blob: 6955f6a2af6289a70db680bad2606caf6eb3b4e0 [file] [log] [blame]
Nicolas Capens11e06a92018-03-21 13:55:23 -04001#ifndef __gles1_gl_h_
2#define __gles1_gl_h_ 1
Nicolas Capense8139402014-10-23 14:13:35 -04003
4#ifdef __cplusplus
5extern "C" {
6#endif
7
8/*
Nicolas Capens9337db42018-05-30 09:46:45 -04009** Copyright (c) 2013-2018 The Khronos Group Inc.
Nicolas Capens11e06a92018-03-21 13:55:23 -040010**
11** Permission is hereby granted, free of charge, to any person obtaining a
12** copy of this software and/or associated documentation files (the
13** "Materials"), to deal in the Materials without restriction, including
14** without limitation the rights to use, copy, modify, merge, publish,
15** distribute, sublicense, and/or sell copies of the Materials, and to
16** permit persons to whom the Materials are furnished to do so, subject to
17** the following conditions:
18**
19** The above copyright notice and this permission notice shall be included
20** in all copies or substantial portions of the Materials.
21**
22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
29*/
30/*
31** This header is generated from the Khronos OpenGL / OpenGL ES XML
32** API Registry. The current version of the Registry, generator scripts
33** used to make the header, and the header can be found at
34** https://github.com/KhronosGroup/OpenGL-Registry
35*/
36
37#include <GLES/glplatform.h>
38
Nicolas Capens9337db42018-05-30 09:46:45 -040039/* Generated on date 20180525 */
Nicolas Capens11e06a92018-03-21 13:55:23 -040040
41/* Generated C header for:
42 * API: gles1
43 * Profile: common
44 * Versions considered: .*
45 * Versions emitted: .*
46 * Default extensions included: None
47 * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
48 * Extensions removed: _nomatch_^
Nicolas Capense8139402014-10-23 14:13:35 -040049 */
50
Nicolas Capens11e06a92018-03-21 13:55:23 -040051#ifndef GL_VERSION_ES_CM_1_0
52#define GL_VERSION_ES_CM_1_0 1
53#include <KHR/khrplatform.h>
54typedef khronos_int8_t GLbyte;
55typedef khronos_float_t GLclampf;
56typedef short GLshort;
57typedef unsigned short GLushort;
58typedef void GLvoid;
59typedef unsigned int GLenum;
60typedef khronos_float_t GLfloat;
61typedef khronos_int32_t GLfixed;
62typedef unsigned int GLuint;
63typedef khronos_ssize_t GLsizeiptr;
Nicolas Capense8139402014-10-23 14:13:35 -040064typedef khronos_intptr_t GLintptr;
Nicolas Capens11e06a92018-03-21 13:55:23 -040065typedef unsigned int GLbitfield;
66typedef int GLint;
67typedef khronos_uint8_t GLubyte;
68typedef unsigned char GLboolean;
69typedef int GLsizei;
70typedef khronos_int32_t GLclampx;
71#define GL_VERSION_ES_CL_1_0 1
72#define GL_VERSION_ES_CM_1_1 1
73#define GL_VERSION_ES_CL_1_1 1
Nicolas Capense8139402014-10-23 14:13:35 -040074#define GL_DEPTH_BUFFER_BIT 0x00000100
75#define GL_STENCIL_BUFFER_BIT 0x00000400
76#define GL_COLOR_BUFFER_BIT 0x00004000
Nicolas Capense8139402014-10-23 14:13:35 -040077#define GL_FALSE 0
78#define GL_TRUE 1
Nicolas Capense8139402014-10-23 14:13:35 -040079#define GL_POINTS 0x0000
80#define GL_LINES 0x0001
81#define GL_LINE_LOOP 0x0002
82#define GL_LINE_STRIP 0x0003
83#define GL_TRIANGLES 0x0004
84#define GL_TRIANGLE_STRIP 0x0005
85#define GL_TRIANGLE_FAN 0x0006
Nicolas Capense8139402014-10-23 14:13:35 -040086#define GL_NEVER 0x0200
87#define GL_LESS 0x0201
88#define GL_EQUAL 0x0202
89#define GL_LEQUAL 0x0203
90#define GL_GREATER 0x0204
91#define GL_NOTEQUAL 0x0205
92#define GL_GEQUAL 0x0206
93#define GL_ALWAYS 0x0207
Nicolas Capense8139402014-10-23 14:13:35 -040094#define GL_ZERO 0
95#define GL_ONE 1
96#define GL_SRC_COLOR 0x0300
97#define GL_ONE_MINUS_SRC_COLOR 0x0301
98#define GL_SRC_ALPHA 0x0302
99#define GL_ONE_MINUS_SRC_ALPHA 0x0303
100#define GL_DST_ALPHA 0x0304
101#define GL_ONE_MINUS_DST_ALPHA 0x0305
Nicolas Capense8139402014-10-23 14:13:35 -0400102#define GL_DST_COLOR 0x0306
103#define GL_ONE_MINUS_DST_COLOR 0x0307
104#define GL_SRC_ALPHA_SATURATE 0x0308
Nicolas Capense8139402014-10-23 14:13:35 -0400105#define GL_CLIP_PLANE0 0x3000
106#define GL_CLIP_PLANE1 0x3001
107#define GL_CLIP_PLANE2 0x3002
