingOut: return varyingRegister(operand); |
| case EvqInvariantVaryingIn: return varyingRegister(operand); |
| case EvqInvariantVaryingOut: return varyingRegister(operand); |
| case EvqUniform: return uniformRegister(operand); |
| case EvqIn: return temporaryRegister(operand); |
| case EvqOut: return temporaryRegister(operand); |
| case EvqInOut: return temporaryRegister(operand); |
| case EvqConstReadOnly: return temporaryRegister(operand); |
| case EvqPosition: return varyingRegister(operand); |
| case EvqPointSize: return varyingRegister(operand); |
| case EvqFragCoord: pixelShader->vPosDeclared = true; return 0; |
| case EvqFrontFacing: pixelShader->vFaceDeclared = true; return 1; |
| case EvqPointCoord: return varyingRegister(operand); |
| case EvqFragColor: return 0; |
| case EvqFragData: return 0; |
| default: UNREACHABLE(); |
| } |
| |
| return 0; |
| } |
| |
| int OutputASM::writeMask(TIntermTyped *destination, int index) |
| { |
| if(destination->getQualifier() == EvqPointSize) |
| { |
| return 0x2; // Point size stored in the y component |
| } |
| |
| return 0xF >> (4 - registerSize(destination->getType(), index)); |
| } |
| |
| // Conservatively checks whether an expression is fast to compute and has no side effects |
| bool OutputASM::trivial(TIntermTyped *expression, int budget) |
| { |
| if(!expression->isRegister()) |
| { |
| return false; |
| } |
| |
| return cost(expression, budget) >= 0; |
| } |
| |
| // Returns the remaining computing budget (if < 0 the expression is too expensive or has side effects) |
| int OutputASM::cost(TIntermNode *expression, int budget) |
| { |
| if(budget < 0) |
| { |
| return budget; |
| } |
| |
| if(expression->getAsSymbolNode()) |
| { |
| return budget; |
| } |
| else if(expression->getAsConstantUnion()) |
| { |
| return budget; |
| } |
| else if(expression->getAsBinaryNode()) |
| { |
| TIntermBinary *binary = expression->getAsBinaryNode(); |
| |
| switch(binary->getOp()) |
| { |
| case EOpVectorSwizzle: |
| case EOpIndexDirect: |
| case EOpIndexDirectStruct: |
| return cost(binary->getLeft(), budget - 0); |
| case EOpAdd: |
| case EOpSub: |
| case EOpMul: |
| return cost(binary->getLeft(), cost(binary->getRight(), budget - 1)); |
| default: |
| return -1; |
| } |
| } |
| else if(expression->getAsUnaryNode()) |
| { |
| TIntermUnary *unary = expression->getAsUnaryNode(); |
| |
| switch(unary->getOp()) |
| { |
| case EOpAbs: |
| case EOpNegative: |
| return cost(unary->getOperand(), budget - 1); |
| default: |
| return -1; |
| } |
| } |
| else if(expression->getAsSelectionNode()) |
| { |
| TIntermSelection *selection = expression->getAsSelectionNode(); |
| |
| if(selection->usesTernaryOperator()) |
| { |
| TIntermTyped *condition = selection->getCondition(); |
| TIntermNode *trueBlock = selection->getTrueBlock(); |
| TIntermNode *falseBlock = selection->getFalseBlock(); |
| TIntermConstantUnion *constantCondition = condition->getAsConstantUnion(); |
| |
| if(constantCondition) |
| { |
| bool trueCondition = constantCondition->getUnionArrayPointer()->getBConst(); |
| |
| if(trueCondition) |
| { |
| return cost(trueBlock, budget - 0); |
| } |
| else |
| { |
| return cost(falseBlock, budget - 0); |
| } |
| } |
| else |
| { |
| return cost(trueBlock, cost(falseBlock, budget - 2)); |
| } |
| } |
| } |
| |
| return -1; |
| } |
| |
| const Function &OutputASM::findFunction(const TString &name) |
| { |
| for(unsigned int f = 0; f < functionArray.size(); f++) |
| { |
| if(functionArray[f].name == name) |
| { |
| return functionArray[f]; |
| } |
| } |
| |
| UNREACHABLE(); |
| return functionArray[0]; |
| } |
| |
| int OutputASM::temporaryRegister(TIntermTyped *temporary) |
