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gerrit-public.fairphone.software
/
platform
/
external
/
swiftshader
/
94e3e4ac3769a1c50968fa4c847672724a5c601d
/
src
/
OpenGL
/
libGLES_CM
/
Device.cpp
f4b99b6
Silence warnings: Remove all unused local variables
by Ben Clayton
· 5 years ago
dd4c863
Fix gl_FrontFacing to take GL_FRONT_FACE into account.
by Nicolas Capens
· 6 years ago
3b4a25c
Fix texture upload and internalformat handling.
by Nicolas Capens
· 6 years ago
10c74a6
Allow out of bounds coordinates in glBlitFramebuffer
by Alexis Hetu
· 7 years ago
426cb5e
Fix clearing all samples of multisample render targets.
by Nicolas Capens
· 7 years ago
f41f033
Avoid dummy key methods by using pure abstract classes.
by Nicolas Capens
· 7 years ago
b7d5924
Update Subzero LLVM dependencies to 759dd39154f0bbf1adc87bf613c95f9564f64aa8
by Nicolas Capens
· 8 years ago
a52dfbd
Adding functionality to stencils
by Alexis Hetu
· 8 years ago
81519cf
Fixed alignment warnings
by Alexis Hetu
· 8 years ago
0bac285
Apply the Apache 2.0 license.
by Nicolas Capens
· 8 years ago
c39901e
Refactor buffer clearing.
by Nicolas Capens
· 8 years ago
7155963
Bind depth and stencil buffers separately.
by Nicolas Capens
· 8 years ago
3751c1e
Support separate depth and stencil buffers.
by Nicolas Capens
· 8 years ago
50bba30
Refactor Image creation.
by Nicolas Capens
· 8 years ago
895aa62
Eliminate intermediate primitive type translation.
by Nicolas Capens
· 9 years ago
75b650f
Blitter clear implementation
by Alexis Hetu
· 9 years ago
1edcd8b
Multiple draw buffers implementation
by Alexis Hetu
· 9 years ago
6674726
Improve color clear precision.
by Nicolas Capens
· 9 years ago
a7ff3a4
Allow 0x0 dimension default framebuffers.
by Nicolas Capens
· 9 years ago
f77786e
Log parameters of invalid surface creation.
by Nicolas Capens
· 9 years ago
44ffb65
Implement OpenGL single-color specular lighting.
by Nicolas Capens
· 9 years ago
2afcc80
Implement missing state and queries.
by Nicolas Capens
· 9 years ago
d976274
Implementation of glLogicOp
by Maxime Grégoire
· 9 years ago
3713cd4
Log the switch value when reaching an UNREACHABLE().
by Nicolas Capens
· 9 years ago
a818c45
Eliminating warnings from SwifShader
by Alexis Hetu
· 9 years ago
2c4edc2
Make back buffers non-lockable.
by Nicolas Capens
· 9 years ago
3779ea9
Use only external surface dimensions.
by Nicolas Capens
· 9 years ago
3aa46cb
Use the last triangle vertex for flat shading on OpenGL.
by Nicolas Capens
· 9 years ago
eafdb22
Analyze the shader for define instructions.
by Nicolas Capens
· 9 years ago
deda34b
Combine es2::Image and es1::Image into egl::Image.
by Nicolas Capens
· 9 years ago
f7be67f
Texture3D copy to level
by Alexis Hetu
· 9 years ago
235781d
Implement support for wide lines.
by Nicolas Capens
· 10 years ago
e832139
Rename the GLES2 folder to OpenGL.
by Nicolas Capens
· 10 years ago
[Renamed from src/GLES2/libGLES_CM/Device.cpp]
14ee762
Name the namespaces logically.
by Nicolas Capens
· 10 years ago
16ea3c8
Move common image implementations to EGL.
by Nicolas Capens
· 10 years ago
ead7ac5
Share the EGL image interface between implementations.
by Nicolas Capens
· 10 years ago
1e7c4fe
Remove tracing for the Device interface.
by Nicolas Capens
· 10 years ago
c78445c
Eliminate the createDevice() dependency.
by Nicolas Capens
· 10 years ago
1115782
Add ES1 stubs and remove ES2-only functions.
by Nicolas Capens
· 10 years ago
dbf6fc8
Copy libGLESv2 to libGLES_CM.
by Nicolas Capens
· 10 years ago