1. 2cd0009 Revert "Fixed sampler allocation" by Alexis Hétu · 7 years ago
  2. a141a07 Fixed sampler allocation by Alexis Hetu · 7 years ago
  3. cbd20d9 Fix build issues. by Nicolas Capens · 7 years ago
  4. 23f54d7 Fix attribute location binding by Alexis Hetu · 7 years ago
  5. 48280a4 Program related validation by Alexis Hetu · 7 years ago
  6. 3eb573f Added validation to shader related functions by Alexis Hetu · 7 years ago
  7. ec5da19 Do not assign a location to uniform block members by Alexis Hetu · 7 years ago
  8. b3f5ed7 glGetFragDataLocation implementation by Alexis Hetu · 7 years ago
  9. 1fd3b28 Making Program use the currently active context device. by Ben Vanik · 7 years ago
  10. ec92f3c Transform feedback varyings no longer linked when unused by Alexis Hetu · 7 years ago
  11. f549e3b Vectorize R5G6B5 framebuffer present. by Nicolas Capens · 8 years ago
  12. b28c662 Fix clamping viewport dimensions on specification. by Nicolas Capens · 8 years ago
  13. 20c0f65 Fixed a uniform buffer regression by Alexis Hetu · 8 years ago
  14. 144974d Allow all output to be written to in the vertex shader by Alexis Hetu · 9 years ago
  15. b5d3b9c Fix accessing null pointer when no uniform buffer is bound. by Nicolas Capens · 8 years ago
  16. 02ad0aa Shader cleanup by Alexis Hetu · 8 years ago
  17. 53977f1 Re fixed minor warning by Alexis Hetu · 8 years ago
  18. 05c32b9 Fixed more windows warnings by Alexis Hetu · 8 years ago
  19. 7208e93 Moved or removed unused variables by Alexis Hetu · 8 years ago
  20. 12b0050 Implement flat interpolation qualifier support. by Alexis Hetu · 8 years ago
  21. 0bac285 Apply the Apache 2.0 license. by Nicolas Capens · 8 years ago
  22. 0704728 Transform feedback buffer assignment by Alexis Hetu · 9 years ago
  23. ab75279 Making proper use of size_t by Alexis Hetu · 9 years ago
  24. 31b65a7 Transform feedback varying validation code by Alexis Hetu · 9 years ago
  25. b663f71 Refactor implementation constants. by Nicolas Capens · 9 years ago
  26. f1f1279 Renaming UniformBufferBinding to BufferBinding by Alexis Hetu · 9 years ago
  27. 2783c42 Fixed Android build failure by Alexis Hetu · 9 years ago
  28. a60e8bb Fixed GLES3.0 attribute locations by Alexis Hetu · 9 years ago
  29. 78696bf Fixed binding offsets for uniform and transform feedback buffers by Alexis Hetu · 9 years ago
  30. 2c2a7b2 Passing uniform buffers to the vertex/pixel programs by Alexis Hetu · 9 years ago
  31. 2cb618d Uniform buffer array register fix by Alexis Hetu · 9 years ago
  32. 8757dea Ported Angle's std140 encoder to SwiftShader by Alexis Hetu · 9 years ago
  33. 773b67a Program cleanup by Alexis Hetu · 9 years ago
  34. 5d96188 Fix signed/unsigned comparison warnings. by Nicolas Capens · 9 years ago
  35. e5284ac Fix tautological expressions. by Nicolas Capens · 9 years ago
  36. 7f66144 Fixed matrix4x2 and matrix4x3 uniform arrays by Alexis Hetu · 9 years ago
  37. 175d634 Minor bug fixes and cleanup by Alexis Hetu · 9 years ago
  38. cef7779 Fixed uint uniforms by Alexis Hetu · 9 years ago
  39. 02a2bb8 Enable glsl integer code by Alexis Hetu · 9 years ago
  40. ffec96c Uniform blocks stores as pointers by Alexis Hetu · 9 years ago
  41. 5228d3c Uniform buffer related fixes by Alexis Hetu · 9 years ago
  42. b938c3c Uniform blocks implementation by Alexis Hetu · 9 years ago
  43. 910b6b6 Added location to Attribute by Alexis Hetu · 9 years ago
  44. fef22a6 Added missing binary related functions to Program by Alexis Hetu · 9 years ago
  45. 909b8bc Non square matrices related fixes by Alexis Hetu · 9 years ago
  46. 8eada88 Handling proper sampler types by Alexis Hetu · 9 years ago
  47. e2b43f0 Transform feedback varyings gather operation by Alexis Hetu · 9 years ago
  48. 284bb65 Fixed Program::getAttachedShaders by Alexis Hetu · 9 years ago
  49. 895a1e7 glProgramParameteri API implementation by Alexis Hetu · 9 years ago
  50. 3713cd4 Log the switch value when reaching an UNREACHABLE(). by Nicolas Capens · 9 years ago
  51. 0085c44 Fixed some warnings by Alexis Hetu · 9 years ago
  52. a818c45 Eliminating warnings from SwifShader by Alexis Hetu · 9 years ago
  53. 638e2ae Transform feedback varyings API by Alexis Hetu · 9 years ago
  54. d71948f Compile fixes for JBMR2. by Nicolas Capens · 9 years ago
  55. 5f4ee79 glGetActiveUniformsiv implementation by Alexis Hetu · 9 years ago
  56. d174674 Uniform Blocks API by Alexis Hetu · 9 years ago
  57. 4de7e2e Implemented matrix transpose by Alexis Hetu · 9 years ago
  58. b72f8ee Adding unsigned int support for uniforms by Alexis Hetu · 9 years ago
  59. 3456d8f Adding NxM matrices uniform support by Alexis Hetu · 9 years ago
  60. db799e6 Adding uniform related APIs for GLES3 by Alexis Hetu · 10 years ago
  61. ab9b365 Add missing external texture type to the sampler uniforms. by Ping-Hao Wu · 10 years ago
  62. 7cc75e1 Make the Object class independent of the GL version. by Nicolas Capens · 10 years ago
  63. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago
  64. 5597eef Rename the GLSL shader compiler namespace to glsl. by Nicolas Capens · 10 years ago
  65. 68754bf Make the GLSL compiler independent of the API shader class. by Nicolas Capens · 10 years ago
  66. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/libGLESv2/Program.cpp]
  67. 14ee762 Name the namespaces logically. by Nicolas Capens · 10 years ago
  68. f9b76a8 Rename the GLES2 namespace to gl2. by Nicolas Capens · 10 years ago
  69. e9c5e4f Implement GL_OES_EGL_image_external support. by Nicolas Capens · 10 years ago
  70. d4ae863 Update to June 11 2013 code drop. by John Bauman · 10 years ago
  71. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 10 years ago