| // SwiftShader Software Renderer |
| // |
| // Copyright(c) 2005-2012 TransGaming Inc. |
| // |
| // All rights reserved. No part of this software may be copied, distributed, transmitted, |
| // transcribed, stored in a retrieval system, translated into any human or computer |
| // language by any means, or disclosed to third parties without the explicit written |
| // agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express |
| // or implied, including but not limited to any patent rights, are granted to you. |
| // |
| |
| // Surface.cpp: Implements the egl::Surface class, representing a drawing surface |
| // such as the client area of a window, including any back buffers. |
| // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3. |
| |
| #ifndef sw_FrameBufferX11_hpp |
| #define sw_FrameBufferX11_hpp |
| |
| #include "Main/FrameBuffer.hpp" |
| #include "Common/Debug.hpp" |
| |
| #include <X11/Xlib.h> |
| #include <X11/Xutil.h> |
| #include <X11/extensions/XShm.h> |
| |
| namespace sw |
| { |
| class FrameBufferX11 : public FrameBuffer |
| { |
| public: |
| FrameBufferX11(Display *display, Window window, int width, int height); |
| |
| ~FrameBufferX11(); |
| |
| void flip(void *source, Format sourceFormat, size_t sourceStride) override {blit(source, 0, 0, sourceFormat, sourceStride);}; |
| void blit(void *source, const Rect *sourceRect, const Rect *destRect, Format sourceFormat, size_t sourceStride) override; |
| |
| void *lock() override; |
| void unlock() override; |
| |
| private: |
| bool ownX11; |
| Display *x_display; |
| Window x_window; |
| XImage *x_image; |
| GC x_gc; |
| XVisualInfo x_visual; |
| |
| bool mit_shm; |
| XShmSegmentInfo shminfo; |
| |
| char *buffer; |
| }; |
| } |
| |
| #endif // sw_FrameBufferX11_hpp |