108#define GL_CLIP_PLANE3 0x3003
109#define GL_CLIP_PLANE4 0x3004
110#define GL_CLIP_PLANE5 0x3005
Nicolas Capense8139402014-10-23 14:13:35 -0400111#define GL_FRONT 0x0404
112#define GL_BACK 0x0405
113#define GL_FRONT_AND_BACK 0x0408
Nicolas Capense8139402014-10-23 14:13:35 -0400114#define GL_FOG 0x0B60
115#define GL_LIGHTING 0x0B50
116#define GL_TEXTURE_2D 0x0DE1
117#define GL_CULL_FACE 0x0B44
118#define GL_ALPHA_TEST 0x0BC0
119#define GL_BLEND 0x0BE2
120#define GL_COLOR_LOGIC_OP 0x0BF2
121#define GL_DITHER 0x0BD0
122#define GL_STENCIL_TEST 0x0B90
123#define GL_DEPTH_TEST 0x0B71
Nicolas Capense8139402014-10-23 14:13:35 -0400124#define GL_POINT_SMOOTH 0x0B10
125#define GL_LINE_SMOOTH 0x0B20
126#define GL_SCISSOR_TEST 0x0C11
127#define GL_COLOR_MATERIAL 0x0B57
128#define GL_NORMALIZE 0x0BA1
129#define GL_RESCALE_NORMAL 0x803A
Nicolas Capense8139402014-10-23 14:13:35 -0400130#define GL_VERTEX_ARRAY 0x8074
131#define GL_NORMAL_ARRAY 0x8075
132#define GL_COLOR_ARRAY 0x8076
133#define GL_TEXTURE_COORD_ARRAY 0x8078
134#define GL_MULTISAMPLE 0x809D
135#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
136#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
137#define GL_SAMPLE_COVERAGE 0x80A0
Nicolas Capense8139402014-10-23 14:13:35 -0400138#define GL_NO_ERROR 0
139#define GL_INVALID_ENUM 0x0500
140#define GL_INVALID_VALUE 0x0501
141#define GL_INVALID_OPERATION 0x0502
142#define GL_STACK_OVERFLOW 0x0503
143#define GL_STACK_UNDERFLOW 0x0504
144#define GL_OUT_OF_MEMORY 0x0505
Nicolas Capense8139402014-10-23 14:13:35 -0400145#define GL_EXP 0x0800
146#define GL_EXP2 0x0801
Nicolas Capense8139402014-10-23 14:13:35 -0400147#define GL_FOG_DENSITY 0x0B62
148#define GL_FOG_START 0x0B63
149#define GL_FOG_END 0x0B64
150#define GL_FOG_MODE 0x0B65
151#define GL_FOG_COLOR 0x0B66
Nicolas Capense8139402014-10-23 14:13:35 -0400152#define GL_CW 0x0900
153#define GL_CCW 0x0901
Nicolas Capense8139402014-10-23 14:13:35 -0400154#define GL_CURRENT_COLOR 0x0B00
155#define GL_CURRENT_NORMAL 0x0B02
156#define GL_CURRENT_TEXTURE_COORDS 0x0B03
157#define GL_POINT_SIZE 0x0B11
158#define GL_POINT_SIZE_MIN 0x8126
159#define GL_POINT_SIZE_MAX 0x8127
160#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
161#define GL_POINT_DISTANCE_ATTENUATION 0x8129
162#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
163#define GL_LINE_WIDTH 0x0B21
164#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
165#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
166#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
167#define GL_CULL_FACE_MODE 0x0B45
168#define GL_FRONT_FACE 0x0B46
169#define GL_SHADE_MODEL 0x0B54
170#define GL_DEPTH_RANGE 0x0B70
171#define GL_DEPTH_WRITEMASK 0x0B72
172#define GL_DEPTH_CLEAR_VALUE 0x0B73
173#define GL_DEPTH_FUNC 0x0B74
174#define GL_STENCIL_CLEAR_VALUE 0x0B91
175#define GL_STENCIL_FUNC 0x0B92
176#define GL_STENCIL_VALUE_MASK 0x0B93
177#define GL_STENCIL_FAIL 0x0B94
178#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
179#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
180#define GL_STENCIL_REF 0x0B97
181#define GL_STENCIL_WRITEMASK 0x0B98
182#define GL_MATRIX_MODE 0x0BA0
183#define GL_VIEWPORT 0x0BA2
184#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
185#define GL_PROJECTION_STACK_DEPTH 0x0BA4
186#define GL_TEXTURE_STACK_DEPTH 0x0BA5
187#define GL_MODELVIEW_MATRIX 0x0BA6
188#define GL_PROJECTION_MATRIX 0x0BA7
189#define GL_TEXTURE_MATRIX 0x0BA8
190#define GL_ALPHA_TEST_FUNC 0x0BC1
191#define GL_ALPHA_TEST_REF 0x0BC2
192#define GL_BLEND_DST 0x0BE0
193#define GL_BLEND_SRC 0x0BE1
194#define GL_LOGIC_OP_MODE 0x0BF0
195#define GL_SCISSOR_BOX 0x0C10
Nicolas Capense8139402014-10-23 14:13:35 -0400196#define GL_COLOR_CLEAR_VALUE 0x0C22
197#define GL_COLOR_WRITEMASK 0x0C23
Nicolas Capense8139402014-10-23 14:13:35 -0400198#define GL_MAX_LIGHTS 0x0D31
199#define GL_MAX_CLIP_PLANES 0x0D32
200#define GL_MAX_TEXTURE_SIZE 0x0D33
201#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
202#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
203#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
204#define GL_MAX_VIEWPORT_DIMS 0x0D3A
