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gerrit-public.fairphone.software
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platform
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external
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swiftshader
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b4d557d608a5a9da5749d7f22b39a18ed71bd067
b4d557d
Adding instanced drawing
by Alexis Hetu
· 10 years ago
e501b8b
VertexArray Object implementation
by Alexis Hetu
· 10 years ago
8e32f7b
Constness in Context
by Alexis Hetu
· 10 years ago
bcac6ff
TransformFeedback buffer binding
by Alexis Hetu
· 10 years ago
22d0766
Fix compilation regression on Linux.
by Nicolas Capens
· 10 years ago
f66c110
Initial work to connect gralloc to egl::Image
by Greg Hartman
· 10 years ago
46c7093
Fix several compilation warnings.
by Greg Hartman
· 10 years ago
e56b300
Initial version of the gralloc module for SwiftShader
by Greg Hartman
· 10 years ago
e8af6d1
Adding draw instanced functions
by Alexis Hetu
· 10 years ago
0733469
Implemented glDrawRangeElements
by Alexis Hetu
· 10 years ago
82196a2
When X11 is unavailable, default to a headless display.
by Nicolas Capens
· 10 years ago
f1f0030
Assembly output for NxM matrices
by Alexis Hetu
· 10 years ago
af1970c
Connecting the dots for some built-in functions
by Alexis Hetu
· 10 years ago
9ec919a
Revise the SwiftShader makefiles to avoid compile errors
by Greg Hartman
· 10 years ago
1117115
Remove -fvisibility=protected from Android.mk files.
by Nicolas Capens
· 10 years ago
d61ac5f
Set up Android-specific debugging
by Greg Hartman
· 10 years ago
2a1c569
Only load a dependent library when it has an expected symbol.
by Nicolas Capens
· 10 years ago
1906d0a
Changes to enable compile on Android JellyBean.
by Greg Hartman
· 10 years ago
8b5f3ef
New builtin function implementations
by Alexis Hetu
· 10 years ago
2205c20
Adding new GLES3.0 builtin functions
by Alexis Hetu
· 10 years ago
f68510d
First simplest 3D mipmap implementation
by Alexis Hetu
· 10 years ago
55a2cbc
Adding new glsl interpolation qualifiers
by Alexis Hetu
· 10 years ago
6467b7b
Remove unnecessary assert.h includes.
by Nicolas Capens
· 10 years ago
a230805
Access library dependencies through a single object.
by Nicolas Capens
· 10 years ago
18ad510
Implement glColor4f().
by Nicolas Capens
· 10 years ago
9651718
Renamed Vector4i to Vector4s
by Alexis Hetu
· 10 years ago
b14178b
Completing GLES 3.0 language parser
by Alexis Hetu
· 10 years ago
f9b7cb1
New Buffers in OpenGL ES 3.0
by Alexis Hetu
· 10 years ago
8f50056
Texture Storage for GLES 3.0
by Alexis Hetu
· 10 years ago
8141d7c
Added utility function for OpenGL extension strings
by Alexis Hetu
· 10 years ago
93ae103
New VertexAttribute data types
by Alexis Hetu
· 10 years ago
b6075da
Remove -g from LDFLAGS.
by Greg Hartman
· 10 years ago
726ee32
Transform Feedback and Sampler API Implemented
by Alexis Hetu
· 10 years ago
45f8823
Bump the version number for release.
by Nicolas Capens
· 10 years ago
a36c990
Manually load X11 and resolve its symbols when needed.
by Nicolas Capens
· 10 years ago
83083ec
Configure emacs for proper SwiftShader indentation.
by Greg Hartman
· 10 years ago
a46f1dd
Add support for missing pixel formats, primarily RGB565.
by Greg Hartman
· 10 years ago
6074f12
Treat the call to getIntegerv as a non-error on Android only.
by Greg Hartman
· 10 years ago
5d9b4de
Reference count the TLS objects.
by Nicolas Capens
· 10 years ago
e826ef0
Refactor GL objects into named and unnamed ones.
by Nicolas Capens
· 10 years ago
9cc8c96
Refactor using concrete EGL object pointers.
by Nicolas Capens
· 10 years ago
6ed0304
Reset TLS when the EGL context is destroyed.
by Nicolas Capens
· 10 years ago
8ea8784
Fixed object destruction in context
by Alexis Hetu
· 10 years ago
28eef97
Put debug information into the symbols files
by Greg Hartman
· 10 years ago
2d234af
Adding new object types for OpenGL ES 3.0
by Alexis Hetu
· 10 years ago
ed30618
Added more OpenGL ES 3.0 cases in front end
by Alexis Hetu
· 10 years ago
8c479bc
Query objects for OpenGL ES 3.0
by Alexis Hetu
· 10 years ago
ff7b886
Added OpenGL ES 3.0 parameters to buffers and textures
by Alexis Hetu
· 10 years ago
d45d14a
Fix using an alpha-less GL format for Android's RGBX.
by Nicolas Capens
· 10 years ago
36e22de
On Android: remove fallbacks that can match system libraries
by Greg Hartman
· 10 years ago
b7ea984
Move the code generation mutex to Reactor.