| { |
| return allocate(temporaries, temporary); |
| } |
| |
| int OutputASM::varyingRegister(TIntermTyped *varying) |
| { |
| int var = lookup(varyings, varying); |
| |
| if(var == -1) |
| { |
| var = allocate(varyings, varying); |
| const TType &type = varying->getType(); |
| int size = varying->getNominalSize(); |
| |
| if(pixelShader) |
| { |
| if(varying->getQualifier() == EvqPointCoord) |
| { |
| ASSERT(varying->isRegister()); |
| if(size >= 1) pixelShader->semantic[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); |
| if(size >= 2) pixelShader->semantic[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); |
| if(size >= 3) pixelShader->semantic[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); |
| if(size >= 4) pixelShader->semantic[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, var); |
| } |
| else |
| { |
| for(int i = 0; i < varying->totalRegisterCount(); i++) |
| { |
| if(size >= 1) pixelShader->semantic[var + i][0] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); |
| if(size >= 2) pixelShader->semantic[var + i][1] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); |
| if(size >= 3) pixelShader->semantic[var + i][2] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); |
| if(size >= 4) pixelShader->semantic[var + i][3] = sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i); |
| } |
| } |
| } |
| else if(vertexShader) // Semantic indexes will be reassigned during program link to match the pixel shader |
| { |
| if(varying->getQualifier() == EvqPosition) |
| { |
| ASSERT(varying->isRegister()); |
| vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); |
| vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); |
| vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); |
| vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_POSITION, 0); |
| vertexShader->positionRegister = var; |
| } |
| else if(varying->getQualifier() == EvqPointSize) |
| { |
| ASSERT(varying->isRegister()); |
| vertexShader->output[var][0] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); |
| vertexShader->output[var][1] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); |
| vertexShader->output[var][2] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); |
| vertexShader->output[var][3] = sw::Shader::Semantic(sw::Shader::USAGE_PSIZE, 0); |
| vertexShader->pointSizeRegister = var; |
| } |
| } |
| else UNREACHABLE(); |
| |
| if(varying->getQualifier() != EvqPointCoord) // gl_PointCoord does not need linking |
| { |
| gl::VaryingList &activeVaryings = shaderObject->varyings; |
| const char *name = varying->getAsSymbolNode()->getSymbol().c_str(); |
| activeVaryings.push_back(gl::Varying(glVariableType(type), name, varying->getArraySize(), var, 0)); |
| } |
| } |
| |
| return var; |
| } |
| |
| int OutputASM::uniformRegister(TIntermTyped *uniform) |
| { |
| const TType &type = uniform->getType(); |
| ASSERT(!IsSampler(type.getBasicType())); |
| TIntermSymbol *symbol = uniform->getAsSymbolNode(); |
| ASSERT(symbol); |
| |
| if(symbol) |
| { |
| int index = lookup(uniforms, uniform); |
| |
| if(index == -1) |
| { |
| index = allocate(uniforms, uniform); |
| const TString &name = symbol->getSymbol().c_str(); |
| |
| declareUniform(type, name, index); |
| } |
| |
| return index; |
| } |
| |
| return 0; |
| } |
| |
| int OutputASM::attributeRegister(TIntermTyped *attribute) |
| { |
| ASSERT(!attribute->isArray()); |
| ASSERT(attribute->getBasicType() == EbtFloat); |
| |
| int index = lookup(attributes, attribute); |
| |
| if(index == -1) |
| { |
| TIntermSymbol *symbol = attribute->getAsSymbolNode(); |
| ASSERT(symbol); |
| |
| if(symbol) |
| { |