205#define GL_MAX_TEXTURE_UNITS 0x84E2
206#define GL_SUBPIXEL_BITS 0x0D50
207#define GL_RED_BITS 0x0D52
208#define GL_GREEN_BITS 0x0D53
209#define GL_BLUE_BITS 0x0D54
210#define GL_ALPHA_BITS 0x0D55
211#define GL_DEPTH_BITS 0x0D56
212#define GL_STENCIL_BITS 0x0D57
213#define GL_POLYGON_OFFSET_UNITS 0x2A00
214#define GL_POLYGON_OFFSET_FILL 0x8037
215#define GL_POLYGON_OFFSET_FACTOR 0x8038
216#define GL_TEXTURE_BINDING_2D 0x8069
217#define GL_VERTEX_ARRAY_SIZE 0x807A
218#define GL_VERTEX_ARRAY_TYPE 0x807B
219#define GL_VERTEX_ARRAY_STRIDE 0x807C
220#define GL_NORMAL_ARRAY_TYPE 0x807E
221#define GL_NORMAL_ARRAY_STRIDE 0x807F
222#define GL_COLOR_ARRAY_SIZE 0x8081
223#define GL_COLOR_ARRAY_TYPE 0x8082
224#define GL_COLOR_ARRAY_STRIDE 0x8083
225#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
226#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
227#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
228#define GL_VERTEX_ARRAY_POINTER 0x808E
229#define GL_NORMAL_ARRAY_POINTER 0x808F
230#define GL_COLOR_ARRAY_POINTER 0x8090
231#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
232#define GL_SAMPLE_BUFFERS 0x80A8
233#define GL_SAMPLES 0x80A9
234#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
235#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
Nicolas Capense8139402014-10-23 14:13:35 -0400236#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
237#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
Nicolas Capense8139402014-10-23 14:13:35 -0400238#define GL_DONT_CARE 0x1100
239#define GL_FASTEST 0x1101
240#define GL_NICEST 0x1102
Nicolas Capense8139402014-10-23 14:13:35 -0400241#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
242#define GL_POINT_SMOOTH_HINT 0x0C51
243#define GL_LINE_SMOOTH_HINT 0x0C52
244#define GL_FOG_HINT 0x0C54
245#define GL_GENERATE_MIPMAP_HINT 0x8192
Nicolas Capense8139402014-10-23 14:13:35 -0400246#define GL_LIGHT_MODEL_AMBIENT 0x0B53
247#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
Nicolas Capense8139402014-10-23 14:13:35 -0400248#define GL_AMBIENT 0x1200
249#define GL_DIFFUSE 0x1201
250#define GL_SPECULAR 0x1202
251#define GL_POSITION 0x1203
252#define GL_SPOT_DIRECTION 0x1204
253#define GL_SPOT_EXPONENT 0x1205
254#define GL_SPOT_CUTOFF 0x1206
255#define GL_CONSTANT_ATTENUATION 0x1207
256#define GL_LINEAR_ATTENUATION 0x1208
257#define GL_QUADRATIC_ATTENUATION 0x1209
Nicolas Capense8139402014-10-23 14:13:35 -0400258#define GL_BYTE 0x1400
259#define GL_UNSIGNED_BYTE 0x1401
260#define GL_SHORT 0x1402
261#define GL_UNSIGNED_SHORT 0x1403
262#define GL_FLOAT 0x1406
263#define GL_FIXED 0x140C
Nicolas Capense8139402014-10-23 14:13:35 -0400264#define GL_CLEAR 0x1500
265#define GL_AND 0x1501
266#define GL_AND_REVERSE 0x1502
267#define GL_COPY 0x1503
268#define GL_AND_INVERTED 0x1504
269#define GL_NOOP 0x1505
270#define GL_XOR 0x1506
271#define GL_OR 0x1507
272#define GL_NOR 0x1508
273#define GL_EQUIV 0x1509
274#define GL_INVERT 0x150A
275#define GL_OR_REVERSE 0x150B
276#define GL_COPY_INVERTED 0x150C
277#define GL_OR_INVERTED 0x150D
278#define GL_NAND 0x150E
279#define GL_SET 0x150F
Nicolas Capense8139402014-10-23 14:13:35 -0400280#define GL_EMISSION 0x1600
281#define GL_SHININESS 0x1601
282#define GL_AMBIENT_AND_DIFFUSE 0x1602
Nicolas Capense8139402014-10-23 14:13:35 -0400283#define GL_MODELVIEW 0x1700
284#define GL_PROJECTION 0x1701
285#define GL_TEXTURE 0x1702
Nicolas Capense8139402014-10-23 14:13:35 -0400286#define GL_ALPHA 0x1906
287#define GL_RGB 0x1907
288#define GL_RGBA 0x1908
289#define GL_LUMINANCE 0x1909
290#define GL_LUMINANCE_ALPHA 0x190A
Nicolas Capense8139402014-10-23 14:13:35 -0400291#define GL_UNPACK_ALIGNMENT 0x0CF5
292#define GL_PACK_ALIGNMENT 0x0D05
Nicolas Capense8139402014-10-23 14:13:35 -0400293#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
294#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
295#define GL_UNSIGNED_SHORT_5_6_5 0x8363
Nicolas Capense8139402014-10-23 14:13:35 -0400296#define GL_FLAT 0x1D00
297#define GL_SMOOTH 0x1D01
Nicolas Capense8139402014-10-23 14:13:35 -0400298#define GL_KEEP 0x1E00
