Nicolas Capens | 80d6f17 | 2016-05-13 19:30:12 -0400 | [diff] [blame] | 1 | // Copyright 2016 The SwiftShader Authors. All Rights Reserved. |
| 2 | // |
| 3 | // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 | // you may not use this file except in compliance with the License. |
| 5 | // You may obtain a copy of the License at |
| 6 | // |
| 7 | // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 | // |
| 9 | // Unless required by applicable law or agreed to in writing, software |
| 10 | // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 | // See the License for the specific language governing permissions and |
| 13 | // limitations under the License. |
| 14 | |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 15 | #ifndef egl_Texture_hpp |
| 16 | #define egl_Texture_hpp |
| 17 | |
| 18 | #include "common/Object.hpp" |
| 19 | |
| 20 | namespace sw |
| 21 | { |
| 22 | class Resource; |
| 23 | } |
| 24 | |
| 25 | namespace egl |
| 26 | { |
Nicolas Capens | 6b21ba9 | 2018-07-03 15:45:43 -0400 | [diff] [blame] | 27 | class [[clang::lto_visibility_public]] Texture : public gl::NamedObject |
Nicolas Capens | 0bac285 | 2016-05-07 06:09:58 -0400 | [diff] [blame] | 28 | { |
| 29 | public: |
| 30 | Texture(GLuint name) : NamedObject(name) {} |
| 31 | |
| 32 | virtual void releaseTexImage() = 0; |
| 33 | virtual sw::Resource *getResource() const = 0; |
| 34 | |
| 35 | virtual void sweep() = 0; // Garbage collect if no external references |
| 36 | |
| 37 | void release() override |
| 38 | { |
| 39 | int refs = dereference(); |
| 40 | |
| 41 | if(refs > 0) |
| 42 | { |
| 43 | sweep(); |
| 44 | } |
| 45 | else |
| 46 | { |
| 47 | delete this; |
| 48 | } |
| 49 | } |
| 50 | }; |
| 51 | } |
| 52 | |
| 53 | #endif // egl_Texture_hpp |