| index = allocate(attributes, attribute); |
| const TType &type = attribute->getType(); |
| |
| sw::VertexShader *vertexShader = static_cast<sw::VertexShader*>(shader); |
| |
| for(int i = 0; i < attribute->totalRegisterCount(); i++) |
| { |
| vertexShader->input[index + i] = sw::Shader::Semantic(sw::Shader::USAGE_TEXCOORD, index + i); |
| } |
| |
| ActiveAttributes &activeAttributes = shaderObject->activeAttributes; |
| |
| const char *name = symbol->getSymbol().c_str(); |
| activeAttributes.push_back(Attribute(glVariableType(type), name, 0, index)); |
| } |
| } |
| |
| return index; |
| } |
| |
| int OutputASM::samplerRegister(TIntermTyped *sampler) |
| { |
| const TType &type = sampler->getType(); |
| ASSERT(IsSampler(type.getBasicType())); |
| const TTypeList *structure = type.getStruct(); |
| TIntermSymbol *symbol = sampler->getAsSymbolNode(); |
| TIntermBinary *binary = sampler->getAsBinaryNode(); |
| |
| if(symbol) |
| { |
| int index = lookup(samplers, sampler); |
| |
| if(index == -1) |
| { |
| index = allocate(samplers, sampler); |
| ActiveUniforms &activeUniforms = shaderObject->activeUniforms; |
| const char *name = symbol->getSymbol().c_str(); |
| activeUniforms.push_back(Uniform(glVariableType(type), name, sampler->getArraySize(), index)); |
| |
| for(int i = 0; i < sampler->totalRegisterCount(); i++) |
| { |
| shader->declareSampler(index + i); |
| } |
| } |
| |
| return index; |
| } |
| else if(binary) |
| { |
| ASSERT(binary->getOp() == EOpIndexDirect || binary->getOp() == EOpIndexIndirect); |
| |
| return samplerRegister(binary->getLeft()); // Index added later |
| } |
| else UNREACHABLE(); |
| |
| return 0; |
| } |
| |
| int OutputASM::lookup(VariableArray &list, TIntermTyped *variable) |
| { |
| for(unsigned int i = 0; i < list.size(); i++) |
| { |
| if(list[i] == variable) |
| { |
| return i; // Pointer match |
| } |
| } |
| |
| TIntermSymbol *varSymbol = variable->getAsSymbolNode(); |
| |
| if(varSymbol) |
| { |
| for(unsigned int i = 0; i < list.size(); i++) |
| { |
| if(list[i]) |
| { |
| TIntermSymbol *listSymbol = list[i]->getAsSymbolNode(); |
| |
| if(listSymbol) |
| { |
| if(listSymbol->getId() == varSymbol->getId()) |
| { |
| ASSERT(listSymbol->getSymbol() == varSymbol->getSymbol()); |
| ASSERT(listSymbol->getType() == varSymbol->getType()); |
| ASSERT(listSymbol->getQualifier() == varSymbol->getQualifier()); |
| |
| return i; |
| } |
| } |
| } |
| } |
| } |
| |
| return -1; |
| } |
| |
| int OutputASM::allocate(VariableArray &list, TIntermTyped *variable) |
| { |
| int index = lookup(list, variable); |
| |
| if(index == -1) |
| { |
| unsigned int registerCount = variable->totalRegisterCount(); |
| |
| for(unsigned int i = 0; i < list.size(); i++) |
| { |
| if(list[i] == 0) |
| { |
| unsigned int j = 1; |
| for( ; j < registerCount && (i + j) < list.size(); j++) |
| { |
| if(list[i + j] != 0) |
| { |
| break; |
| } |
| } |
| |
| if(j == registerCount) // Found free slots |
| { |
| for(unsigned int j = 0; j < registerCount; j++) |
| { |
| list[i + j] = variable; |
| } |
| |
| return i; |
| } |
| } |
| } |
| |
| index = list.size(); |
| |
| for(unsigned int i = 0; i < registerCount; i++) |
| { |
| list.push_back(variable); |
| } |
| } |
| |
| return index; |
| } |
| |
| void OutputASM::free(VariableArray &list, TIntermTyped *variable) |
| { |
| int index = lookup(list, variable); |
| |
| if(index >= 0) |
| { |
| list[index] = 0; |
| } |
| } |
| |
| void OutputASM::declareUniform(const TType &type, const TString &name, int index) |
| { |
| const TTypeList *structure = type.getStruct(); |
| ActiveUniforms &activeUniforms = shaderObject->activeUniforms; |
| |
| if(!structure) |
