commit | c2632d2522c0ff6c74914a73980319a6b51fe17e | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Fri May 01 14:16:47 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Fri Jun 12 14:21:42 2015 +0000 |
tree | 14e838165a72b2816f94c6ed49bef8b857c7b7ec | |
parent | dd7ff7a5695e28d5e1fe156349786639ee0783d7 [diff] |
Uniform Buffers API implementation Implemented the necessary functions for the API level implementation of glBindBufferBase and glBindBufferRange. Also cleaned up the TransformFeedback API functions a little for uniformity with uniform buffers. Change-Id: Iccc835f175d4e8bc4ee030343936714b7ff224ac Reviewed-on: https://swiftshader-review.googlesource.com/3030 Reviewed-by: Nicolas Capens <capn@google.com> Tested-by: Alexis Hétu <sugoi@google.com>