by Nicolas Capens
· 10 years ago
447ad83
Possibility to call a non-existing display list without error
by Maxime Gregoire
· 10 years ago
0b65c5e
Replacing numbers by constants
by Alexis Hetu
· 10 years ago
de6b75c
Use matching internal and external formats for RGBA8 images.
by Nicolas Capens
· 10 years ago
edb2e17
Implement glReadPixels() for RGBA formats.
by Nicolas Capens
· 10 years ago
ef77ac1
Enable using RGBA as internal formats.
by Nicolas Capens
· 10 years ago
10b295c
Implement support for RGBA blitting.
by Nicolas Capens
· 10 years ago
0c42ee1
Implement support for RGBA render targets.
by Nicolas Capens
· 10 years ago
b508eaf
Implement support for RGBA sampling.
by Nicolas Capens
· 10 years ago
db799e6
Adding uniform related APIs for GLES3
by Alexis Hetu
· 10 years ago
b508ff8
Implement basic ANDROID_image_native_buffer support.
by Ping-Hao Wu
· 10 years ago
4e0d6f6
Implement support for RGBA display formats.
by Nicolas Capens
· 10 years ago
f52c8ed
Adding trace and more verifications to new ES3 APi functions
by Alexis Hetu
· 10 years ago
5906e98
Added missing stride value.
by Greg Hartman
· 10 years ago
ab9b365
Add missing external texture type to the sampler uniforms.
by Ping-Hao Wu
· 10 years ago
51eede9
Implement EGL_SWAP_BEHAVIOR for eglSurfaceAttrib().
by Nicolas Capens
· 10 years ago
ebe6764
Add a critical section for dynamic code generation.
by Nicolas Capens
· 10 years ago
8b5b512
Android FrameBuffer implementation.
by Greg Hartman
· 10 years ago
7b1f3ab
Implement basic GL_OES_draw_texture functionality.
by Nicolas Capens
· 10 years ago
ef1ac39
Turn on tracing on Android by default.
by Greg Hartman
· 10 years ago
a5fc519
dlopen() has no NO_LOAD option before Android L.
by Ping-Hao Wu
· 10 years ago
f5525ca
Implement glTexEnvx().
by Nicolas Capens
· 10 years ago
efc555d
Implement glTexParameterx().
by Nicolas Capens
· 10 years ago
59af4b9
Implement glShadeModel() for OpenGL ES 1.1.
by Nicolas Capens
· 10 years ago
029d353
Add support for Android window size.
by Greg Hartman
· 10 years ago
9a10e06
Update paths for the Android shared libraries
by Greg Hartman
· 10 years ago
f6df06e
Pull in a #include to get std::size_t for Android GCE K
by Greg Hartman
· 10 years ago
271c511
Connect tracing and logcat
by Greg Hartman
· 10 years ago
7ae353d
Work around non-compliant behavior for Google Maps.
by Nicolas Capens
· 10 years ago
a6fb2e0
Enable the use of samplerExternalOES.
by Nicolas Capens
· 10 years ago
129430e
Ignore files generated by Code::Blocks
by Ping-Hao Wu
· 10 years ago
7d168c4
Wait for threads to exit when destroying them.
by Nicolas Capens
· 10 years ago
2028829
Indicate support for Android EGL surface config attributes.
by Greg Hartman
· 10 years ago
a4b1f62
Use sched_yield() instead of pthread_yield().
by Nicolas Capens
· 10 years ago
3bcd266
LLVM configuration for Android builds.
by Ping-Hao Wu
· 10 years ago
67a940b
Android's Bionic doesn't support std::sprintf.
by Ping-Hao Wu
· 10 years ago
c363dab
Makefiles for Android integration.
by Greg Hartman
· 10 years ago
6d175f4
Remove symbols not available on Android
by Nicolas Capens
· 10 years ago
4c5b1a3
Remove uninformative error message details on division by zero.
by Greg Hartman
· 10 years ago
6dbd5fe
Add missing virtual destructors.
by Ping-Hao Wu
· 10 years ago
cb09556
Added missing header
by Ping-Hao Wu
· 10 years ago
db04c06
Use a string format for safer printing.
by Ping-Hao Wu
· 10 years ago
df84738
Remove unnecessary <exception> includes.
by Ping-Hao Wu
· 10 years ago
0300e3c
Implement simple OpenGL ES 3.0 parameter checks
by Alexis Hetu
· 10 years ago
52e1843
Use a common implementation of the matrix stack for fixed-function OpenGL.
by Nicolas Capens
· 10 years ago
7462601
Implement glFrustum() for OpenGL ES 1.1.
by Nicolas Capens
· 10 years ago
fec8129
libGL Frustum implementation
by Maxime Gregoire
· 10 years ago
53ff8d8
libGL MultMatrixd implementation
by Maxime Gregoire
· 10 years ago
e1a8986
Replaced fopen every trace call by a single fopen when tracing/dumping data
by Maxime Gregoire
· 10 years ago
fceb183
Adding some GLES 3.0 specific enums
by Alexis Hetu
· 10 years ago
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