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//===- subzero/src/IceRegAlloc.h - Linear-scan reg. allocation --*- C++ -*-===//
//
// The Subzero Code Generator
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file declares the LinearScan data structure used during
// linear-scan register allocation, which holds the various work
// queues for the linear-scan algorithm.
//
//===----------------------------------------------------------------------===//
#ifndef SUBZERO_SRC_ICEREGALLOC_H
#define SUBZERO_SRC_ICEREGALLOC_H
#include "IceDefs.h"
#include "IceTypes.h"
namespace Ice {
class LinearScan {
LinearScan() = delete;
LinearScan(const LinearScan &) = delete;
LinearScan &operator=(const LinearScan &) = delete;
public:
explicit LinearScan(Cfg *Func)
: Func(Func), FindPreference(false), FindOverlap(false) {}
void init(RegAllocKind Kind);
void scan(const llvm::SmallBitVector &RegMask, bool Randomized);
void dump(Cfg *Func) const;
private:
typedef std::vector<Variable *> OrderedRanges;
typedef std::vector<Variable *> UnorderedRanges;
void initForGlobal();
void initForInfOnly();
// Move an item from the From set to the To set. From[Index] is
// pushed onto the end of To[], then the item is efficiently removed
// from From[] by effectively swapping it with the last item in
// From[] and then popping it from the back. As such, the caller is
// best off iterating over From[] in reverse order to avoid the need
// for special handling of the iterator.
void moveItem(UnorderedRanges &From, SizeT Index, UnorderedRanges &To) {
To.push_back(From[Index]);
From[Index] = From.back();
From.pop_back();
}
Cfg *const Func;
OrderedRanges Unhandled;
// UnhandledPrecolored is a subset of Unhandled, specially collected
// for faster processing.
OrderedRanges UnhandledPrecolored;
UnorderedRanges Active, Inactive, Handled;
std::vector<InstNumberT> Kills;
bool FindPreference;
bool FindOverlap;
// TODO(stichnot): We're not really using FindOverlap yet, but we
// may want a flavor of register allocation where FindPreference is
// useful but we didn't want to initialize VMetadata with VMK_All
// and therefore we can't safely allow overlap.
};
} // end of namespace Ice
#endif // SUBZERO_SRC_ICEREGALLOC_H