299#define GL_REPLACE 0x1E01
300#define GL_INCR 0x1E02
301#define GL_DECR 0x1E03
Nicolas Capense8139402014-10-23 14:13:35 -0400302#define GL_VENDOR 0x1F00
303#define GL_RENDERER 0x1F01
304#define GL_VERSION 0x1F02
305#define GL_EXTENSIONS 0x1F03
Nicolas Capense8139402014-10-23 14:13:35 -0400306#define GL_MODULATE 0x2100
307#define GL_DECAL 0x2101
Nicolas Capense8139402014-10-23 14:13:35 -0400308#define GL_ADD 0x0104
Nicolas Capense8139402014-10-23 14:13:35 -0400309#define GL_TEXTURE_ENV_MODE 0x2200
310#define GL_TEXTURE_ENV_COLOR 0x2201
Nicolas Capense8139402014-10-23 14:13:35 -0400311#define GL_TEXTURE_ENV 0x2300
Nicolas Capense8139402014-10-23 14:13:35 -0400312#define GL_NEAREST 0x2600
313#define GL_LINEAR 0x2601
Nicolas Capense8139402014-10-23 14:13:35 -0400314#define GL_NEAREST_MIPMAP_NEAREST 0x2700
315#define GL_LINEAR_MIPMAP_NEAREST 0x2701
316#define GL_NEAREST_MIPMAP_LINEAR 0x2702
317#define GL_LINEAR_MIPMAP_LINEAR 0x2703
Nicolas Capense8139402014-10-23 14:13:35 -0400318#define GL_TEXTURE_MAG_FILTER 0x2800
319#define GL_TEXTURE_MIN_FILTER 0x2801
320#define GL_TEXTURE_WRAP_S 0x2802
321#define GL_TEXTURE_WRAP_T 0x2803
322#define GL_GENERATE_MIPMAP 0x8191
Nicolas Capense8139402014-10-23 14:13:35 -0400323#define GL_TEXTURE0 0x84C0
324#define GL_TEXTURE1 0x84C1
325#define GL_TEXTURE2 0x84C2
326#define GL_TEXTURE3 0x84C3
327#define GL_TEXTURE4 0x84C4
328#define GL_TEXTURE5 0x84C5
329#define GL_TEXTURE6 0x84C6
330#define GL_TEXTURE7 0x84C7
331#define GL_TEXTURE8 0x84C8
332#define GL_TEXTURE9 0x84C9
333#define GL_TEXTURE10 0x84CA
334#define GL_TEXTURE11 0x84CB
335#define GL_TEXTURE12 0x84CC
336#define GL_TEXTURE13 0x84CD
337#define GL_TEXTURE14 0x84CE
338#define GL_TEXTURE15 0x84CF
339#define GL_TEXTURE16 0x84D0
340#define GL_TEXTURE17 0x84D1
341#define GL_TEXTURE18 0x84D2
342#define GL_TEXTURE19 0x84D3
343#define GL_TEXTURE20 0x84D4
344#define GL_TEXTURE21 0x84D5
345#define GL_TEXTURE22 0x84D6
346#define GL_TEXTURE23 0x84D7
347#define GL_TEXTURE24 0x84D8
348#define GL_TEXTURE25 0x84D9
349#define GL_TEXTURE26 0x84DA
350#define GL_TEXTURE27 0x84DB
351#define GL_TEXTURE28 0x84DC
352#define GL_TEXTURE29 0x84DD
353#define GL_TEXTURE30 0x84DE
354#define GL_TEXTURE31 0x84DF
355#define GL_ACTIVE_TEXTURE 0x84E0
356#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
Nicolas Capense8139402014-10-23 14:13:35 -0400357#define GL_REPEAT 0x2901
358#define GL_CLAMP_TO_EDGE 0x812F
Nicolas Capense8139402014-10-23 14:13:35 -0400359#define GL_LIGHT0 0x4000
360#define GL_LIGHT1 0x4001
361#define GL_LIGHT2 0x4002
362#define GL_LIGHT3 0x4003
363#define GL_LIGHT4 0x4004
364#define GL_LIGHT5 0x4005
365#define GL_LIGHT6 0x4006
366#define GL_LIGHT7 0x4007
Nicolas Capense8139402014-10-23 14:13:35 -0400367#define GL_ARRAY_BUFFER 0x8892
368#define GL_ELEMENT_ARRAY_BUFFER 0x8893
Nicolas Capens11e06a92018-03-21 13:55:23 -0400369#define GL_ARRAY_BUFFER_BINDING 0x8894
370#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
371#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
372#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
373#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
Nicolas Capense8139402014-10-23 14:13:35 -0400374#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
Nicolas Capense8139402014-10-23 14:13:35 -0400375#define GL_STATIC_DRAW 0x88E4
376#define GL_DYNAMIC_DRAW 0x88E8
Nicolas Capense8139402014-10-23 14:13:35 -0400377#define GL_BUFFER_SIZE 0x8764
378#define GL_BUFFER_USAGE 0x8765
Nicolas Capense8139402014-10-23 14:13:35 -0400379#define GL_SUBTRACT 0x84E7
380#define GL_COMBINE 0x8570
381#define GL_COMBINE_RGB 0x8571
382#define GL_COMBINE_ALPHA 0x8572
383#define GL_RGB_SCALE 0x8573
384#define GL_ADD_SIGNED 0x8574
385#define GL_INTERPOLATE 0x8575
386#define GL_CONSTANT 0x8576
387#define GL_PRIMARY_COLOR 0x8577
388#define GL_PREVIOUS 0x8578
389#define GL_OPERAND0_RGB 0x8590
390#define GL_OPERAND1_RGB 0x8591
391#define GL_OPERAND2_RGB 0x8592
392#define GL_OPERAND0_ALPHA 0x8598
393#define GL_OPERAND1_ALPHA 0x8599
394#define GL_OPERAND2_ALPHA 0x859A
Nicolas Capense8139402014-10-23 14:13:35 -0400395#define GL_ALPHA_SCALE 0x0D1C
