1. 7cc75e1 Make the Object class independent of the GL version. by Nicolas Capens · 10 years ago
  2. b027aa9 Adding Texture3D support. by Alexis Hetu · 10 years ago
  3. dddc4ab Retrieve the implementation color read format/type from the framebuffer. by Nicolas Capens · 10 years ago
  4. 54b721d Fix allowing fragment shader invariant declarations. by Nicolas Capens · 10 years ago
  5. 4cadfe3 Create 64-bit translator libraries for the Android Emulator. by Nicolas Capens · 10 years ago
  6. 2265824 Implement ETC1 compressed textures support. by Nicolas Capens · 10 years ago
  7. f160b17 Eliminate exception handling. by Nicolas Capens · 10 years ago
  8. 08e90f0 Fix C++11 compilation errors. by Nicolas Capens · 10 years ago
  9. bfa948c Remove RemoveTree. by Nicolas Capens · 10 years ago
  10. 42a584d Sending proper GL error on invalid Renderbuffer. by Alexis Hetu · 10 years ago
  11. 606c86e Support GL_TEXTURE_2D targets in glEGLImageTargetTexture2DOES. by Nicolas Capens · 10 years ago
  12. 7e12ac6 Add the glEGLImageTargetRenderbufferStorageOES entry function. by Nicolas Capens · 10 years ago
  13. f6b6d27 Add stubs for RAD entry functions. by Nicolas Capens · 10 years ago
  14. e832139 Rename the GLES2 folder to OpenGL. by Nicolas Capens · 10 years ago[Renamed from src/GLES2/libGLESv2/libGLESv2.cpp]
  15. f3d2efd Match the exports ordinals to PowerVR. by Nicolas Capens · 10 years ago
  16. 14ee762 Name the namespaces logically. by Nicolas Capens · 10 years ago
  17. d76b5df Delegate extensions to the right implementation based on client version. by Nicolas Capens · 10 years ago
  18. f9b76a8 Rename the GLES2 namespace to gl2. by Nicolas Capens · 10 years ago
  19. b0e9355 Update to the latest Khronos headers. by Nicolas Capens · 10 years ago
  20. c2df125 Eliminate the glBindTexImage dependency. by Nicolas Capens · 10 years ago
  21. b4db629 Advertise GL_OES_EGL_image support. by Nicolas Capens · 10 years ago
  22. e9c5e4f Implement GL_OES_EGL_image_external support. by Nicolas Capens · 10 years ago
  23. ae799b1 Implement GL_EXT_blend_minmax support by Nicolas Capens · 10 years ago
  24. d4ae863 Update to June 11 2013 code drop. by John Bauman · 11 years ago
  25. 66b8ab2 Add SwiftShader dump from Feb 6 2013 by John Bauman · 11 years ago