| { |
| activeUniforms.push_back(Uniform(glVariableType(type), name.c_str(), type.getArraySize(), index)); |
| } |
| else |
| { |
| if(type.isArray()) |
| { |
| int elementIndex = index; |
| |
| for(int i = 0; i < type.getArraySize(); i++) |
| { |
| for(size_t j = 0; j < structure->size(); j++) |
| { |
| const TType &fieldType = *(*structure)[j].type; |
| const TString &fieldName = fieldType.getFieldName(); |
| |
| const TString uniformName = name + "[" + str(i) + "]." + fieldName; |
| declareUniform(fieldType, uniformName, elementIndex); |
| elementIndex += fieldType.elementRegisterCount(); |
| } |
| } |
| } |
| else |
| { |
| int fieldIndex = index; |
| |
| for(size_t i = 0; i < structure->size(); i++) |
| { |
| const TType &fieldType = *(*structure)[i].type; |
| const TString &fieldName = fieldType.getFieldName(); |
| |
| const TString uniformName = name + "." + fieldName; |
| declareUniform(fieldType, uniformName, fieldIndex); |
| fieldIndex += fieldType.totalRegisterCount(); |
| } |
| } |
| } |
| } |
| |
| GLenum OutputASM::glVariableType(const TType &type) |
| { |
| if(type.getBasicType() == EbtFloat) |
| { |
| if(type.isScalar()) |
| { |
| return GL_FLOAT; |
| } |
| else if(type.isVector()) |
| { |
| switch(type.getNominalSize()) |
| { |
| case 2: return GL_FLOAT_VEC2; |
| case 3: return GL_FLOAT_VEC3; |
| case 4: return GL_FLOAT_VEC4; |
| default: UNREACHABLE(); |
| } |
| } |
| else if(type.isMatrix()) |
| { |
| switch(type.getNominalSize()) |
| { |
| case 2: return GL_FLOAT_MAT2; |
| case 3: return GL_FLOAT_MAT3; |
| case 4: return GL_FLOAT_MAT4; |
| default: UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| } |
| else if(type.getBasicType() == EbtInt) |
| { |
| if(type.isScalar()) |
| { |
| return GL_INT; |
| } |
| else if(type.isVector()) |
| { |
| switch(type.getNominalSize()) |
| { |
| case 2: return GL_INT_VEC2; |
| case 3: return GL_INT_VEC3; |
| case 4: return GL_INT_VEC4; |
| default: UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| } |
| else if(type.getBasicType() == EbtBool) |
| { |
| if(type.isScalar()) |
| { |
| return GL_BOOL; |
| } |
| else if(type.isVector()) |
| { |
| switch(type.getNominalSize()) |
| { |
| case 2: return GL_BOOL_VEC2; |
| case 3: return GL_BOOL_VEC3; |
| case 4: return GL_BOOL_VEC4; |
| default: UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| } |
| else if(type.getBasicType() == EbtInt) |
| { |
| if(type.isScalar()) |
| { |
| return GL_INT; |
| } |
| else if(type.isVector()) |
| { |
| switch(type.getNominalSize()) |
| { |
| case 2: return GL_INT_VEC2; |
| case 3: return GL_INT_VEC3; |
| case 4: return GL_INT_VEC4; |
| default: UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| } |
| else if(type.getBasicType() == EbtBool) |
| { |
| if(type.isScalar()) |
| { |
| return GL_BOOL; |
| } |
| else if(type.isVector()) |
| { |
| switch(type.getNominalSize()) |
| { |
| case 2: return GL_BOOL_VEC2; |
| case 3: return GL_BOOL_VEC3; |
| case 4: return GL_BOOL_VEC4; |
| default: UNREACHABLE(); |
| } |
| } |
| else UNREACHABLE(); |
| } |
| else if(type.getBasicType() == EbtSampler2D) |
| { |
| return GL_SAMPLER_2D; |
| } |
| else if(type.getBasicType() == EbtSamplerCube) |
| { |
| return GL_SAMPLER_CUBE; |
| } |
| else UNREACHABLE(); |
| |
| return GL_NONE; |
| } |
| |
| int OutputASM::dim(TIntermNode *v) |
| { |
| TIntermTyped *vector = v->getAsTyped(); |
| ASSERT(vector && vector->isRegister()); |
| return vector->getNominalSize(); |
| } |
| |
| int OutputASM::dim2(TIntermNode *m) |
| { |
| TIntermTyped *matrix = m->getAsTyped(); |
| ASSERT(matrix && matrix->isMatrix() && !matrix->isArray()); |
| return matrix->getNominalSize(); |
| } |
| } |