Nicolas Capense8139402014-10-23 14:13:35 -0400396#define GL_SRC0_RGB 0x8580
397#define GL_SRC1_RGB 0x8581
398#define GL_SRC2_RGB 0x8582
399#define GL_SRC0_ALPHA 0x8588
400#define GL_SRC1_ALPHA 0x8589
401#define GL_SRC2_ALPHA 0x858A
Nicolas Capense8139402014-10-23 14:13:35 -0400402#define GL_DOT3_RGB 0x86AE
403#define GL_DOT3_RGBA 0x86AF
Nicolas Capens11e06a92018-03-21 13:55:23 -0400404GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref);
405GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
406GL_API void GL_APIENTRY glClearDepthf (GLfloat d);
407GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn);
Nicolas Capense8139402014-10-23 14:13:35 -0400408GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400409GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
Nicolas Capense8139402014-10-23 14:13:35 -0400410GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
411GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400412GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
413GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation);
414GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
Nicolas Capense8139402014-10-23 14:13:35 -0400415GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
416GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400417GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
Nicolas Capense8139402014-10-23 14:13:35 -0400418GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
419GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
420GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
421GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param);
422GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params);
423GL_API void GL_APIENTRY glLineWidth (GLfloat width);
424GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m);
425GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param);
426GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params);
427GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
428GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
429GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400430GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
Nicolas Capense8139402014-10-23 14:13:35 -0400431GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
432GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
433GL_API void GL_APIENTRY glPointSize (GLfloat size);
434GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
435GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
436GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z);
437GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
438GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
439GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
440GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
441GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
Nicolas Capense8139402014-10-23 14:13:35 -0400442GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400443GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref);
Nicolas Capense8139402014-10-23 14:13:35 -0400444GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
445GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
446GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400447GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
448GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
Nicolas Capense8139402014-10-23 14:13:35 -0400449GL_API void GL_APIENTRY glClear (GLbitfield mask);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400450GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
451GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
Nicolas Capense8139402014-10-23 14:13:35 -0400452GL_API void GL_APIENTRY glClearStencil (GLint s);
453GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
454GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
455GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
456GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
457GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400458GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
459GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
460GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
Nicolas Capense8139402014-10-23 14:13:35 -0400461GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
462GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
463GL_API void GL_APIENTRY glCullFace (GLenum mode);
464GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
465GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
466GL_API void GL_APIENTRY glDepthFunc (GLenum func);
467GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400468GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f);
Nicolas Capense8139402014-10-23 14:13:35 -0400469GL_API void GL_APIENTRY glDisable (GLenum cap);
470GL_API void GL_APIENTRY glDisableClientState (GLenum array);
471GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400472GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
Nicolas Capense8139402014-10-23 14:13:35 -0400473GL_API void GL_APIENTRY glEnable (GLenum cap);
474GL_API void GL_APIENTRY glEnableClientState (GLenum array);
475GL_API void GL_APIENTRY glFinish (void);
476GL_API void GL_APIENTRY glFlush (void);
477GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400478GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param);
Nicolas Capense8139402014-10-23 14:13:35 -0400479GL_API void GL_APIENTRY glFrontFace (GLenum mode);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400480GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
481GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
Nicolas Capense8139402014-10-23 14:13:35 -0400482GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400483GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation);
Nicolas Capense8139402014-10-23 14:13:35 -0400484GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
485GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
486GL_API GLenum GL_APIENTRY glGetError (void);
487GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400488GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
Nicolas Capense8139402014-10-23 14:13:35 -0400489GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
490GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400491GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
492GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name);
493GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
494GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params);
Nicolas Capense8139402014-10-23 14:13:35 -0400495GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
496GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
497GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
498GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
499GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
500GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
501GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400502GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param);
Nicolas Capense8139402014-10-23 14:13:35 -0400503GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
504GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
505GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
506GL_API void GL_APIENTRY glLoadIdentity (void);
507GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
508GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
509GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400510GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param);
Nicolas Capense8139402014-10-23 14:13:35 -0400511GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
512GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400513GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
Nicolas Capense8139402014-10-23 14:13:35 -0400514GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400515GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
516GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
Nicolas Capense8139402014-10-23 14:13:35 -0400517GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
518GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
519GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
520GL_API void GL_APIENTRY glPointSizex (GLfixed size);
521GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
522GL_API void GL_APIENTRY glPopMatrix (void);
523GL_API void GL_APIENTRY glPushMatrix (void);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400524GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
Nicolas Capense8139402014-10-23 14:13:35 -0400525GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400526GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
Nicolas Capense8139402014-10-23 14:13:35 -0400527GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
528GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
529GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
530GL_API void GL_APIENTRY glShadeModel (GLenum mode);
531GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
532GL_API void GL_APIENTRY glStencilMask (GLuint mask);
533GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400534GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
Nicolas Capense8139402014-10-23 14:13:35 -0400535GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
536GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
537GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
538GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400539GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
Nicolas Capense8139402014-10-23 14:13:35 -0400540GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
541GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
542GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
543GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400544GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
Nicolas Capense8139402014-10-23 14:13:35 -0400545GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400546GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
Nicolas Capense8139402014-10-23 14:13:35 -0400547GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
Nicolas Capens11e06a92018-03-21 13:55:23 -0400548#endif /* GL_VERSION_ES_CM_1_0 */
Nicolas Capense8139402014-10-23 14:13:35 -0400549
Nicolas Capense8139402014-10-23 14:13:35 -0400550#ifndef GL_OES_compressed_paletted_texture
551#define GL_OES_compressed_paletted_texture 1
Nicolas Capens11e06a92018-03-21 13:55:23 -0400552#define GL_PALETTE4_RGB8_OES 0x8B90
553#define GL_PALETTE4_RGBA8_OES 0x8B91
554#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
555#define GL_PALETTE4_RGBA4_OES 0x8B93
556#define GL_PALETTE4_RGB5_A1_OES 0x8B94
557#define GL_PALETTE8_RGB8_OES 0x8B95
558#define GL_PALETTE8_RGBA8_OES 0x8B96
559#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
560#define GL_PALETTE8_RGBA4_OES 0x8B98
561#define GL_PALETTE8_RGB5_A1_OES 0x8B99
562#endif /* GL_OES_compressed_paletted_texture */
Nicolas Capense8139402014-10-23 14:13:35 -0400563
Nicolas Capense8139402014-10-23 14:13:35 -0400564#ifndef GL_OES_point_size_array
565#define GL_OES_point_size_array 1
Nicolas Capens11e06a92018-03-21 13:55:23 -0400566#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
567#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
568#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
569#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
570#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
571GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer);
572#endif /* GL_OES_point_size_array */
Nicolas Capense8139402014-10-23 14:13:35 -0400573
Nicolas Capense8139402014-10-23 14:13:35 -0400574#ifndef GL_OES_point_sprite
575#define GL_OES_point_sprite 1
Nicolas Capens11e06a92018-03-21 13:55:23 -0400576#define GL_POINT_SPRITE_OES 0x8861
577#define GL_COORD_REPLACE_OES 0x8862
578#endif /* GL_OES_point_sprite */
579
580#ifndef GL_OES_read_format
581#define GL_OES_read_format 1
582#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
583#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
584#endif /* GL_OES_read_format */
Nicolas Capense8139402014-10-23 14:13:35 -0400585
586#ifdef __cplusplus
587}
588#endif
589
Nicolas Capens11e06a92018-03-21 13:55:23 -0400590#endif